1 | #ifndef __QTGLRENDERER_H
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2 | #define __QTGLRENDERER_H
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3 |
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4 | #include <QtOpenGL>
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5 | #include <QWaitCondition>
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6 | #include <QMutex>
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7 |
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8 | #include "Vector3.h"
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9 | #include "Containers.h"
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10 | #include "Halton.h"
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11 | #include "Renderer.h"
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12 | #include "GlRenderer.h"
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13 | #include "Beam.h"
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14 | #include "QtPreprocessorThread.h"
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15 | #include "LogReader.h"
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16 |
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17 |
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18 | class QWidget;
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19 |
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20 |
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21 |
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22 | namespace GtpVisibilityPreprocessor {
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23 |
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24 |
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25 | class SceneGraph;
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26 | class ViewCellsManager;
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27 | class Mesh;
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28 | class MeshInstance;
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29 | class Intersectable;
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30 | class Material;
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31 | class Beam;
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32 | class KdTree;
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33 | class GlRendererBuffer;
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34 | class BeamSampleStatistics;
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35 | class OcclusionQuery;
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36 | class TransformedMeshInstance;
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37 |
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38 |
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39 | struct VssRayContainer;
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40 | struct PvsRenderStatistics;
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41 | struct RenderCostSample;
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42 |
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43 | //class LogWriter;
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44 |
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45 |
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46 |
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47 | class QtGlRendererBuffer : public QObject, public QGLPixelBuffer, public GlRendererBuffer
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48 | {
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49 | Q_OBJECT
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50 | public:
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51 | QtGlRendererBuffer(const int w,
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52 | const int h,
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53 | SceneGraph *sceneGraph,
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54 | ViewCellsManager *viewcells,
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55 | KdTree *tree);
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56 |
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57 | ~QtGlRendererBuffer() {}
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58 |
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59 | virtual void MakeCurrent();
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60 | virtual void DoneCurrent();
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61 |
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62 | virtual int GetWidth() const { return width(); }
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63 | virtual int GetHeight() const { return height(); }
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64 |
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65 | int ComputePvs() const { return 0; }
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66 |
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67 | float
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68 | GetPixelError(int &pvsSize);
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69 |
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70 | int ComputePvs(ObjectContainer &objects, ObjectContainer &pvs) const;
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71 |
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72 |
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73 |
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74 |
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75 | public:
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76 | signals:
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77 | void UpdatePvsErrorItem(int i, GlRendererBuffer::PvsErrorEntry &);
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78 | };
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79 |
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80 |
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81 | class QtRendererControlWidget : public QWidget
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82 | {
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83 | Q_OBJECT
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84 | public:
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85 |
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86 | QListWidget *mPvsErrorWidget;
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87 |
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88 | QtRendererControlWidget(QWidget * parent = 0, Qt::WFlags f = 0);
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89 |
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90 | QGroupBox *CreateVisualizationPanel(QWidget *parent);
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91 |
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92 | public slots:
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93 |
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94 | void FocusNextPvsErrorFrame();
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95 | void UpdatePvsErrorItem(int i,
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96 | GlRendererBuffer::PvsErrorEntry &);
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97 |
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98 |
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99 | QGroupBox *CreateRenderCostPanel(QWidget *parent);
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100 | QGroupBox *CreateRayVisualizationPanel(QWidget *parent);
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101 |
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102 |
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103 | signals:
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104 |
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105 | void ComputeVisibility();
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106 | void StopComputation();
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107 | void SetRandomViewPoint();
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108 | void StoreStatistics();
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109 | void UpdateAllPvs();
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110 | void SetViewCellGranularity(int);
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111 | void SetTransferFunction(int);
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112 | void SetSceneCut(int);
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113 | void SetTopDistance(int);
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114 | void SetHidingCost(int);
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115 | void SetVisibilityFilterSize(int);
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116 | void SetSpatialFilterSize(int);
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117 | void SetTransparency(int);
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118 |
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119 | void SetShowRays(bool);
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120 | void SetRenderFilter(bool);
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121 | void SetRenderVisibilityEstimates(bool);
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122 | void SetUseFilter(bool);
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123 | void SetUseSpatialFilter(bool);
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124 | void SetRenderErrors(bool);
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125 | void SetRenderBoxes(bool);
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126 | void SetShowViewCells(bool);
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127 | void SetShowRenderCost(bool);
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128 | void SetShowPvsSizes(bool);
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129 | void SetShowPiercingRays(bool);
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130 | void SetShowWeightedRays(bool);
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131 | void SetShowComparison(bool);
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132 | void SetShowWeightedCost(bool);
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133 |
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134 | void SetTopView(bool);
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135 | void SetCutViewCells(bool);
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136 | void SetCutScene(bool);
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137 |
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138 | void SetHideByCost(bool);
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139 | void SetUseTransparency(bool);
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140 |
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141 | void SetShowDistanceWeightedTriangles(bool);
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142 | void SetShowWeightedTriangles(bool);
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143 | void SetShowDistanceWeightedPvs(bool);
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144 |
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145 | void UseConstColorForRayViz(bool);
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146 | void UseRayLengthForRayViz(bool);
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147 | void SetShowContribution(bool);
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148 | void SetShowDistribution(bool);
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149 |
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150 | void SetShowDistribution1(bool);
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151 | void SetShowDistribution2(bool);
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152 | void SetShowDistribution3(bool);
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153 | void SetShowDistribution4(bool);
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154 | };
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155 |
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156 |
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157 | class QtGlRendererWidget: public QGLWidget, public GlRendererWidget
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158 | {
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159 | Q_OBJECT
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160 | public:
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161 |
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162 | // point of the last mouse click used for movement in the scene
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163 | Vector3 mousePoint;
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164 |
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165 | bool mTopView;
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166 | bool mRenderViewCells;
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167 | bool mCutViewCells;
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168 | bool mCutScene;
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169 | bool mHideByCost;
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170 | bool mRenderErrors;
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171 | bool mRenderFilter;
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172 | bool mRenderVisibilityEstimates;
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173 | bool mUseFilter;
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174 | bool mUseSpatialFilter;
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175 | bool mShowRenderCost;
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176 | bool mShowPiercingRays;
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177 | bool mShowWeightedRays;
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178 | bool mShowRays;
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179 |
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180 | bool mShowPvsSizes;
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181 | bool mShowComparison;
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182 | float mSpatialFilterSize;
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183 |
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184 | //LogWriter *mLogWriter;
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185 | Plane3 mSceneCutPlane;
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186 | float mHidingCost;
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187 |
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188 | float mTopDistance;
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189 |
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190 | float mTransparency;
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191 | bool mUseTransparency;
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192 |
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193 | bool mShowWeightedCost;
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194 |
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195 | bool mShowDistanceWeightedTriangles;
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196 | bool mShowDistanceWeightedPvs;
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197 | bool mShowWeightedTriangles;
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198 |
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199 | int mShowDistribution;
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200 |
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201 | // some statistics
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202 | int mPvsSize;
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203 | float mRenderError;
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204 | float mTransferFunction;
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205 |
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206 | unsigned int mIndexBufferSize;
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207 |
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208 | Vector3 mDummyViewPoint;
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209 |
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210 | int mRayVisualizationMethod;
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211 |
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212 | QtRendererControlWidget *mControlWidget;
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213 |
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214 | QtPreprocessorThread *mPreprocessorThread;
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215 |
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216 | ViewCellInfoContainer mCompareInfo;
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217 |
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218 | QtGlRendererWidget(SceneGraph *sceneGraph,
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219 | ViewCellsManager *viewcells,
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220 | KdTree *tree,
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221 | QWidget * parent = 0,
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222 | const QGLWidget *shareWidget = 0,
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223 | Qt::WFlags f = 0);
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224 |
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225 | QtGlRendererWidget() {};
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226 |
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227 | void SetThread(QtPreprocessorThread *t)
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228 | {
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229 | mPreprocessorThread = t;
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230 | }
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231 | void RenderRenderCost();
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232 |
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233 | virtual void SetupCamera();
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234 |
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235 | void initializeGL() {
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236 | InitGL();
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237 | }
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238 |
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239 | virtual void InitGL();
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240 |
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241 | void resizeGL(int w, int h);
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242 | void paintGL();
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243 | void timerEvent(QTimerEvent *event);
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244 | void mousePressEvent(QMouseEvent *);
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245 | void mouseReleaseEvent(QMouseEvent *);
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246 | void mouseMoveEvent(QMouseEvent *);
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247 |
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248 | void keyPressEvent(QKeyEvent * e);
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249 |
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250 | void RenderPvs();
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251 |
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252 | float RenderErrors();
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253 | void RenderInfo();
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254 |
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255 | virtual int GetWidth() const { return width(); }
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256 | virtual int GetHeight() const { return height(); }
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257 |
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258 | // virtual void
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259 | // SetupProjection(const int w, const int h, const float angle = 70.0f);
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260 |
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261 | virtual void
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262 | SetupCameraProjection(const int w, const int h, const float angle = 70.0f);
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263 |
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264 | void
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265 | RenderViewCells();
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266 |
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267 |
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268 | virtual void Show() {
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269 | show();
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270 | }
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271 |
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272 | bool PvsChanged(ViewCell *viewcell) const;
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273 |
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274 | void ComputeMaxValues(const ViewCellContainer &viewCells,
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275 | int &maxPvs,
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276 | int &maxPiercingRays,
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277 | float &maxRelativeRays,
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278 | float &maxRcCost);
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279 |
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280 | void AssignImportanceByRelativeValue(const ViewCellContainer &viewCells,
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281 | int &maxPvs,
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282 | int &maxPiercingRays,
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283 | float &maxRelativeRays,
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284 | float &maxRcCost);
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285 |
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286 | void AssignColorByComparison(const ViewCellContainer &viewcells,
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287 | //const ViewCellInfoContainer &info1,
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288 | const ViewCellInfoContainer &compareInfo);
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289 |
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290 | void WriteViewCellInfos();
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291 |
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292 |
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293 | /////////
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294 |
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295 | //QMutex mMutex;
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296 |
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297 |
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298 | public slots:
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299 |
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300 | void UpdateAllPvs();
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301 | void ComputeVisibility();
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302 | void StopComputation();
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303 | void SetRandomViewPoint();
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304 | void StoreStatistics();
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305 |
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306 | void SetRenderErrors(bool b) {
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307 | mRenderErrors = b;
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308 | updateGL();
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309 | }
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310 |
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311 | void SetRenderBoxes(bool b) {
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312 | mRenderBoxes = b;
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313 | updateGL();
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314 | }
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315 |
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316 | void SetRenderFilter(bool b) {
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317 | mRenderFilter = b;
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318 | updateGL();
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319 | }
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320 |
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321 | void SetRenderVisibilityEstimates(bool b) {
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322 | mRenderVisibilityEstimates = b;
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323 | updateGL();
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324 | }
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325 |
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326 | void SetUseFilter(bool b) {
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327 | mUseFilter = b;
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328 | mPvsCache.Reset();
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329 | updateGL();
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330 | }
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331 |
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332 | void SetUseSpatialFilter(bool b) {
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333 | mUseSpatialFilter = b;
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334 | mPvsCache.Reset();
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335 | updateGL();
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336 | }
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337 |
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338 |
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339 | void
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340 | SetViewCellGranularity(int number);
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341 |
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342 | void SetTransferFunction(int number)
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343 | {
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344 | mTransferFunction = number/1000.0f;
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345 | updateGL();
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346 | }
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347 |
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348 | void SetVisibilityFilterSize(int number);
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349 |
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350 | void
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351 | SetSpatialFilterSize(int number);
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352 |
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353 | void
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354 | SetSceneCut(int cut);
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355 |
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356 | void
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357 | SetTopDistance(int dist);
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358 |
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359 | void
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360 | SetTransparency(int dist);
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361 |
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362 | void
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363 | SetHidingCost(int dist);
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364 |
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365 | void SetShowViewCells(bool b) {
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366 | mRenderViewCells = b;
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367 | updateGL();
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368 | }
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369 |
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370 | void SetShowRays(bool b) {
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371 | mShowRays = b;
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372 | updateGL();
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373 | }
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374 |
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375 | void SetShowRenderCost(bool b) {
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376 | mShowRenderCost = b;
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377 | updateGL();
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378 | }
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379 |
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380 | void SetShowPvsSizes(bool b) {
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381 | mShowPvsSizes = b;
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382 | updateGL();
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383 | }
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384 |
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385 | void SetShowComparison(bool b) {
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386 | mShowComparison = b;
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387 | updateGL();
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388 | }
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389 |
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390 | void SetShowPiercingRays(bool b) {
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391 | mShowPiercingRays = b;
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392 | updateGL();
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393 | }
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394 |
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395 | void SetShowWeightedRays(bool b) {
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396 | mShowWeightedRays = b;
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397 | updateGL();
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398 | }
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399 |
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400 | void SetTopView(bool b) {
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401 | mTopView = b;
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402 | updateGL();
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403 | }
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404 |
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405 | void SetCutViewCells(bool b) {
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406 | mCutViewCells = b;
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407 | updateGL();
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408 | }
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409 | void SetCutScene(bool b) {
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410 | mCutScene = b;
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411 | updateGL();
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412 | }
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413 |
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414 | void SetHideByCost(bool b) {
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415 | mHideByCost = b;
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416 | updateGL();
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417 | }
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418 |
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419 | void SetUseTransparency(bool b) {
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420 | mUseTransparency = b;
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421 | updateGL();
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422 | }
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423 |
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424 | void SetShowWeightedCost(bool b)
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425 | {
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426 | mShowWeightedCost = b;
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427 | updateGL();
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428 | }
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429 |
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430 | void SetShowDistanceWeightedPvs(bool b)
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431 | {
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432 | mShowDistanceWeightedPvs = b;
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433 | updateGL();
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434 | }
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435 |
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436 |
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437 | void SetShowDistanceWeightedTriangles(bool b)
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438 | {
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439 | mShowDistanceWeightedTriangles = b;
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440 | updateGL();
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441 | }
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442 |
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443 | void SetShowWeightedTriangles(bool b)
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444 | {
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445 | mShowWeightedTriangles = b;
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446 | updateGL();
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447 | }
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448 |
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449 | void UseConstColorForRayViz(bool b)
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450 | {
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451 | mRayVisualizationMethod = 0;
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452 | }
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453 |
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454 | void UseRayLengthForRayViz(bool b)
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455 | {
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456 | mRayVisualizationMethod = 1;
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457 | }
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458 |
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459 | void SetShowContribution(bool b)
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460 | {
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461 | mRayVisualizationMethod = 2;
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462 | }
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463 |
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464 | void SetShowDistribution(bool b)
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465 | {
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466 | mRayVisualizationMethod = 3;
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467 | }
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468 |
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469 | void SetShowDistribution1(bool b)
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470 | {
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471 | if (b)
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472 | mShowDistribution |= 1;
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473 | else
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474 | mShowDistribution ^= 1;
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475 |
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476 | std::cout << "b: " << (mShowDistribution & 1) << " " << (mShowDistribution & 2) << " " << (mShowDistribution & 4) << " " << (mShowDistribution & 8) << std::endl;
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477 | }
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478 |
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479 |
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480 | void SetShowDistribution2(bool b)
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481 | {
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482 | if (b)
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483 | mShowDistribution |= 2;
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484 | else
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485 | mShowDistribution ^= 2;
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486 | }
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487 |
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488 |
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489 | void SetShowDistribution3(bool b)
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490 | {
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491 | if (b)
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492 | mShowDistribution |= 4;
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493 | else
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494 | mShowDistribution ^= 4;
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495 | }
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496 |
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497 | void SetShowDistribution4(bool b)
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498 | {
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499 | if (b)
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500 | mShowDistribution |= 8;
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501 | else
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502 | mShowDistribution ^= 8;
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503 | }
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504 |
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505 | void _RenderPvs();
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506 |
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507 | void _UpdatePvsIndices();
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508 |
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509 | void _UpdatePvsIndices(KdNode *node, int &indexBufferSize);
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510 |
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511 | float ComputeRenderCost(ViewCell *vc);
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512 |
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513 |
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514 |
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515 | /////////
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516 |
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517 | signals:
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518 | void PvsUpdated();
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519 | };
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520 |
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521 |
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522 | class QtGlDebuggerWidget: public QGLWidget
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523 | {
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524 | Q_OBJECT
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525 | public:
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526 | QtGlDebuggerWidget(QtGlRendererBuffer *buf, QWidget *parent = NULL);
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527 | ~QtGlDebuggerWidget();
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528 | void initializeGL();
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529 | void resizeGL(int w, int h);
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530 | void paintGL();
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531 | void timerEvent(QTimerEvent *) { update(); }
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532 | void mousePressEvent(QMouseEvent *) { killTimer(timerId); }
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533 | void mouseReleaseEvent(QMouseEvent *) { timerId = startTimer(20); }
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534 |
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535 | void initCommon();
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536 | void initPbuffer();
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537 |
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538 |
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539 | QtGlRendererBuffer *mRenderBuffer;
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540 |
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541 | Beam mBeam;
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542 | int mSamples;
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543 | Intersectable *mSourceObject;
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544 |
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545 | private:
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546 |
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547 | GLuint dynamicTexture;
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548 | int timerId;
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549 | };
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550 |
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551 |
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552 | extern QtGlDebuggerWidget *debuggerWidget;
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553 |
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554 | };
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555 |
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556 | #endif
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557 |
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