[1001] | 1 | #ifndef _ResourceManager_H__
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| 2 | #define _ResourceManager_H__
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| 3 |
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| 4 | #include <vector>
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| 5 | #include <string>
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| 6 |
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| 7 | //#include "Containers.h"
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| 8 | #include "Mesh.h"
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| 9 | #include "Material.h"
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| 10 |
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| 11 | namespace GtpVisibilityPreprocessor {
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| 12 |
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| 13 |
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| 14 | /** Resource manager controlling loading and destroying of resources.
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| 15 |
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| 16 | @note Resources must be created using the manager to assure that
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| 17 | they are destroyed properly, otherwise the developer has the
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| 18 | responsibility to destroy them himself.
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| 19 |
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| 20 | @note This class defines the pattern of singleton to assure that
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| 21 | there is always only one resource manager.
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| 22 | */
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| 23 | template <typename T> class ResourceManager
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| 24 | {
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| 25 |
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| 26 | public:
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| 27 |
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| 28 | /** Returns the resource manager as a singleton.
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| 29 | */
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| 30 | static ResourceManager<T> *GetSingleton()
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| 31 | {
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| 32 | if (!sResourceManager)
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| 33 | {
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| 34 | sResourceManager = new ResourceManager();
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| 35 | }
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| 36 |
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| 37 | return sResourceManager;
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| 38 | }
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| 39 |
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[1004] | 40 | /** We also want full control over the delete.
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| 41 | */
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[1001] | 42 | static void DelSingleton()
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| 43 | {
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| 44 | DEL_PTR(sResourceManager);
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| 45 | }
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| 46 |
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| 47 | /** Creates new entry with a unique id
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| 48 | */
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| 49 | T *CreateResource()
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| 50 | {
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| 51 | const int id = CreateUniqueId();
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| 52 |
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| 53 | T *resource = new T(id);
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| 54 | mEntries[id] = resource;
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| 55 |
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| 56 | return resource;
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| 57 | }
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| 58 |
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| 59 |
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| 60 | /** Searches for the mesh with the given name.
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| 61 | @returns mesh or NULL if mesh was not found.
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| 62 | */
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| 63 | T *FindEntry(const int id) const
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| 64 | {
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| 65 | std::map<int, T *>::const_iterator mit = mEntries.find(id);
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| 66 |
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| 67 | if (mit != mEntries.end())
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| 68 | {
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| 69 | return (*mit).second;
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| 70 | }
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| 71 |
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| 72 | return NULL;
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| 73 | }
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| 74 |
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| 75 | /** Destroys mesh with the given name.
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| 76 | @returns true if the mesh was found, false if not
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| 77 | */
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| 78 | bool DestroyEntry(const int id)
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| 79 | {
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| 80 | if (!FindEntry(id))
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| 81 | {
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| 82 | T *resource = mEntries[id];
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| 83 |
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| 84 | mEntries.erase(id);
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| 85 | DEL_PTR(resource);
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| 86 |
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| 87 | return true;
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| 88 | }
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| 89 |
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| 90 | return false;
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| 91 | }
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| 92 |
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| 93 |
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| 94 | /** Returns size of resource container.
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| 95 | */
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| 96 | const int GetSize()
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| 97 | {
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| 98 | return (int)mEntries.size();
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| 99 | }
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| 100 |
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| 101 | protected:
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| 102 |
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| 103 | /** Default constructor. The constructor is protected
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| 104 | to have control over instantiation using the
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| 105 | singleton pattern.
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| 106 | */
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| 107 | ResourceManager<T>()
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| 108 | {}
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| 109 |
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| 110 | /** Release resources.
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| 111 | */
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| 112 | ~ResourceManager<T>()
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| 113 | {
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| 114 | std::map<int, T *>::iterator mit, mit_end = mEntries.end();
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| 115 |
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| 116 | for (mit = mEntries.begin(); mit != mEntries.end(); ++ mit)
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| 117 | {
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[1002] | 118 | //cout << "mesh: " << (*mit).first << " " << (*mit).second << endl;
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[1001] | 119 | DEL_PTR((*mit).second);
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| 120 | }
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| 121 | }
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| 122 |
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| 123 | /** Copy constructor.
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| 124 | */
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| 125 | ResourceManager<T>(const ResourceManager<T>& source)
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| 126 | {
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| 127 | }
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| 128 |
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| 129 | /** Helper function returning unique id for resource.
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| 130 | */
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| 131 | static int CreateUniqueId()
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| 132 | {
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| 133 | return sCurrentId ++;
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| 134 | }
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| 135 |
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| 136 | protected:
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| 137 |
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| 138 | /// the resource container
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| 139 | std::map<int, T *> mEntries;
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| 140 |
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| 141 | private:
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| 142 |
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| 143 | static ResourceManager<T> *sResourceManager;
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| 144 | static int sCurrentId;
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| 145 | };
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| 146 |
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| 147 | // only instance of the resource manager
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| 148 | template <typename T> ResourceManager<T> *ResourceManager<T>::sResourceManager = NULL;
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| 149 | template <typename T> int ResourceManager<T>::sCurrentId = 0;
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| 150 |
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| 151 | /// This type is responsible for creation and disposal the meshes
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| 152 | typedef ResourceManager<Mesh> MeshManager;
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| 153 | /// This type is esponsible for creation and disposal of the materials.
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| 154 | typedef ResourceManager<Material> MaterialManager;
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| 155 |
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| 156 | }
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| 157 |
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| 158 | #endif
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