[1020] | 1 | #ifndef _SamplingStategy_H__
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| 2 | #define _SamplingStategy_H__
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| 3 |
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[1883] | 4 | #include <vector>
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[2176] | 5 | //
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[1883] | 6 |
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[1983] | 7 | #include "common.h"
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[1867] | 8 | #include "Halton.h"
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[1020] | 9 | namespace GtpVisibilityPreprocessor {
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| 10 |
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[1974] | 11 | class Vector2;
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| 12 | class Vector3;
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| 13 | class VssRay;
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[1020] | 14 | class Preprocessor;
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| 15 | struct SimpleRay;
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[1771] | 16 | class SimpleRayContainer;
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[1990] | 17 | class ViewCell;
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[1974] | 18 |
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[1888] | 19 | struct VssRayContainer;
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[1020] | 20 |
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| 21 | /** This class generates a specific sampling strategy.
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| 22 | */
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| 23 | class SamplingStrategy
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| 24 | {
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[1772] | 25 | public:
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[1020] | 26 |
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[1772] | 27 | /** Sample rays of particular type
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| 28 | */
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| 29 | enum
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| 30 | {
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[1968] | 31 | DUMMY_DISTRIBUTION = 0,
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| 32 | DIRECTION_BASED_DISTRIBUTION,
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[1772] | 33 | OBJECT_BASED_DISTRIBUTION,
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| 34 | DIRECTION_BOX_BASED_DISTRIBUTION,
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| 35 | SPATIAL_BOX_BASED_DISTRIBUTION,
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[1883] | 36 | VSS_BASED_DISTRIBUTION,
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[1772] | 37 | RSS_BASED_DISTRIBUTION,
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| 38 | RSS_SILHOUETTE_BASED_DISTRIBUTION,
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| 39 | OBJECT_DIRECTION_BASED_DISTRIBUTION,
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| 40 | OBJECTS_INTERIOR_DISTRIBUTION,
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| 41 | REVERSE_OBJECT_BASED_DISTRIBUTION,
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| 42 | VIEWCELL_BORDER_BASED_DISTRIBUTION,
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| 43 | VIEWSPACE_BORDER_BASED_DISTRIBUTION,
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[1824] | 44 | REVERSE_VIEWSPACE_BORDER_BASED_DISTRIBUTION,
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[1968] | 45 | GLOBAL_LINES_DISTRIBUTION,
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| 46 | GVS,
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| 47 | MUTATION_BASED_DISTRIBUTION,
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[1990] | 48 | HW_GLOBAL_LINES_DISTRIBUTION,
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[2548] | 49 | VIEWCELL_BASED_DISTRIBUTION,
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[2575] | 50 | FILTER_BASED_DISTRIBUTION,
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[2548] | 51 | DIFFERENCE_SAMPLING_BASED_DISTRIBUTION,
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[1772] | 52 | };
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[1520] | 53 |
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[1993] | 54 |
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[1772] | 55 | /** Default constructor
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| 56 | */
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[1884] | 57 | SamplingStrategy(Preprocessor &preprocessor);
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[1020] | 58 |
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[1772] | 59 | virtual ~SamplingStrategy();
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| 60 |
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| 61 | /** Each strategy has to implement this function.
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| 62 | @returns true if generated valid sample.
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| 63 | */
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| 64 |
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[1867] | 65 | virtual int GenerateSamples(const int number, SimpleRayContainer &rays);
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[1772] | 66 |
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[1867] | 67 | virtual bool GenerateSample(SimpleRay &ray) = 0;
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[1020] | 68 |
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[1964] | 69 | // true if the strategy keeps pointers to rays and thus they should get deleted
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| 70 | // outside, in that case the strategy has to use reference counting and deleting the rays
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| 71 | // by itself if the number of references drops to zero
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| 72 | virtual bool RequiresRays() { return false; }
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[1884] | 73 |
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[1900] | 74 |
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[1964] | 75 | virtual void Update(VssRayContainer &vssRays) {}
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[1884] | 76 |
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[1964] | 77 | friend bool LowerRatio(const SamplingStrategy *a, const SamplingStrategy *b) {
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| 78 | return a->mRatio < b->mRatio;
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| 79 | }
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[1884] | 80 |
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[1771] | 81 | public:
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[1898] | 82 |
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[1900] | 83 | /// variables usefull for mixed distribution sampling
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| 84 | int mType;
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| 85 | int mRays;
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| 86 | float mContribution;
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| 87 |
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| 88 | int mTotalRays;
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[1966] | 89 | int mGeneratedRays;
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[1900] | 90 | float mTotalContribution;
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| 91 |
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| 92 | float mTime;
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| 93 | float mRatio;
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[1772] | 94 |
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[1020] | 95 | protected:
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[1772] | 96 |
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[1901] | 97 | //static HaltonSequence sHalton;
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[1898] | 98 | Preprocessor &mPreprocessor;
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[1020] | 99 | };
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| 100 |
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| 101 |
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| 102 | class ObjectBasedDistribution: public SamplingStrategy
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| 103 | {
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| 104 | public:
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[1899] | 105 |
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[1877] | 106 |
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[1884] | 107 | ObjectBasedDistribution(Preprocessor &preprocessor):
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[1771] | 108 | SamplingStrategy(preprocessor) {
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| 109 | mType = OBJECT_BASED_DISTRIBUTION;
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| 110 | }
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[1020] | 111 |
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[1771] | 112 | private:
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[1901] | 113 |
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| 114 | virtual bool GenerateSample(SimpleRay &ray);
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| 115 | static HaltonSequence sHalton;
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[1020] | 116 | };
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| 117 |
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| 118 |
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[1695] | 119 | class ReverseObjectBasedDistribution: public SamplingStrategy
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| 120 | {
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| 121 | public:
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| 122 |
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[1884] | 123 | ReverseObjectBasedDistribution(Preprocessor &preprocessor):
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[1771] | 124 | SamplingStrategy(preprocessor) {
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| 125 | mType = REVERSE_OBJECT_BASED_DISTRIBUTION;
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| 126 | }
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[1695] | 127 |
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[1771] | 128 | private:
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[1901] | 129 |
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| 130 | virtual bool GenerateSample(SimpleRay &ray);
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[1695] | 131 | };
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| 132 |
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| 133 |
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[1020] | 134 | class ObjectDirectionBasedDistribution: public SamplingStrategy
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| 135 | {
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[1883] | 136 |
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| 137 | public:
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[1884] | 138 | ObjectDirectionBasedDistribution(Preprocessor &preprocessor):
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[1771] | 139 | SamplingStrategy(preprocessor) {
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| 140 | mType = OBJECT_DIRECTION_BASED_DISTRIBUTION;
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| 141 | }
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[1899] | 142 |
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[1771] | 143 | private:
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[1899] | 144 |
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| 145 | static HaltonSequence sHalton;
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[1867] | 146 | virtual bool GenerateSample(SimpleRay &ray);
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[1020] | 147 | };
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| 148 |
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| 149 |
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| 150 | class DirectionBasedDistribution: public SamplingStrategy
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| 151 | {
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| 152 | public:
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[1884] | 153 | DirectionBasedDistribution(Preprocessor &preprocessor):
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[1771] | 154 | SamplingStrategy(preprocessor){
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| 155 | mType = DIRECTION_BASED_DISTRIBUTION;
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| 156 | }
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| 157 | private:
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[1867] | 158 | virtual bool GenerateSample(SimpleRay &ray);
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[1952] | 159 | static HaltonSequence sHalton;
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[1020] | 160 | };
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| 161 |
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| 162 |
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| 163 | class DirectionBoxBasedDistribution: public SamplingStrategy
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| 164 | {
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| 165 | public:
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[1884] | 166 | DirectionBoxBasedDistribution(Preprocessor &preprocessor):
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[1771] | 167 | SamplingStrategy(preprocessor){
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| 168 | mType = DIRECTION_BOX_BASED_DISTRIBUTION;
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| 169 | }
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[1020] | 170 |
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[1771] | 171 | private:
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[1867] | 172 | virtual bool GenerateSample(SimpleRay &ray);
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[1020] | 173 | };
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| 174 |
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| 175 |
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| 176 | class SpatialBoxBasedDistribution: public SamplingStrategy
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| 177 | {
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| 178 | public:
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[1899] | 179 |
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| 180 | SpatialBoxBasedDistribution(Preprocessor &preprocessor):
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[1867] | 181 | SamplingStrategy(preprocessor){
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[1891] | 182 | mType = SPATIAL_BOX_BASED_DISTRIBUTION;
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[1867] | 183 | }
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| 184 |
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[1772] | 185 | private:
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[1901] | 186 |
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| 187 | virtual bool GenerateSample(SimpleRay &ray);
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| 188 | static HaltonSequence sHalton;
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[1772] | 189 | };
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| 190 |
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| 191 |
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| 192 | class ViewSpaceBorderBasedDistribution: public SamplingStrategy
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| 193 | {
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| 194 | public:
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[1884] | 195 | ViewSpaceBorderBasedDistribution(Preprocessor &preprocessor):
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[1772] | 196 | SamplingStrategy(preprocessor){
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[1891] | 197 | mType = VIEWSPACE_BORDER_BASED_DISTRIBUTION;
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[1771] | 198 | }
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[1020] | 199 |
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[1771] | 200 | private:
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[1901] | 201 |
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[1867] | 202 | virtual bool GenerateSample(SimpleRay &ray);
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[1020] | 203 | };
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| 204 |
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[1772] | 205 |
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| 206 | class ReverseViewSpaceBorderBasedDistribution: public SamplingStrategy
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| 207 | {
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| 208 | public:
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[1884] | 209 | ReverseViewSpaceBorderBasedDistribution(Preprocessor &preprocessor):
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[1772] | 210 | SamplingStrategy(preprocessor){
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[1891] | 211 | mType = REVERSE_VIEWSPACE_BORDER_BASED_DISTRIBUTION;
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[1772] | 212 | }
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| 213 |
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| 214 | private:
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[1867] | 215 | virtual bool GenerateSample(SimpleRay &ray);
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[1772] | 216 | };
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| 217 |
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| 218 |
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[1763] | 219 | class ViewCellBorderBasedDistribution: public SamplingStrategy
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| 220 | {
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| 221 | public:
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[1884] | 222 | ViewCellBorderBasedDistribution(Preprocessor &preprocessor):
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[1891] | 223 | SamplingStrategy(preprocessor) {
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| 224 | mType = VIEWCELL_BORDER_BASED_DISTRIBUTION;
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| 225 |
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| 226 | }
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[1899] | 227 |
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| 228 | private:
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[1867] | 229 | virtual bool GenerateSample(SimpleRay &ray);
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[1763] | 230 | };
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| 231 |
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[1952] | 232 |
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[1824] | 233 | class GlobalLinesDistribution: public SamplingStrategy
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| 234 | {
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| 235 | public:
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[1899] | 236 |
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[1884] | 237 | GlobalLinesDistribution(Preprocessor &preprocessor):
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[1867] | 238 | SamplingStrategy(preprocessor) {
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| 239 | mType = GLOBAL_LINES_DISTRIBUTION;
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| 240 | }
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[1824] | 241 |
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[1899] | 242 | private:
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| 243 |
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[1901] | 244 | virtual bool GenerateSample(SimpleRay &ray);
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| 245 | static HaltonSequence sHalton;
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[1824] | 246 | };
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[1763] | 247 |
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[1824] | 248 |
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[1964] | 249 | class HwGlobalLinesDistribution: public SamplingStrategy
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| 250 | {
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| 251 | public:
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| 252 |
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[2076] | 253 | HwGlobalLinesDistribution(Preprocessor &preprocessor);
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[1964] | 254 |
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| 255 | private:
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| 256 |
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| 257 | virtual bool GenerateSample(SimpleRay &ray);
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| 258 | static HaltonSequence sHalton;
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| 259 | };
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| 260 |
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[1990] | 261 | class ViewCellBasedDistribution: public SamplingStrategy
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[1020] | 262 | {
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[1990] | 263 | public:
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| 264 | ViewCellBasedDistribution(Preprocessor &preprocessor, ViewCell *viewCell)
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| 265 | : SamplingStrategy(preprocessor), mViewCell(viewCell)
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| 266 | {
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| 267 | mType = VIEWCELL_BASED_DISTRIBUTION;
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| 268 | }
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| 269 |
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| 270 | private:
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| 271 |
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[2000] | 272 | virtual bool GenerateSample(SimpleRay &ray);
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[1990] | 273 |
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| 274 | ViewCell *mViewCell;
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| 275 | static HaltonSequence sHalton;
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[1020] | 276 | };
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[1883] | 277 |
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[1990] | 278 |
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[1899] | 279 | class MixtureDistribution: public SamplingStrategy
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[1898] | 280 | {
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[1883] | 281 | public:
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[1899] | 282 |
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[1883] | 283 | // container for the distributions
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[2176] | 284 | std::vector<SamplingStrategy *> mDistributions;
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[1966] | 285 |
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[1884] | 286 | MixtureDistribution(Preprocessor &preprocessor):
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[1883] | 287 | SamplingStrategy(preprocessor)
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| 288 | {
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| 289 | }
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| 290 |
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| 291 | // has to called before first usage
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| 292 | void Init();
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[1884] | 293 |
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| 294 | // equalize distribution contributions
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| 295 | void
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| 296 | Reset();
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[1883] | 297 |
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| 298 | // add contributions of the sample to the strategies
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[1884] | 299 | void ComputeContributions(VssRayContainer &vssRays);
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| 300 |
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[1942] | 301 | // update distributions with new rays
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| 302 | // warning: some rays can get deleted (if maintained internally by the
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| 303 | // particular distribution)!
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| 304 | void UpdateDistributions(VssRayContainer &vssRays);
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| 305 |
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[1884] | 306 | void
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| 307 | UpdateRatios();
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| 308 |
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[1901] | 309 | // construct distribution mixture from a string describing the required distributions
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[1891] | 310 | bool
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| 311 | Construct(char *str);
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| 312 |
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[1900] | 313 | virtual bool RequiresRays() {
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[1949] | 314 | for (int i=0; i < (int)mDistributions.size(); i++)
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[1900] | 315 | if (mDistributions[i]->RequiresRays())
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| 316 | return true;
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| 317 | return false;
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| 318 | }
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[1966] | 319 |
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| 320 | virtual int GenerateSamples(const int number, SimpleRayContainer &rays);
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| 321 |
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[1899] | 322 | private:
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| 323 |
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[1901] | 324 | // Generate a new sample according to a mixture distribution
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| 325 | virtual bool GenerateSample(SimpleRay &ray);
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[1899] | 326 |
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[1901] | 327 | // halton sequence generator for deciding between distributions
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| 328 | static HaltonSequence sHalton;
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[1020] | 329 | };
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| 330 |
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[1883] | 331 | };
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| 332 |
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[1020] | 333 | #endif
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