[1020] | 1 | #ifndef _SamplingStategy_H__
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| 2 | #define _SamplingStategy_H__
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| 3 |
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[1883] | 4 | #include <vector>
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[2176] | 5 | //
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[1883] | 6 |
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[1983] | 7 | #include "common.h"
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[1867] | 8 | #include "Halton.h"
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[2735] | 9 | #include "Containers.h"
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[2726] | 10 |
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[2728] | 11 |
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[1020] | 12 | namespace GtpVisibilityPreprocessor {
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| 13 |
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[1974] | 14 | class Vector2;
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| 15 | class Vector3;
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| 16 | class VssRay;
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[1020] | 17 | class Preprocessor;
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| 18 | struct SimpleRay;
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[1771] | 19 | class SimpleRayContainer;
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[1990] | 20 | class ViewCell;
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[1974] | 21 |
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[1888] | 22 | struct VssRayContainer;
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[1020] | 23 |
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| 24 | /** This class generates a specific sampling strategy.
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| 25 | */
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| 26 | class SamplingStrategy
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| 27 | {
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[1772] | 28 | public:
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[1020] | 29 |
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[1772] | 30 | /** Sample rays of particular type
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| 31 | */
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| 32 | enum
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| 33 | {
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[1968] | 34 | DUMMY_DISTRIBUTION = 0,
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| 35 | DIRECTION_BASED_DISTRIBUTION,
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[1772] | 36 | OBJECT_BASED_DISTRIBUTION,
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| 37 | DIRECTION_BOX_BASED_DISTRIBUTION,
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| 38 | SPATIAL_BOX_BASED_DISTRIBUTION,
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[1883] | 39 | VSS_BASED_DISTRIBUTION,
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[1772] | 40 | RSS_BASED_DISTRIBUTION,
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| 41 | RSS_SILHOUETTE_BASED_DISTRIBUTION,
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| 42 | OBJECT_DIRECTION_BASED_DISTRIBUTION,
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| 43 | OBJECTS_INTERIOR_DISTRIBUTION,
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| 44 | REVERSE_OBJECT_BASED_DISTRIBUTION,
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| 45 | VIEWCELL_BORDER_BASED_DISTRIBUTION,
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| 46 | VIEWSPACE_BORDER_BASED_DISTRIBUTION,
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[1824] | 47 | REVERSE_VIEWSPACE_BORDER_BASED_DISTRIBUTION,
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[1968] | 48 | GLOBAL_LINES_DISTRIBUTION,
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| 49 | GVS,
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| 50 | MUTATION_BASED_DISTRIBUTION,
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[1990] | 51 | HW_GLOBAL_LINES_DISTRIBUTION,
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[2548] | 52 | VIEWCELL_BASED_DISTRIBUTION,
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[2575] | 53 | FILTER_BASED_DISTRIBUTION,
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[2548] | 54 | DIFFERENCE_SAMPLING_BASED_DISTRIBUTION,
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[2735] | 55 | PROBABLY_VISIBLE_DISTRIBUTION
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[1772] | 56 | };
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[1520] | 57 |
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[1993] | 58 |
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[1772] | 59 | /** Default constructor
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| 60 | */
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[1884] | 61 | SamplingStrategy(Preprocessor &preprocessor);
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[1020] | 62 |
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[1772] | 63 | virtual ~SamplingStrategy();
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| 64 |
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[2726] | 65 | virtual int GenerateSamples(int number, SimpleRayContainer &rays, int &invalidSamples);
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[1772] | 66 | /** Each strategy has to implement this function.
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[2726] | 67 | @returns true if generated valid sample.
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[1772] | 68 | */
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[1867] | 69 | virtual bool GenerateSample(SimpleRay &ray) = 0;
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[1020] | 70 |
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[1964] | 71 | // true if the strategy keeps pointers to rays and thus they should get deleted
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| 72 | // outside, in that case the strategy has to use reference counting and deleting the rays
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| 73 | // by itself if the number of references drops to zero
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| 74 | virtual bool RequiresRays() { return false; }
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[1884] | 75 |
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[1900] | 76 |
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[1964] | 77 | virtual void Update(VssRayContainer &vssRays) {}
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[1884] | 78 |
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[1964] | 79 | friend bool LowerRatio(const SamplingStrategy *a, const SamplingStrategy *b) {
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| 80 | return a->mRatio < b->mRatio;
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| 81 | }
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[1884] | 82 |
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[1771] | 83 | public:
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[1898] | 84 |
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[1900] | 85 | /// variables usefull for mixed distribution sampling
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| 86 | int mType;
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| 87 | int mRays;
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| 88 | float mContribution;
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| 89 |
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| 90 | int mTotalRays;
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[1966] | 91 | int mGeneratedRays;
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[1900] | 92 | float mTotalContribution;
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| 93 |
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| 94 | float mTime;
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| 95 | float mRatio;
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[1772] | 96 |
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[1020] | 97 | protected:
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[1772] | 98 |
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[1901] | 99 | //static HaltonSequence sHalton;
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[1898] | 100 | Preprocessor &mPreprocessor;
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[1020] | 101 | };
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| 102 |
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| 103 |
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| 104 | class ObjectBasedDistribution: public SamplingStrategy
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| 105 | {
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| 106 | public:
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[1899] | 107 |
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[1877] | 108 |
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[1884] | 109 | ObjectBasedDistribution(Preprocessor &preprocessor):
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[1771] | 110 | SamplingStrategy(preprocessor) {
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| 111 | mType = OBJECT_BASED_DISTRIBUTION;
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| 112 | }
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[1020] | 113 |
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[1771] | 114 | private:
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[1901] | 115 |
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| 116 | virtual bool GenerateSample(SimpleRay &ray);
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| 117 | static HaltonSequence sHalton;
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[1020] | 118 | };
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| 119 |
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| 120 |
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[1695] | 121 | class ReverseObjectBasedDistribution: public SamplingStrategy
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| 122 | {
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| 123 | public:
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| 124 |
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[1884] | 125 | ReverseObjectBasedDistribution(Preprocessor &preprocessor):
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[1771] | 126 | SamplingStrategy(preprocessor) {
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| 127 | mType = REVERSE_OBJECT_BASED_DISTRIBUTION;
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| 128 | }
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[1695] | 129 |
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[1771] | 130 | private:
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[1901] | 131 |
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| 132 | virtual bool GenerateSample(SimpleRay &ray);
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[1695] | 133 | };
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| 134 |
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| 135 |
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[1020] | 136 | class ObjectDirectionBasedDistribution: public SamplingStrategy
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| 137 | {
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[1883] | 138 |
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| 139 | public:
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[1884] | 140 | ObjectDirectionBasedDistribution(Preprocessor &preprocessor):
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[1771] | 141 | SamplingStrategy(preprocessor) {
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| 142 | mType = OBJECT_DIRECTION_BASED_DISTRIBUTION;
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| 143 | }
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[1899] | 144 |
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[1771] | 145 | private:
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[1899] | 146 |
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| 147 | static HaltonSequence sHalton;
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[1867] | 148 | virtual bool GenerateSample(SimpleRay &ray);
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[1020] | 149 | };
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| 150 |
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| 151 |
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| 152 | class DirectionBasedDistribution: public SamplingStrategy
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| 153 | {
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| 154 | public:
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[1884] | 155 | DirectionBasedDistribution(Preprocessor &preprocessor):
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[1771] | 156 | SamplingStrategy(preprocessor){
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| 157 | mType = DIRECTION_BASED_DISTRIBUTION;
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| 158 | }
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| 159 | private:
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[1867] | 160 | virtual bool GenerateSample(SimpleRay &ray);
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[1952] | 161 | static HaltonSequence sHalton;
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[1020] | 162 | };
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| 163 |
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| 164 |
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| 165 | class DirectionBoxBasedDistribution: public SamplingStrategy
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| 166 | {
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| 167 | public:
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[1884] | 168 | DirectionBoxBasedDistribution(Preprocessor &preprocessor):
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[1771] | 169 | SamplingStrategy(preprocessor){
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| 170 | mType = DIRECTION_BOX_BASED_DISTRIBUTION;
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| 171 | }
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[1020] | 172 |
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[1771] | 173 | private:
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[1867] | 174 | virtual bool GenerateSample(SimpleRay &ray);
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[1020] | 175 | };
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| 176 |
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| 177 |
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| 178 | class SpatialBoxBasedDistribution: public SamplingStrategy
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| 179 | {
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| 180 | public:
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[1899] | 181 |
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| 182 | SpatialBoxBasedDistribution(Preprocessor &preprocessor):
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[1867] | 183 | SamplingStrategy(preprocessor){
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[1891] | 184 | mType = SPATIAL_BOX_BASED_DISTRIBUTION;
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[1867] | 185 | }
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| 186 |
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[1772] | 187 | private:
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[1901] | 188 |
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| 189 | virtual bool GenerateSample(SimpleRay &ray);
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| 190 | static HaltonSequence sHalton;
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[1772] | 191 | };
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| 192 |
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| 193 |
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| 194 | class ViewSpaceBorderBasedDistribution: public SamplingStrategy
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| 195 | {
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| 196 | public:
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[1884] | 197 | ViewSpaceBorderBasedDistribution(Preprocessor &preprocessor):
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[2691] | 198 | SamplingStrategy(preprocessor)
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| 199 | {
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[1891] | 200 | mType = VIEWSPACE_BORDER_BASED_DISTRIBUTION;
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[1771] | 201 | }
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[1020] | 202 |
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[1771] | 203 | private:
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[1901] | 204 |
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[1867] | 205 | virtual bool GenerateSample(SimpleRay &ray);
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[1020] | 206 | };
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| 207 |
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[1772] | 208 |
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| 209 | class ReverseViewSpaceBorderBasedDistribution: public SamplingStrategy
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| 210 | {
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| 211 | public:
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[1884] | 212 | ReverseViewSpaceBorderBasedDistribution(Preprocessor &preprocessor):
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[1772] | 213 | SamplingStrategy(preprocessor){
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[1891] | 214 | mType = REVERSE_VIEWSPACE_BORDER_BASED_DISTRIBUTION;
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[1772] | 215 | }
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| 216 |
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| 217 | private:
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[1867] | 218 | virtual bool GenerateSample(SimpleRay &ray);
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[1772] | 219 | };
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| 220 |
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| 221 |
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[1824] | 222 | class GlobalLinesDistribution: public SamplingStrategy
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| 223 | {
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| 224 | public:
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[1899] | 225 |
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[1884] | 226 | GlobalLinesDistribution(Preprocessor &preprocessor):
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[1867] | 227 | SamplingStrategy(preprocessor) {
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| 228 | mType = GLOBAL_LINES_DISTRIBUTION;
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| 229 | }
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[1824] | 230 |
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[1899] | 231 | private:
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| 232 |
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[1901] | 233 | virtual bool GenerateSample(SimpleRay &ray);
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| 234 | static HaltonSequence sHalton;
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[1824] | 235 | };
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[1763] | 236 |
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[1824] | 237 |
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[1964] | 238 | class HwGlobalLinesDistribution: public SamplingStrategy
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| 239 | {
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| 240 | public:
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| 241 |
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[2076] | 242 | HwGlobalLinesDistribution(Preprocessor &preprocessor);
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[1964] | 243 |
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| 244 | private:
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| 245 |
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| 246 | virtual bool GenerateSample(SimpleRay &ray);
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| 247 | static HaltonSequence sHalton;
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| 248 | };
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| 249 |
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[1990] | 250 |
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[1899] | 251 | class MixtureDistribution: public SamplingStrategy
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[1898] | 252 | {
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[1883] | 253 | public:
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[1899] | 254 |
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[1883] | 255 | // container for the distributions
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[2176] | 256 | std::vector<SamplingStrategy *> mDistributions;
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[1966] | 257 |
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[1884] | 258 | MixtureDistribution(Preprocessor &preprocessor):
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[1883] | 259 | SamplingStrategy(preprocessor)
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| 260 | {
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| 261 | }
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| 262 |
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| 263 | // has to called before first usage
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| 264 | void Init();
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[1884] | 265 |
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| 266 | // equalize distribution contributions
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| 267 | void
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| 268 | Reset();
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[1883] | 269 |
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| 270 | // add contributions of the sample to the strategies
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[1884] | 271 | void ComputeContributions(VssRayContainer &vssRays);
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| 272 |
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[1942] | 273 | // update distributions with new rays
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| 274 | // warning: some rays can get deleted (if maintained internally by the
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| 275 | // particular distribution)!
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| 276 | void UpdateDistributions(VssRayContainer &vssRays);
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| 277 |
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[1884] | 278 | void
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| 279 | UpdateRatios();
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| 280 |
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[1901] | 281 | // construct distribution mixture from a string describing the required distributions
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[1891] | 282 | bool
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| 283 | Construct(char *str);
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| 284 |
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[1900] | 285 | virtual bool RequiresRays() {
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[1949] | 286 | for (int i=0; i < (int)mDistributions.size(); i++)
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[1900] | 287 | if (mDistributions[i]->RequiresRays())
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| 288 | return true;
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| 289 | return false;
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| 290 | }
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[1966] | 291 |
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[2726] | 292 | virtual int GenerateSamples(int number, SimpleRayContainer &rays, int &invalidSamples);
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[1966] | 293 |
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[1899] | 294 | private:
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| 295 |
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[1901] | 296 | // Generate a new sample according to a mixture distribution
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| 297 | virtual bool GenerateSample(SimpleRay &ray);
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[1899] | 298 |
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[1901] | 299 | // halton sequence generator for deciding between distributions
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| 300 | static HaltonSequence sHalton;
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[1020] | 301 | };
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| 302 |
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[2735] | 303 |
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| 304 | class ViewCellBasedDistribution: public SamplingStrategy
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| 305 | {
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| 306 | public:
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| 307 | ViewCellBasedDistribution(Preprocessor &preprocessor, ViewCell *viewCell)
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| 308 | : SamplingStrategy(preprocessor), mViewCell(viewCell)
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| 309 | {
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| 310 | mType = VIEWCELL_BASED_DISTRIBUTION;
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| 311 | }
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| 312 |
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| 313 | void SetViewCell(ViewCell *vc) { mViewCell = vc; }
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| 314 |
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| 315 | private:
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| 316 |
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| 317 | virtual bool GenerateSample(SimpleRay &ray);
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| 318 |
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| 319 | ViewCell *mViewCell;
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| 320 |
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| 321 |
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| 322 | static HaltonSequence sHalton;
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| 323 | };
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| 324 |
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| 325 |
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[2694] | 326 | class ViewCellBorderBasedDistribution: public SamplingStrategy
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| 327 | {
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| 328 | public:
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| 329 | ViewCellBorderBasedDistribution(Preprocessor &preprocessor, ViewCell *viewCell)
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| 330 | : SamplingStrategy(preprocessor), mViewCell(viewCell)
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| 331 | {
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| 332 | mType = VIEWCELL_BORDER_BASED_DISTRIBUTION;
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| 333 | }
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| 334 |
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| 335 | void SetViewCell(ViewCell *vc) { mViewCell = vc; }
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| 336 |
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| 337 | private:
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| 338 |
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| 339 | // Generate a new sample according to a mixture distribution
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| 340 | virtual bool GenerateSample(SimpleRay &ray);
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| 341 |
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| 342 | // halton sequence generator for deciding between distributions
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| 343 | static HaltonSequence sHalton;
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| 344 |
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| 345 | ViewCell *mViewCell;
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[1883] | 346 | };
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| 347 |
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[2694] | 348 |
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[2735] | 349 | class ProbablyVisibleDistribution: public SamplingStrategy
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| 350 | {
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| 351 | public:
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| 352 | ProbablyVisibleDistribution(Preprocessor &preprocessor,
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| 353 | ViewCell *viewCell,
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| 354 | ObjectContainer *objects)
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| 355 | : SamplingStrategy(preprocessor), mViewCell(viewCell), mObjects(objects)
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| 356 | {
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| 357 | mType = PROBABLY_VISIBLE_DISTRIBUTION;
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| 358 | }
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| 359 |
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| 360 | void SetViewCell(ViewCell *vc) { mViewCell = vc; }
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| 361 |
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| 362 | private:
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| 363 |
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| 364 | virtual bool GenerateSample(SimpleRay &ray);
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| 365 |
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| 366 | ViewCell *mViewCell;
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| 367 | ObjectContainer *mObjects;
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| 368 |
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| 369 | static HaltonSequence sHalton;
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[2694] | 370 | };
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| 371 |
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[2735] | 372 |
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| 373 | };
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| 374 |
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[1020] | 375 | #endif
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