source: GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.h @ 2702

Revision 2702, 2.7 KB checked in by mattausch, 16 years ago (diff)

implemented dynamic object placement / removal

Line 
1#ifndef _SceneGraph_H__
2#define _SceneGraph_H__
3
4#include <string>
5#include "Containers.h"
6#include "AxisAlignedBox3.h"
7#include "Matrix4x4.h"
8
9namespace GtpVisibilityPreprocessor {
10
11class SceneGraphLeafIntersectable;
12class CKTB;
13
14
15/** Basic scene graph node, we are interested only in bounding boxes and topology
16    of the scene graph
17*/
18class SceneGraphNode
19{
20public:
21
22        virtual ~SceneGraphNode();
23        virtual bool IsLeaf() const = 0;
24
25        virtual void UpdateBox() = 0;
26
27        virtual AxisAlignedBox3 GetBox() const { return mBox; }
28
29protected:
30
31        AxisAlignedBox3 mBox;
32};
33 
34
35
36/** Scene graph interior node.
37*/
38class SceneGraphInterior: public SceneGraphNode
39{
40public:
41        virtual bool IsLeaf() const { return false; }
42        virtual void UpdateBox();
43
44        ~SceneGraphInterior();
45
46//protected:
47
48        SceneGraphNodeContainer mChildren;
49};
50
51
52/** Scene graph leaf node.
53*/
54class SceneGraphLeaf: public SceneGraphNode
55{
56public:
57        /** Copy constructor.
58        */
59        SceneGraphLeaf(SceneGraphLeaf const&);
60        SceneGraphLeaf();
61        SceneGraphLeaf(bool isDynamic);
62        ~SceneGraphLeaf();
63       
64        void LoadTransform(const Matrix4x4 &m);
65
66        void GetTransform(Matrix4x4 &m) const;
67
68        virtual AxisAlignedBox3 GetBox() const;
69        /** Returns the box without the trafo.
70        */
71        virtual AxisAlignedBox3 GetOriginalBox() const;
72
73        virtual void ApplyTransform(const Matrix4x4 &trafo);
74        virtual bool IsDynamic() const { return mIsDynamic;}
75        virtual bool IsLeaf() const { return true; }
76        virtual void UpdateBox();
77
78        SceneGraphLeafIntersectable *GetIntersectable() { return mIntersectable; }
79
80        const Matrix4x4 &GetTransformation() const { return mTrafo; }
81
82        //void SetGeometry(ObjectContainer *geometry);
83
84        /// used as actual pvs entry: note should be pointer to geometry!!
85        ObjectContainer mGeometry;
86
87
88protected:
89
90        SceneGraphLeafIntersectable *mIntersectable;
91
92        bool mIsDynamic;
93        Matrix4x4 mTrafo;
94};
95
96
97
98/** Scene graph class
99*/
100class SceneGraph
101{
102
103public:
104
105        SceneGraph();
106        ~SceneGraph();
107       
108        bool Export(const std::string filename);
109 
110        int CollectObjects(ObjectContainer &instances);
111 
112        int AssignObjectIds();
113 
114        void GetStatistics(int &intersectables, int &faces) const;
115
116        AxisAlignedBox3 GetBox() const { return mRoot->GetBox(); }
117        /** Exports binary version of the scene.
118        */
119        void ExportScene(const std::string filename);
120        /** Loads binary version of the scene.
121        */
122        void LoadScene(const std::string filename);
123
124        SceneGraphInterior *GetRoot();
125
126        //void SetRoot(SceneGraphNode *sgNnode);
127        void SetRoot(SceneGraphInterior *sgNnode);
128
129        void AddChild(SceneGraphNode *node);
130
131        int GetSize() const;
132
133protected:
134
135         SceneGraphInterior *mRoot;
136};
137
138
139}
140
141#endif
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