[420] | 1 | #ifndef __RAYINFO_H__
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| 2 | #define __RAYINFO_H__
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| 3 |
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| 4 | #include <vector>
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| 5 | using namespace std;
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| 6 |
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[860] | 7 | namespace GtpVisibilityPreprocessor {
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| 8 |
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[420] | 9 | class VssRay;
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| 10 | class RayInfo;
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[437] | 11 | class Plane3;
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| 12 | class Vector3;
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[420] | 13 |
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[1133] | 14 |
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[420] | 15 | typedef vector<RayInfo> RayInfoContainer;
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[1133] | 16 |
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| 17 |
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[420] | 18 | /** Structure holding additional info about
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| 19 | the ray during traversal.
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| 20 | */
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| 21 | class RayInfo
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| 22 | {
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| 23 | public:
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| 24 | /// pointer to the actual ray
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| 25 | VssRay *mRay;
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| 26 |
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| 27 | // endpoints - do we need them?
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| 28 | #if USE_FIXEDPOINT_T
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| 29 | short mMinT, mMaxT;
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| 30 | #else
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| 31 | float mMinT, mMaxT;
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| 32 | #endif
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| 33 |
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| 34 | RayInfo();
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| 35 |
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| 36 | RayInfo(VssRay *r);
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| 37 |
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| 38 | RayInfo(VssRay *r, const float _min, const float _max);
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| 39 |
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| 40 | RayInfo(VssRay *r, const short _min, const float _max);
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| 41 |
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| 42 | RayInfo(VssRay *r, const float _min, const short _max);
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| 43 |
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| 44 | friend bool operator<(const RayInfo &a, const RayInfo &b)
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| 45 | {
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| 46 | return a.mRay < b.mRay;
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| 47 | }
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| 48 |
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[437] | 49 | /** Extracts the scalar of the starting point of the ray segment
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| 50 | that lies in the axis.
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| 51 | */
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[420] | 52 | float ExtrapOrigin(const int axis) const;
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[437] | 53 | /** Extracts the scalar of the termination point of the ray segment
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| 54 | that lies in the axis.
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| 55 | */
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[420] | 56 | float ExtrapTermination(const int axis) const;
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| 57 |
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[437] | 58 | /** Extracts the starting point of the ray segment.
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| 59 | */
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| 60 | Vector3 ExtrapOrigin() const;
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| 61 |
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| 62 | /** Extracts the end point of the ray segment.
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| 63 | */
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| 64 | Vector3 ExtrapTermination() const;
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| 65 |
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[420] | 66 | float GetMinT () const;
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| 67 | float GetMaxT () const;
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| 68 |
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| 69 | void SetMinT (const float t);
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| 70 |
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| 71 | void SetMaxT (const float t);
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| 72 |
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[437] | 73 | float SegmentLength() const;
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| 74 | float SqrSegmentLength() const;
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| 75 |
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[420] | 76 | /** Computes intersection of this ray with the axis aligned split plane.
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[437] | 77 |
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[420] | 78 | @param axis axis of the split plane
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[437] | 79 | @param position scalar position of the split plane for the chosen axis
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| 80 | @param t returns the t parameter value of the ray intersection
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[420] | 81 |
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| 82 | @returns 0 if ray intersects plane, -1 if on back side of plane, 1 if on front side
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| 83 | */
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| 84 | int ComputeRayIntersection(const int axis, const float position, float &t) const;
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[437] | 85 |
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| 86 | /** Computes intersection of this ray with the split plane.
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| 87 |
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| 88 | @param splitPlane the split plane
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| 89 | @param t returns the t parameter value of the ray intersection
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| 90 |
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| 91 | @returns 0 if ray intersects plane, -1 if on back side of plane, 1 if on front side
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| 92 | */
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| 93 | int ComputeRayIntersection(const Plane3 &splitPlane, float &t) const;
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[1147] | 94 |
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[1149] | 95 | friend void GetRayInfoSets(const RayInfoContainer &sourceRays,
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| 96 | const int maxSize,
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| 97 | RayInfoContainer &usedRays,
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| 98 | RayInfoContainer *savedRays = NULL);
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[420] | 99 | };
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| 100 |
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[860] | 101 | }
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[420] | 102 | #endif
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| 103 |
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