[420] | 1 | #include "RayInfo.h"
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| 2 | #include "Ray.h"
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| 3 | #include "VssRay.h"
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[437] | 4 | #include "Plane3.h"
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[420] | 5 |
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[432] | 6 | RayInfo::RayInfo(): mRay(NULL), mMinT(0),
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| 7 | #if USE_FIXEDPOINT_T
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| 8 | #define FIXEDPOINT_ONE 0x7FFE
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| 9 | // mMaxT(0xFFFF)
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| 10 | mMaxT(FIXEDPOINT_ONE)
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| 11 | #else
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| 12 | mMaxT(1.0f)
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| 13 | #endif
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[420] | 14 | {}
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| 15 |
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| 16 | RayInfo::RayInfo(VssRay *r):mRay(r), mMinT(0),
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| 17 | #if USE_FIXEDPOINT_T
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| 18 | #define FIXEDPOINT_ONE 0x7FFE
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| 19 | // mMaxT(0xFFFF)
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| 20 | mMaxT(FIXEDPOINT_ONE)
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| 21 | #else
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| 22 | mMaxT(1.0f)
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| 23 | #endif
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| 24 | {}
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| 25 |
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| 26 | RayInfo::RayInfo(VssRay *r, const float _min, const float _max):
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| 27 | mRay(r)
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| 28 | {
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| 29 | SetMinT(_min);
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| 30 | SetMaxT(_max);
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| 31 | }
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| 32 |
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| 33 | RayInfo::RayInfo(VssRay *r, const short _min, const float _max):
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| 34 | mRay(r), mMinT(_min)
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| 35 | {
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| 36 | SetMaxT(_max);
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| 37 | }
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| 38 |
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| 39 | RayInfo::RayInfo(VssRay *r, const float _min, const short _max):
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| 40 | mRay(r), mMaxT(_max)
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| 41 | {
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| 42 | SetMinT(_min);
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| 43 | }
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| 44 |
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| 45 | float RayInfo::ExtrapOrigin(const int axis) const
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| 46 | {
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[448] | 47 | return mRay->GetOrigin(axis) + GetMinT() * mRay->GetDir(axis);
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[420] | 48 | }
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| 49 |
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| 50 | float RayInfo::ExtrapTermination(const int axis) const
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| 51 | {
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[448] | 52 | return mRay->GetOrigin(axis) + GetMaxT() * mRay->GetDir(axis);
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[420] | 53 | }
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[437] | 54 |
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| 55 | Vector3 RayInfo::ExtrapOrigin() const
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| 56 | {
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[448] | 57 | return mRay->GetOrigin() + GetMinT() * mRay->GetDir();
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[437] | 58 | }
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[420] | 59 |
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[437] | 60 | Vector3 RayInfo::ExtrapTermination() const
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| 61 | {
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| 62 | return mRay->GetOrigin() + GetMaxT() * mRay->GetDir();
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| 63 | }
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| 64 |
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[420] | 65 | #if USE_FIXEDPOINT_T
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| 66 | float RayInfo::GetMinT () const
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| 67 | {
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| 68 | return mMinT/(float)(FIXEDPOINT_ONE);
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| 69 | }
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| 70 |
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| 71 | float RayInfo::GetMaxT() const
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| 72 | {
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| 73 | return mMaxT / (float)(FIXEDPOINT_ONE);
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| 74 | }
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| 75 |
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| 76 | void RayInfo::SetMinT (const float t)
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| 77 | {
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| 78 | mMinT = (short) (t * (float)(FIXEDPOINT_ONE));
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| 79 | }
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| 80 |
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| 81 | void RayInfo::SetMaxT (const float t)
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| 82 | {
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| 83 | mMaxT = (short) (t*(float)(FIXEDPOINT_ONE));
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| 84 | ++ mMaxT;
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| 85 | // if (mMaxT!=0xFFFF)
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| 86 | // mMaxT++;
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| 87 | }
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| 88 | #else
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| 89 | float RayInfo::GetMinT () const
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| 90 | {
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| 91 | return mMinT;
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| 92 | }
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| 93 |
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| 94 | float RayInfo::GetMaxT () const
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| 95 | {
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| 96 | return mMaxT;
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| 97 | }
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| 98 |
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| 99 | void RayInfo::SetMinT (const float t)
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| 100 | {
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| 101 | mMinT = t;
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| 102 | }
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| 103 |
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| 104 | void RayInfo::SetMaxT (const float t)
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| 105 | {
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| 106 | mMaxT = t;
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| 107 | }
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| 108 | #endif
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| 109 |
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[639] | 110 |
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[420] | 111 | int RayInfo::ComputeRayIntersection(const int axis, const float position, float &t) const
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| 112 | {
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| 113 | // intersect the ray with the plane
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| 114 | const float denom = mRay->GetDir(axis);
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| 115 |
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| 116 | if (fabs(denom) < 1e-20)
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| 117 | //if (denom == 0.0f)
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| 118 | return (mRay->GetOrigin(axis) > position) ? 1 : -1;
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| 119 |
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| 120 | t = (position - mRay->GetOrigin(axis)) / denom;
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| 121 |
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| 122 | if (t < GetMinT())
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| 123 | return (denom > 0) ? 1 : -1;
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| 124 |
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| 125 | if (t > GetMaxT())
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| 126 | return (denom > 0) ? -1 : 1;
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| 127 |
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| 128 | return 0;
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[437] | 129 | }
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| 130 |
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| 131 |
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| 132 | int RayInfo::ComputeRayIntersection(const Plane3 &splitPlane, float &t) const
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| 133 | {
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| 134 | t = splitPlane.FindT(mRay->GetOrigin(), mRay->GetTermination());
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| 135 |
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[639] | 136 | if (0)
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| 137 | Debug << "t: " << t << " mint " << GetMinT() << " maxt " << GetMaxT()
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| 138 | << " orig: " << mRay->GetOrigin() << " term " << mRay->GetTermination() << endl;
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| 139 |
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[485] | 140 | // NOTE: if plane equals end point of ray, the ray should be classified
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| 141 | // non-intersecting, otherwise polygon-plane intersections of bsp tree
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| 142 | // approaches are not eliminating any rays intersecting the polygon!
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[639] | 143 | const float thresh = 1 ? 1e-6f : 0.0f;
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| 144 |
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| 145 | // segment is not intersecting plane: fond out if on front or back side
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| 146 | if (t >= GetMaxT() - thresh)
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| 147 | {
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[437] | 148 | return splitPlane.Side(ExtrapOrigin());
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[639] | 149 | }
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| 150 |
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| 151 | if (t <= GetMinT() + thresh)
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| 152 | {
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[485] | 153 | return splitPlane.Side(ExtrapTermination());
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[639] | 154 | }
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| 155 |
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[437] | 156 | return 0;
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| 157 | }
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| 158 |
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[639] | 159 |
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[437] | 160 | float RayInfo::SegmentLength() const
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| 161 | {
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| 162 | return Distance(ExtrapOrigin(), ExtrapTermination());
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| 163 | }
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| 164 |
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| 165 | float RayInfo::SqrSegmentLength() const
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| 166 | {
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| 167 | return SqrDistance(ExtrapOrigin(), ExtrapTermination());
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| 168 | }
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