1 | #include "ResourceManager.h"
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2 | #include "Mesh.h"
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3 |
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4 | namespace GtpVisibilityPreprocessor {
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5 |
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6 | ResourceManager *ResourceManager::sResourceManager = NULL;
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7 |
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8 |
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9 | ResourceManager *ResourceManager::GetSingleton()
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10 | {Debug << "here1" << endl;
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11 | if (!sResourceManager)
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12 | {
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13 | Debug << "here888" << endl;
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14 | sResourceManager = new ResourceManager();
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15 | }
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16 |
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17 | Debug << "here999" << endl;
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18 | return sResourceManager;
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19 | }
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20 |
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21 |
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22 | ResourceManager::ResourceManager()
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23 | {
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24 | }
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25 |
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26 | ResourceManager::~ResourceManager()
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27 | {
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28 | cout << "here839 " << mMeshes.size() << endl;
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29 |
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30 | MeshMap::iterator mit, mit_end = mMeshes.end();
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31 | for (mit = mMeshes.begin(); mit != mMeshes.end(); ++ mit)
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32 | {
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33 | cout << "mesh: " << (*mit).first << " " << (*mit).second << endl;
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34 | DEL_PTR((*mit).second);
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35 | }
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36 | }
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37 |
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38 | void ResourceManager::DelSingleton()
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39 | {
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40 | cout << "here11" << endl;
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41 | DEL_PTR(sResourceManager);
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42 | }
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43 |
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44 | /*Mesh *ResourceManager::CreateMesh(const string meshName)
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45 | {
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46 | Mesh *mesh = new Mesh();
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47 | mMeshes[meshName] = mesh;
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48 |
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49 | return mesh;
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50 | }*/
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51 |
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52 |
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53 | Mesh *ResourceManager::GetOrCreateMesh(const string meshName)
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54 | {Debug << "here2" << endl;
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55 | Mesh *mesh = NULL;
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56 |
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57 | if (!(mesh = FindMesh(meshName.c_str())))
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58 | {
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59 | mesh = new Mesh();
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60 | mMeshes[meshName.c_str()] = mesh;
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61 | }
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62 |
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63 | return mesh;
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64 | }
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65 |
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66 |
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67 | /*
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68 | bool ResourceManager::InsertMesh(Mesh *mesh, const string meshName)
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69 | {
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70 | Mesh *mesh = NULL;
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71 |
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72 | if (FindMesh(meshName.c_str()))
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73 | return false;
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74 |
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75 | mMeshes[meshName.c_str()] = mesh;
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76 |
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77 | return mesh;
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78 | }
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79 | */
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80 |
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81 | Mesh *ResourceManager::FindMesh(const string &name) const
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82 | {Debug << "here3" << endl;
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83 | MeshMap::const_iterator mit = mMeshes.find(name.c_str());
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84 |
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85 | if (mit != mMeshes.end())
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86 | {
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87 | return (*mit).second;
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88 | }
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89 |
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90 | return NULL;
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91 | }
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92 |
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93 |
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94 | bool ResourceManager::DestroyMesh(const string &meshName)
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95 | {
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96 | if (!FindMesh(meshName))
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97 | {
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98 | Mesh *mesh = mMeshes[meshName.c_str()];
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99 |
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100 | mMeshes.erase(meshName.c_str());
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101 | DEL_PTR(mesh);
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102 |
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103 | return true;
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104 | }
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105 |
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106 | return false;
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107 | }
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108 |
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109 | } |
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