source: GTP/trunk/Lib/Vis/Preprocessing/src/Triangle3.cpp @ 191

Revision 191, 111 bytes checked in by bittner, 19 years ago (diff)

basic sampling strategies

Line 
1#include "Triangle3.h"
2
3float
4Triangle3::GetSpatialAngle(const Vector3 &point) const
5{
6  return 0.0f;
7}
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