[162] | 1 | //#include <boost/algorithm/string.hpp>
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| 2 |
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| 3 | #include <stack>
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| 4 | #include "SceneGraph.h"
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| 5 | #include "X3dExporter.h"
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[339] | 6 | #include "Intersectable.h"
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[2615] | 7 | #include "IntersectableWrapper.h"
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[2643] | 8 | //#include "ktball.h"
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[162] | 9 |
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| 10 |
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[2176] | 11 | using namespace std;
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| 12 |
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[863] | 13 | namespace GtpVisibilityPreprocessor {
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[860] | 14 |
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| 15 |
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[162] | 16 | bool
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| 17 | SceneGraph::Export( const string filename )
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| 18 | {
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| 19 | if (strstr(filename.c_str(), ".x3d")) {
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| 20 | X3dExporter exporter(filename);
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| 21 | exporter.ExportScene(mRoot);
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| 22 | return true;
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| 23 | } else {
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| 24 | cerr<<"Error: Currently unsuported export format, filename "<<filename<<endl;
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| 25 |
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| 26 | }
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| 27 |
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| 28 |
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| 29 | return false;
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| 30 |
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| 31 | }
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| 32 |
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| 33 |
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[1328] | 34 | SceneGraphNode::~SceneGraphNode()
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| 35 | {
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[2600] | 36 | }
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| 37 |
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| 38 |
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| 39 | SceneGraphLeaf::~SceneGraphLeaf()
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| 40 | {
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| 41 | CLEAR_CONTAINER(mGeometry);
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| 42 | }
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| 43 |
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| 44 |
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| 45 | SceneGraphInterior::~SceneGraphInterior()
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| 46 | {
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[1328] | 47 | // recursivly delete all children
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| 48 | CLEAR_CONTAINER(mChildren);
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| 49 | }
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| 50 |
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| 51 |
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[2600] | 52 |
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[1328] | 53 | /************************************************************/
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| 54 | /* SceneGraph implementation */
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| 55 | /************************************************************/
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| 56 |
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| 57 |
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| 58 | SceneGraph::SceneGraph():
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| 59 | mRoot(NULL)
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| 60 | {
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| 61 | }
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| 62 |
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| 63 |
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[1002] | 64 | SceneGraph::~SceneGraph()
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| 65 | {
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| 66 | DEL_PTR(mRoot);
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| 67 | }
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| 68 |
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| 69 |
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[2601] | 70 | SceneGraphInterior *SceneGraph::GetRoot()
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[1002] | 71 | {
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[1328] | 72 | return mRoot;
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| 73 | }
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[1002] | 74 |
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[1328] | 75 |
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[2601] | 76 | void SceneGraph::SetRoot(SceneGraphInterior *root)
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[1328] | 77 | {
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| 78 | mRoot = root;
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[1002] | 79 | }
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| 80 |
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| 81 |
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[2600] | 82 | int SceneGraph::CollectObjects(ObjectContainer &instances)
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[162] | 83 | {
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[2601] | 84 | instances.clear();
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[1328] | 85 | int number = 0;
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[162] | 86 |
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[1328] | 87 | stack<SceneGraphNode *> nodeStack;
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| 88 | nodeStack.push(mRoot);
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| 89 |
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[2600] | 90 | while (!nodeStack.empty())
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| 91 | {
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[1328] | 92 | SceneGraphNode *node = nodeStack.top();
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| 93 | nodeStack.pop();
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[2600] | 94 |
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| 95 | if (node->IsLeaf())
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[1328] | 96 | {
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[2601] | 97 | SceneGraphLeaf *leaf = static_cast<SceneGraphLeaf *>(node);
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[2600] | 98 |
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| 99 | ObjectContainer::const_iterator mi = leaf->mGeometry.begin();
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| 100 |
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| 101 | for (; mi != leaf->mGeometry.end(); mi++)
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| 102 | {
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[2601] | 103 | instances.push_back(*mi);
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[2600] | 104 | }
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[1328] | 105 | }
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[2600] | 106 | else
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| 107 | {
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[2601] | 108 | SceneGraphInterior *interior = static_cast<SceneGraphInterior *>(node);
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[2600] | 109 | SceneGraphNodeContainer::iterator ni = interior->mChildren.begin();
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| 110 |
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| 111 | for (; ni != interior->mChildren.end(); ++ ni)
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| 112 | {
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| 113 | nodeStack.push(*ni);
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| 114 | number++;
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| 115 | }
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[1328] | 116 | }
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| 117 | }
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[1344] | 118 |
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[1328] | 119 | return number;
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[162] | 120 | }
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[339] | 121 |
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| 122 |
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| 123 | int
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| 124 | SceneGraph::AssignObjectIds()
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| 125 | {
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[2544] | 126 | // matt: rather start with id zero
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| 127 | int id = 0;
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| 128 | stack<SceneGraphNode *> nodeStack;
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[1344] | 129 |
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[2544] | 130 | nodeStack.push(mRoot);
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| 131 |
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| 132 | while (!nodeStack.empty())
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| 133 | {
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| 134 | SceneGraphNode *node = nodeStack.top();
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| 135 | nodeStack.pop();
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| 136 |
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[2601] | 137 | if (node->IsLeaf())
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[2600] | 138 | {
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| 139 | SceneGraphLeaf *leaf = static_cast<SceneGraphLeaf *>(node);
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| 140 | ObjectContainer::iterator mi = leaf->mGeometry.begin();
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[2544] | 141 |
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[2600] | 142 | for (; mi != leaf->mGeometry.end(); mi ++)
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| 143 | {
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| 144 | (*mi)->SetId(id ++);
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| 145 | }
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[2544] | 146 | }
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[2600] | 147 | else
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[2544] | 148 | {
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[2600] | 149 | SceneGraphInterior *interior = static_cast<SceneGraphInterior *>(node);
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[2601] | 150 |
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[2600] | 151 | SceneGraphNodeContainer::iterator ni = interior->mChildren.begin();
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[2601] | 152 |
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| 153 | for (; ni != interior->mChildren.end(); ni ++)
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[2600] | 154 | {
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| 155 | nodeStack.push(*ni);
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| 156 | }
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[2544] | 157 | }
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[576] | 158 | }
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[2544] | 159 |
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| 160 | // return max id
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| 161 | return id;
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[339] | 162 | }
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[387] | 163 |
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| 164 | void
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| 165 | SceneGraph::GetStatistics(int &intersectables, int &faces) const
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| 166 | {
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[2600] | 167 | stack<SceneGraphNode *> nodeStack;
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| 168 |
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| 169 | nodeStack.push(mRoot);
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| 170 | faces = 0;
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[387] | 171 | intersectables = 0;
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[2601] | 172 |
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| 173 | while (!nodeStack.empty())
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| 174 | {
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[2600] | 175 | SceneGraphNode *node = nodeStack.top();
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| 176 | nodeStack.pop();
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| 177 |
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[2601] | 178 | if (node->IsLeaf())
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| 179 | {
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| 180 | SceneGraphLeaf *leaf = static_cast<SceneGraphLeaf *>(node);
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| 181 |
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| 182 | ObjectContainer::const_iterator mi = leaf->mGeometry.begin();
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| 183 | for (; mi != leaf->mGeometry.end(); mi++)
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| 184 | {
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| 185 | intersectables++;
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| 186 | faces += (*mi)->NumberOfFaces();
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| 187 | }
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[387] | 188 | }
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[2601] | 189 | else
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| 190 | {
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| 191 | SceneGraphInterior *interior = static_cast<SceneGraphInterior *>(node);
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[2600] | 192 |
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[2601] | 193 | SceneGraphNodeContainer::iterator ni = interior->mChildren.begin();
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| 194 | for (; ni != interior->mChildren.end(); ni++)
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| 195 | {
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| 196 | nodeStack.push(*ni);
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| 197 | }
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[2600] | 198 | }
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| 199 | }
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[387] | 200 | }
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[492] | 201 |
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| 202 |
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[2601] | 203 | void SceneGraphLeaf::UpdateBox()
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[492] | 204 | {
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[2600] | 205 | AxisAlignedBox3 box;
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| 206 | box.Initialize();
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| 207 |
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| 208 | ObjectContainer::const_iterator mi = mGeometry.begin();
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| 209 | for (; mi != mGeometry.end(); mi++)
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| 210 | box.Include((*mi)->GetBox());
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| 211 |
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| 212 | mBox = box;
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[492] | 213 | }
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[860] | 214 |
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[1166] | 215 |
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[2601] | 216 | void SceneGraphInterior::UpdateBox()
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[2600] | 217 | {
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| 218 | AxisAlignedBox3 box;
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| 219 |
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| 220 | box.Initialize();
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| 221 |
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| 222 | SceneGraphNodeContainer::iterator ni = mChildren.begin();
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| 223 |
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| 224 | for (; ni != mChildren.end(); ++ ni)
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| 225 | {
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| 226 | (*ni)->UpdateBox();
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[2615] | 227 | box.Include((*ni)->GetBox());
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[2600] | 228 | }
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| 229 |
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| 230 | mBox = box;
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| 231 | }
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| 232 |
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| 233 |
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| 234 |
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[1166] | 235 | void SceneGraph::ExportScene(const string filename)
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| 236 | {
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| 237 | }
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| 238 |
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[1194] | 239 |
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[1166] | 240 | void SceneGraph::LoadScene(const string filename)
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| 241 | {
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| 242 | // load binary version of mesh
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| 243 | }
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| 244 |
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[1958] | 245 |
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[2601] | 246 | int SceneGraph::GetSize() const
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| 247 | {
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| 248 | stack<SceneGraphNode *> nodeStack;
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| 249 |
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| 250 | nodeStack.push(mRoot);
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| 251 | int size = 0;
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| 252 |
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| 253 | while (!nodeStack.empty())
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| 254 | {
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| 255 | SceneGraphNode *node = nodeStack.top();
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| 256 | nodeStack.pop();
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| 257 |
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| 258 | if (node->IsLeaf())
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| 259 | {
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| 260 | SceneGraphLeaf *leaf = static_cast<SceneGraphLeaf *>(node);
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| 261 |
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| 262 | size += leaf->mGeometry.size();
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| 263 | }
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| 264 | else
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| 265 | {
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| 266 | SceneGraphInterior *interior = static_cast<SceneGraphInterior *>(node);
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| 267 |
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| 268 | SceneGraphNodeContainer::iterator ni = interior->mChildren.begin();
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| 269 | for (; ni != interior->mChildren.end(); ni++)
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| 270 | {
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| 271 | nodeStack.push(*ni);
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| 272 | }
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| 273 | }
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| 274 | }
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| 275 |
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| 276 | return size;
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| 277 | }
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| 278 |
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[2609] | 279 |
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[2615] | 280 | SceneGraphLeaf::SceneGraphLeaf(): mIsDynamic(false)
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| 281 | {
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| 282 | mTrafo = IdentityMatrix();
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[2621] | 283 |
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[2615] | 284 | #if DYNAMIC_OBJECTS_HACK
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| 285 | mIntersectable = new SceneGraphLeafIntersectable(this, mBox);
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| 286 | #endif
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| 287 | }
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| 288 |
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| 289 |
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| 290 | SceneGraphLeaf::SceneGraphLeaf(bool isDynamic): mIsDynamic(isDynamic)
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| 291 | {
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[2621] | 292 | mTrafo = IdentityMatrix();
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[2662] | 293 | }
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[2615] | 294 |
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[2609] | 295 |
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[2662] | 296 | void SceneGraphLeaf::ApplyTransform(const Matrix4x4 &trafo)
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| 297 | {
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| 298 | mTrafo = trafo * mTrafo;
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| 299 | }
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| 300 |
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| 301 |
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[2615] | 302 | void SceneGraphLeaf::LoadTransform(const Matrix4x4 &m)
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| 303 | {
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| 304 | mTrafo = m;
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| 305 | }
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| 306 |
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| 307 |
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| 308 | void SceneGraphLeaf::GetTransform(Matrix4x4 &m) const
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| 309 | {
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| 310 | m = mTrafo;
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| 311 | }
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| 312 |
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| 313 |
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| 314 | AxisAlignedBox3 SceneGraphLeaf::GetBox() const
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| 315 | {
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| 316 | return Transform(mBox, mTrafo);
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| 317 | }
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[2621] | 318 |
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| 319 |
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[2662] | 320 |
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[2615] | 321 | } |
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