[162] | 1 | //#include <boost/algorithm/string.hpp>
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| 2 |
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| 3 | #include <stack>
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| 4 | #include "SceneGraph.h"
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| 5 | #include "X3dExporter.h"
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[339] | 6 | #include "Intersectable.h"
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[162] | 7 |
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| 8 |
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[863] | 9 | namespace GtpVisibilityPreprocessor {
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[860] | 10 |
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| 11 |
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[162] | 12 | bool
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| 13 | SceneGraph::Export( const string filename )
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| 14 | {
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| 15 | if (strstr(filename.c_str(), ".x3d")) {
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| 16 | X3dExporter exporter(filename);
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| 17 | exporter.ExportScene(mRoot);
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| 18 | return true;
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| 19 | } else {
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| 20 | cerr<<"Error: Currently unsuported export format, filename "<<filename<<endl;
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| 21 |
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| 22 | }
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| 23 |
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| 24 |
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| 25 | return false;
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| 26 |
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| 27 | }
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| 28 |
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| 29 |
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[1328] | 30 | SceneGraphNode::~SceneGraphNode()
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| 31 | {
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| 32 | CLEAR_CONTAINER(mGeometry);
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| 33 | // recursivly delete all children
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| 34 | CLEAR_CONTAINER(mChildren);
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| 35 | }
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| 36 |
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| 37 |
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| 38 | /************************************************************/
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| 39 | /* SceneGraph implementation */
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| 40 | /************************************************************/
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| 41 |
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| 42 |
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| 43 | SceneGraph::SceneGraph():
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| 44 | mRoot(NULL)
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| 45 | {
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| 46 | }
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| 47 |
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| 48 |
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[1002] | 49 | SceneGraph::~SceneGraph()
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| 50 | {
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| 51 | DEL_PTR(mRoot);
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| 52 | }
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| 53 |
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| 54 |
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[1328] | 55 | SceneGraphNode *SceneGraph::GetRoot()
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[1002] | 56 | {
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[1328] | 57 | return mRoot;
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| 58 | }
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[1002] | 59 |
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[1328] | 60 |
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| 61 | void SceneGraph::SetRoot(SceneGraphNode *root)
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| 62 | {
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| 63 | mRoot = root;
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[1002] | 64 | }
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| 65 |
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| 66 |
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[162] | 67 | int
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[176] | 68 | SceneGraph::CollectObjects(ObjectContainer *instances)
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[162] | 69 | {
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[490] | 70 | instances->clear();
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[1328] | 71 | int number = 0;
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[162] | 72 |
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[1328] | 73 | stack<SceneGraphNode *> nodeStack;
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| 74 | nodeStack.push(mRoot);
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| 75 |
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| 76 | while (!nodeStack.empty()) {
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| 77 | SceneGraphNode *node = nodeStack.top();
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| 78 | nodeStack.pop();
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[1344] | 79 |
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| 80 | ObjectContainer::const_iterator mi = node->mGeometry.begin();
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[1328] | 81 | for (; mi != node->mGeometry.end(); mi++)
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| 82 | {
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| 83 | instances->push_back(*mi);
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| 84 | }
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[1344] | 85 |
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[1328] | 86 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
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| 87 | for (; ni != node->mChildren.end(); ni++) {
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[1344] | 88 | nodeStack.push(*ni);
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[1328] | 89 | number++;
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| 90 | }
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| 91 | }
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[1344] | 92 |
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[1328] | 93 | return number;
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[162] | 94 | }
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[339] | 95 |
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| 96 |
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| 97 | int
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| 98 | SceneGraph::AssignObjectIds()
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| 99 | {
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| 100 | int id = 1;
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| 101 | stack<SceneGraphNode *> nodeStack;
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| 102 |
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| 103 | nodeStack.push(mRoot);
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[1344] | 104 |
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[339] | 105 | while (!nodeStack.empty()) {
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| 106 | SceneGraphNode *node = nodeStack.top();
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| 107 | nodeStack.pop();
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| 108 |
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[576] | 109 | ObjectContainer::iterator mi = node->mGeometry.begin();
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| 110 | for (; mi != node->mGeometry.end(); mi++) {
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[1344] | 111 | (*mi)->SetId(id++);
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[576] | 112 | }
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[339] | 113 |
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| 114 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
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| 115 | for (; ni != node->mChildren.end(); ni++) {
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| 116 | nodeStack.push(*ni);
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| 117 | }
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| 118 | }
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[1344] | 119 |
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| 120 | // return max id
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[339] | 121 | return id;
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| 122 | }
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[387] | 123 |
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| 124 | void
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| 125 | SceneGraph::GetStatistics(int &intersectables, int &faces) const
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| 126 | {
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| 127 | stack<SceneGraphNode *> nodeStack;
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| 128 |
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| 129 | nodeStack.push(mRoot);
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| 130 | faces = 0;
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| 131 | intersectables = 0;
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| 132 | while (!nodeStack.empty()) {
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| 133 | SceneGraphNode *node = nodeStack.top();
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| 134 | nodeStack.pop();
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| 135 |
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| 136 | ObjectContainer::const_iterator mi = node->mGeometry.begin();
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| 137 | for (; mi != node->mGeometry.end(); mi++) {
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| 138 | intersectables++;
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| 139 | faces += (*mi)->NumberOfFaces();
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| 140 | }
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| 141 |
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| 142 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
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| 143 | for (; ni != node->mChildren.end(); ni++) {
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| 144 | nodeStack.push(*ni);
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| 145 | }
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| 146 | }
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| 147 |
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| 148 | }
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[492] | 149 |
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| 150 |
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| 151 | void
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| 152 | SceneGraphNode::UpdateBox()
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| 153 | {
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| 154 | AxisAlignedBox3 box;
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| 155 |
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| 156 | box.Initialize();
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| 157 |
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| 158 | ObjectContainer::const_iterator mi = mGeometry.begin();
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| 159 | for (; mi != mGeometry.end(); mi++)
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| 160 | box.Include((*mi)->GetBox());
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| 161 |
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| 162 | SceneGraphNodeContainer::iterator ni = mChildren.begin();
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| 163 | for (; ni != mChildren.end(); ni++) {
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| 164 | (*ni)->UpdateBox();
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| 165 | box.Include((*ni)->mBox);
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| 166 | }
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| 167 |
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| 168 | mBox = box;
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| 169 | }
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[860] | 170 |
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[1166] | 171 |
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| 172 | void SceneGraph::ExportScene(const string filename)
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| 173 | {
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[1194] | 174 |
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[1166] | 175 | }
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| 176 |
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[1194] | 177 |
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[1166] | 178 | void SceneGraph::LoadScene(const string filename)
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| 179 | {
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| 180 | // load binary version of mesh
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| 181 | }
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| 182 |
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[860] | 183 | } |
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