1 | //#include <boost/algorithm/string.hpp>
|
---|
2 |
|
---|
3 | #include <stack>
|
---|
4 | #include "SceneGraph.h"
|
---|
5 | #include "X3dExporter.h"
|
---|
6 | #include "Intersectable.h"
|
---|
7 |
|
---|
8 |
|
---|
9 | namespace GtpVisibilityPreprocessor {
|
---|
10 |
|
---|
11 |
|
---|
12 | bool
|
---|
13 | SceneGraph::Export( const string filename )
|
---|
14 | {
|
---|
15 | if (strstr(filename.c_str(), ".x3d")) {
|
---|
16 | X3dExporter exporter(filename);
|
---|
17 | exporter.ExportScene(mRoot);
|
---|
18 | return true;
|
---|
19 | } else {
|
---|
20 | cerr<<"Error: Currently unsuported export format, filename "<<filename<<endl;
|
---|
21 |
|
---|
22 | }
|
---|
23 |
|
---|
24 |
|
---|
25 | return false;
|
---|
26 |
|
---|
27 | }
|
---|
28 |
|
---|
29 |
|
---|
30 | SceneGraphNode::~SceneGraphNode()
|
---|
31 | {
|
---|
32 | CLEAR_CONTAINER(mGeometry);
|
---|
33 |
|
---|
34 | // recursivly delete all children
|
---|
35 | CLEAR_CONTAINER(mChildren);
|
---|
36 | }
|
---|
37 |
|
---|
38 |
|
---|
39 | /************************************************************/
|
---|
40 | /* SceneGraph implementation */
|
---|
41 | /************************************************************/
|
---|
42 |
|
---|
43 |
|
---|
44 | SceneGraph::SceneGraph():
|
---|
45 | mRoot(NULL)
|
---|
46 | {
|
---|
47 | }
|
---|
48 |
|
---|
49 |
|
---|
50 | SceneGraph::~SceneGraph()
|
---|
51 | {
|
---|
52 | DEL_PTR(mRoot);
|
---|
53 | }
|
---|
54 |
|
---|
55 |
|
---|
56 | SceneGraphNode *SceneGraph::GetRoot()
|
---|
57 | {
|
---|
58 | return mRoot;
|
---|
59 | }
|
---|
60 |
|
---|
61 |
|
---|
62 | void SceneGraph::SetRoot(SceneGraphNode *root)
|
---|
63 | {
|
---|
64 | mRoot = root;
|
---|
65 | }
|
---|
66 |
|
---|
67 |
|
---|
68 | int
|
---|
69 | SceneGraph::CollectObjects(ObjectContainer *instances)
|
---|
70 | {
|
---|
71 | instances->clear();
|
---|
72 | int number = 0;
|
---|
73 |
|
---|
74 | stack<SceneGraphNode *> nodeStack;
|
---|
75 | nodeStack.push(mRoot);
|
---|
76 |
|
---|
77 | while (!nodeStack.empty()) {
|
---|
78 | SceneGraphNode *node = nodeStack.top();
|
---|
79 | nodeStack.pop();
|
---|
80 | cout << "here3.958" << endl;cout << "here3.9587654" << endl;
|
---|
81 | ObjectContainer::const_iterator mi = node->mGeometry.begin(); cout << "here3.958" << endl;
|
---|
82 | for (; mi != node->mGeometry.end(); mi++)
|
---|
83 | {
|
---|
84 | cout << "here3.9886" << endl;
|
---|
85 | instances->push_back(*mi);
|
---|
86 | }
|
---|
87 | cout << "here3.969999" << endl;
|
---|
88 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
|
---|
89 | for (; ni != node->mChildren.end(); ni++) {
|
---|
90 | nodeStack.push(*ni); cout << "here3.959" << endl;
|
---|
91 | number++;
|
---|
92 | }
|
---|
93 | cout << "here3.96" << endl;
|
---|
94 | }
|
---|
95 | return number;
|
---|
96 | }
|
---|
97 |
|
---|
98 |
|
---|
99 | int
|
---|
100 | SceneGraph::AssignObjectIds()
|
---|
101 | {
|
---|
102 | int id = 1;
|
---|
103 | stack<SceneGraphNode *> nodeStack;
|
---|
104 |
|
---|
105 | nodeStack.push(mRoot);
|
---|
106 |
|
---|
107 | while (!nodeStack.empty()) {
|
---|
108 | SceneGraphNode *node = nodeStack.top();
|
---|
109 | nodeStack.pop();
|
---|
110 |
|
---|
111 | ObjectContainer::iterator mi = node->mGeometry.begin();
|
---|
112 | for (; mi != node->mGeometry.end(); mi++) {
|
---|
113 | // $$ JB remove object id=2601 (for debugging purposes in atlanta scene)
|
---|
114 | if (1) //id != 2601)
|
---|
115 | (*mi)->SetId(id++);
|
---|
116 | else {
|
---|
117 | node->mGeometry.erase(mi);
|
---|
118 | --mi;
|
---|
119 | id++;
|
---|
120 | }
|
---|
121 | }
|
---|
122 |
|
---|
123 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
|
---|
124 | for (; ni != node->mChildren.end(); ni++) {
|
---|
125 | nodeStack.push(*ni);
|
---|
126 | }
|
---|
127 | }
|
---|
128 | // return max id
|
---|
129 | return id;
|
---|
130 | }
|
---|
131 |
|
---|
132 | void
|
---|
133 | SceneGraph::GetStatistics(int &intersectables, int &faces) const
|
---|
134 | {
|
---|
135 | stack<SceneGraphNode *> nodeStack;
|
---|
136 |
|
---|
137 | nodeStack.push(mRoot);
|
---|
138 | faces = 0;
|
---|
139 | intersectables = 0;
|
---|
140 | while (!nodeStack.empty()) {
|
---|
141 | SceneGraphNode *node = nodeStack.top();
|
---|
142 | nodeStack.pop();
|
---|
143 |
|
---|
144 | ObjectContainer::const_iterator mi = node->mGeometry.begin();
|
---|
145 | for (; mi != node->mGeometry.end(); mi++) {
|
---|
146 | intersectables++;
|
---|
147 | faces += (*mi)->NumberOfFaces();
|
---|
148 | }
|
---|
149 |
|
---|
150 | SceneGraphNodeContainer::iterator ni = node->mChildren.begin();
|
---|
151 | for (; ni != node->mChildren.end(); ni++) {
|
---|
152 | nodeStack.push(*ni);
|
---|
153 | }
|
---|
154 | }
|
---|
155 |
|
---|
156 | }
|
---|
157 |
|
---|
158 |
|
---|
159 | void
|
---|
160 | SceneGraphNode::UpdateBox()
|
---|
161 | {
|
---|
162 | AxisAlignedBox3 box;
|
---|
163 |
|
---|
164 | box.Initialize();
|
---|
165 |
|
---|
166 | ObjectContainer::const_iterator mi = mGeometry.begin();
|
---|
167 | for (; mi != mGeometry.end(); mi++)
|
---|
168 | box.Include((*mi)->GetBox());
|
---|
169 |
|
---|
170 | SceneGraphNodeContainer::iterator ni = mChildren.begin();
|
---|
171 | for (; ni != mChildren.end(); ni++) {
|
---|
172 | (*ni)->UpdateBox();
|
---|
173 | box.Include((*ni)->mBox);
|
---|
174 | }
|
---|
175 |
|
---|
176 | mBox = box;
|
---|
177 | }
|
---|
178 |
|
---|
179 |
|
---|
180 | void SceneGraph::ExportScene(const string filename)
|
---|
181 | {
|
---|
182 |
|
---|
183 | }
|
---|
184 |
|
---|
185 |
|
---|
186 | void SceneGraph::LoadScene(const string filename)
|
---|
187 | {
|
---|
188 | // load binary version of mesh
|
---|
189 | }
|
---|
190 |
|
---|
191 | } |
---|