1 | #ifndef _RssPreprocessor_H__
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2 | #define _RssPreprocessor_H__
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3 |
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4 | #include <fstream>
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5 | using namespace std;
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6 |
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7 | #include "Preprocessor.h"
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8 | #include "VssRay.h"
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9 |
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10 | namespace GtpVisibilityPreprocessor {
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11 |
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12 |
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13 | class RssTree;
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14 | class RssTreeLeaf;
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15 |
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16 | class SamplingDistribution {
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17 | public:
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18 | SamplingDistribution() {}
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19 | SamplingDistribution(const int t):mType(t) {}
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20 | int mType;
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21 | int mRays;
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22 | float mContribution;
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23 | float mTime;
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24 | };
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25 |
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26 | /** Sampling based visibility preprocessing. The implementation is
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27 | based on heuristical sampling of view space
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28 | */
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29 | class RssPreprocessor : public Preprocessor {
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30 |
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31 | public:
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32 | vector<SamplingDistribution> mDistributions;
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33 | int mSamplesPerPass;
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34 | int mRssSamplesPerPass;
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35 | int mInitialSamples;
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36 | int mRssSamples;
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37 | bool mUseImportanceSampling;
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38 |
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39 | bool mExportPvs;
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40 | bool mExportRssTree;
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41 | bool mExportRays;
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42 | int mExportNumRays;
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43 |
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44 | bool mUseViewcells;
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45 | bool mUpdateSubdivision;
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46 |
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47 | bool mObjectBasedSampling;
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48 | bool mDirectionalSampling;
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49 |
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50 | //AxisAlignedBox3 *mViewSpaceBox;
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51 |
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52 |
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53 | ofstream mStats;
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54 | RssTree *mRssTree;
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55 |
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56 | // rays cast during the processing
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57 | VssRayContainer mVssRays;
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58 |
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59 | /// if initial samples should be loaded from file
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60 | bool mLoadInitialSamples;
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61 | /// if initial samples should be stored in file
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62 | bool mStoreInitialSamples;
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63 |
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64 | RssPreprocessor();
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65 | ~RssPreprocessor();
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66 |
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67 | virtual bool ComputeVisibility();
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68 |
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69 | #if 0 // matt:: moved up into preprocessor
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70 | int
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71 | CastRay(
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72 | Vector3 &viewPoint,
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73 | Vector3 &direction,
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74 | const float probability,
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75 | VssRayContainer &vssRays
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76 | );
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77 | #endif
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78 | virtual bool BuildBspTree() { return false; }
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79 |
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80 |
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81 | bool
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82 | ExportRays(const char *filename,
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83 | const VssRayContainer &vssRays,
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84 | const int number
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85 | );
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86 |
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87 | bool
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88 | ExportRayAnimation(const char *filename,
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89 | const vector<VssRayContainer> &vssRays
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90 | );
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91 |
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92 | void
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93 | ExportObjectRays(VssRayContainer &rays,
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94 | const int objectId);
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95 |
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96 | int
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97 | GenerateImportanceRays(RssTree *vssTree,
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98 | const int desiredSamples,
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99 | SimpleRayContainer &rays
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100 | );
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101 |
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102 |
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103 | bool
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104 | ExportRssTreeLeaf(char *filename,
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105 | RssTree *tree,
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106 | RssTreeLeaf *leaf);
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107 |
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108 | void
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109 | ExportRssTreeLeaves(RssTree *tree, const int number);
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110 |
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111 |
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112 | bool
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113 | ExportRssTree(char *filename,
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114 | RssTree *tree,
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115 | const Vector3 &dir
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116 | );
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117 |
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118 |
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119 | float
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120 | GetAvgPvsSize(RssTree *tree,
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121 | const vector<AxisAlignedBox3> &viewcells
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122 | );
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123 |
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124 |
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125 | void
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126 | ExportPvs(char *filename,
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127 | RssTree *rssTree
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128 | );
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129 |
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130 |
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131 | void
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132 | ComputeRenderError();
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133 |
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134 | /** Redefininition of the get sample rays method from the preprocessor */
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135 | bool
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136 | GenerateRays(
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137 | const int number,
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138 | const int sampleType,
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139 | SimpleRayContainer &rays
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140 | );
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141 |
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142 | };
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143 |
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144 |
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145 | };
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146 |
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147 | #endif
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