[162] | 1 | //#include <boost/algorithm/string.hpp>
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| 2 |
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| 3 | #include <stack>
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| 4 | #include "SceneGraph.h"
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| 5 | #include "X3dExporter.h"
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[339] | 6 | #include "Intersectable.h"
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[162] | 7 |
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| 8 |
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[2176] | 9 | using namespace std;
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| 10 |
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[863] | 11 | namespace GtpVisibilityPreprocessor {
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[860] | 12 |
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| 13 |
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[162] | 14 | bool
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| 15 | SceneGraph::Export( const string filename )
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| 16 | {
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| 17 | if (strstr(filename.c_str(), ".x3d")) {
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| 18 | X3dExporter exporter(filename);
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| 19 | exporter.ExportScene(mRoot);
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| 20 | return true;
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| 21 | } else {
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| 22 | cerr<<"Error: Currently unsuported export format, filename "<<filename<<endl;
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| 23 |
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| 24 | }
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| 25 |
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| 26 |
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| 27 | return false;
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| 28 |
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| 29 | }
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| 30 |
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| 31 |
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[1328] | 32 | SceneGraphNode::~SceneGraphNode()
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| 33 | {
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| 34 | CLEAR_CONTAINER(mGeometry);
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| 35 | // recursivly delete all children
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| 36 | CLEAR_CONTAINER(mChildren);
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| 37 | }
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| 38 |
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| 39 |
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| 40 | /************************************************************/
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| 41 | /* SceneGraph implementation */
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| 42 | /************************************************************/
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| 43 |
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| 44 |
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| 45 | SceneGraph::SceneGraph():
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| 46 | mRoot(NULL)
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| 47 | {
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| 48 | }
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| 49 |
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| 50 |
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[1002] | 51 | SceneGraph::~SceneGraph()
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| 52 | {
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| 53 | DEL_PTR(mRoot);
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| 54 | }
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| 55 |
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| 56 |
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[1328] | 57 | SceneGraphNode *SceneGraph::GetRoot()
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[1002] | 58 | {
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[1328] | 59 | return mRoot;
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| 60 | }
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[1002] | 61 |
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[1328] | 62 |
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| 63 | void SceneGraph::SetRoot(SceneGraphNode *root)
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| 64 | {
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| 65 | mRoot = root;
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[1002] | 66 | }
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| 67 |
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| 68 |
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[162] | 69 | int
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[176] | 70 | SceneGraph::CollectObjects(ObjectContainer *instances)
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[162] | 71 | {
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[490] | 72 | instances->clear();
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[1328] | 73 | int number = 0;
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[162] | 74 |
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[1328] | 75 | stack<SceneGraphNode *> nodeStack;
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| 76 | nodeStack.push(mRoot);
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| 77 |
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| 78 | while (!nodeStack.empty()) {
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| 79 | SceneGraphNode *node = nodeStack.top();
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| 80 | nodeStack.pop();
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[1344] | 81 |
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| 82 | ObjectContainer::const_iterator mi = node->mGeometry.begin();
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[1328] | 83 | for (; mi != node->mGeometry.end(); mi++)
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| 84 | {
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| 85 | instances->push_back(*mi);
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| 86 | }
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[1344] | 87 |
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[1328] | 88 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
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| 89 | for (; ni != node->mChildren.end(); ni++) {
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[1344] | 90 | nodeStack.push(*ni);
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[1328] | 91 | number++;
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| 92 | }
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| 93 | }
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[1344] | 94 |
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[1328] | 95 | return number;
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[162] | 96 | }
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[339] | 97 |
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| 98 |
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| 99 | int
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| 100 | SceneGraph::AssignObjectIds()
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| 101 | {
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| 102 | int id = 1;
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| 103 | stack<SceneGraphNode *> nodeStack;
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| 104 |
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| 105 | nodeStack.push(mRoot);
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[1344] | 106 |
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[339] | 107 | while (!nodeStack.empty()) {
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| 108 | SceneGraphNode *node = nodeStack.top();
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| 109 | nodeStack.pop();
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| 110 |
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[576] | 111 | ObjectContainer::iterator mi = node->mGeometry.begin();
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| 112 | for (; mi != node->mGeometry.end(); mi++) {
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[1344] | 113 | (*mi)->SetId(id++);
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[576] | 114 | }
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[339] | 115 |
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| 116 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
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| 117 | for (; ni != node->mChildren.end(); ni++) {
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| 118 | nodeStack.push(*ni);
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| 119 | }
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| 120 | }
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[1344] | 121 |
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| 122 | // return max id
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[339] | 123 | return id;
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| 124 | }
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[387] | 125 |
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| 126 | void
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| 127 | SceneGraph::GetStatistics(int &intersectables, int &faces) const
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| 128 | {
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| 129 | stack<SceneGraphNode *> nodeStack;
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| 130 |
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| 131 | nodeStack.push(mRoot);
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| 132 | faces = 0;
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| 133 | intersectables = 0;
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| 134 | while (!nodeStack.empty()) {
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| 135 | SceneGraphNode *node = nodeStack.top();
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| 136 | nodeStack.pop();
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| 137 |
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| 138 | ObjectContainer::const_iterator mi = node->mGeometry.begin();
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| 139 | for (; mi != node->mGeometry.end(); mi++) {
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| 140 | intersectables++;
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| 141 | faces += (*mi)->NumberOfFaces();
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| 142 | }
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| 143 |
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| 144 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
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| 145 | for (; ni != node->mChildren.end(); ni++) {
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| 146 | nodeStack.push(*ni);
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| 147 | }
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| 148 | }
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| 149 |
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| 150 | }
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[492] | 151 |
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| 152 |
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| 153 | void
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| 154 | SceneGraphNode::UpdateBox()
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| 155 | {
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| 156 | AxisAlignedBox3 box;
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| 157 |
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| 158 | box.Initialize();
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| 159 |
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| 160 | ObjectContainer::const_iterator mi = mGeometry.begin();
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| 161 | for (; mi != mGeometry.end(); mi++)
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| 162 | box.Include((*mi)->GetBox());
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| 163 |
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| 164 | SceneGraphNodeContainer::iterator ni = mChildren.begin();
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| 165 | for (; ni != mChildren.end(); ni++) {
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| 166 | (*ni)->UpdateBox();
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| 167 | box.Include((*ni)->mBox);
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| 168 | }
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| 169 |
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| 170 | mBox = box;
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| 171 | }
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[860] | 172 |
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[1166] | 173 |
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| 174 | void SceneGraph::ExportScene(const string filename)
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| 175 | {
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[1194] | 176 |
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[1166] | 177 | }
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| 178 |
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[1194] | 179 |
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[1166] | 180 | void SceneGraph::LoadScene(const string filename)
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| 181 | {
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| 182 | // load binary version of mesh
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| 183 | }
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| 184 |
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[1958] | 185 |
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[860] | 186 | } |
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