source: GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.h @ 2694

Revision 2694, 2.6 KB checked in by mattausch, 16 years ago (diff)

worked on moving objects

RevLine 
[372]1#ifndef _SceneGraph_H__
2#define _SceneGraph_H__
3
4#include <string>
5#include "Containers.h"
6#include "AxisAlignedBox3.h"
[2609]7#include "Matrix4x4.h"
[372]8
[860]9namespace GtpVisibilityPreprocessor {
[2600]10
[2678]11class SceneGraphLeafIntersectable;
12class CKTB;
13
14
15/** Basic scene graph node, we are interested only in bounding boxes and topology
16    of the scene graph
17*/
18class SceneGraphNode
19{
[372]20public:
21
[2600]22        virtual ~SceneGraphNode();
[2678]23        virtual bool IsLeaf() const = 0;
24
[2600]25        virtual void UpdateBox() = 0;
[2678]26
27        virtual AxisAlignedBox3 GetBox() const { return mBox; }
28
29protected:
30
31        AxisAlignedBox3 mBox;
32};
33 
34
35
36/** Scene graph interior node.
37*/
38class SceneGraphInterior: public SceneGraphNode
39{
40public:
41        virtual bool IsLeaf() const { return false; }
[2600]42        virtual void UpdateBox();
[2678]43
44        ~SceneGraphInterior();
45
46//protected:
47
48        SceneGraphNodeContainer mChildren;
49};
50
51
52/** Scene graph leaf node.
53*/
54class SceneGraphLeaf: public SceneGraphNode
55{
56public:
57
58        SceneGraphLeaf();
59        SceneGraphLeaf(bool isDynamic);
60        ~SceneGraphLeaf();
[2615]61       
62        void LoadTransform(const Matrix4x4 &m);
63
64        void GetTransform(Matrix4x4 &m) const;
65
66        virtual AxisAlignedBox3 GetBox() const;
[2694]67        /** Returns the box without the trafo.
68        */
69        virtual AxisAlignedBox3 GetOriginalBox() const;
[2678]70
71        virtual void ApplyTransform(const Matrix4x4 &trafo);
72        virtual bool IsDynamic() const { return mIsDynamic;}
73        virtual bool IsLeaf() const { return true; }
[2600]74        virtual void UpdateBox();
[2621]75
[2678]76#if DYNAMIC_OBJECTS_HACK
77        SceneGraphLeafIntersectable *GetIntersectable() { return mIntersectable; }
78#endif
[372]79
[2678]80        /// used as actual pvs entry
81        ObjectContainer mGeometry;
82  const Matrix4x4 &GetTransformation() const { return mTrafo; }
83protected:
[2600]84
[2678]85#if DYNAMIC_OBJECTS_HACK
86       
87        SceneGraphLeafIntersectable *mIntersectable;
88        CKTB *mKtbTree;
[2600]89
[2678]90#endif
91
92        bool mIsDynamic;
93        Matrix4x4 mTrafo;
94};
95
96
97
[2609]98/** Scene graph class
99*/
100class SceneGraph
101{
[372]102
103public:
[1002]104
[1328]105        SceneGraph();
[1002]106        ~SceneGraph();
[1328]107       
[2176]108        bool Export(const std::string filename);
[372]109 
[2601]110        int CollectObjects(ObjectContainer &instances);
[492]111 
[1328]112        int AssignObjectIds();
[492]113 
[1328]114        void GetStatistics(int &intersectables, int &faces) const;
[372]115
[2615]116        AxisAlignedBox3 GetBox() const { return mRoot->GetBox(); }
[1328]117        /** Exports binary version of the scene.
118        */
[2176]119        void ExportScene(const std::string filename);
[1328]120        /** Loads binary version of the scene.
121        */
[2176]122        void LoadScene(const std::string filename);
[1166]123
[2601]124        SceneGraphInterior *GetRoot();
[1328]125
[2601]126        //void SetRoot(SceneGraphNode *sgNnode);
127        void SetRoot(SceneGraphInterior *sgNnode);
[1328]128
[2601]129        void AddChild(SceneGraphNode *node);
[1958]130
[2601]131        int GetSize() const;
132
[372]133protected:
[1328]134
[2601]135         SceneGraphInterior *mRoot;
[372]136};
137
138
[860]139}
[372]140
141#endif
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