source: GTP/trunk/Lib/Vis/Preprocessing/src/UnigraphicsParser.h @ 1344

Revision 1344, 476 bytes checked in by mattausch, 18 years ago (diff)

worked on triangle processing. logical units will be created by grouping objects
using their visibility definitions.

Line 
1#ifndef __UNIGRAPHICSPARSER_H
2#define __UNIGRAPHICSPARSER_H
3
4#include <string>
5#include "Parser.h"
6
7namespace GtpVisibilityPreprocessor {
8
9class SceneGraphNode;
10
11class UnigraphicsParser : public Parser
12{
13public:
14
15  UnigraphicsParser(): Parser() {}
16 
17  virtual bool ParseFile(const std::string filename,
18                                                 SceneGraphNode *root,
19                                                 const bool loadPolygonsAsMeshes = false,
20                                                 vector<FaceParentInfo> *parents = NULL);
21 
22};
23
24}
25
26
27#endif
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