#ifndef __UNIGRAPHICSPARSER_H #define __UNIGRAPHICSPARSER_H #include #include "Parser.h" namespace GtpVisibilityPreprocessor { class SceneGraphNode; class UnigraphicsParser : public Parser { public: UnigraphicsParser(): Parser() {} virtual bool ParseFile(const std::string filename, SceneGraphNode **root, const bool loadPolygonsAsMeshes = false); }; } #endif