[463] | 1 | #include "Plane3.h"
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| 2 | #include "ViewCellBsp.h"
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| 3 | #include "Mesh.h"
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| 4 | #include "common.h"
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| 5 | #include "ViewCell.h"
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| 6 | #include "Environment.h"
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| 7 | #include "Polygon3.h"
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| 8 | #include "Ray.h"
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| 9 | #include "AxisAlignedBox3.h"
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[503] | 10 | #include "Triangle3.h"
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[544] | 11 | #include "Tetrahedron3.h"
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[587] | 12 | #include "ViewCellsManager.h"
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[463] | 13 | #include "Exporter.h"
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| 14 | #include "Plane3.h"
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[587] | 15 | #include <stack>
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[463] | 16 |
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[863] | 17 | namespace GtpVisibilityPreprocessor {
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[590] | 18 |
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| 19 |
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[463] | 20 | //-- static members
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| 21 |
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| 22 | int BspNode::sMailId = 1;
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| 23 |
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| 24 | /** Evaluates split plane classification with respect to the plane's
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| 25 | contribution for a minimum number splits in the tree.
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| 26 | */
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| 27 | const float BspTree::sLeastPolySplitsTable[] = {0, 0, 1, 0};
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| 28 | /** Evaluates split plane classification with respect to the plane's
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| 29 | contribution for a balanced tree.
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| 30 | */
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| 31 | const float BspTree::sBalancedPolysTable[] = {1, -1, 0, 0};
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| 32 |
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| 33 | /** Evaluates split plane classification with respect to the plane's
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| 34 | contribution for a minimum number of ray splits.
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| 35 | */
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| 36 | const float BspTree::sLeastRaySplitsTable[] = {0, 0, 1, 1, 0};
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| 37 | /** Evaluates split plane classification with respect to the plane's
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| 38 | contribution for balanced rays.
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| 39 | */
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| 40 | const float BspTree::sBalancedRaysTable[] = {1, -1, 0, 0, 0};
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| 41 |
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| 42 | int BspTree::sFrontId = 0;
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| 43 | int BspTree::sBackId = 0;
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| 44 | int BspTree::sFrontAndBackId = 0;
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| 45 |
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[489] | 46 |
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[719] | 47 | /******************************************************************/
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| 48 | /* class BspNode implementation */
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| 49 | /******************************************************************/
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[463] | 50 |
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[489] | 51 |
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[463] | 52 | BspNode::BspNode():
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[610] | 53 | mParent(NULL), mTreeValid(true), mTimeStamp(0)
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[463] | 54 | {}
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| 55 |
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[650] | 56 |
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[463] | 57 | BspNode::BspNode(BspInterior *parent):
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[489] | 58 | mParent(parent), mTreeValid(true)
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[463] | 59 | {}
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| 60 |
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| 61 |
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[482] | 62 | bool BspNode::IsSibling(BspNode *n) const
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| 63 | {
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| 64 | return ((this != n) && mParent &&
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| 65 | (mParent->GetFront() == n) || (mParent->GetBack() == n));
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| 66 | }
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| 67 |
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[487] | 68 |
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[482] | 69 | int BspNode::GetDepth() const
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| 70 | {
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| 71 | int depth = 0;
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| 72 | BspNode *p = mParent;
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| 73 |
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| 74 | while (p)
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| 75 | {
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| 76 | p = p->mParent;
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| 77 | ++ depth;
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| 78 | }
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| 79 |
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| 80 | return depth;
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| 81 | }
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| 82 |
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[487] | 83 |
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| 84 | bool BspNode::TreeValid() const
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| 85 | {
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| 86 | return mTreeValid;
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| 87 | }
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| 88 |
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| 89 |
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| 90 | void BspNode::SetTreeValid(const bool v)
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| 91 | {
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| 92 | mTreeValid = v;
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| 93 | }
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| 94 |
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| 95 |
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[463] | 96 | /****************************************************************/
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| 97 | /* class BspInterior implementation */
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| 98 | /****************************************************************/
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| 99 |
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| 100 |
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| 101 | BspInterior::BspInterior(const Plane3 &plane):
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| 102 | mPlane(plane), mFront(NULL), mBack(NULL)
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| 103 | {}
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| 104 |
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| 105 | BspInterior::~BspInterior()
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| 106 | {
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| 107 | DEL_PTR(mFront);
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| 108 | DEL_PTR(mBack);
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| 109 | }
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| 110 |
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| 111 |
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| 112 | void BspInterior::SetupChildLinks(BspNode *b, BspNode *f)
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| 113 | {
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| 114 | mBack = b;
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| 115 | mFront = f;
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| 116 | }
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| 117 |
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[710] | 118 |
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[463] | 119 | /****************************************************************/
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| 120 | /* class BspLeaf implementation */
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| 121 | /****************************************************************/
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| 122 |
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| 123 |
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[485] | 124 | BspLeaf::BspLeaf(): mViewCell(NULL), mPvs(NULL)
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[463] | 125 | {
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| 126 | }
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| 127 |
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| 128 |
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[485] | 129 | BspLeaf::~BspLeaf()
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| 130 | {
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| 131 | DEL_PTR(mPvs);
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[1418] | 132 |
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| 133 | VssRayContainer::const_iterator vit, vit_end = mVssRays.end();
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| 134 | for (vit = mVssRays.begin(); vit != vit_end; ++ vit)
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| 135 | {
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| 136 | VssRay *ray = *vit;
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| 137 | ray->Unref();
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| 138 |
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| 139 | if (!ray->IsActive())
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| 140 | delete ray;
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| 141 | }
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[485] | 142 | }
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| 143 |
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| 144 |
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[882] | 145 | BspLeaf::BspLeaf(ViewCellLeaf *viewCell):
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[463] | 146 | mViewCell(viewCell)
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| 147 | {
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| 148 | }
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| 149 |
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| 150 |
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| 151 | BspLeaf::BspLeaf(BspInterior *parent):
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[485] | 152 | BspNode(parent), mViewCell(NULL), mPvs(NULL)
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[463] | 153 | {}
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| 154 |
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| 155 |
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| 156 |
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[882] | 157 | BspLeaf::BspLeaf(BspInterior *parent, ViewCellLeaf *viewCell):
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[485] | 158 | BspNode(parent), mViewCell(viewCell), mPvs(NULL)
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[463] | 159 | {
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| 160 | }
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| 161 |
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| 162 |
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[580] | 163 | /*********************************************************************/
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| 164 | /* class BspTree implementation */
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| 165 | /*********************************************************************/
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[573] | 166 |
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[463] | 167 | BspTree::BspTree():
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| 168 | mRoot(NULL),
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[587] | 169 | mUseAreaForPvs(false),
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[610] | 170 | mGenerateViewCells(true),
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[650] | 171 | mTimeStamp(1)
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[463] | 172 | {
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| 173 | Randomize(); // initialise random generator for heuristics
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| 174 |
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[590] | 175 | mOutOfBoundsCell = GetOrCreateOutOfBoundsCell();
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[463] | 176 |
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| 177 | //-- termination criteria for autopartition
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[1004] | 178 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.maxDepth", mTermMaxDepth);
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| 179 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.minPvs", mTermMinPvs);
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| 180 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.minPolygons", mTermMinPolys);
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| 181 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.minRays", mTermMinRays);
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| 182 | Environment::GetSingleton()->GetFloatValue("BspTree.Termination.minProbability", mTermMinProbability);
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| 183 | Environment::GetSingleton()->GetFloatValue("BspTree.Termination.maxRayContribution", mTermMaxRayContribution);
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| 184 | Environment::GetSingleton()->GetFloatValue("BspTree.Termination.minAccRayLenght", mTermMinAccRayLength);
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[463] | 185 |
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| 186 | //-- factors for bsp tree split plane heuristics
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[1004] | 187 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.verticalSplits", mVerticalSplitsFactor);
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| 188 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.largestPolyArea", mLargestPolyAreaFactor);
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| 189 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.blockedRays", mBlockedRaysFactor);
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| 190 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.leastRaySplits", mLeastRaySplitsFactor);
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| 191 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.balancedRays", mBalancedRaysFactor);
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| 192 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.pvs", mPvsFactor);
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| 193 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.leastSplits" , mLeastSplitsFactor);
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| 194 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.balancedPolys", mBalancedPolysFactor);
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| 195 | Environment::GetSingleton()->GetFloatValue("BspTree.Factor.balancedViewCells", mBalancedViewCellsFactor);
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| 196 | Environment::GetSingleton()->GetFloatValue("BspTree.Termination.ct_div_ci", mCtDivCi);
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[463] | 197 |
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| 198 | //-- termination criteria for axis aligned split
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[1004] | 199 | Environment::GetSingleton()->GetFloatValue("BspTree.Termination.AxisAligned.ct_div_ci", mAxisAlignedCtDivCi);
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| 200 | Environment::GetSingleton()->GetFloatValue("BspTree.Termination.maxCostRatio", mMaxCostRatio);
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| 201 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.AxisAligned.minPolys",
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[463] | 202 | mTermMinPolysForAxisAligned);
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[1004] | 203 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.AxisAligned.minRays",
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[463] | 204 | mTermMinRaysForAxisAligned);
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[1004] | 205 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.AxisAligned.minObjects",
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[463] | 206 | mTermMinObjectsForAxisAligned);
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| 207 | //-- partition criteria
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[1004] | 208 | Environment::GetSingleton()->GetIntValue("BspTree.maxPolyCandidates", mMaxPolyCandidates);
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| 209 | Environment::GetSingleton()->GetIntValue("BspTree.maxRayCandidates", mMaxRayCandidates);
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| 210 | Environment::GetSingleton()->GetIntValue("BspTree.splitPlaneStrategy", mSplitPlaneStrategy);
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| 211 | Environment::GetSingleton()->GetFloatValue("BspTree.AxisAligned.splitBorder", mSplitBorder);
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| 212 | Environment::GetSingleton()->GetIntValue("BspTree.maxTests", mMaxTests);
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| 213 | Environment::GetSingleton()->GetIntValue("BspTree.Termination.maxViewCells", mMaxViewCells);
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[463] | 214 |
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[1004] | 215 | Environment::GetSingleton()->GetFloatValue("BspTree.Construction.epsilon", mEpsilon);
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[611] | 216 |
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[660] | 217 | char subdivisionStatsLog[100];
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[1004] | 218 | Environment::GetSingleton()->GetStringValue("BspTree.subdivisionStats", subdivisionStatsLog);
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[660] | 219 | mSubdivisionStats.open(subdivisionStatsLog);
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[611] | 220 |
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[463] | 221 | Debug << "BSP max depth: " << mTermMaxDepth << endl;
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| 222 | Debug << "BSP min PVS: " << mTermMinPvs << endl;
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[587] | 223 | Debug << "BSP min probability: " << mTermMinProbability << endl;
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[463] | 224 | Debug << "BSP max polys: " << mTermMinPolys << endl;
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| 225 | Debug << "BSP max rays: " << mTermMinRays << endl;
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| 226 | Debug << "BSP max polygon candidates: " << mMaxPolyCandidates << endl;
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| 227 | Debug << "BSP max plane candidates: " << mMaxRayCandidates << endl;
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| 228 |
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| 229 | Debug << "Split plane strategy: ";
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| 230 | if (mSplitPlaneStrategy & RANDOM_POLYGON)
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| 231 | Debug << "random polygon ";
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| 232 | if (mSplitPlaneStrategy & AXIS_ALIGNED)
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| 233 | Debug << "axis aligned ";
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| 234 | if (mSplitPlaneStrategy & LEAST_SPLITS)
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| 235 | Debug << "least splits ";
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| 236 | if (mSplitPlaneStrategy & BALANCED_POLYS)
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| 237 | Debug << "balanced polygons ";
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| 238 | if (mSplitPlaneStrategy & BALANCED_VIEW_CELLS)
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| 239 | Debug << "balanced view cells ";
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| 240 | if (mSplitPlaneStrategy & LARGEST_POLY_AREA)
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| 241 | Debug << "largest polygon area ";
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| 242 | if (mSplitPlaneStrategy & VERTICAL_AXIS)
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| 243 | Debug << "vertical axis ";
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| 244 | if (mSplitPlaneStrategy & BLOCKED_RAYS)
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| 245 | Debug << "blocked rays ";
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| 246 | if (mSplitPlaneStrategy & LEAST_RAY_SPLITS)
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| 247 | Debug << "least ray splits ";
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| 248 | if (mSplitPlaneStrategy & BALANCED_RAYS)
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| 249 | Debug << "balanced rays ";
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| 250 | if (mSplitPlaneStrategy & PVS)
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| 251 | Debug << "pvs";
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| 252 |
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| 253 | Debug << endl;
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| 254 | }
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| 255 |
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| 256 |
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| 257 | const BspTreeStatistics &BspTree::GetStatistics() const
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| 258 | {
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| 259 | return mStat;
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| 260 | }
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| 261 |
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| 262 |
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| 263 | int BspTree::SplitPolygons(const Plane3 &plane,
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| 264 | PolygonContainer &polys,
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| 265 | PolygonContainer &frontPolys,
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| 266 | PolygonContainer &backPolys,
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| 267 | PolygonContainer &coincident) const
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| 268 | {
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| 269 | int splits = 0;
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| 270 |
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| 271 | #ifdef _Debug
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| 272 | Debug << "splitting polygons of node " << this << " with plane " << mPlane << endl;
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| 273 | #endif
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[648] | 274 |
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[574] | 275 | PolygonContainer::const_iterator it, it_end = polys.end();
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| 276 |
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| 277 | for (it = polys.begin(); it != polys.end(); ++ it)
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[463] | 278 | {
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[574] | 279 | Polygon3 *poly = *it;
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| 280 |
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[491] | 281 | //-- classify polygon
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[463] | 282 | const int cf = poly->ClassifyPlane(plane, mEpsilon);
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| 283 |
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| 284 | switch (cf)
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| 285 | {
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| 286 | case Polygon3::COINCIDENT:
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| 287 | coincident.push_back(poly);
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| 288 | break;
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| 289 | case Polygon3::FRONT_SIDE:
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| 290 | frontPolys.push_back(poly);
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| 291 | break;
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| 292 | case Polygon3::BACK_SIDE:
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| 293 | backPolys.push_back(poly);
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| 294 | break;
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| 295 | case Polygon3::SPLIT:
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| 296 | {
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| 297 | Polygon3 *front_piece = new Polygon3(poly->mParent);
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| 298 | Polygon3 *back_piece = new Polygon3(poly->mParent);
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| 299 |
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| 300 | //-- split polygon into front and back part
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| 301 | poly->Split(plane,
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| 302 | *front_piece,
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| 303 | *back_piece,
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| 304 | mEpsilon);
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| 305 |
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| 306 | ++ splits; // increase number of splits
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| 307 |
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| 308 | //-- inherit rays from parent polygon for blocked ray criterium
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| 309 | poly->InheritRays(*front_piece, *back_piece);
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| 310 |
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| 311 | // check if polygons still valid
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| 312 | if (front_piece->Valid(mEpsilon))
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| 313 | frontPolys.push_back(front_piece);
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| 314 | else
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| 315 | DEL_PTR(front_piece);
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| 316 |
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| 317 | if (back_piece->Valid(mEpsilon))
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| 318 | backPolys.push_back(back_piece);
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| 319 | else
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| 320 | DEL_PTR(back_piece);
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| 321 |
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| 322 | #ifdef _DEBUG
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| 323 | Debug << "split " << *poly << endl << *front_piece << endl << *back_piece << endl;
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| 324 | #endif
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| 325 | DEL_PTR(poly);
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| 326 | }
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| 327 | break;
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| 328 | default:
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| 329 | Debug << "SHOULD NEVER COME HERE\n";
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| 330 | break;
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| 331 | }
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| 332 | }
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| 333 |
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| 334 | return splits;
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| 335 | }
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| 336 |
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| 337 |
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| 338 | void BspTreeStatistics::Print(ostream &app) const
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| 339 | {
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| 340 | app << "===== BspTree statistics ===============\n";
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| 341 |
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| 342 | app << setprecision(4);
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| 343 |
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| 344 | app << "#N_CTIME ( Construction time [s] )\n" << Time() << " \n";
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| 345 |
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| 346 | app << "#N_NODES ( Number of nodes )\n" << nodes << "\n";
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| 347 |
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| 348 | app << "#N_INTERIORS ( Number of interior nodes )\n" << Interior() << "\n";
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| 349 |
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| 350 | app << "#N_LEAVES ( Number of leaves )\n" << Leaves() << "\n";
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| 351 |
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[491] | 352 | app << "#N_POLYSPLITS ( Number of polygon splits )\n" << polySplits << "\n";
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[463] | 353 |
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[491] | 354 | app << "#AXIS_ALIGNED_SPLITS (number of axis aligned splits)\n" << splits[0] + splits[1] + splits[2] << endl;
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| 355 |
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[667] | 356 | app << "#N_SPLITS ( Number of splits in axes x y z)\n";
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[491] | 357 |
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| 358 | for (int i = 0; i < 3; ++ i)
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| 359 | app << splits[i] << " ";
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| 360 | app << endl;
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| 361 |
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[463] | 362 | app << "#N_PMAXDEPTHLEAVES ( Percentage of leaves at maximum depth )\n"
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| 363 | << maxDepthNodes * 100 / (double)Leaves() << endl;
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| 364 |
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| 365 | app << "#N_PMINPVSLEAVES ( Percentage of leaves with mininimal PVS )\n"
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| 366 | << minPvsNodes * 100 / (double)Leaves() << endl;
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| 367 |
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| 368 | app << "#N_PMINRAYSLEAVES ( Percentage of leaves with minimal number of rays)\n"
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[473] | 369 | << minRaysNodes * 100 / (double)Leaves() << endl;
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[463] | 370 |
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[473] | 371 | app << "#N_MAXCOSTNODES ( Percentage of leaves with terminated because of max cost ratio )\n"
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| 372 | << maxCostNodes * 100 / (double)Leaves() << endl;
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| 373 |
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[600] | 374 | app << "#N_PMINPROBABILITYLEAVES ( Percentage of leaves with mininum probability )\n"
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[547] | 375 | << minProbabilityNodes * 100 / (double)Leaves() << endl;
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[463] | 376 |
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| 377 | app << "#N_PMAXRAYCONTRIBLEAVES ( Percentage of leaves with maximal ray contribution )\n"
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| 378 | << maxRayContribNodes * 100 / (double)Leaves() << endl;
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| 379 |
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| 380 | app << "#N_PMAXDEPTH ( Maximal reached depth )\n" << maxDepth << endl;
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| 381 |
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| 382 | app << "#N_PMINDEPTH ( Minimal reached depth )\n" << minDepth << endl;
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| 383 |
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| 384 | app << "#AVGDEPTH ( average depth )\n" << AvgDepth() << endl;
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| 385 |
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[490] | 386 | app << "#N_INPUTPOLYGONS (number of input polygons )\n" << polys << endl;
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[463] | 387 |
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[490] | 388 | app << "#N_INVALIDLEAVES (number of invalid leaves )\n" << invalidLeaves << endl;
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| 389 |
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[503] | 390 | app << "#N_RAYS (number of rays / leaf)\n" << AvgRays() << endl;
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[463] | 391 | //app << "#N_PVS: " << pvs << endl;
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| 392 |
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| 393 | app << "#N_ROUTPUT_INPUT_POLYGONS ( ratio polygons after subdivision / input polygons )\n" <<
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[491] | 394 | (polys + polySplits) / (double)polys << endl;
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[463] | 395 |
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| 396 | app << "===== END OF BspTree statistics ==========\n";
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| 397 | }
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| 398 |
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| 399 |
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| 400 | BspTree::~BspTree()
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| 401 | {
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| 402 | DEL_PTR(mRoot);
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[485] | 403 |
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[590] | 404 | // TODO must be deleted if used!!
|
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| 405 | //if (mGenerateViewCells) DEL_PTR(mOutOfBoundsCell);
|
---|
[463] | 406 | }
|
---|
| 407 |
|
---|
[590] | 408 | BspViewCell *BspTree::GetOutOfBoundsCell()
|
---|
[463] | 409 | {
|
---|
[590] | 410 | return mOutOfBoundsCell;
|
---|
[463] | 411 | }
|
---|
| 412 |
|
---|
[590] | 413 |
|
---|
| 414 | BspNode *BspTree::GetRoot() const
|
---|
| 415 | {
|
---|
| 416 | return mRoot;
|
---|
| 417 | }
|
---|
| 418 |
|
---|
[711] | 419 |
|
---|
[590] | 420 | BspViewCell *BspTree::GetOrCreateOutOfBoundsCell()
|
---|
| 421 | {
|
---|
| 422 | if (!mOutOfBoundsCell)
|
---|
| 423 | {
|
---|
| 424 | mOutOfBoundsCell = new BspViewCell();
|
---|
| 425 | mOutOfBoundsCell->SetId(-1);
|
---|
| 426 | mOutOfBoundsCell->SetValid(false);
|
---|
| 427 | }
|
---|
| 428 |
|
---|
| 429 | return mOutOfBoundsCell;
|
---|
| 430 | }
|
---|
| 431 |
|
---|
| 432 |
|
---|
[882] | 433 | void BspTree::InsertViewCell(ViewCellLeaf *viewCell)
|
---|
[463] | 434 | {
|
---|
| 435 | PolygonContainer *polys = new PolygonContainer();
|
---|
| 436 |
|
---|
| 437 | // don't generate new view cell, insert this one
|
---|
| 438 | mGenerateViewCells = false;
|
---|
| 439 | // extract polygons that guide the split process
|
---|
| 440 | mStat.polys += AddMeshToPolygons(viewCell->GetMesh(), *polys, viewCell);
|
---|
| 441 | mBox.Include(viewCell->GetBox()); // add to BSP aabb
|
---|
| 442 |
|
---|
| 443 | InsertPolygons(polys);
|
---|
| 444 | }
|
---|
| 445 |
|
---|
[590] | 446 |
|
---|
[463] | 447 | void BspTree::InsertPolygons(PolygonContainer *polys)
|
---|
| 448 | {
|
---|
[472] | 449 | BspTraversalStack tStack;
|
---|
[463] | 450 |
|
---|
| 451 | // traverse existing tree or create new tree
|
---|
| 452 | if (!mRoot)
|
---|
| 453 | mRoot = new BspLeaf();
|
---|
| 454 |
|
---|
[473] | 455 | tStack.push(BspTraversalData(mRoot,
|
---|
| 456 | polys,
|
---|
| 457 | 0,
|
---|
[590] | 458 | mOutOfBoundsCell,
|
---|
[473] | 459 | new BoundedRayContainer(),
|
---|
| 460 | 0,
|
---|
[587] | 461 | mUseAreaForPvs ? mBox.SurfaceArea() : mBox.GetVolume(),
|
---|
[473] | 462 | new BspNodeGeometry()));
|
---|
[463] | 463 |
|
---|
| 464 | while (!tStack.empty())
|
---|
| 465 | {
|
---|
| 466 | // filter polygons donw the tree
|
---|
| 467 | BspTraversalData tData = tStack.top();
|
---|
| 468 | tStack.pop();
|
---|
| 469 |
|
---|
| 470 | if (!tData.mNode->IsLeaf())
|
---|
| 471 | {
|
---|
| 472 | BspInterior *interior = dynamic_cast<BspInterior *>(tData.mNode);
|
---|
| 473 |
|
---|
| 474 | //-- filter view cell polygons down the tree until a leaf is reached
|
---|
| 475 | if (!tData.mPolygons->empty())
|
---|
| 476 | {
|
---|
| 477 | PolygonContainer *frontPolys = new PolygonContainer();
|
---|
| 478 | PolygonContainer *backPolys = new PolygonContainer();
|
---|
| 479 | PolygonContainer coincident;
|
---|
| 480 |
|
---|
| 481 | int splits = 0;
|
---|
| 482 |
|
---|
| 483 | // split viewcell polygons with respect to split plane
|
---|
| 484 | splits += SplitPolygons(interior->GetPlane(),
|
---|
| 485 | *tData.mPolygons,
|
---|
| 486 | *frontPolys,
|
---|
| 487 | *backPolys,
|
---|
| 488 | coincident);
|
---|
| 489 |
|
---|
| 490 | // extract view cells associated with the split polygons
|
---|
[882] | 491 | ViewCellLeaf *frontViewCell = GetOrCreateOutOfBoundsCell();
|
---|
| 492 | ViewCellLeaf *backViewCell = GetOrCreateOutOfBoundsCell();
|
---|
[463] | 493 |
|
---|
| 494 | BspTraversalData frontData(interior->GetFront(),
|
---|
| 495 | frontPolys,
|
---|
| 496 | tData.mDepth + 1,
|
---|
[590] | 497 | mOutOfBoundsCell,
|
---|
[463] | 498 | tData.mRays,
|
---|
| 499 | tData.mPvs,
|
---|
[587] | 500 | mUseAreaForPvs ? mBox.SurfaceArea() : mBox.GetVolume(),
|
---|
[463] | 501 | new BspNodeGeometry());
|
---|
| 502 |
|
---|
| 503 | BspTraversalData backData(interior->GetBack(),
|
---|
| 504 | backPolys,
|
---|
| 505 | tData.mDepth + 1,
|
---|
[590] | 506 | mOutOfBoundsCell,
|
---|
[463] | 507 | tData.mRays,
|
---|
| 508 | tData.mPvs,
|
---|
[587] | 509 | mUseAreaForPvs ? mBox.SurfaceArea() : mBox.GetVolume(),
|
---|
[463] | 510 | new BspNodeGeometry());
|
---|
| 511 |
|
---|
| 512 | if (!mGenerateViewCells)
|
---|
| 513 | {
|
---|
| 514 | ExtractViewCells(frontData,
|
---|
| 515 | backData,
|
---|
| 516 | coincident,
|
---|
| 517 | interior->mPlane);
|
---|
| 518 | }
|
---|
| 519 |
|
---|
| 520 | // don't need coincident polygons anymore
|
---|
| 521 | CLEAR_CONTAINER(coincident);
|
---|
| 522 |
|
---|
[491] | 523 | mStat.polySplits += splits;
|
---|
[463] | 524 |
|
---|
| 525 | // push the children on the stack
|
---|
| 526 | tStack.push(frontData);
|
---|
| 527 | tStack.push(backData);
|
---|
| 528 | }
|
---|
| 529 |
|
---|
| 530 | // cleanup
|
---|
| 531 | DEL_PTR(tData.mPolygons);
|
---|
| 532 | DEL_PTR(tData.mRays);
|
---|
| 533 | }
|
---|
| 534 | else
|
---|
| 535 | {
|
---|
| 536 | // reached leaf => subdivide current viewcell
|
---|
| 537 | BspNode *subRoot = Subdivide(tStack, tData);
|
---|
| 538 | }
|
---|
| 539 | }
|
---|
| 540 | }
|
---|
| 541 |
|
---|
[710] | 542 |
|
---|
[463] | 543 | int BspTree::AddMeshToPolygons(Mesh *mesh,
|
---|
| 544 | PolygonContainer &polys,
|
---|
| 545 | MeshInstance *parent)
|
---|
| 546 | {
|
---|
[710] | 547 | FaceContainer::const_iterator fi, fi_end = mesh->mFaces.end();
|
---|
[463] | 548 |
|
---|
| 549 | // copy the face data to polygons
|
---|
[710] | 550 | for (fi = mesh->mFaces.begin(); fi != fi_end; ++ fi)
|
---|
[463] | 551 | {
|
---|
| 552 | Polygon3 *poly = new Polygon3((*fi), mesh);
|
---|
| 553 |
|
---|
| 554 | if (poly->Valid(mEpsilon))
|
---|
| 555 | {
|
---|
| 556 | poly->mParent = parent; // set parent intersectable
|
---|
| 557 | polys.push_back(poly);
|
---|
| 558 | }
|
---|
| 559 | else
|
---|
| 560 | DEL_PTR(poly);
|
---|
| 561 | }
|
---|
| 562 | return (int)mesh->mFaces.size();
|
---|
| 563 | }
|
---|
| 564 |
|
---|
[587] | 565 |
|
---|
[463] | 566 | int BspTree::AddToPolygonSoup(const ViewCellContainer &viewCells,
|
---|
| 567 | PolygonContainer &polys,
|
---|
| 568 | int maxObjects)
|
---|
| 569 | {
|
---|
| 570 | int limit = (maxObjects > 0) ?
|
---|
| 571 | Min((int)viewCells.size(), maxObjects) : (int)viewCells.size();
|
---|
| 572 |
|
---|
| 573 | int polysSize = 0;
|
---|
| 574 |
|
---|
| 575 | for (int i = 0; i < limit; ++ i)
|
---|
| 576 | {
|
---|
| 577 | if (viewCells[i]->GetMesh()) // copy the mesh data to polygons
|
---|
| 578 | {
|
---|
| 579 | mBox.Include(viewCells[i]->GetBox()); // add to BSP tree aabb
|
---|
| 580 | polysSize += AddMeshToPolygons(viewCells[i]->GetMesh(), polys, viewCells[i]);
|
---|
| 581 | }
|
---|
| 582 | }
|
---|
| 583 |
|
---|
| 584 | return polysSize;
|
---|
| 585 | }
|
---|
| 586 |
|
---|
[587] | 587 |
|
---|
| 588 | int BspTree::AddToPolygonSoup(const ObjectContainer &objects,
|
---|
| 589 | PolygonContainer &polys,
|
---|
| 590 | int maxObjects,
|
---|
| 591 | bool addToBbox)
|
---|
[463] | 592 | {
|
---|
[587] | 593 | int limit = (maxObjects > 0) ?
|
---|
| 594 | Min((int)objects.size(), maxObjects) : (int)objects.size();
|
---|
[463] | 595 |
|
---|
| 596 | for (int i = 0; i < limit; ++i)
|
---|
| 597 | {
|
---|
[1001] | 598 | Intersectable *object = objects[i];
|
---|
| 599 |
|
---|
[463] | 600 | Mesh *mesh = NULL;
|
---|
| 601 |
|
---|
| 602 | switch (object->Type()) // extract the meshes
|
---|
| 603 | {
|
---|
| 604 | case Intersectable::MESH_INSTANCE:
|
---|
| 605 | mesh = dynamic_cast<MeshInstance *>(object)->GetMesh();
|
---|
| 606 | break;
|
---|
| 607 | case Intersectable::VIEW_CELL:
|
---|
| 608 | mesh = dynamic_cast<ViewCell *>(object)->GetMesh();
|
---|
| 609 | break;
|
---|
[1001] | 610 | case Intersectable::TRANSFORMED_MESH_INSTANCE:
|
---|
| 611 | {
|
---|
[1002] | 612 | TransformedMeshInstance *mi = dynamic_cast<TransformedMeshInstance *>(object);
|
---|
[1001] | 613 |
|
---|
[1002] | 614 | if (!mi->GetMesh())
|
---|
[1001] | 615 | break;
|
---|
[1002] | 616 | mesh = new Mesh();
|
---|
| 617 | mi->GetTransformedMesh(*mesh);
|
---|
[1001] | 618 |
|
---|
| 619 | break;
|
---|
| 620 | }
|
---|
[463] | 621 | default:
|
---|
| 622 | Debug << "intersectable type not supported" << endl;
|
---|
| 623 | break;
|
---|
| 624 | }
|
---|
| 625 |
|
---|
| 626 | if (mesh) // copy the mesh data to polygons
|
---|
| 627 | {
|
---|
[587] | 628 | if (addToBbox)
|
---|
| 629 | mBox.Include(object->GetBox()); // add to BSP tree aabb
|
---|
[1001] | 630 |
|
---|
[590] | 631 | AddMeshToPolygons(mesh, polys, mOutOfBoundsCell);
|
---|
[1001] | 632 |
|
---|
| 633 | // cleanup
|
---|
| 634 | if (object->Type() == Intersectable::TRANSFORMED_MESH_INSTANCE)
|
---|
| 635 | DEL_PTR(mesh);
|
---|
| 636 | }
|
---|
[463] | 637 | }
|
---|
| 638 |
|
---|
| 639 | return (int)polys.size();
|
---|
| 640 | }
|
---|
| 641 |
|
---|
[587] | 642 |
|
---|
[463] | 643 | void BspTree::Construct(const ViewCellContainer &viewCells)
|
---|
| 644 | {
|
---|
| 645 | mStat.nodes = 1;
|
---|
| 646 | mBox.Initialize(); // initialise bsp tree bounding box
|
---|
| 647 |
|
---|
| 648 | // copy view cell meshes into one big polygon soup
|
---|
| 649 | PolygonContainer *polys = new PolygonContainer();
|
---|
| 650 | mStat.polys = AddToPolygonSoup(viewCells, *polys);
|
---|
| 651 |
|
---|
| 652 | // view cells are given
|
---|
| 653 | mGenerateViewCells = false;
|
---|
| 654 | // construct tree from the view cell polygons
|
---|
| 655 | Construct(polys, new BoundedRayContainer());
|
---|
| 656 | }
|
---|
| 657 |
|
---|
| 658 |
|
---|
| 659 | void BspTree::Construct(const ObjectContainer &objects)
|
---|
| 660 | {
|
---|
| 661 | mStat.nodes = 1;
|
---|
| 662 | mBox.Initialize(); // initialise bsp tree bounding box
|
---|
| 663 |
|
---|
| 664 | PolygonContainer *polys = new PolygonContainer();
|
---|
| 665 |
|
---|
| 666 | mGenerateViewCells = true;
|
---|
| 667 | // copy mesh instance polygons into one big polygon soup
|
---|
| 668 | mStat.polys = AddToPolygonSoup(objects, *polys);
|
---|
| 669 |
|
---|
| 670 | // construct tree from polygon soup
|
---|
| 671 | Construct(polys, new BoundedRayContainer());
|
---|
| 672 | }
|
---|
| 673 |
|
---|
[587] | 674 |
|
---|
[647] | 675 | void BspTree::PreprocessPolygons(PolygonContainer &polys)
|
---|
| 676 | {
|
---|
| 677 | // preprocess: throw out polygons coincident to the view space box (not needed)
|
---|
| 678 | PolygonContainer boxPolys;
|
---|
[648] | 679 | mBox.ExtractPolys(boxPolys);
|
---|
[647] | 680 | vector<Plane3> boxPlanes;
|
---|
| 681 |
|
---|
[648] | 682 | PolygonContainer::iterator pit, pit_end = boxPolys.end();
|
---|
| 683 |
|
---|
| 684 | // extract planes of box
|
---|
| 685 | // TODO: can be done more elegantly than first extracting polygons
|
---|
| 686 | // and take their planes
|
---|
| 687 | for (pit = boxPolys.begin(); pit != pit_end; ++ pit)
|
---|
[647] | 688 | {
|
---|
[648] | 689 | boxPlanes.push_back((*pit)->GetSupportingPlane());
|
---|
| 690 | }
|
---|
| 691 |
|
---|
| 692 | pit_end = polys.end();
|
---|
| 693 |
|
---|
| 694 | for (pit = polys.begin(); pit != pit_end; ++ pit)
|
---|
| 695 | {
|
---|
| 696 | vector<Plane3>::const_iterator bit, bit_end = boxPlanes.end();
|
---|
[647] | 697 |
|
---|
[648] | 698 | for (bit = boxPlanes.begin(); (bit != bit_end) && (*pit); ++ bit)
|
---|
| 699 | {
|
---|
| 700 | const int cf = (*pit)->ClassifyPlane(*bit, mEpsilon);
|
---|
| 701 |
|
---|
| 702 | if (cf == Polygon3::COINCIDENT)
|
---|
| 703 | {
|
---|
| 704 | DEL_PTR(*pit);
|
---|
| 705 | //Debug << "coincident!!" << endl;
|
---|
| 706 | }
|
---|
| 707 | }
|
---|
[647] | 708 | }
|
---|
[648] | 709 |
|
---|
| 710 | // remove deleted entries
|
---|
| 711 | for (int i = 0; i < (int)polys.size(); ++ i)
|
---|
| 712 | {
|
---|
| 713 | while (!polys[i] && (i < (int)polys.size()))
|
---|
| 714 | {
|
---|
| 715 | swap(polys[i], polys.back());
|
---|
| 716 | polys.pop_back();
|
---|
| 717 | }
|
---|
| 718 | }
|
---|
[1002] | 719 |
|
---|
| 720 | CLEAR_CONTAINER(boxPolys);
|
---|
[647] | 721 | }
|
---|
| 722 |
|
---|
[648] | 723 |
|
---|
| 724 |
|
---|
[587] | 725 | void BspTree::Construct(const RayContainer &sampleRays,
|
---|
| 726 | AxisAlignedBox3 *forcedBoundingBox)
|
---|
[463] | 727 | {
|
---|
| 728 | mStat.nodes = 1;
|
---|
| 729 | mBox.Initialize(); // initialise BSP tree bounding box
|
---|
| 730 |
|
---|
[587] | 731 | if (forcedBoundingBox)
|
---|
| 732 | mBox = *forcedBoundingBox;
|
---|
| 733 |
|
---|
[463] | 734 | PolygonContainer *polys = new PolygonContainer();
|
---|
| 735 | BoundedRayContainer *rays = new BoundedRayContainer();
|
---|
| 736 |
|
---|
| 737 | RayContainer::const_iterator rit, rit_end = sampleRays.end();
|
---|
| 738 |
|
---|
| 739 | // generate view cells
|
---|
| 740 | mGenerateViewCells = true;
|
---|
| 741 |
|
---|
| 742 | long startTime = GetTime();
|
---|
| 743 |
|
---|
| 744 | Debug << "**** Extracting polygons from rays ****\n";
|
---|
| 745 |
|
---|
| 746 | std::map<Face *, Polygon3 *> facePolyMap;
|
---|
| 747 |
|
---|
| 748 | //-- extract polygons intersected by the rays
|
---|
| 749 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit)
|
---|
| 750 | {
|
---|
| 751 | Ray *ray = *rit;
|
---|
| 752 |
|
---|
| 753 | // get ray-face intersection. Store polygon representing the rays together
|
---|
| 754 | // with rays intersecting the face.
|
---|
| 755 | if (!ray->intersections.empty())
|
---|
| 756 | {
|
---|
| 757 | MeshInstance *obj = dynamic_cast<MeshInstance *>(ray->intersections[0].mObject);
|
---|
| 758 |
|
---|
[1002] | 759 | Mesh *mesh;
|
---|
| 760 | if (obj->Type() == Intersectable::TRANSFORMED_MESH_INSTANCE)
|
---|
| 761 | {
|
---|
| 762 | TransformedMeshInstance *tmobj =
|
---|
| 763 | dynamic_cast<TransformedMeshInstance *>(obj);
|
---|
| 764 |
|
---|
| 765 | mesh = new Mesh();
|
---|
| 766 | tmobj->GetTransformedMesh(*mesh);
|
---|
| 767 | }
|
---|
| 768 | else // MeshInstance
|
---|
| 769 | {
|
---|
| 770 | mesh = obj->GetMesh();
|
---|
| 771 | }
|
---|
| 772 |
|
---|
| 773 | Face *face = mesh->mFaces[ray->intersections[0].mFace];
|
---|
[463] | 774 | std::map<Face *, Polygon3 *>::iterator it = facePolyMap.find(face);
|
---|
| 775 |
|
---|
| 776 | if (it != facePolyMap.end())
|
---|
| 777 | {
|
---|
| 778 | //store rays if needed for heuristics
|
---|
| 779 | if (mSplitPlaneStrategy & BLOCKED_RAYS)
|
---|
| 780 | (*it).second->mPiercingRays.push_back(ray);
|
---|
| 781 | }
|
---|
| 782 | else
|
---|
[1002] | 783 | {
|
---|
| 784 | //store rays if needed for heuristics
|
---|
| 785 | Polygon3 *poly = new Polygon3(face, mesh);
|
---|
[463] | 786 | poly->mParent = obj;
|
---|
| 787 | polys->push_back(poly);
|
---|
| 788 |
|
---|
| 789 | if (mSplitPlaneStrategy & BLOCKED_RAYS)
|
---|
| 790 | poly->mPiercingRays.push_back(ray);
|
---|
| 791 |
|
---|
| 792 | facePolyMap[face] = poly;
|
---|
| 793 | }
|
---|
[1002] | 794 |
|
---|
| 795 | // cleanup
|
---|
| 796 | if (obj->Type() == Intersectable::TRANSFORMED_MESH_INSTANCE)
|
---|
| 797 | DEL_PTR(mesh);
|
---|
[463] | 798 | }
|
---|
| 799 | }
|
---|
| 800 |
|
---|
| 801 | facePolyMap.clear();
|
---|
| 802 |
|
---|
| 803 | // compute bounding box
|
---|
[587] | 804 | if (!forcedBoundingBox)
|
---|
[860] | 805 | mBox.Include(*polys);
|
---|
[463] | 806 |
|
---|
| 807 | //-- store rays
|
---|
| 808 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit)
|
---|
| 809 | {
|
---|
| 810 | Ray *ray = *rit;
|
---|
| 811 | ray->SetId(-1); // reset id
|
---|
| 812 |
|
---|
| 813 | float minT, maxT;
|
---|
| 814 | if (mBox.GetRaySegment(*ray, minT, maxT))
|
---|
| 815 | rays->push_back(new BoundedRay(ray, minT, maxT));
|
---|
| 816 | }
|
---|
| 817 |
|
---|
[648] | 818 | // throw out bad polygons
|
---|
| 819 | PreprocessPolygons(*polys);
|
---|
[647] | 820 |
|
---|
[463] | 821 | mStat.polys = (int)polys->size();
|
---|
| 822 |
|
---|
| 823 | Debug << "**** Finished polygon extraction ****" << endl;
|
---|
| 824 | Debug << (int)polys->size() << " polys extracted from " << (int)sampleRays.size() << " rays" << endl;
|
---|
| 825 | Debug << "extraction time: " << TimeDiff(startTime, GetTime())*1e-3 << "s" << endl;
|
---|
| 826 |
|
---|
| 827 | Construct(polys, rays);
|
---|
| 828 | }
|
---|
| 829 |
|
---|
[587] | 830 |
|
---|
| 831 | void BspTree::Construct(const ObjectContainer &objects,
|
---|
| 832 | const RayContainer &sampleRays,
|
---|
| 833 | AxisAlignedBox3 *forcedBoundingBox)
|
---|
[463] | 834 | {
|
---|
| 835 | mStat.nodes = 1;
|
---|
| 836 | mBox.Initialize(); // initialise BSP tree bounding box
|
---|
| 837 |
|
---|
[587] | 838 | if (forcedBoundingBox)
|
---|
| 839 | mBox = *forcedBoundingBox;
|
---|
| 840 |
|
---|
[463] | 841 | BoundedRayContainer *rays = new BoundedRayContainer();
|
---|
| 842 | PolygonContainer *polys = new PolygonContainer();
|
---|
| 843 |
|
---|
| 844 | mGenerateViewCells = true;
|
---|
| 845 |
|
---|
| 846 | // copy mesh instance polygons into one big polygon soup
|
---|
[587] | 847 | mStat.polys = AddToPolygonSoup(objects, *polys, 0, !forcedBoundingBox);
|
---|
[463] | 848 |
|
---|
[587] | 849 |
|
---|
[463] | 850 | RayContainer::const_iterator rit, rit_end = sampleRays.end();
|
---|
| 851 |
|
---|
| 852 | //-- store rays
|
---|
| 853 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit)
|
---|
| 854 | {
|
---|
| 855 | Ray *ray = *rit;
|
---|
| 856 | ray->SetId(-1); // reset id
|
---|
| 857 |
|
---|
| 858 | float minT, maxT;
|
---|
| 859 | if (mBox.GetRaySegment(*ray, minT, maxT))
|
---|
| 860 | rays->push_back(new BoundedRay(ray, minT, maxT));
|
---|
| 861 | }
|
---|
| 862 |
|
---|
[648] | 863 | PreprocessPolygons(*polys);
|
---|
[463] | 864 | Debug << "tree has " << (int)polys->size() << " polys, " << (int)sampleRays.size() << " rays" << endl;
|
---|
| 865 | Construct(polys, rays);
|
---|
| 866 | }
|
---|
| 867 |
|
---|
[587] | 868 |
|
---|
[463] | 869 | void BspTree::Construct(PolygonContainer *polys, BoundedRayContainer *rays)
|
---|
| 870 | {
|
---|
[472] | 871 | BspTraversalStack tStack;
|
---|
[463] | 872 |
|
---|
| 873 | mRoot = new BspLeaf();
|
---|
| 874 |
|
---|
| 875 | // constrruct root node geometry
|
---|
[503] | 876 | BspNodeGeometry *geom = new BspNodeGeometry();
|
---|
| 877 | ConstructGeometry(mRoot, *geom);
|
---|
[463] | 878 |
|
---|
[587] | 879 | BspTraversalData tData(mRoot,
|
---|
| 880 | polys,
|
---|
| 881 | 0,
|
---|
[590] | 882 | GetOrCreateOutOfBoundsCell(),
|
---|
[587] | 883 | rays,
|
---|
| 884 | ComputePvsSize(*rays),
|
---|
| 885 | mUseAreaForPvs ? geom->GetArea() : geom->GetVolume(),
|
---|
| 886 | geom);
|
---|
[463] | 887 |
|
---|
[611] | 888 | mTotalCost = tData.mPvs * tData.mProbability / mBox.GetVolume();
|
---|
| 889 | mTotalPvsSize = tData.mPvs;
|
---|
| 890 |
|
---|
| 891 | mSubdivisionStats
|
---|
| 892 | << "#ViewCells\n1\n" << endl
|
---|
| 893 | << "#RenderCostDecrease\n0\n" << endl
|
---|
| 894 | << "#TotalRenderCost\n" << mTotalCost << endl
|
---|
| 895 | << "#AvgRenderCost\n" << mTotalPvsSize << endl;
|
---|
| 896 |
|
---|
[463] | 897 | tStack.push(tData);
|
---|
| 898 |
|
---|
[611] | 899 | // used for intermediate time measurements and progress
|
---|
| 900 | long interTime = GetTime();
|
---|
| 901 | int nleaves = 500;
|
---|
| 902 |
|
---|
[463] | 903 | mStat.Start();
|
---|
[667] | 904 | cout << "Constructing bsp tree ...\n";
|
---|
[463] | 905 | long startTime = GetTime();
|
---|
| 906 | while (!tStack.empty())
|
---|
| 907 | {
|
---|
| 908 | tData = tStack.top();
|
---|
| 909 |
|
---|
| 910 | tStack.pop();
|
---|
| 911 |
|
---|
| 912 | // subdivide leaf node
|
---|
| 913 | BspNode *r = Subdivide(tStack, tData);
|
---|
| 914 |
|
---|
| 915 | if (r == mRoot)
|
---|
[587] | 916 | Debug << "BSP tree construction time spent at root: "
|
---|
| 917 | << TimeDiff(startTime, GetTime())*1e-3 << " secs" << endl;
|
---|
[611] | 918 |
|
---|
| 919 | if (mStat.Leaves() >= nleaves)
|
---|
| 920 | {
|
---|
| 921 | nleaves += 500;
|
---|
| 922 |
|
---|
| 923 | cout << "leaves=" << mStat.Leaves() << endl;
|
---|
| 924 | Debug << "needed "
|
---|
| 925 | << TimeDiff(interTime, GetTime())*1e-3
|
---|
| 926 | << " secs to create 500 leaves" << endl;
|
---|
| 927 | interTime = GetTime();
|
---|
| 928 | }
|
---|
[463] | 929 | }
|
---|
| 930 |
|
---|
| 931 | cout << "finished\n";
|
---|
| 932 |
|
---|
| 933 | mStat.Stop();
|
---|
| 934 | }
|
---|
| 935 |
|
---|
[600] | 936 |
|
---|
[463] | 937 | bool BspTree::TerminationCriteriaMet(const BspTraversalData &data) const
|
---|
| 938 | {
|
---|
| 939 | return
|
---|
| 940 | (((int)data.mPolygons->size() <= mTermMinPolys) ||
|
---|
| 941 | ((int)data.mRays->size() <= mTermMinRays) ||
|
---|
| 942 | (data.mPvs <= mTermMinPvs) ||
|
---|
[587] | 943 | (data.mProbability <= mTermMinProbability) ||
|
---|
[463] | 944 | (data.mDepth >= mTermMaxDepth) ||
|
---|
[587] | 945 | (mStat.Leaves() >= mMaxViewCells) ||
|
---|
| 946 | (data.GetAvgRayContribution() > mTermMaxRayContribution));
|
---|
[463] | 947 | }
|
---|
| 948 |
|
---|
[600] | 949 |
|
---|
[463] | 950 | BspNode *BspTree::Subdivide(BspTraversalStack &tStack, BspTraversalData &tData)
|
---|
| 951 | {
|
---|
| 952 | //-- terminate traversal
|
---|
| 953 | if (TerminationCriteriaMet(tData))
|
---|
| 954 | {
|
---|
| 955 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(tData.mNode);
|
---|
| 956 |
|
---|
| 957 | BspViewCell *viewCell;
|
---|
| 958 |
|
---|
| 959 | // generate new view cell for each leaf
|
---|
| 960 | if (mGenerateViewCells)
|
---|
[1027] | 961 | {
|
---|
[463] | 962 | viewCell = new BspViewCell();
|
---|
[1027] | 963 | }
|
---|
[463] | 964 | else
|
---|
[1027] | 965 | {
|
---|
[463] | 966 | // add view cell to leaf
|
---|
| 967 | viewCell = dynamic_cast<BspViewCell *>(tData.mViewCell);
|
---|
[1027] | 968 | }
|
---|
| 969 |
|
---|
[463] | 970 | leaf->SetViewCell(viewCell);
|
---|
[580] | 971 | viewCell->mLeaf = leaf;
|
---|
[463] | 972 |
|
---|
[676] | 973 | //float probability = max(0.0f, tData.mProbability);
|
---|
| 974 | float probability = tData.mProbability;
|
---|
[675] | 975 |
|
---|
[587] | 976 | if (mUseAreaForPvs)
|
---|
[675] | 977 | viewCell->SetArea(probability);
|
---|
[587] | 978 | else
|
---|
[675] | 979 | viewCell->SetVolume(probability);
|
---|
| 980 |
|
---|
[463] | 981 | //-- add pvs
|
---|
[590] | 982 | if (viewCell != mOutOfBoundsCell)
|
---|
[463] | 983 | {
|
---|
| 984 | int conSamp = 0, sampCon = 0;
|
---|
| 985 | AddToPvs(leaf, *tData.mRays, conSamp, sampCon);
|
---|
| 986 |
|
---|
| 987 | mStat.contributingSamples += conSamp;
|
---|
| 988 | mStat.sampleContributions += sampCon;
|
---|
| 989 | }
|
---|
| 990 |
|
---|
[1027] | 991 | if (1)
|
---|
| 992 | EvaluateLeafStats(tData);
|
---|
[463] | 993 |
|
---|
| 994 | //-- clean up
|
---|
| 995 |
|
---|
| 996 | // discard polygons
|
---|
| 997 | CLEAR_CONTAINER(*tData.mPolygons);
|
---|
| 998 | // discard rays
|
---|
| 999 | CLEAR_CONTAINER(*tData.mRays);
|
---|
| 1000 |
|
---|
[1027] | 1001 | delete tData.mPolygons;
|
---|
| 1002 | delete tData.mRays;
|
---|
| 1003 | delete tData.mGeometry;
|
---|
[463] | 1004 |
|
---|
| 1005 | return leaf;
|
---|
| 1006 | }
|
---|
| 1007 |
|
---|
| 1008 | //-- continue subdivision
|
---|
| 1009 | PolygonContainer coincident;
|
---|
| 1010 |
|
---|
[590] | 1011 | BspTraversalData tFrontData(NULL, new PolygonContainer(), tData.mDepth + 1, mOutOfBoundsCell,
|
---|
[463] | 1012 | new BoundedRayContainer(), 0, 0, new BspNodeGeometry());
|
---|
[590] | 1013 | BspTraversalData tBackData(NULL, new PolygonContainer(), tData.mDepth + 1, mOutOfBoundsCell,
|
---|
[463] | 1014 | new BoundedRayContainer(), 0, 0, new BspNodeGeometry());
|
---|
| 1015 |
|
---|
[611] | 1016 |
|
---|
[463] | 1017 | // create new interior node and two leaf nodes
|
---|
| 1018 | BspInterior *interior =
|
---|
| 1019 | SubdivideNode(tData, tFrontData, tBackData, coincident);
|
---|
| 1020 |
|
---|
| 1021 |
|
---|
[611] | 1022 | if (1)
|
---|
| 1023 | {
|
---|
[645] | 1024 | int pvsData = tData.mPvs;
|
---|
[648] | 1025 |
|
---|
[645] | 1026 | float cData = (float)pvsData * tData.mProbability;
|
---|
[611] | 1027 | float cFront = (float)tFrontData.mPvs * tFrontData.mProbability;
|
---|
| 1028 | float cBack = (float)tBackData.mPvs * tBackData.mProbability;
|
---|
| 1029 |
|
---|
[645] | 1030 | float costDecr = (cFront + cBack - cData) / mBox.GetVolume();
|
---|
[611] | 1031 |
|
---|
| 1032 | mTotalCost += costDecr;
|
---|
| 1033 | mTotalPvsSize += tFrontData.mPvs + tBackData.mPvs - pvsData;
|
---|
| 1034 |
|
---|
| 1035 | mSubdivisionStats
|
---|
| 1036 | << "#ViewCells\n" << mStat.Leaves() << endl
|
---|
| 1037 | << "#RenderCostDecrease\n" << -costDecr << endl
|
---|
| 1038 | << "#TotalRenderCost\n" << mTotalCost << endl
|
---|
| 1039 | << "#AvgRenderCost\n" << mTotalPvsSize / mStat.Leaves() << endl;
|
---|
| 1040 | }
|
---|
| 1041 |
|
---|
[463] | 1042 | // extract view cells from coincident polygons according to plane normal
|
---|
| 1043 | // only if front or back polygons are empty
|
---|
| 1044 | if (!mGenerateViewCells)
|
---|
| 1045 | {
|
---|
| 1046 | ExtractViewCells(tFrontData,
|
---|
| 1047 | tBackData,
|
---|
| 1048 | coincident,
|
---|
| 1049 | interior->mPlane);
|
---|
| 1050 | }
|
---|
| 1051 |
|
---|
| 1052 | // don't need coincident polygons anymory
|
---|
| 1053 | CLEAR_CONTAINER(coincident);
|
---|
| 1054 |
|
---|
| 1055 | // push the children on the stack
|
---|
| 1056 | tStack.push(tFrontData);
|
---|
| 1057 | tStack.push(tBackData);
|
---|
| 1058 |
|
---|
| 1059 | // cleanup
|
---|
| 1060 | DEL_PTR(tData.mNode);
|
---|
| 1061 |
|
---|
| 1062 | DEL_PTR(tData.mPolygons);
|
---|
| 1063 | DEL_PTR(tData.mRays);
|
---|
| 1064 | DEL_PTR(tData.mGeometry);
|
---|
| 1065 |
|
---|
| 1066 | return interior;
|
---|
| 1067 | }
|
---|
| 1068 |
|
---|
[645] | 1069 |
|
---|
[463] | 1070 | void BspTree::ExtractViewCells(BspTraversalData &frontData,
|
---|
| 1071 | BspTraversalData &backData,
|
---|
| 1072 | const PolygonContainer &coincident,
|
---|
| 1073 | const Plane3 &splitPlane) const
|
---|
| 1074 | {
|
---|
| 1075 | // if not empty, tree is further subdivided => don't have to find view cell
|
---|
| 1076 | bool foundFront = !frontData.mPolygons->empty();
|
---|
| 1077 | bool foundBack = !frontData.mPolygons->empty();
|
---|
| 1078 |
|
---|
| 1079 | PolygonContainer::const_iterator it =
|
---|
| 1080 | coincident.begin(), it_end = coincident.end();
|
---|
| 1081 |
|
---|
| 1082 | //-- find first view cells in front and back leafs
|
---|
| 1083 | for (; !(foundFront && foundBack) && (it != it_end); ++ it)
|
---|
| 1084 | {
|
---|
| 1085 | if (DotProd((*it)->GetNormal(), splitPlane.mNormal) > 0)
|
---|
| 1086 | {
|
---|
[882] | 1087 | backData.mViewCell = dynamic_cast<ViewCellLeaf *>((*it)->mParent);
|
---|
[463] | 1088 | foundBack = true;
|
---|
| 1089 | }
|
---|
| 1090 | else
|
---|
| 1091 | {
|
---|
[882] | 1092 | frontData.mViewCell = dynamic_cast<ViewCellLeaf *>((*it)->mParent);
|
---|
[463] | 1093 | foundFront = true;
|
---|
| 1094 | }
|
---|
| 1095 | }
|
---|
| 1096 | }
|
---|
| 1097 |
|
---|
[645] | 1098 |
|
---|
[463] | 1099 | BspInterior *BspTree::SubdivideNode(BspTraversalData &tData,
|
---|
| 1100 | BspTraversalData &frontData,
|
---|
| 1101 | BspTraversalData &backData,
|
---|
| 1102 | PolygonContainer &coincident)
|
---|
| 1103 | {
|
---|
| 1104 | mStat.nodes += 2;
|
---|
| 1105 |
|
---|
[1106] | 1106 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(tData.mNode);
|
---|
[463] | 1107 |
|
---|
| 1108 | // select subdivision plane
|
---|
[1106] | 1109 | BspInterior *interior = new BspInterior(SelectPlane(leaf, tData));
|
---|
[587] | 1110 |
|
---|
[611] | 1111 |
|
---|
[648] | 1112 | #ifdef _DEBUG
|
---|
[463] | 1113 | Debug << interior << endl;
|
---|
[648] | 1114 | #endif
|
---|
[463] | 1115 |
|
---|
| 1116 | // subdivide rays into front and back rays
|
---|
| 1117 | SplitRays(interior->mPlane, *tData.mRays, *frontData.mRays, *backData.mRays);
|
---|
| 1118 |
|
---|
| 1119 | // subdivide polygons with plane
|
---|
[491] | 1120 | mStat.polySplits += SplitPolygons(interior->GetPlane(),
|
---|
| 1121 | *tData.mPolygons,
|
---|
| 1122 | *frontData.mPolygons,
|
---|
| 1123 | *backData.mPolygons,
|
---|
| 1124 | coincident);
|
---|
[611] | 1125 |
|
---|
[463] | 1126 |
|
---|
| 1127 | // compute pvs
|
---|
| 1128 | frontData.mPvs = ComputePvsSize(*frontData.mRays);
|
---|
| 1129 | backData.mPvs = ComputePvsSize(*backData.mRays);
|
---|
| 1130 |
|
---|
| 1131 | // split geometry and compute area
|
---|
| 1132 | if (1)
|
---|
| 1133 | {
|
---|
| 1134 | tData.mGeometry->SplitGeometry(*frontData.mGeometry,
|
---|
| 1135 | *backData.mGeometry,
|
---|
| 1136 | interior->mPlane,
|
---|
| 1137 | mBox,
|
---|
[646] | 1138 | //0.000000000001);
|
---|
| 1139 | mEpsilon);
|
---|
[463] | 1140 |
|
---|
| 1141 |
|
---|
[611] | 1142 | if (mUseAreaForPvs)
|
---|
| 1143 | {
|
---|
| 1144 | frontData.mProbability = frontData.mGeometry->GetArea();
|
---|
| 1145 | backData.mProbability = backData.mGeometry->GetArea();
|
---|
| 1146 | }
|
---|
| 1147 | else
|
---|
| 1148 | {
|
---|
| 1149 | frontData.mProbability = frontData.mGeometry->GetVolume();
|
---|
| 1150 | backData.mProbability = tData.mProbability - frontData.mProbability;
|
---|
| 1151 | }
|
---|
[463] | 1152 | }
|
---|
| 1153 |
|
---|
| 1154 | //-- create front and back leaf
|
---|
| 1155 |
|
---|
| 1156 | BspInterior *parent = leaf->GetParent();
|
---|
| 1157 |
|
---|
| 1158 | // replace a link from node's parent
|
---|
| 1159 | if (!leaf->IsRoot())
|
---|
| 1160 | {
|
---|
| 1161 | parent->ReplaceChildLink(leaf, interior);
|
---|
| 1162 | interior->SetParent(parent);
|
---|
| 1163 | }
|
---|
| 1164 | else // new root
|
---|
| 1165 | {
|
---|
| 1166 | mRoot = interior;
|
---|
| 1167 | }
|
---|
| 1168 |
|
---|
| 1169 | // and setup child links
|
---|
| 1170 | interior->SetupChildLinks(new BspLeaf(interior), new BspLeaf(interior));
|
---|
| 1171 |
|
---|
| 1172 | frontData.mNode = interior->GetFront();
|
---|
| 1173 | backData.mNode = interior->GetBack();
|
---|
| 1174 |
|
---|
[650] | 1175 | interior->mTimeStamp = mTimeStamp ++;
|
---|
| 1176 |
|
---|
[463] | 1177 | //DEL_PTR(leaf);
|
---|
| 1178 | return interior;
|
---|
| 1179 | }
|
---|
| 1180 |
|
---|
[582] | 1181 |
|
---|
[1233] | 1182 | void BspTree::SortSubdivisionCandidates(const PolygonContainer &polys,
|
---|
[463] | 1183 | const int axis,
|
---|
| 1184 | vector<SortableEntry> &splitCandidates) const
|
---|
| 1185 | {
|
---|
[480] | 1186 | splitCandidates.clear();
|
---|
[463] | 1187 |
|
---|
[480] | 1188 | int requestedSize = 2 * (int)polys.size();
|
---|
| 1189 | // creates a sorted split candidates array
|
---|
| 1190 | splitCandidates.reserve(requestedSize);
|
---|
[463] | 1191 |
|
---|
[480] | 1192 | PolygonContainer::const_iterator it, it_end = polys.end();
|
---|
| 1193 |
|
---|
| 1194 | AxisAlignedBox3 box;
|
---|
| 1195 |
|
---|
| 1196 | // insert all queries
|
---|
| 1197 | for(it = polys.begin(); it != it_end; ++ it)
|
---|
| 1198 | {
|
---|
| 1199 | box.Initialize();
|
---|
| 1200 | box.Include(*(*it));
|
---|
| 1201 |
|
---|
| 1202 | splitCandidates.push_back(SortableEntry(SortableEntry::POLY_MIN, box.Min(axis), *it));
|
---|
| 1203 | splitCandidates.push_back(SortableEntry(SortableEntry::POLY_MAX, box.Max(axis), *it));
|
---|
| 1204 | }
|
---|
| 1205 |
|
---|
| 1206 | stable_sort(splitCandidates.begin(), splitCandidates.end());
|
---|
[463] | 1207 | }
|
---|
| 1208 |
|
---|
| 1209 |
|
---|
| 1210 | float BspTree::BestCostRatio(const PolygonContainer &polys,
|
---|
| 1211 | const AxisAlignedBox3 &box,
|
---|
| 1212 | const int axis,
|
---|
| 1213 | float &position,
|
---|
| 1214 | int &objectsBack,
|
---|
| 1215 | int &objectsFront) const
|
---|
| 1216 | {
|
---|
| 1217 | vector<SortableEntry> splitCandidates;
|
---|
| 1218 |
|
---|
[1233] | 1219 | SortSubdivisionCandidates(polys, axis, splitCandidates);
|
---|
[463] | 1220 |
|
---|
| 1221 | // go through the lists, count the number of objects left and right
|
---|
| 1222 | // and evaluate the following cost funcion:
|
---|
| 1223 | // C = ct_div_ci + (ol + or)/queries
|
---|
| 1224 |
|
---|
| 1225 | int objectsLeft = 0, objectsRight = (int)polys.size();
|
---|
| 1226 |
|
---|
| 1227 | float minBox = box.Min(axis);
|
---|
| 1228 | float maxBox = box.Max(axis);
|
---|
| 1229 | float boxArea = box.SurfaceArea();
|
---|
| 1230 |
|
---|
| 1231 | float minBand = minBox + mSplitBorder * (maxBox - minBox);
|
---|
| 1232 | float maxBand = minBox + (1.0f - mSplitBorder) * (maxBox - minBox);
|
---|
| 1233 |
|
---|
| 1234 | float minSum = 1e20f;
|
---|
| 1235 | vector<SortableEntry>::const_iterator ci, ci_end = splitCandidates.end();
|
---|
| 1236 |
|
---|
| 1237 | for(ci = splitCandidates.begin(); ci != ci_end; ++ ci)
|
---|
| 1238 | {
|
---|
| 1239 | switch ((*ci).type)
|
---|
| 1240 | {
|
---|
| 1241 | case SortableEntry::POLY_MIN:
|
---|
| 1242 | ++ objectsLeft;
|
---|
| 1243 | break;
|
---|
| 1244 | case SortableEntry::POLY_MAX:
|
---|
| 1245 | -- objectsRight;
|
---|
| 1246 | break;
|
---|
| 1247 | default:
|
---|
| 1248 | break;
|
---|
| 1249 | }
|
---|
| 1250 |
|
---|
| 1251 | if ((*ci).value > minBand && (*ci).value < maxBand)
|
---|
| 1252 | {
|
---|
| 1253 | AxisAlignedBox3 lbox = box;
|
---|
| 1254 | AxisAlignedBox3 rbox = box;
|
---|
| 1255 | lbox.SetMax(axis, (*ci).value);
|
---|
| 1256 | rbox.SetMin(axis, (*ci).value);
|
---|
| 1257 |
|
---|
[472] | 1258 | const float sum = objectsLeft * lbox.SurfaceArea() +
|
---|
| 1259 | objectsRight * rbox.SurfaceArea();
|
---|
[463] | 1260 |
|
---|
| 1261 | if (sum < minSum)
|
---|
| 1262 | {
|
---|
| 1263 | minSum = sum;
|
---|
| 1264 | position = (*ci).value;
|
---|
| 1265 |
|
---|
| 1266 | objectsBack = objectsLeft;
|
---|
| 1267 | objectsFront = objectsRight;
|
---|
| 1268 | }
|
---|
| 1269 | }
|
---|
| 1270 | }
|
---|
| 1271 |
|
---|
[472] | 1272 | const float oldCost = (float)polys.size();
|
---|
| 1273 | const float newCost = mAxisAlignedCtDivCi + minSum / boxArea;
|
---|
| 1274 | const float ratio = newCost / oldCost;
|
---|
[463] | 1275 |
|
---|
| 1276 |
|
---|
| 1277 | #if 0
|
---|
| 1278 | Debug << "====================" << endl;
|
---|
| 1279 | Debug << "costRatio=" << ratio << " pos=" << position<<" t=" << (position - minBox)/(maxBox - minBox)
|
---|
| 1280 | << "\t o=(" << objectsBack << "," << objectsFront << ")" << endl;
|
---|
| 1281 | #endif
|
---|
| 1282 | return ratio;
|
---|
| 1283 | }
|
---|
| 1284 |
|
---|
| 1285 | bool BspTree::SelectAxisAlignedPlane(Plane3 &plane,
|
---|
| 1286 | const PolygonContainer &polys) const
|
---|
| 1287 | {
|
---|
| 1288 | AxisAlignedBox3 box;
|
---|
| 1289 | box.Initialize();
|
---|
| 1290 |
|
---|
| 1291 | // create bounding box of region
|
---|
[860] | 1292 | box.Include(polys);
|
---|
[463] | 1293 |
|
---|
| 1294 | int objectsBack = 0, objectsFront = 0;
|
---|
| 1295 | int axis = 0;
|
---|
| 1296 | float costRatio = MAX_FLOAT;
|
---|
| 1297 | Vector3 position;
|
---|
| 1298 |
|
---|
| 1299 | //-- area subdivision
|
---|
| 1300 | for (int i = 0; i < 3; ++ i)
|
---|
| 1301 | {
|
---|
| 1302 | float p = 0;
|
---|
| 1303 | float r = BestCostRatio(polys, box, i, p, objectsBack, objectsFront);
|
---|
| 1304 |
|
---|
| 1305 | if (r < costRatio)
|
---|
| 1306 | {
|
---|
| 1307 | costRatio = r;
|
---|
| 1308 | axis = i;
|
---|
| 1309 | position = p;
|
---|
| 1310 | }
|
---|
| 1311 | }
|
---|
| 1312 |
|
---|
| 1313 | if (costRatio >= mMaxCostRatio)
|
---|
| 1314 | return false;
|
---|
| 1315 |
|
---|
| 1316 | Vector3 norm(0,0,0); norm[axis] = 1.0f;
|
---|
| 1317 | plane = Plane3(norm, position);
|
---|
| 1318 |
|
---|
| 1319 | return true;
|
---|
| 1320 | }
|
---|
| 1321 |
|
---|
[545] | 1322 |
|
---|
[463] | 1323 | Plane3 BspTree::SelectPlane(BspLeaf *leaf, BspTraversalData &data)
|
---|
| 1324 | {
|
---|
[646] | 1325 | if ((!mMaxPolyCandidates || data.mPolygons->empty()) &&
|
---|
| 1326 | (!mMaxRayCandidates || data.mRays->empty()))
|
---|
[463] | 1327 | {
|
---|
| 1328 | Debug << "Warning: No autopartition polygon candidate available\n";
|
---|
| 1329 |
|
---|
| 1330 | // return axis aligned split
|
---|
| 1331 | AxisAlignedBox3 box;
|
---|
| 1332 | box.Initialize();
|
---|
| 1333 |
|
---|
| 1334 | // create bounding box of region
|
---|
[860] | 1335 | box.Include(*data.mPolygons);
|
---|
[463] | 1336 |
|
---|
| 1337 | const int axis = box.Size().DrivingAxis();
|
---|
[587] | 1338 | const Vector3 position = (box.Min()[axis] + box.Max()[axis]) * 0.5f;
|
---|
[463] | 1339 |
|
---|
| 1340 | Vector3 norm(0,0,0); norm[axis] = 1.0f;
|
---|
| 1341 | return Plane3(norm, position);
|
---|
| 1342 | }
|
---|
| 1343 |
|
---|
| 1344 | if ((mSplitPlaneStrategy & AXIS_ALIGNED) &&
|
---|
| 1345 | ((int)data.mPolygons->size() > mTermMinPolysForAxisAligned) &&
|
---|
| 1346 | ((int)data.mRays->size() > mTermMinRaysForAxisAligned) &&
|
---|
| 1347 | ((mTermMinObjectsForAxisAligned < 0) ||
|
---|
[587] | 1348 | (Polygon3::ParentObjectsSize(*data.mPolygons) > mTermMinObjectsForAxisAligned)))
|
---|
[463] | 1349 | {
|
---|
| 1350 | Plane3 plane;
|
---|
| 1351 | if (SelectAxisAlignedPlane(plane, *data.mPolygons))
|
---|
| 1352 | return plane;
|
---|
| 1353 | }
|
---|
| 1354 |
|
---|
| 1355 | // simplest strategy: just take next polygon
|
---|
| 1356 | if (mSplitPlaneStrategy & RANDOM_POLYGON)
|
---|
| 1357 | {
|
---|
| 1358 | if (!data.mPolygons->empty())
|
---|
| 1359 | {
|
---|
[478] | 1360 | Polygon3 *nextPoly =
|
---|
| 1361 | (*data.mPolygons)[(int)RandomValue(0, (Real)((int)data.mPolygons->size() - 1))];
|
---|
[463] | 1362 | return nextPoly->GetSupportingPlane();
|
---|
| 1363 | }
|
---|
| 1364 | else
|
---|
| 1365 | {
|
---|
[475] | 1366 | const int candidateIdx = (int)RandomValue(0, (Real)((int)data.mRays->size() - 1));
|
---|
[463] | 1367 | BoundedRay *bRay = (*data.mRays)[candidateIdx];
|
---|
| 1368 |
|
---|
| 1369 | Ray *ray = bRay->mRay;
|
---|
| 1370 |
|
---|
| 1371 | const Vector3 minPt = ray->Extrap(bRay->mMinT);
|
---|
| 1372 | const Vector3 maxPt = ray->Extrap(bRay->mMaxT);
|
---|
| 1373 |
|
---|
| 1374 | const Vector3 pt = (maxPt + minPt) * 0.5;
|
---|
| 1375 |
|
---|
| 1376 | const Vector3 normal = ray->GetDir();
|
---|
| 1377 |
|
---|
| 1378 | return Plane3(normal, pt);
|
---|
| 1379 | }
|
---|
| 1380 |
|
---|
| 1381 | return Plane3();
|
---|
| 1382 | }
|
---|
| 1383 |
|
---|
| 1384 | // use heuristics to find appropriate plane
|
---|
| 1385 | return SelectPlaneHeuristics(leaf, data);
|
---|
| 1386 | }
|
---|
| 1387 |
|
---|
[478] | 1388 |
|
---|
| 1389 | Plane3 BspTree::ChooseCandidatePlane(const BoundedRayContainer &rays) const
|
---|
[479] | 1390 | {
|
---|
| 1391 | const int candidateIdx = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
| 1392 | BoundedRay *bRay = rays[candidateIdx];
|
---|
| 1393 | Ray *ray = bRay->mRay;
|
---|
[478] | 1394 |
|
---|
[479] | 1395 | const Vector3 minPt = ray->Extrap(bRay->mMinT);
|
---|
| 1396 | const Vector3 maxPt = ray->Extrap(bRay->mMaxT);
|
---|
| 1397 |
|
---|
[478] | 1398 | const Vector3 pt = (maxPt + minPt) * 0.5;
|
---|
| 1399 |
|
---|
[479] | 1400 | const Vector3 normal = ray->GetDir();
|
---|
| 1401 |
|
---|
| 1402 | return Plane3(normal, pt);
|
---|
[478] | 1403 | }
|
---|
| 1404 |
|
---|
| 1405 | Plane3 BspTree::ChooseCandidatePlane2(const BoundedRayContainer &rays) const
|
---|
[479] | 1406 | {
|
---|
| 1407 | Vector3 pt[3];
|
---|
[478] | 1408 | int idx[3];
|
---|
| 1409 | int cmaxT = 0;
|
---|
| 1410 | int cminT = 0;
|
---|
| 1411 | bool chooseMin = false;
|
---|
| 1412 |
|
---|
[479] | 1413 | for (int j = 0; j < 3; j ++)
|
---|
[478] | 1414 | {
|
---|
[479] | 1415 | idx[j] = (int)RandomValue(0, Real((int)rays.size() * 2 - 1));
|
---|
| 1416 |
|
---|
[478] | 1417 | if (idx[j] >= (int)rays.size())
|
---|
| 1418 | {
|
---|
[479] | 1419 | idx[j] -= (int)rays.size();
|
---|
[478] | 1420 | chooseMin = (cminT < 2);
|
---|
| 1421 | }
|
---|
| 1422 | else
|
---|
| 1423 | chooseMin = (cmaxT < 2);
|
---|
| 1424 |
|
---|
[479] | 1425 | BoundedRay *bRay = rays[idx[j]];
|
---|
| 1426 | pt[j] = chooseMin ? bRay->mRay->Extrap(bRay->mMinT) :
|
---|
| 1427 | bRay->mRay->Extrap(bRay->mMaxT);
|
---|
[478] | 1428 | }
|
---|
[479] | 1429 |
|
---|
| 1430 | return Plane3(pt[0], pt[1], pt[2]);
|
---|
[478] | 1431 | }
|
---|
| 1432 |
|
---|
| 1433 | Plane3 BspTree::ChooseCandidatePlane3(const BoundedRayContainer &rays) const
|
---|
[479] | 1434 | {
|
---|
[478] | 1435 | Vector3 pt[3];
|
---|
| 1436 |
|
---|
| 1437 | int idx1 = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
| 1438 | int idx2 = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
| 1439 |
|
---|
| 1440 | // check if rays different
|
---|
| 1441 | if (idx1 == idx2)
|
---|
| 1442 | idx2 = (idx2 + 1) % (int)rays.size();
|
---|
| 1443 |
|
---|
[479] | 1444 | const BoundedRay *ray1 = rays[idx1];
|
---|
| 1445 | const BoundedRay *ray2 = rays[idx2];
|
---|
[478] | 1446 |
|
---|
| 1447 | // normal vector of the plane parallel to both lines
|
---|
[479] | 1448 | const Vector3 norm =
|
---|
| 1449 | Normalize(CrossProd(ray1->mRay->GetDir(), ray2->mRay->GetDir()));
|
---|
[478] | 1450 |
|
---|
[479] | 1451 | const Vector3 orig1 = ray1->mRay->Extrap(ray1->mMinT);
|
---|
| 1452 | const Vector3 orig2 = ray2->mRay->Extrap(ray2->mMinT);
|
---|
| 1453 |
|
---|
[478] | 1454 | // vector from line 1 to line 2
|
---|
[479] | 1455 | const Vector3 vd = orig1 - orig2;
|
---|
[478] | 1456 |
|
---|
| 1457 | // project vector on normal to get distance
|
---|
| 1458 | const float dist = DotProd(vd, norm);
|
---|
| 1459 |
|
---|
| 1460 | // point on plane lies halfway between the two planes
|
---|
[479] | 1461 | const Vector3 planePt = orig1 + norm * dist * 0.5;
|
---|
[478] | 1462 |
|
---|
[479] | 1463 | return Plane3(norm, planePt);
|
---|
[478] | 1464 | }
|
---|
| 1465 |
|
---|
| 1466 |
|
---|
[463] | 1467 | Plane3 BspTree::SelectPlaneHeuristics(BspLeaf *leaf, BspTraversalData &data)
|
---|
| 1468 | {
|
---|
| 1469 | float lowestCost = MAX_FLOAT;
|
---|
| 1470 | Plane3 bestPlane;
|
---|
[478] | 1471 | // intermediate plane
|
---|
[463] | 1472 | Plane3 plane;
|
---|
| 1473 |
|
---|
[478] | 1474 | const int limit = Min((int)data.mPolygons->size(), mMaxPolyCandidates);
|
---|
| 1475 | int maxIdx = (int)data.mPolygons->size();
|
---|
[463] | 1476 |
|
---|
| 1477 | for (int i = 0; i < limit; ++ i)
|
---|
| 1478 | {
|
---|
[478] | 1479 | // assure that no index is taken twice
|
---|
| 1480 | const int candidateIdx = (int)RandomValue(0, (Real)(-- maxIdx));
|
---|
[587] | 1481 |
|
---|
[463] | 1482 | Polygon3 *poly = (*data.mPolygons)[candidateIdx];
|
---|
[478] | 1483 |
|
---|
| 1484 | // swap candidate to the end to avoid testing same plane
|
---|
| 1485 | std::swap((*data.mPolygons)[maxIdx], (*data.mPolygons)[candidateIdx]);
|
---|
| 1486 | //Polygon3 *poly = (*data.mPolygons)[(int)RandomValue(0, (int)polys.size() - 1)];
|
---|
| 1487 |
|
---|
[463] | 1488 | // evaluate current candidate
|
---|
| 1489 | const float candidateCost =
|
---|
| 1490 | SplitPlaneCost(poly->GetSupportingPlane(), data);
|
---|
| 1491 |
|
---|
| 1492 | if (candidateCost < lowestCost)
|
---|
| 1493 | {
|
---|
| 1494 | bestPlane = poly->GetSupportingPlane();
|
---|
| 1495 | lowestCost = candidateCost;
|
---|
| 1496 | }
|
---|
| 1497 | }
|
---|
| 1498 |
|
---|
[495] | 1499 | //-- choose candidate planes extracted from rays
|
---|
[478] | 1500 | for (int i = 0; i < mMaxRayCandidates; ++ i)
|
---|
[463] | 1501 | {
|
---|
[478] | 1502 | plane = ChooseCandidatePlane3(*data.mRays);
|
---|
[463] | 1503 | const float candidateCost = SplitPlaneCost(plane, data);
|
---|
| 1504 |
|
---|
| 1505 | if (candidateCost < lowestCost)
|
---|
| 1506 | {
|
---|
[478] | 1507 | bestPlane = plane;
|
---|
[463] | 1508 | lowestCost = candidateCost;
|
---|
| 1509 | }
|
---|
| 1510 | }
|
---|
| 1511 |
|
---|
| 1512 | #ifdef _DEBUG
|
---|
| 1513 | Debug << "plane lowest cost: " << lowestCost << endl;
|
---|
| 1514 | #endif
|
---|
[648] | 1515 |
|
---|
[463] | 1516 | return bestPlane;
|
---|
| 1517 | }
|
---|
| 1518 |
|
---|
| 1519 |
|
---|
| 1520 | float BspTree::SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 1521 | const PolygonContainer &polys) const
|
---|
| 1522 | {
|
---|
| 1523 | float val = 0;
|
---|
| 1524 |
|
---|
| 1525 | float sumBalancedPolys = 0;
|
---|
| 1526 | float sumSplits = 0;
|
---|
| 1527 | float sumPolyArea = 0;
|
---|
| 1528 | float sumBalancedViewCells = 0;
|
---|
| 1529 | float sumBlockedRays = 0;
|
---|
| 1530 | float totalBlockedRays = 0;
|
---|
| 1531 | //float totalArea = 0;
|
---|
| 1532 | int totalViewCells = 0;
|
---|
| 1533 |
|
---|
| 1534 | // need three unique ids for each type of view cell
|
---|
| 1535 | // for balanced view cells criterium
|
---|
| 1536 | ViewCell::NewMail();
|
---|
| 1537 | const int backId = ViewCell::sMailId;
|
---|
| 1538 | ViewCell::NewMail();
|
---|
| 1539 | const int frontId = ViewCell::sMailId;
|
---|
| 1540 | ViewCell::NewMail();
|
---|
| 1541 | const int frontAndBackId = ViewCell::sMailId;
|
---|
| 1542 |
|
---|
[644] | 1543 | bool useRand;
|
---|
[463] | 1544 | int limit;
|
---|
| 1545 |
|
---|
| 1546 | // choose test polyongs randomly if over threshold
|
---|
| 1547 | if ((int)polys.size() > mMaxTests)
|
---|
| 1548 | {
|
---|
| 1549 | useRand = true;
|
---|
| 1550 | limit = mMaxTests;
|
---|
| 1551 | }
|
---|
| 1552 | else
|
---|
| 1553 | {
|
---|
| 1554 | useRand = false;
|
---|
| 1555 | limit = (int)polys.size();
|
---|
| 1556 | }
|
---|
| 1557 |
|
---|
| 1558 | for (int i = 0; i < limit; ++ i)
|
---|
| 1559 | {
|
---|
[478] | 1560 | const int testIdx = useRand ? (int)RandomValue(0, (Real)(limit - 1)) : i;
|
---|
[463] | 1561 |
|
---|
| 1562 | Polygon3 *poly = polys[testIdx];
|
---|
| 1563 |
|
---|
| 1564 | const int classification =
|
---|
| 1565 | poly->ClassifyPlane(candidatePlane, mEpsilon);
|
---|
| 1566 |
|
---|
| 1567 | if (mSplitPlaneStrategy & BALANCED_POLYS)
|
---|
| 1568 | sumBalancedPolys += sBalancedPolysTable[classification];
|
---|
| 1569 |
|
---|
| 1570 | if (mSplitPlaneStrategy & LEAST_SPLITS)
|
---|
| 1571 | sumSplits += sLeastPolySplitsTable[classification];
|
---|
| 1572 |
|
---|
| 1573 | if (mSplitPlaneStrategy & LARGEST_POLY_AREA)
|
---|
| 1574 | {
|
---|
| 1575 | if (classification == Polygon3::COINCIDENT)
|
---|
| 1576 | sumPolyArea += poly->GetArea();
|
---|
| 1577 | //totalArea += area;
|
---|
| 1578 | }
|
---|
| 1579 |
|
---|
| 1580 | if (mSplitPlaneStrategy & BLOCKED_RAYS)
|
---|
| 1581 | {
|
---|
| 1582 | const float blockedRays = (float)poly->mPiercingRays.size();
|
---|
| 1583 |
|
---|
| 1584 | if (classification == Polygon3::COINCIDENT)
|
---|
| 1585 | sumBlockedRays += blockedRays;
|
---|
| 1586 |
|
---|
| 1587 | totalBlockedRays += blockedRays;
|
---|
| 1588 | }
|
---|
| 1589 |
|
---|
| 1590 | // assign view cells to back or front according to classificaion
|
---|
| 1591 | if (mSplitPlaneStrategy & BALANCED_VIEW_CELLS)
|
---|
| 1592 | {
|
---|
| 1593 | MeshInstance *viewCell = poly->mParent;
|
---|
| 1594 |
|
---|
| 1595 | // assure that we only count a view cell
|
---|
| 1596 | // once for the front and once for the back side of the plane
|
---|
| 1597 | if (classification == Polygon3::FRONT_SIDE)
|
---|
| 1598 | {
|
---|
| 1599 | if ((viewCell->mMailbox != frontId) &&
|
---|
| 1600 | (viewCell->mMailbox != frontAndBackId))
|
---|
| 1601 | {
|
---|
| 1602 | sumBalancedViewCells += 1.0;
|
---|
| 1603 |
|
---|
| 1604 | if (viewCell->mMailbox != backId)
|
---|
| 1605 | viewCell->mMailbox = frontId;
|
---|
| 1606 | else
|
---|
| 1607 | viewCell->mMailbox = frontAndBackId;
|
---|
| 1608 |
|
---|
| 1609 | ++ totalViewCells;
|
---|
| 1610 | }
|
---|
| 1611 | }
|
---|
| 1612 | else if (classification == Polygon3::BACK_SIDE)
|
---|
| 1613 | {
|
---|
| 1614 | if ((viewCell->mMailbox != backId) &&
|
---|
| 1615 | (viewCell->mMailbox != frontAndBackId))
|
---|
| 1616 | {
|
---|
| 1617 | sumBalancedViewCells -= 1.0;
|
---|
| 1618 |
|
---|
| 1619 | if (viewCell->mMailbox != frontId)
|
---|
| 1620 | viewCell->mMailbox = backId;
|
---|
| 1621 | else
|
---|
| 1622 | viewCell->mMailbox = frontAndBackId;
|
---|
| 1623 |
|
---|
| 1624 | ++ totalViewCells;
|
---|
| 1625 | }
|
---|
| 1626 | }
|
---|
| 1627 | }
|
---|
| 1628 | }
|
---|
| 1629 |
|
---|
| 1630 | const float polysSize = (float)polys.size() + Limits::Small;
|
---|
| 1631 |
|
---|
| 1632 | // all values should be approx. between 0 and 1 so they can be combined
|
---|
| 1633 | // and scaled with the factors according to their importance
|
---|
| 1634 | if (mSplitPlaneStrategy & BALANCED_POLYS)
|
---|
| 1635 | val += mBalancedPolysFactor * fabs(sumBalancedPolys) / polysSize;
|
---|
| 1636 |
|
---|
| 1637 | if (mSplitPlaneStrategy & LEAST_SPLITS)
|
---|
| 1638 | val += mLeastSplitsFactor * sumSplits / polysSize;
|
---|
| 1639 |
|
---|
| 1640 | if (mSplitPlaneStrategy & LARGEST_POLY_AREA)
|
---|
| 1641 | // HACK: polys.size should be total area so scaling is between 0 and 1
|
---|
| 1642 | val += mLargestPolyAreaFactor * (float)polys.size() / sumPolyArea;
|
---|
| 1643 |
|
---|
| 1644 | if (mSplitPlaneStrategy & BLOCKED_RAYS)
|
---|
| 1645 | if (totalBlockedRays != 0)
|
---|
| 1646 | val += mBlockedRaysFactor * (totalBlockedRays - sumBlockedRays) / totalBlockedRays;
|
---|
| 1647 |
|
---|
| 1648 | if (mSplitPlaneStrategy & BALANCED_VIEW_CELLS)
|
---|
| 1649 | val += mBalancedViewCellsFactor * fabs(sumBalancedViewCells) /
|
---|
| 1650 | ((float)totalViewCells + Limits::Small);
|
---|
| 1651 |
|
---|
| 1652 | return val;
|
---|
| 1653 | }
|
---|
| 1654 |
|
---|
| 1655 |
|
---|
| 1656 | inline void BspTree::GenerateUniqueIdsForPvs()
|
---|
| 1657 | {
|
---|
[1016] | 1658 | Intersectable::NewMail(); sBackId = Intersectable::sMailId;
|
---|
| 1659 | Intersectable::NewMail(); sFrontId = Intersectable::sMailId;
|
---|
| 1660 | Intersectable::NewMail(); sFrontAndBackId = Intersectable::sMailId;
|
---|
[463] | 1661 | }
|
---|
| 1662 |
|
---|
[551] | 1663 |
|
---|
[463] | 1664 | float BspTree::SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 1665 | const BoundedRayContainer &rays,
|
---|
| 1666 | const int pvs,
|
---|
[587] | 1667 | const float probability,
|
---|
[463] | 1668 | const BspNodeGeometry &cell) const
|
---|
| 1669 | {
|
---|
| 1670 | float val = 0;
|
---|
| 1671 |
|
---|
| 1672 | float sumBalancedRays = 0;
|
---|
| 1673 | float sumRaySplits = 0;
|
---|
| 1674 |
|
---|
| 1675 | int frontPvs = 0;
|
---|
| 1676 | int backPvs = 0;
|
---|
| 1677 |
|
---|
| 1678 | // probability that view point lies in child
|
---|
| 1679 | float pOverall = 0;
|
---|
| 1680 | float pFront = 0;
|
---|
| 1681 | float pBack = 0;
|
---|
| 1682 |
|
---|
| 1683 | const bool pvsUseLen = false;
|
---|
| 1684 |
|
---|
[1016] | 1685 |
|
---|
[463] | 1686 | if (mSplitPlaneStrategy & PVS)
|
---|
| 1687 | {
|
---|
| 1688 | // create unique ids for pvs heuristics
|
---|
| 1689 | GenerateUniqueIdsForPvs();
|
---|
| 1690 |
|
---|
[587] | 1691 | // construct child geometry with regard to the candidate split plane
|
---|
[711] | 1692 | BspNodeGeometry geomFront;
|
---|
| 1693 | BspNodeGeometry geomBack;
|
---|
[587] | 1694 |
|
---|
[711] | 1695 | const bool splitSuccessFull =
|
---|
| 1696 | cell.SplitGeometry(geomFront,
|
---|
| 1697 | geomBack,
|
---|
| 1698 | candidatePlane,
|
---|
| 1699 | mBox,
|
---|
| 1700 | mEpsilon);
|
---|
[587] | 1701 |
|
---|
| 1702 | if (mUseAreaForPvs)
|
---|
[463] | 1703 | {
|
---|
[711] | 1704 | pFront = geomFront.GetArea();
|
---|
| 1705 | pBack = geomBack.GetArea();
|
---|
[587] | 1706 | }
|
---|
| 1707 | else
|
---|
| 1708 | {
|
---|
[711] | 1709 | pFront = geomFront.GetVolume();
|
---|
[605] | 1710 | pBack = pOverall - pFront;
|
---|
[587] | 1711 | }
|
---|
| 1712 |
|
---|
[711] | 1713 |
|
---|
| 1714 | // give penalty to unbalanced split
|
---|
| 1715 | if (1 &&
|
---|
| 1716 | (!splitSuccessFull || (pFront <= 0) || (pBack <= 0) ||
|
---|
| 1717 | !geomFront.Valid() || !geomBack.Valid()))
|
---|
| 1718 | {
|
---|
[744] | 1719 | //Debug << "error f: " << pFront << " b: " << pBack << endl;
|
---|
[711] | 1720 | return 99999.9f;
|
---|
| 1721 | }
|
---|
[463] | 1722 |
|
---|
[587] | 1723 | pOverall = probability;
|
---|
[463] | 1724 | }
|
---|
| 1725 |
|
---|
[545] | 1726 | bool useRand;
|
---|
[463] | 1727 | int limit;
|
---|
| 1728 |
|
---|
| 1729 | // choose test polyongs randomly if over threshold
|
---|
| 1730 | if ((int)rays.size() > mMaxTests)
|
---|
| 1731 | {
|
---|
| 1732 | useRand = true;
|
---|
| 1733 | limit = mMaxTests;
|
---|
| 1734 | }
|
---|
| 1735 | else
|
---|
| 1736 | {
|
---|
| 1737 | useRand = false;
|
---|
| 1738 | limit = (int)rays.size();
|
---|
| 1739 | }
|
---|
| 1740 |
|
---|
| 1741 | for (int i = 0; i < limit; ++ i)
|
---|
| 1742 | {
|
---|
[475] | 1743 | const int testIdx = useRand ? (int)RandomValue(0, (Real)(limit - 1)) : i;
|
---|
[463] | 1744 |
|
---|
| 1745 | BoundedRay *bRay = rays[testIdx];
|
---|
| 1746 |
|
---|
| 1747 | Ray *ray = bRay->mRay;
|
---|
| 1748 | const float minT = bRay->mMinT;
|
---|
| 1749 | const float maxT = bRay->mMaxT;
|
---|
| 1750 |
|
---|
| 1751 | Vector3 entP, extP;
|
---|
| 1752 |
|
---|
| 1753 | const int cf =
|
---|
| 1754 | ray->ClassifyPlane(candidatePlane, minT, maxT, entP, extP);
|
---|
| 1755 |
|
---|
| 1756 | if (mSplitPlaneStrategy & LEAST_RAY_SPLITS)
|
---|
| 1757 | {
|
---|
| 1758 | sumBalancedRays += sBalancedRaysTable[cf];
|
---|
| 1759 | }
|
---|
| 1760 |
|
---|
| 1761 | if (mSplitPlaneStrategy & BALANCED_RAYS)
|
---|
| 1762 | {
|
---|
| 1763 | sumRaySplits += sLeastRaySplitsTable[cf];
|
---|
| 1764 | }
|
---|
| 1765 |
|
---|
| 1766 | if (mSplitPlaneStrategy & PVS)
|
---|
| 1767 | {
|
---|
| 1768 | // in case the ray intersects an object
|
---|
| 1769 | // assure that we only count the object
|
---|
| 1770 | // once for the front and once for the back side of the plane
|
---|
| 1771 |
|
---|
| 1772 | // add the termination object
|
---|
| 1773 | if (!ray->intersections.empty())
|
---|
| 1774 | AddObjToPvs(ray->intersections[0].mObject, cf, frontPvs, backPvs);
|
---|
| 1775 |
|
---|
| 1776 | // add the source object
|
---|
| 1777 | AddObjToPvs(ray->sourceObject.mObject, cf, frontPvs, backPvs);
|
---|
| 1778 | }
|
---|
| 1779 | }
|
---|
| 1780 |
|
---|
| 1781 | const float raysSize = (float)rays.size() + Limits::Small;
|
---|
| 1782 |
|
---|
| 1783 | if (mSplitPlaneStrategy & LEAST_RAY_SPLITS)
|
---|
| 1784 | val += mLeastRaySplitsFactor * sumRaySplits / raysSize;
|
---|
| 1785 |
|
---|
| 1786 | if (mSplitPlaneStrategy & BALANCED_RAYS)
|
---|
| 1787 | val += mBalancedRaysFactor * fabs(sumBalancedRays) / raysSize;
|
---|
| 1788 |
|
---|
[711] | 1789 | const float denom = pOverall * (float)pvs + Limits::Small;
|
---|
[463] | 1790 |
|
---|
| 1791 | if (mSplitPlaneStrategy & PVS)
|
---|
| 1792 | {
|
---|
| 1793 | val += mPvsFactor * (frontPvs * pFront + (backPvs * pBack)) / denom;
|
---|
| 1794 | }
|
---|
| 1795 |
|
---|
| 1796 |
|
---|
| 1797 | #ifdef _DEBUG
|
---|
| 1798 | Debug << "totalpvs: " << pvs << " ptotal: " << pOverall
|
---|
| 1799 | << " frontpvs: " << frontPvs << " pFront: " << pFront
|
---|
| 1800 | << " backpvs: " << backPvs << " pBack: " << pBack << endl << endl;
|
---|
| 1801 | #endif
|
---|
| 1802 |
|
---|
| 1803 | return val;
|
---|
| 1804 | }
|
---|
| 1805 |
|
---|
| 1806 | void BspTree::AddObjToPvs(Intersectable *obj,
|
---|
| 1807 | const int cf,
|
---|
| 1808 | int &frontPvs,
|
---|
| 1809 | int &backPvs) const
|
---|
| 1810 | {
|
---|
| 1811 | if (!obj)
|
---|
| 1812 | return;
|
---|
| 1813 | // TODO: does this really belong to no pvs?
|
---|
| 1814 | //if (cf == Ray::COINCIDENT) return;
|
---|
| 1815 |
|
---|
| 1816 | // object belongs to both PVS
|
---|
| 1817 | const bool bothSides = (cf == Ray::FRONT_BACK) ||
|
---|
| 1818 | (cf == Ray::BACK_FRONT) ||
|
---|
| 1819 | (cf == Ray::COINCIDENT);
|
---|
| 1820 |
|
---|
| 1821 | if ((cf == Ray::FRONT) || bothSides)
|
---|
| 1822 | {
|
---|
| 1823 | if ((obj->mMailbox != sFrontId) &&
|
---|
| 1824 | (obj->mMailbox != sFrontAndBackId))
|
---|
| 1825 | {
|
---|
| 1826 | ++ frontPvs;
|
---|
| 1827 |
|
---|
| 1828 | if (obj->mMailbox == sBackId)
|
---|
| 1829 | obj->mMailbox = sFrontAndBackId;
|
---|
| 1830 | else
|
---|
| 1831 | obj->mMailbox = sFrontId;
|
---|
| 1832 | }
|
---|
| 1833 | }
|
---|
| 1834 |
|
---|
| 1835 | if ((cf == Ray::BACK) || bothSides)
|
---|
| 1836 | {
|
---|
| 1837 | if ((obj->mMailbox != sBackId) &&
|
---|
| 1838 | (obj->mMailbox != sFrontAndBackId))
|
---|
| 1839 | {
|
---|
| 1840 | ++ backPvs;
|
---|
| 1841 |
|
---|
| 1842 | if (obj->mMailbox == sFrontId)
|
---|
| 1843 | obj->mMailbox = sFrontAndBackId;
|
---|
| 1844 | else
|
---|
| 1845 | obj->mMailbox = sBackId;
|
---|
| 1846 | }
|
---|
| 1847 | }
|
---|
| 1848 | }
|
---|
| 1849 |
|
---|
[644] | 1850 |
|
---|
[463] | 1851 | float BspTree::SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 1852 | BspTraversalData &data) const
|
---|
| 1853 | {
|
---|
| 1854 | float val = 0;
|
---|
| 1855 |
|
---|
| 1856 | if (mSplitPlaneStrategy & VERTICAL_AXIS)
|
---|
| 1857 | {
|
---|
| 1858 | Vector3 tinyAxis(0,0,0); tinyAxis[mBox.Size().TinyAxis()] = 1.0f;
|
---|
| 1859 | // we put a penalty on the dot product between the "tiny" vertical axis
|
---|
| 1860 | // and the split plane axis
|
---|
| 1861 | val += mVerticalSplitsFactor *
|
---|
| 1862 | fabs(DotProd(candidatePlane.mNormal, tinyAxis));
|
---|
| 1863 | }
|
---|
| 1864 |
|
---|
| 1865 | // the following criteria loop over all polygons to find the cost value
|
---|
| 1866 | if ((mSplitPlaneStrategy & BALANCED_POLYS) ||
|
---|
| 1867 | (mSplitPlaneStrategy & LEAST_SPLITS) ||
|
---|
| 1868 | (mSplitPlaneStrategy & LARGEST_POLY_AREA) ||
|
---|
| 1869 | (mSplitPlaneStrategy & BALANCED_VIEW_CELLS) ||
|
---|
| 1870 | (mSplitPlaneStrategy & BLOCKED_RAYS))
|
---|
| 1871 | {
|
---|
| 1872 | val += SplitPlaneCost(candidatePlane, *data.mPolygons);
|
---|
| 1873 | }
|
---|
| 1874 |
|
---|
| 1875 | // the following criteria loop over all rays to find the cost value
|
---|
| 1876 | if ((mSplitPlaneStrategy & BALANCED_RAYS) ||
|
---|
| 1877 | (mSplitPlaneStrategy & LEAST_RAY_SPLITS) ||
|
---|
| 1878 | (mSplitPlaneStrategy & PVS))
|
---|
| 1879 | {
|
---|
| 1880 | val += SplitPlaneCost(candidatePlane, *data.mRays, data.mPvs,
|
---|
[587] | 1881 | data.mProbability, *data.mGeometry);
|
---|
[463] | 1882 | }
|
---|
| 1883 |
|
---|
| 1884 | // return linear combination of the sums
|
---|
| 1885 | return val;
|
---|
| 1886 | }
|
---|
| 1887 |
|
---|
| 1888 | void BspTree::CollectLeaves(vector<BspLeaf *> &leaves) const
|
---|
| 1889 | {
|
---|
| 1890 | stack<BspNode *> nodeStack;
|
---|
| 1891 | nodeStack.push(mRoot);
|
---|
| 1892 |
|
---|
| 1893 | while (!nodeStack.empty())
|
---|
| 1894 | {
|
---|
| 1895 | BspNode *node = nodeStack.top();
|
---|
| 1896 |
|
---|
| 1897 | nodeStack.pop();
|
---|
| 1898 |
|
---|
| 1899 | if (node->IsLeaf())
|
---|
| 1900 | {
|
---|
| 1901 | BspLeaf *leaf = (BspLeaf *)node;
|
---|
| 1902 | leaves.push_back(leaf);
|
---|
| 1903 | }
|
---|
| 1904 | else
|
---|
| 1905 | {
|
---|
| 1906 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 1907 |
|
---|
| 1908 | nodeStack.push(interior->GetBack());
|
---|
| 1909 | nodeStack.push(interior->GetFront());
|
---|
| 1910 | }
|
---|
| 1911 | }
|
---|
| 1912 | }
|
---|
| 1913 |
|
---|
[487] | 1914 |
|
---|
[463] | 1915 | AxisAlignedBox3 BspTree::GetBoundingBox() const
|
---|
| 1916 | {
|
---|
| 1917 | return mBox;
|
---|
| 1918 | }
|
---|
| 1919 |
|
---|
[487] | 1920 |
|
---|
[463] | 1921 | void BspTree::EvaluateLeafStats(const BspTraversalData &data)
|
---|
| 1922 | {
|
---|
| 1923 | // the node became a leaf -> evaluate stats for leafs
|
---|
| 1924 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(data.mNode);
|
---|
| 1925 |
|
---|
| 1926 | // store maximal and minimal depth
|
---|
| 1927 | if (data.mDepth > mStat.maxDepth)
|
---|
| 1928 | mStat.maxDepth = data.mDepth;
|
---|
| 1929 |
|
---|
| 1930 | if (data.mDepth < mStat.minDepth)
|
---|
| 1931 | mStat.minDepth = data.mDepth;
|
---|
| 1932 |
|
---|
| 1933 | // accumulate depth to compute average depth
|
---|
| 1934 | mStat.accumDepth += data.mDepth;
|
---|
[503] | 1935 | // accumulate rays to compute rays / leaf
|
---|
| 1936 | mStat.accumRays += (int)data.mRays->size();
|
---|
[463] | 1937 |
|
---|
| 1938 | if (data.mDepth >= mTermMaxDepth)
|
---|
| 1939 | ++ mStat.maxDepthNodes;
|
---|
| 1940 |
|
---|
| 1941 | if (data.mPvs < mTermMinPvs)
|
---|
| 1942 | ++ mStat.minPvsNodes;
|
---|
| 1943 |
|
---|
| 1944 | if ((int)data.mRays->size() < mTermMinRays)
|
---|
| 1945 | ++ mStat.minRaysNodes;
|
---|
| 1946 |
|
---|
| 1947 | if (data.GetAvgRayContribution() > mTermMaxRayContribution)
|
---|
| 1948 | ++ mStat.maxRayContribNodes;
|
---|
| 1949 |
|
---|
[587] | 1950 | if (data.mProbability <= mTermMinProbability)
|
---|
[547] | 1951 | ++ mStat.minProbabilityNodes;
|
---|
[463] | 1952 |
|
---|
| 1953 | #ifdef _DEBUG
|
---|
| 1954 | Debug << "BSP stats: "
|
---|
| 1955 | << "Depth: " << data.mDepth << " (max: " << mTermMaxDepth << "), "
|
---|
| 1956 | << "PVS: " << data.mPvs << " (min: " << mTermMinPvs << "), "
|
---|
[587] | 1957 | << "Probability: " << data.mProbability << " (min: " << mTermMinProbability << "), "
|
---|
[463] | 1958 | << "#polygons: " << (int)data.mPolygons->size() << " (max: " << mTermMinPolys << "), "
|
---|
| 1959 | << "#rays: " << (int)data.mRays->size() << " (max: " << mTermMinRays << "), "
|
---|
[1168] | 1960 | << "#pvs: " << leaf->GetViewCell()->GetPvs().CountObjectsInPvs() << "=, "
|
---|
[463] | 1961 | << "#avg ray contrib (pvs): " << (float)data.mPvs / (float)data.mRays->size() << endl;
|
---|
| 1962 | #endif
|
---|
| 1963 | }
|
---|
| 1964 |
|
---|
[711] | 1965 |
|
---|
| 1966 | int BspTree::_CastRay(Ray &ray)
|
---|
[463] | 1967 | {
|
---|
| 1968 | int hits = 0;
|
---|
| 1969 |
|
---|
| 1970 | stack<BspRayTraversalData> tStack;
|
---|
| 1971 |
|
---|
| 1972 | float maxt, mint;
|
---|
| 1973 |
|
---|
| 1974 | if (!mBox.GetRaySegment(ray, mint, maxt))
|
---|
| 1975 | return 0;
|
---|
| 1976 |
|
---|
[611] | 1977 | ViewCell::NewMail();
|
---|
[463] | 1978 |
|
---|
| 1979 | Vector3 entp = ray.Extrap(mint);
|
---|
| 1980 | Vector3 extp = ray.Extrap(maxt);
|
---|
| 1981 |
|
---|
| 1982 | BspNode *node = mRoot;
|
---|
| 1983 | BspNode *farChild = NULL;
|
---|
| 1984 |
|
---|
| 1985 | while (1)
|
---|
| 1986 | {
|
---|
| 1987 | if (!node->IsLeaf())
|
---|
| 1988 | {
|
---|
| 1989 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
| 1990 |
|
---|
| 1991 | Plane3 splitPlane = in->GetPlane();
|
---|
| 1992 | const int entSide = splitPlane.Side(entp);
|
---|
| 1993 | const int extSide = splitPlane.Side(extp);
|
---|
| 1994 |
|
---|
| 1995 | if (entSide < 0)
|
---|
| 1996 | {
|
---|
| 1997 | node = in->GetBack();
|
---|
| 1998 |
|
---|
| 1999 | if(extSide <= 0) // plane does not split ray => no far child
|
---|
| 2000 | continue;
|
---|
| 2001 |
|
---|
| 2002 | farChild = in->GetFront(); // plane splits ray
|
---|
| 2003 |
|
---|
| 2004 | } else if (entSide > 0)
|
---|
| 2005 | {
|
---|
| 2006 | node = in->GetFront();
|
---|
| 2007 |
|
---|
| 2008 | if (extSide >= 0) // plane does not split ray => no far child
|
---|
| 2009 | continue;
|
---|
| 2010 |
|
---|
| 2011 | farChild = in->GetBack(); // plane splits ray
|
---|
| 2012 | }
|
---|
| 2013 | else // ray and plane are coincident
|
---|
| 2014 | {
|
---|
| 2015 | // WHAT TO DO IN THIS CASE ?
|
---|
| 2016 | //break;
|
---|
| 2017 | node = in->GetFront();
|
---|
| 2018 | continue;
|
---|
| 2019 | }
|
---|
| 2020 |
|
---|
| 2021 | // push data for far child
|
---|
| 2022 | tStack.push(BspRayTraversalData(farChild, extp, maxt));
|
---|
| 2023 |
|
---|
| 2024 | // find intersection of ray segment with plane
|
---|
| 2025 | float t;
|
---|
| 2026 | extp = splitPlane.FindIntersection(ray.GetLoc(), extp, &t);
|
---|
| 2027 | maxt *= t;
|
---|
| 2028 |
|
---|
| 2029 | } else // reached leaf => intersection with view cell
|
---|
| 2030 | {
|
---|
| 2031 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 2032 |
|
---|
| 2033 | if (!leaf->mViewCell->Mailed())
|
---|
| 2034 | {
|
---|
[645] | 2035 | //ray.bspIntersections.push_back(Ray::BspIntersection(maxt, leaf));
|
---|
[463] | 2036 | leaf->mViewCell->Mail();
|
---|
| 2037 | ++ hits;
|
---|
| 2038 | }
|
---|
| 2039 |
|
---|
| 2040 | //-- fetch the next far child from the stack
|
---|
| 2041 | if (tStack.empty())
|
---|
| 2042 | break;
|
---|
| 2043 |
|
---|
| 2044 | entp = extp;
|
---|
| 2045 | mint = maxt; // NOTE: need this?
|
---|
| 2046 |
|
---|
| 2047 | if (ray.GetType() == Ray::LINE_SEGMENT && mint > 1.0f)
|
---|
| 2048 | break;
|
---|
| 2049 |
|
---|
| 2050 | BspRayTraversalData &s = tStack.top();
|
---|
| 2051 |
|
---|
| 2052 | node = s.mNode;
|
---|
| 2053 | extp = s.mExitPoint;
|
---|
| 2054 | maxt = s.mMaxT;
|
---|
| 2055 |
|
---|
| 2056 | tStack.pop();
|
---|
| 2057 | }
|
---|
| 2058 | }
|
---|
| 2059 |
|
---|
| 2060 | return hits;
|
---|
| 2061 | }
|
---|
| 2062 |
|
---|
[466] | 2063 |
|
---|
[468] | 2064 | int BspTree::CastLineSegment(const Vector3 &origin,
|
---|
| 2065 | const Vector3 &termination,
|
---|
[882] | 2066 | ViewCellContainer &viewcells)
|
---|
[466] | 2067 | {
|
---|
[483] | 2068 | int hits = 0;
|
---|
| 2069 | stack<BspRayTraversalData> tStack;
|
---|
| 2070 |
|
---|
[873] | 2071 | float mint = 0.0f, maxt = 1.0f;
|
---|
[483] | 2072 |
|
---|
[1291] | 2073 | //ViewCell::NewMail();
|
---|
[483] | 2074 |
|
---|
| 2075 | Vector3 entp = origin;
|
---|
| 2076 | Vector3 extp = termination;
|
---|
| 2077 |
|
---|
| 2078 | BspNode *node = mRoot;
|
---|
| 2079 | BspNode *farChild = NULL;
|
---|
| 2080 |
|
---|
[719] | 2081 |
|
---|
[666] | 2082 | const float thresh = 1 ? 1e-6f : 0.0f;
|
---|
| 2083 |
|
---|
[483] | 2084 | while (1)
|
---|
| 2085 | {
|
---|
| 2086 | if (!node->IsLeaf())
|
---|
| 2087 | {
|
---|
| 2088 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
[719] | 2089 |
|
---|
[483] | 2090 | Plane3 splitPlane = in->GetPlane();
|
---|
| 2091 |
|
---|
[666] | 2092 | const int entSide = splitPlane.Side(entp, thresh);
|
---|
| 2093 | const int extSide = splitPlane.Side(extp, thresh);
|
---|
[483] | 2094 |
|
---|
| 2095 | if (entSide < 0)
|
---|
| 2096 | {
|
---|
| 2097 | node = in->GetBack();
|
---|
[719] | 2098 |
|
---|
| 2099 | // plane does not split ray => no far child
|
---|
| 2100 | if (extSide <= 0)
|
---|
[483] | 2101 | continue;
|
---|
[719] | 2102 |
|
---|
[483] | 2103 | farChild = in->GetFront(); // plane splits ray
|
---|
| 2104 | }
|
---|
[719] | 2105 | else if (entSide > 0)
|
---|
[483] | 2106 | {
|
---|
| 2107 | node = in->GetFront();
|
---|
[719] | 2108 |
|
---|
[483] | 2109 | if (extSide >= 0) // plane does not split ray => no far child
|
---|
| 2110 | continue;
|
---|
[719] | 2111 |
|
---|
| 2112 | farChild = in->GetBack(); // plane splits ray
|
---|
[483] | 2113 | }
|
---|
[719] | 2114 | else // one of the ray end points is on the plane
|
---|
| 2115 | { // NOTE: what to do if ray is coincident with plane?
|
---|
[645] | 2116 | if (extSide < 0)
|
---|
| 2117 | node = in->GetBack();
|
---|
[694] | 2118 | else //if (extSide > 0)
|
---|
[645] | 2119 | node = in->GetFront();
|
---|
[719] | 2120 | //else break; // coincident => count no intersections
|
---|
[694] | 2121 |
|
---|
[645] | 2122 | continue; // no far child
|
---|
[483] | 2123 | }
|
---|
[719] | 2124 |
|
---|
[483] | 2125 | // push data for far child
|
---|
| 2126 | tStack.push(BspRayTraversalData(farChild, extp, maxt));
|
---|
| 2127 |
|
---|
| 2128 | // find intersection of ray segment with plane
|
---|
| 2129 | float t;
|
---|
| 2130 | extp = splitPlane.FindIntersection(origin, extp, &t);
|
---|
| 2131 | maxt *= t;
|
---|
| 2132 | }
|
---|
| 2133 | else
|
---|
| 2134 | {
|
---|
| 2135 | // reached leaf => intersection with view cell
|
---|
| 2136 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 2137 |
|
---|
| 2138 | if (!leaf->mViewCell->Mailed())
|
---|
| 2139 | {
|
---|
| 2140 | viewcells.push_back(leaf->mViewCell);
|
---|
| 2141 | leaf->mViewCell->Mail();
|
---|
[1291] | 2142 | ++ hits;
|
---|
[483] | 2143 | }
|
---|
| 2144 |
|
---|
| 2145 | //-- fetch the next far child from the stack
|
---|
| 2146 | if (tStack.empty())
|
---|
| 2147 | break;
|
---|
| 2148 |
|
---|
| 2149 | entp = extp;
|
---|
| 2150 | mint = maxt; // NOTE: need this?
|
---|
| 2151 |
|
---|
| 2152 | BspRayTraversalData &s = tStack.top();
|
---|
| 2153 |
|
---|
| 2154 | node = s.mNode;
|
---|
| 2155 | extp = s.mExitPoint;
|
---|
| 2156 | maxt = s.mMaxT;
|
---|
| 2157 |
|
---|
| 2158 | tStack.pop();
|
---|
[466] | 2159 | }
|
---|
| 2160 | }
|
---|
[719] | 2161 |
|
---|
[483] | 2162 | return hits;
|
---|
[466] | 2163 | }
|
---|
| 2164 |
|
---|
[463] | 2165 |
|
---|
| 2166 | void BspTree::CollectViewCells(ViewCellContainer &viewCells) const
|
---|
| 2167 | {
|
---|
| 2168 | stack<BspNode *> nodeStack;
|
---|
| 2169 | nodeStack.push(mRoot);
|
---|
| 2170 |
|
---|
| 2171 | ViewCell::NewMail();
|
---|
| 2172 |
|
---|
| 2173 | while (!nodeStack.empty())
|
---|
| 2174 | {
|
---|
| 2175 | BspNode *node = nodeStack.top();
|
---|
| 2176 | nodeStack.pop();
|
---|
| 2177 |
|
---|
| 2178 | if (node->IsLeaf())
|
---|
| 2179 | {
|
---|
[882] | 2180 | ViewCellLeaf *viewCell = dynamic_cast<BspLeaf *>(node)->mViewCell;
|
---|
[463] | 2181 |
|
---|
| 2182 | if (!viewCell->Mailed())
|
---|
| 2183 | {
|
---|
| 2184 | viewCell->Mail();
|
---|
| 2185 | viewCells.push_back(viewCell);
|
---|
| 2186 | }
|
---|
| 2187 | }
|
---|
| 2188 | else
|
---|
| 2189 | {
|
---|
| 2190 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2191 |
|
---|
| 2192 | nodeStack.push(interior->GetFront());
|
---|
| 2193 | nodeStack.push(interior->GetBack());
|
---|
| 2194 | }
|
---|
| 2195 | }
|
---|
| 2196 | }
|
---|
| 2197 |
|
---|
| 2198 |
|
---|
| 2199 | BspTreeStatistics &BspTree::GetStat()
|
---|
| 2200 | {
|
---|
| 2201 | return mStat;
|
---|
| 2202 | }
|
---|
| 2203 |
|
---|
[479] | 2204 |
|
---|
[463] | 2205 | float BspTree::AccumulatedRayLength(BoundedRayContainer &rays) const
|
---|
| 2206 | {
|
---|
| 2207 | float len = 0;
|
---|
| 2208 |
|
---|
| 2209 | BoundedRayContainer::const_iterator it, it_end = rays.end();
|
---|
| 2210 |
|
---|
| 2211 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
| 2212 | {
|
---|
| 2213 | len += SqrDistance((*it)->mRay->Extrap((*it)->mMinT),
|
---|
| 2214 | (*it)->mRay->Extrap((*it)->mMaxT));
|
---|
| 2215 | }
|
---|
| 2216 |
|
---|
| 2217 | return len;
|
---|
| 2218 | }
|
---|
| 2219 |
|
---|
[479] | 2220 |
|
---|
[463] | 2221 | int BspTree::SplitRays(const Plane3 &plane,
|
---|
| 2222 | BoundedRayContainer &rays,
|
---|
| 2223 | BoundedRayContainer &frontRays,
|
---|
| 2224 | BoundedRayContainer &backRays)
|
---|
| 2225 | {
|
---|
| 2226 | int splits = 0;
|
---|
[473] | 2227 |
|
---|
[463] | 2228 | while (!rays.empty())
|
---|
| 2229 | {
|
---|
| 2230 | BoundedRay *bRay = rays.back();
|
---|
| 2231 | Ray *ray = bRay->mRay;
|
---|
| 2232 | float minT = bRay->mMinT;
|
---|
| 2233 | float maxT = bRay->mMaxT;
|
---|
| 2234 |
|
---|
| 2235 | rays.pop_back();
|
---|
| 2236 |
|
---|
| 2237 | Vector3 entP, extP;
|
---|
| 2238 |
|
---|
| 2239 | const int cf =
|
---|
| 2240 | ray->ClassifyPlane(plane, minT, maxT, entP, extP);
|
---|
| 2241 |
|
---|
| 2242 | // set id to ray classification
|
---|
| 2243 | ray->SetId(cf);
|
---|
| 2244 |
|
---|
| 2245 | switch (cf)
|
---|
| 2246 | {
|
---|
| 2247 | case Ray::COINCIDENT: // TODO: should really discard ray?
|
---|
| 2248 | frontRays.push_back(bRay);
|
---|
| 2249 | //DEL_PTR(bRay);
|
---|
| 2250 | break;
|
---|
| 2251 | case Ray::BACK:
|
---|
| 2252 | backRays.push_back(bRay);
|
---|
| 2253 | break;
|
---|
| 2254 | case Ray::FRONT:
|
---|
| 2255 | frontRays.push_back(bRay);
|
---|
| 2256 | break;
|
---|
| 2257 | case Ray::FRONT_BACK:
|
---|
| 2258 | {
|
---|
| 2259 | // find intersection of ray segment with plane
|
---|
| 2260 | const float t = plane.FindT(ray->GetLoc(), extP);
|
---|
| 2261 |
|
---|
| 2262 | const float newT = t * maxT;
|
---|
| 2263 |
|
---|
| 2264 | frontRays.push_back(new BoundedRay(ray, minT, newT));
|
---|
| 2265 | backRays.push_back(new BoundedRay(ray, newT, maxT));
|
---|
| 2266 |
|
---|
| 2267 | DEL_PTR(bRay);
|
---|
| 2268 | }
|
---|
| 2269 | break;
|
---|
| 2270 | case Ray::BACK_FRONT:
|
---|
| 2271 | {
|
---|
| 2272 | // find intersection of ray segment with plane
|
---|
| 2273 | const float t = plane.FindT(ray->GetLoc(), extP);
|
---|
| 2274 | const float newT = t * bRay->mMaxT;
|
---|
| 2275 |
|
---|
| 2276 | backRays.push_back(new BoundedRay(ray, minT, newT));
|
---|
| 2277 | frontRays.push_back(new BoundedRay(ray, newT, maxT));
|
---|
| 2278 |
|
---|
| 2279 | DEL_PTR(bRay);
|
---|
| 2280 |
|
---|
| 2281 | ++ splits;
|
---|
| 2282 | }
|
---|
| 2283 | break;
|
---|
| 2284 | default:
|
---|
| 2285 | Debug << "Should not come here 4" << endl;
|
---|
| 2286 | break;
|
---|
| 2287 | }
|
---|
| 2288 | }
|
---|
| 2289 |
|
---|
| 2290 | return splits;
|
---|
| 2291 | }
|
---|
| 2292 |
|
---|
| 2293 | void BspTree::ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const
|
---|
| 2294 | {
|
---|
| 2295 | BspNode *lastNode;
|
---|
[678] | 2296 |
|
---|
[463] | 2297 | do
|
---|
| 2298 | {
|
---|
| 2299 | lastNode = n;
|
---|
| 2300 |
|
---|
| 2301 | // want to get planes defining geometry of this node => don't take
|
---|
| 2302 | // split plane of node itself
|
---|
| 2303 | n = n->GetParent();
|
---|
[719] | 2304 |
|
---|
[463] | 2305 | if (n)
|
---|
| 2306 | {
|
---|
| 2307 | BspInterior *interior = dynamic_cast<BspInterior *>(n);
|
---|
| 2308 | Plane3 halfSpace = dynamic_cast<BspInterior *>(interior)->GetPlane();
|
---|
| 2309 |
|
---|
[683] | 2310 | if (interior->GetBack() != lastNode)
|
---|
[463] | 2311 | halfSpace.ReverseOrientation();
|
---|
| 2312 |
|
---|
| 2313 | halfSpaces.push_back(halfSpace);
|
---|
| 2314 | }
|
---|
| 2315 | }
|
---|
| 2316 | while (n);
|
---|
| 2317 | }
|
---|
| 2318 |
|
---|
| 2319 |
|
---|
| 2320 |
|
---|
[587] | 2321 | void BspTree::ConstructGeometry(ViewCell *vc,
|
---|
| 2322 | BspNodeGeometry &vcGeom) const
|
---|
[589] | 2323 | {
|
---|
[587] | 2324 | ViewCellContainer leaves;
|
---|
[600] | 2325 | mViewCellsTree->CollectLeaves(vc, leaves);
|
---|
[587] | 2326 |
|
---|
| 2327 | ViewCellContainer::const_iterator it, it_end = leaves.end();
|
---|
| 2328 |
|
---|
[463] | 2329 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
[587] | 2330 | {
|
---|
| 2331 | BspLeaf *l = dynamic_cast<BspViewCell *>(*it)->mLeaf;
|
---|
| 2332 | ConstructGeometry(l, vcGeom);
|
---|
| 2333 | }
|
---|
[463] | 2334 | }
|
---|
| 2335 |
|
---|
| 2336 |
|
---|
[683] | 2337 | void BspTree::ConstructGeometry(BspNode *n,
|
---|
| 2338 | BspNodeGeometry &geom) const
|
---|
[587] | 2339 | {
|
---|
[463] | 2340 | vector<Plane3> halfSpaces;
|
---|
| 2341 | ExtractHalfSpaces(n, halfSpaces);
|
---|
| 2342 |
|
---|
[683] | 2343 | PolygonContainer candidatePolys;
|
---|
[678] | 2344 | vector<Plane3> candidatePlanes;
|
---|
[463] | 2345 |
|
---|
[719] | 2346 | vector<Plane3>::const_iterator pit, pit_end = halfSpaces.end();
|
---|
| 2347 |
|
---|
[683] | 2348 | // bounded planes are added to the polygons
|
---|
[719] | 2349 | for (pit = halfSpaces.begin(); pit != pit_end; ++ pit)
|
---|
[463] | 2350 | {
|
---|
[719] | 2351 | Polygon3 *p = GetBoundingBox().CrossSection(*pit);
|
---|
[683] | 2352 |
|
---|
[463] | 2353 | if (p->Valid(mEpsilon))
|
---|
| 2354 | {
|
---|
[683] | 2355 | candidatePolys.push_back(p);
|
---|
[719] | 2356 | candidatePlanes.push_back(*pit);
|
---|
[463] | 2357 | }
|
---|
| 2358 | }
|
---|
| 2359 |
|
---|
| 2360 | // add faces of bounding box (also could be faces of the cell)
|
---|
| 2361 | for (int i = 0; i < 6; ++ i)
|
---|
| 2362 | {
|
---|
| 2363 | VertexContainer vertices;
|
---|
[683] | 2364 |
|
---|
[463] | 2365 | for (int j = 0; j < 4; ++ j)
|
---|
| 2366 | vertices.push_back(mBox.GetFace(i).mVertices[j]);
|
---|
| 2367 |
|
---|
[678] | 2368 | Polygon3 *poly = new Polygon3(vertices);
|
---|
[683] | 2369 |
|
---|
| 2370 | candidatePolys.push_back(poly);
|
---|
[678] | 2371 | candidatePlanes.push_back(poly->GetSupportingPlane());
|
---|
[463] | 2372 | }
|
---|
| 2373 |
|
---|
[683] | 2374 | for (int i = 0; i < (int)candidatePolys.size(); ++ i)
|
---|
[463] | 2375 | {
|
---|
| 2376 | // polygon is split by all other planes
|
---|
[683] | 2377 | for (int j = 0; (j < (int)halfSpaces.size()) && candidatePolys[i]; ++ j)
|
---|
[463] | 2378 | {
|
---|
| 2379 | if (i == j) // polygon and plane are coincident
|
---|
| 2380 | continue;
|
---|
| 2381 |
|
---|
| 2382 | VertexContainer splitPts;
|
---|
| 2383 | Polygon3 *frontPoly, *backPoly;
|
---|
| 2384 |
|
---|
[683] | 2385 | const int cf =
|
---|
| 2386 | candidatePolys[i]->ClassifyPlane(halfSpaces[j],
|
---|
| 2387 | mEpsilon);
|
---|
| 2388 |
|
---|
[463] | 2389 | switch (cf)
|
---|
| 2390 | {
|
---|
| 2391 | case Polygon3::SPLIT:
|
---|
| 2392 | frontPoly = new Polygon3();
|
---|
| 2393 | backPoly = new Polygon3();
|
---|
| 2394 |
|
---|
[683] | 2395 | candidatePolys[i]->Split(halfSpaces[j],
|
---|
| 2396 | *frontPoly,
|
---|
| 2397 | *backPoly,
|
---|
| 2398 | mEpsilon);
|
---|
[463] | 2399 |
|
---|
[683] | 2400 | DEL_PTR(candidatePolys[i]);
|
---|
[463] | 2401 |
|
---|
[719] | 2402 | if (backPoly->Valid(mEpsilon))
|
---|
| 2403 | candidatePolys[i] = backPoly;
|
---|
[463] | 2404 | else
|
---|
[719] | 2405 | DEL_PTR(backPoly);
|
---|
[463] | 2406 |
|
---|
[719] | 2407 | // outside, don't need this
|
---|
| 2408 | DEL_PTR(frontPoly);
|
---|
[463] | 2409 | break;
|
---|
[683] | 2410 | // polygon outside of halfspace
|
---|
| 2411 | case Polygon3::FRONT_SIDE:
|
---|
| 2412 | DEL_PTR(candidatePolys[i]);
|
---|
[463] | 2413 | break;
|
---|
| 2414 | // just take polygon as it is
|
---|
[683] | 2415 | case Polygon3::BACK_SIDE:
|
---|
[463] | 2416 | case Polygon3::COINCIDENT:
|
---|
| 2417 | default:
|
---|
| 2418 | break;
|
---|
| 2419 | }
|
---|
| 2420 | }
|
---|
[683] | 2421 |
|
---|
| 2422 | if (candidatePolys[i])
|
---|
[678] | 2423 | {
|
---|
[683] | 2424 | geom.Add(candidatePolys[i], candidatePlanes[i]);
|
---|
[678] | 2425 | }
|
---|
[463] | 2426 | }
|
---|
| 2427 | }
|
---|
| 2428 |
|
---|
| 2429 |
|
---|
[683] | 2430 | void BspTree::SetViewCellsManager(ViewCellsManager *vcm)
|
---|
| 2431 | {
|
---|
| 2432 | mViewCellsManager = vcm;
|
---|
| 2433 | }
|
---|
| 2434 |
|
---|
| 2435 |
|
---|
[587] | 2436 | typedef pair<BspNode *, BspNodeGeometry *> bspNodePair;
|
---|
| 2437 |
|
---|
| 2438 |
|
---|
[726] | 2439 | int BspTree::FindNeighbors(BspNode *n,
|
---|
| 2440 | vector<BspLeaf *> &neighbors,
|
---|
[463] | 2441 | const bool onlyUnmailed) const
|
---|
| 2442 | {
|
---|
[587] | 2443 | stack<bspNodePair> nodeStack;
|
---|
| 2444 |
|
---|
| 2445 | BspNodeGeometry nodeGeom;
|
---|
| 2446 | ConstructGeometry(n, nodeGeom);
|
---|
| 2447 |
|
---|
| 2448 | // split planes from the root to this node
|
---|
| 2449 | // needed to verify that we found neighbor leaf
|
---|
| 2450 | // TODO: really needed?
|
---|
[463] | 2451 | vector<Plane3> halfSpaces;
|
---|
| 2452 | ExtractHalfSpaces(n, halfSpaces);
|
---|
| 2453 |
|
---|
[587] | 2454 |
|
---|
| 2455 | BspNodeGeometry *rgeom = new BspNodeGeometry();
|
---|
| 2456 | ConstructGeometry(mRoot, *rgeom);
|
---|
| 2457 |
|
---|
| 2458 | nodeStack.push(bspNodePair(mRoot, rgeom));
|
---|
| 2459 |
|
---|
| 2460 | while (!nodeStack.empty())
|
---|
[463] | 2461 | {
|
---|
[587] | 2462 | BspNode *node = nodeStack.top().first;
|
---|
| 2463 | BspNodeGeometry *geom = nodeStack.top().second;
|
---|
| 2464 |
|
---|
[463] | 2465 | nodeStack.pop();
|
---|
| 2466 |
|
---|
| 2467 | if (node->IsLeaf())
|
---|
| 2468 | {
|
---|
[587] | 2469 | // test if this leaf is in valid view space
|
---|
| 2470 | if (node->TreeValid() &&
|
---|
| 2471 | (node != n) &&
|
---|
| 2472 | (!onlyUnmailed || !node->Mailed()))
|
---|
[463] | 2473 | {
|
---|
| 2474 | bool isAdjacent = true;
|
---|
[587] | 2475 |
|
---|
| 2476 | if (1)
|
---|
[463] | 2477 | {
|
---|
[587] | 2478 | // test all planes of current node if still adjacent
|
---|
| 2479 | for (int i = 0; (i < halfSpaces.size()) && isAdjacent; ++ i)
|
---|
| 2480 | {
|
---|
| 2481 | const int cf =
|
---|
[678] | 2482 | Polygon3::ClassifyPlane(geom->GetPolys(),
|
---|
[587] | 2483 | halfSpaces[i],
|
---|
| 2484 | mEpsilon);
|
---|
[463] | 2485 |
|
---|
[683] | 2486 | if (cf == Polygon3::FRONT_SIDE)
|
---|
[587] | 2487 | {
|
---|
| 2488 | isAdjacent = false;
|
---|
| 2489 | }
|
---|
| 2490 | }
|
---|
[463] | 2491 | }
|
---|
[587] | 2492 | else
|
---|
| 2493 | {
|
---|
| 2494 | // TODO: why is this wrong??
|
---|
| 2495 | // test all planes of current node if still adjacent
|
---|
[678] | 2496 | for (int i = 0; (i < nodeGeom.Size()) && isAdjacent; ++ i)
|
---|
[587] | 2497 | {
|
---|
[678] | 2498 | Polygon3 *poly = nodeGeom.GetPolys()[i];
|
---|
[463] | 2499 |
|
---|
[587] | 2500 | const int cf =
|
---|
[678] | 2501 | Polygon3::ClassifyPlane(geom->GetPolys(),
|
---|
[587] | 2502 | poly->GetSupportingPlane(),
|
---|
| 2503 | mEpsilon);
|
---|
| 2504 |
|
---|
[683] | 2505 | if (cf == Polygon3::FRONT_SIDE)
|
---|
[587] | 2506 | {
|
---|
| 2507 | isAdjacent = false;
|
---|
| 2508 | }
|
---|
| 2509 | }
|
---|
| 2510 | }
|
---|
| 2511 | // neighbor was found
|
---|
[463] | 2512 | if (isAdjacent)
|
---|
[587] | 2513 | {
|
---|
[463] | 2514 | neighbors.push_back(dynamic_cast<BspLeaf *>(node));
|
---|
[587] | 2515 | }
|
---|
[463] | 2516 | }
|
---|
| 2517 | }
|
---|
[587] | 2518 | else
|
---|
[463] | 2519 | {
|
---|
| 2520 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
[587] | 2521 |
|
---|
[678] | 2522 | const int cf = Polygon3::ClassifyPlane(nodeGeom.GetPolys(),
|
---|
[587] | 2523 | interior->GetPlane(),
|
---|
[463] | 2524 | mEpsilon);
|
---|
[587] | 2525 |
|
---|
| 2526 | BspNode *front = interior->GetFront();
|
---|
| 2527 | BspNode *back = interior->GetBack();
|
---|
| 2528 |
|
---|
| 2529 | BspNodeGeometry *fGeom = new BspNodeGeometry();
|
---|
| 2530 | BspNodeGeometry *bGeom = new BspNodeGeometry();
|
---|
[463] | 2531 |
|
---|
[587] | 2532 | geom->SplitGeometry(*fGeom,
|
---|
| 2533 | *bGeom,
|
---|
| 2534 | interior->GetPlane(),
|
---|
| 2535 | mBox,
|
---|
[683] | 2536 | //0.0000001f);
|
---|
[587] | 2537 | mEpsilon);
|
---|
| 2538 |
|
---|
[683] | 2539 | if (cf == Polygon3::BACK_SIDE)
|
---|
[587] | 2540 | {
|
---|
[683] | 2541 | nodeStack.push(bspNodePair(interior->GetBack(), bGeom));
|
---|
| 2542 | DEL_PTR(fGeom);
|
---|
[587] | 2543 | }
|
---|
[463] | 2544 | else
|
---|
[587] | 2545 | {
|
---|
[683] | 2546 | if (cf == Polygon3::FRONT_SIDE)
|
---|
[463] | 2547 | {
|
---|
[683] | 2548 | nodeStack.push(bspNodePair(interior->GetFront(), fGeom));
|
---|
| 2549 | DEL_PTR(bGeom);
|
---|
[463] | 2550 | }
|
---|
[587] | 2551 | else
|
---|
| 2552 | { // random decision
|
---|
| 2553 | nodeStack.push(bspNodePair(front, fGeom));
|
---|
| 2554 | nodeStack.push(bspNodePair(back, bGeom));
|
---|
| 2555 | }
|
---|
| 2556 | }
|
---|
[463] | 2557 | }
|
---|
[587] | 2558 |
|
---|
| 2559 | DEL_PTR(geom);
|
---|
[463] | 2560 | }
|
---|
[587] | 2561 |
|
---|
[463] | 2562 | return (int)neighbors.size();
|
---|
| 2563 | }
|
---|
| 2564 |
|
---|
[503] | 2565 |
|
---|
[463] | 2566 | BspLeaf *BspTree::GetRandomLeaf(const bool onlyUnmailed)
|
---|
| 2567 | {
|
---|
| 2568 | stack<BspNode *> nodeStack;
|
---|
| 2569 |
|
---|
| 2570 | nodeStack.push(mRoot);
|
---|
| 2571 |
|
---|
| 2572 | int mask = rand();
|
---|
| 2573 |
|
---|
| 2574 | while (!nodeStack.empty())
|
---|
| 2575 | {
|
---|
| 2576 | BspNode *node = nodeStack.top();
|
---|
| 2577 | nodeStack.pop();
|
---|
| 2578 |
|
---|
| 2579 | if (node->IsLeaf())
|
---|
| 2580 | {
|
---|
| 2581 | if ( (!onlyUnmailed || !node->Mailed()) )
|
---|
| 2582 | return dynamic_cast<BspLeaf *>(node);
|
---|
| 2583 | }
|
---|
| 2584 | else
|
---|
| 2585 | {
|
---|
| 2586 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 2587 |
|
---|
| 2588 | // random decision
|
---|
| 2589 | if (mask & 1)
|
---|
| 2590 | nodeStack.push(interior->GetBack());
|
---|
| 2591 | else
|
---|
| 2592 | nodeStack.push(interior->GetFront());
|
---|
| 2593 |
|
---|
| 2594 | mask = mask >> 1;
|
---|
| 2595 | }
|
---|
| 2596 | }
|
---|
| 2597 |
|
---|
| 2598 | return NULL;
|
---|
| 2599 | }
|
---|
| 2600 |
|
---|
[587] | 2601 |
|
---|
[463] | 2602 | void BspTree::AddToPvs(BspLeaf *leaf,
|
---|
| 2603 | const BoundedRayContainer &rays,
|
---|
| 2604 | int &sampleContributions,
|
---|
| 2605 | int &contributingSamples)
|
---|
| 2606 | {
|
---|
| 2607 | sampleContributions = 0;
|
---|
| 2608 | contributingSamples = 0;
|
---|
| 2609 |
|
---|
| 2610 | BoundedRayContainer::const_iterator it, it_end = rays.end();
|
---|
| 2611 |
|
---|
[882] | 2612 | ViewCellLeaf *vc = leaf->GetViewCell();
|
---|
[463] | 2613 |
|
---|
| 2614 | // add contributions from samples to the PVS
|
---|
| 2615 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
| 2616 | {
|
---|
| 2617 | int contribution = 0;
|
---|
| 2618 | Ray *ray = (*it)->mRay;
|
---|
[466] | 2619 | float relContribution;
|
---|
[463] | 2620 | if (!ray->intersections.empty())
|
---|
[556] | 2621 | contribution += vc->GetPvs().AddSample(ray->intersections[0].mObject,
|
---|
| 2622 | 1.0f,
|
---|
| 2623 | relContribution);
|
---|
[463] | 2624 |
|
---|
| 2625 | if (ray->sourceObject.mObject)
|
---|
[556] | 2626 | contribution += vc->GetPvs().AddSample(ray->sourceObject.mObject,
|
---|
| 2627 | 1.0f,
|
---|
| 2628 | relContribution);
|
---|
| 2629 |
|
---|
[463] | 2630 | if (contribution)
|
---|
| 2631 | {
|
---|
| 2632 | sampleContributions += contribution;
|
---|
| 2633 | ++ contributingSamples;
|
---|
| 2634 | }
|
---|
| 2635 |
|
---|
| 2636 | //if (ray->mFlags & Ray::STORE_BSP_INTERSECTIONS)
|
---|
| 2637 | // ray->bspIntersections.push_back(Ray::BspIntersection((*it)->mMinT, this));
|
---|
| 2638 | }
|
---|
| 2639 | }
|
---|
| 2640 |
|
---|
[587] | 2641 |
|
---|
[463] | 2642 | int BspTree::ComputePvsSize(const BoundedRayContainer &rays) const
|
---|
| 2643 | {
|
---|
| 2644 | int pvsSize = 0;
|
---|
| 2645 |
|
---|
| 2646 | BoundedRayContainer::const_iterator rit, rit_end = rays.end();
|
---|
| 2647 |
|
---|
| 2648 | Intersectable::NewMail();
|
---|
| 2649 |
|
---|
| 2650 | for (rit = rays.begin(); rit != rays.end(); ++ rit)
|
---|
| 2651 | {
|
---|
| 2652 | Ray *ray = (*rit)->mRay;
|
---|
| 2653 |
|
---|
| 2654 | if (!ray->intersections.empty())
|
---|
| 2655 | {
|
---|
| 2656 | if (!ray->intersections[0].mObject->Mailed())
|
---|
| 2657 | {
|
---|
| 2658 | ray->intersections[0].mObject->Mail();
|
---|
| 2659 | ++ pvsSize;
|
---|
| 2660 | }
|
---|
| 2661 | }
|
---|
| 2662 | if (ray->sourceObject.mObject)
|
---|
| 2663 | {
|
---|
| 2664 | if (!ray->sourceObject.mObject->Mailed())
|
---|
| 2665 | {
|
---|
| 2666 | ray->sourceObject.mObject->Mail();
|
---|
| 2667 | ++ pvsSize;
|
---|
| 2668 | }
|
---|
| 2669 | }
|
---|
| 2670 | }
|
---|
| 2671 |
|
---|
| 2672 | return pvsSize;
|
---|
| 2673 | }
|
---|
| 2674 |
|
---|
[587] | 2675 |
|
---|
[463] | 2676 | float BspTree::GetEpsilon() const
|
---|
| 2677 | {
|
---|
| 2678 | return mEpsilon;
|
---|
| 2679 | }
|
---|
| 2680 |
|
---|
| 2681 |
|
---|
[587] | 2682 | int BspTree::CollectMergeCandidates(const vector<BspLeaf *> leaves,
|
---|
| 2683 | vector<MergeCandidate> &candidates)
|
---|
| 2684 | {
|
---|
| 2685 | BspLeaf::NewMail();
|
---|
| 2686 |
|
---|
| 2687 | vector<BspLeaf *>::const_iterator it, it_end = leaves.end();
|
---|
[463] | 2688 |
|
---|
[587] | 2689 | int numCandidates = 0;
|
---|
[503] | 2690 |
|
---|
[587] | 2691 | // find merge candidates and push them into queue
|
---|
| 2692 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
| 2693 | {
|
---|
| 2694 | BspLeaf *leaf = *it;
|
---|
| 2695 |
|
---|
| 2696 | // the same leaves must not be part of two merge candidates
|
---|
| 2697 | leaf->Mail();
|
---|
| 2698 | vector<BspLeaf *> neighbors;
|
---|
| 2699 | FindNeighbors(leaf, neighbors, true);
|
---|
| 2700 |
|
---|
| 2701 | vector<BspLeaf *>::const_iterator nit, nit_end = neighbors.end();
|
---|
| 2702 |
|
---|
| 2703 | // TODO: test if at least one ray goes from one leaf to the other
|
---|
| 2704 | for (nit = neighbors.begin(); nit != nit_end; ++ nit)
|
---|
| 2705 | {
|
---|
| 2706 | if ((*nit)->GetViewCell() != leaf->GetViewCell())
|
---|
| 2707 | {
|
---|
| 2708 | MergeCandidate mc(leaf->GetViewCell(), (*nit)->GetViewCell());
|
---|
| 2709 | candidates.push_back(mc);
|
---|
| 2710 |
|
---|
| 2711 | ++ numCandidates;
|
---|
| 2712 | if ((numCandidates % 1000) == 0)
|
---|
| 2713 | {
|
---|
| 2714 | cout << "collected " << numCandidates << " merge candidates" << endl;
|
---|
| 2715 | }
|
---|
| 2716 | }
|
---|
| 2717 | }
|
---|
| 2718 | }
|
---|
| 2719 |
|
---|
| 2720 | Debug << "merge queue: " << (int)candidates.size() << endl;
|
---|
| 2721 | Debug << "leaves in queue: " << numCandidates << endl;
|
---|
| 2722 |
|
---|
| 2723 |
|
---|
| 2724 | return (int)leaves.size();
|
---|
| 2725 | }
|
---|
| 2726 |
|
---|
| 2727 |
|
---|
| 2728 | int BspTree::CollectMergeCandidates(const VssRayContainer &rays,
|
---|
| 2729 | vector<MergeCandidate> &candidates)
|
---|
| 2730 | {
|
---|
| 2731 | ViewCell::NewMail();
|
---|
| 2732 | long startTime = GetTime();
|
---|
| 2733 |
|
---|
| 2734 | map<BspLeaf *, vector<BspLeaf*> > neighborMap;
|
---|
| 2735 | ViewCellContainer::const_iterator iit;
|
---|
| 2736 |
|
---|
| 2737 | int numLeaves = 0;
|
---|
| 2738 |
|
---|
| 2739 | BspLeaf::NewMail();
|
---|
| 2740 |
|
---|
| 2741 | for (int i = 0; i < (int)rays.size(); ++ i)
|
---|
| 2742 | {
|
---|
| 2743 | VssRay *ray = rays[i];
|
---|
| 2744 |
|
---|
| 2745 | // traverse leaves stored in the rays and compare and
|
---|
| 2746 | // merge consecutive leaves (i.e., the neighbors in the tree)
|
---|
| 2747 | if (ray->mViewCells.size() < 2)
|
---|
| 2748 | continue;
|
---|
[590] | 2749 |
|
---|
[587] | 2750 | iit = ray->mViewCells.begin();
|
---|
| 2751 | BspViewCell *bspVc = dynamic_cast<BspViewCell *>(*(iit ++));
|
---|
| 2752 | BspLeaf *leaf = bspVc->mLeaf;
|
---|
| 2753 |
|
---|
| 2754 | // traverse intersections
|
---|
| 2755 | // consecutive leaves are neighbors => add them to queue
|
---|
| 2756 | for (; iit != ray->mViewCells.end(); ++ iit)
|
---|
| 2757 | {
|
---|
| 2758 | // next pair
|
---|
| 2759 | BspLeaf *prevLeaf = leaf;
|
---|
| 2760 | bspVc = dynamic_cast<BspViewCell *>(*iit);
|
---|
| 2761 | leaf = bspVc->mLeaf;
|
---|
| 2762 |
|
---|
| 2763 | // view space not valid or same view cell
|
---|
| 2764 | if (!leaf->TreeValid() || !prevLeaf->TreeValid() ||
|
---|
| 2765 | (leaf->GetViewCell() == prevLeaf->GetViewCell()))
|
---|
| 2766 | continue;
|
---|
| 2767 |
|
---|
| 2768 | vector<BspLeaf *> &neighbors = neighborMap[leaf];
|
---|
| 2769 |
|
---|
| 2770 | bool found = false;
|
---|
| 2771 |
|
---|
| 2772 | // both leaves inserted in queue already =>
|
---|
| 2773 | // look if double pair already exists
|
---|
| 2774 | if (leaf->Mailed() && prevLeaf->Mailed())
|
---|
| 2775 | {
|
---|
| 2776 | vector<BspLeaf *>::const_iterator it, it_end = neighbors.end();
|
---|
| 2777 |
|
---|
| 2778 | for (it = neighbors.begin(); !found && (it != it_end); ++ it)
|
---|
| 2779 | if (*it == prevLeaf)
|
---|
| 2780 | found = true; // already in queue
|
---|
| 2781 | }
|
---|
| 2782 |
|
---|
| 2783 | if (!found)
|
---|
| 2784 | {
|
---|
| 2785 | // this pair is not in map yet
|
---|
| 2786 | // => insert into the neighbor map and the queue
|
---|
| 2787 | neighbors.push_back(prevLeaf);
|
---|
| 2788 | neighborMap[prevLeaf].push_back(leaf);
|
---|
| 2789 |
|
---|
| 2790 | leaf->Mail();
|
---|
| 2791 | prevLeaf->Mail();
|
---|
| 2792 |
|
---|
| 2793 | MergeCandidate mc(leaf->GetViewCell(), prevLeaf->GetViewCell());
|
---|
| 2794 |
|
---|
| 2795 | candidates.push_back(mc);
|
---|
| 2796 |
|
---|
| 2797 | if (((int)candidates.size() % 1000) == 0)
|
---|
| 2798 | {
|
---|
| 2799 | cout << "collected " << (int)candidates.size() << " merge candidates" << endl;
|
---|
| 2800 | }
|
---|
| 2801 | }
|
---|
| 2802 | }
|
---|
| 2803 | }
|
---|
| 2804 |
|
---|
| 2805 | Debug << "neighbormap size: " << (int)neighborMap.size() << endl;
|
---|
| 2806 | Debug << "merge queue: " << (int)candidates.size() << endl;
|
---|
| 2807 | Debug << "leaves in queue: " << numLeaves << endl;
|
---|
| 2808 |
|
---|
| 2809 |
|
---|
| 2810 | //-- collect the leaves which haven't been found by ray casting
|
---|
| 2811 | #if 0
|
---|
| 2812 | cout << "finding additional merge candidates using geometry" << endl;
|
---|
| 2813 | vector<BspLeaf *> leaves;
|
---|
| 2814 | CollectLeaves(leaves, true);
|
---|
| 2815 | Debug << "found " << (int)leaves.size() << " new leaves" << endl << endl;
|
---|
| 2816 | CollectMergeCandidates(leaves, candidates);
|
---|
| 2817 | #endif
|
---|
| 2818 |
|
---|
| 2819 | return numLeaves;
|
---|
| 2820 | }
|
---|
| 2821 |
|
---|
| 2822 |
|
---|
| 2823 |
|
---|
| 2824 |
|
---|
| 2825 | /***************************************************************/
|
---|
| 2826 | /* BspNodeGeometry Implementation */
|
---|
| 2827 | /***************************************************************/
|
---|
| 2828 |
|
---|
| 2829 |
|
---|
[508] | 2830 | BspNodeGeometry::BspNodeGeometry(const BspNodeGeometry &rhs)
|
---|
| 2831 | {
|
---|
[574] | 2832 | mPolys.reserve(rhs.mPolys.size());
|
---|
[710] | 2833 | mPlanes.reserve(rhs.mPolys.size());
|
---|
| 2834 |
|
---|
[508] | 2835 | PolygonContainer::const_iterator it, it_end = rhs.mPolys.end();
|
---|
[678] | 2836 |
|
---|
| 2837 | int i = 0;
|
---|
| 2838 |
|
---|
[710] | 2839 | for (it = rhs.mPolys.begin(); it != it_end; ++ it, ++i)
|
---|
[508] | 2840 | {
|
---|
| 2841 | Polygon3 *poly = *it;
|
---|
[710] | 2842 | Add(new Polygon3(*poly), rhs.mPlanes[i]);
|
---|
[508] | 2843 | }
|
---|
| 2844 | }
|
---|
| 2845 |
|
---|
[574] | 2846 |
|
---|
[710] | 2847 | BspNodeGeometry& BspNodeGeometry::operator=(const BspNodeGeometry& g)
|
---|
| 2848 | {
|
---|
| 2849 | if (this == &g)
|
---|
| 2850 | return *this;
|
---|
| 2851 |
|
---|
| 2852 | CLEAR_CONTAINER(mPolys);
|
---|
| 2853 |
|
---|
| 2854 | mPolys.reserve(g.mPolys.size());
|
---|
| 2855 | mPlanes.reserve(g.mPolys.size());
|
---|
| 2856 |
|
---|
| 2857 | PolygonContainer::const_iterator it, it_end = g.mPolys.end();
|
---|
| 2858 |
|
---|
| 2859 | int i = 0;
|
---|
| 2860 |
|
---|
| 2861 | for (it = g.mPolys.begin(); it != it_end; ++ it, ++ i)
|
---|
| 2862 | {
|
---|
| 2863 | Polygon3 *poly = *it;
|
---|
| 2864 | Add(new Polygon3(*poly), g.mPlanes[i]);
|
---|
| 2865 | }
|
---|
| 2866 |
|
---|
| 2867 | return *this;
|
---|
| 2868 | }
|
---|
| 2869 |
|
---|
| 2870 |
|
---|
| 2871 | BspNodeGeometry::BspNodeGeometry(const PolygonContainer &polys)
|
---|
| 2872 | {
|
---|
| 2873 | mPolys = polys;
|
---|
| 2874 | mPlanes.reserve(polys.size());
|
---|
| 2875 |
|
---|
| 2876 | PolygonContainer::const_iterator it, it_end = polys.end();
|
---|
| 2877 |
|
---|
| 2878 | for (it = polys.begin(); it != it_end; ++ it)
|
---|
| 2879 | {
|
---|
| 2880 | Polygon3 *poly = *it;
|
---|
| 2881 | mPlanes.push_back(poly->GetSupportingPlane());
|
---|
| 2882 | }
|
---|
| 2883 | }
|
---|
| 2884 |
|
---|
| 2885 |
|
---|
[463] | 2886 | BspNodeGeometry::~BspNodeGeometry()
|
---|
| 2887 | {
|
---|
| 2888 | CLEAR_CONTAINER(mPolys);
|
---|
| 2889 | }
|
---|
| 2890 |
|
---|
[503] | 2891 |
|
---|
[678] | 2892 | int BspNodeGeometry::Size() const
|
---|
| 2893 | {
|
---|
| 2894 | return (int)mPolys.size();
|
---|
| 2895 | }
|
---|
| 2896 |
|
---|
| 2897 |
|
---|
| 2898 | const PolygonContainer &BspNodeGeometry::GetPolys()
|
---|
| 2899 | {
|
---|
| 2900 | return mPolys;
|
---|
| 2901 | }
|
---|
| 2902 |
|
---|
| 2903 |
|
---|
| 2904 | void BspNodeGeometry::Add(Polygon3 *p, const Plane3 &plane)
|
---|
| 2905 | {
|
---|
| 2906 | mPolys.push_back(p);
|
---|
| 2907 | mPlanes.push_back(plane);
|
---|
| 2908 | }
|
---|
| 2909 |
|
---|
| 2910 |
|
---|
[463] | 2911 | float BspNodeGeometry::GetArea() const
|
---|
| 2912 | {
|
---|
| 2913 | return Polygon3::GetArea(mPolys);
|
---|
| 2914 | }
|
---|
| 2915 |
|
---|
[503] | 2916 |
|
---|
[544] | 2917 | float BspNodeGeometry::GetVolume() const
|
---|
| 2918 | {
|
---|
| 2919 | //-- compute volume using tetrahedralization of the geometry
|
---|
| 2920 | // and adding the volume of the single tetrahedrons
|
---|
| 2921 | float volume = 0;
|
---|
| 2922 | const float f = 1.0f / 6.0f;
|
---|
| 2923 |
|
---|
| 2924 | PolygonContainer::const_iterator pit, pit_end = mPolys.end();
|
---|
| 2925 |
|
---|
[545] | 2926 | // note: can take arbitrary point, e.g., the origin. However,
|
---|
[587] | 2927 | // we rather take the center of mass to prevents precision errors
|
---|
[545] | 2928 | const Vector3 center = CenterOfMass();
|
---|
| 2929 |
|
---|
[544] | 2930 | for (pit = mPolys.begin(); pit != pit_end; ++ pit)
|
---|
| 2931 | {
|
---|
| 2932 | Polygon3 *poly = *pit;
|
---|
[545] | 2933 | const Vector3 v0 = poly->mVertices[0] - center;
|
---|
[544] | 2934 |
|
---|
| 2935 | for (int i = 1; i < (int)poly->mVertices.size() - 1; ++ i)
|
---|
| 2936 | {
|
---|
[545] | 2937 | const Vector3 v1 = poly->mVertices[i] - center;
|
---|
| 2938 | const Vector3 v2 = poly->mVertices[i + 1] - center;
|
---|
| 2939 |
|
---|
[678] | 2940 | // more robust version using abs and the center of mass
|
---|
| 2941 | volume += fabs (f * (DotProd(v0, CrossProd(v1, v2))));
|
---|
[544] | 2942 | }
|
---|
| 2943 | }
|
---|
| 2944 |
|
---|
| 2945 | return volume;
|
---|
| 2946 | }
|
---|
| 2947 |
|
---|
| 2948 |
|
---|
[697] | 2949 | void BspNodeGeometry::GetBoundingBox(AxisAlignedBox3 &box) const
|
---|
| 2950 | {
|
---|
| 2951 | box.Initialize();
|
---|
[860] | 2952 | box.Include(mPolys);
|
---|
[697] | 2953 | }
|
---|
| 2954 |
|
---|
| 2955 |
|
---|
[710] | 2956 | int BspNodeGeometry::Side(const Plane3 &plane, const float eps) const
|
---|
[697] | 2957 | {
|
---|
| 2958 | PolygonContainer::const_iterator it, it_end = mPolys.end();
|
---|
| 2959 |
|
---|
| 2960 | bool onFrontSide = false;
|
---|
| 2961 | bool onBackSide = false;
|
---|
| 2962 |
|
---|
| 2963 | for (it = mPolys.begin(); it != it_end; ++ it)
|
---|
| 2964 | {
|
---|
[710] | 2965 | const int side = (*it)->Side(plane, eps);
|
---|
[697] | 2966 |
|
---|
| 2967 | if (side == -1)
|
---|
| 2968 | onBackSide = true;
|
---|
| 2969 | else if (side == 1)
|
---|
| 2970 | onFrontSide = true;
|
---|
| 2971 |
|
---|
| 2972 | if ((side == 0) || (onBackSide && onFrontSide))
|
---|
| 2973 | return 0;
|
---|
| 2974 | }
|
---|
| 2975 |
|
---|
| 2976 | if (onFrontSide)
|
---|
| 2977 | return 1;
|
---|
| 2978 |
|
---|
| 2979 | return -1;
|
---|
| 2980 | }
|
---|
| 2981 |
|
---|
| 2982 |
|
---|
| 2983 | int BspNodeGeometry::ComputeIntersection(const AxisAlignedBox3 &box) const
|
---|
| 2984 | {
|
---|
[704] | 2985 | // 1: box does not intersect geometry
|
---|
| 2986 | // 0: box intersects geometry
|
---|
| 2987 | // -1: box contains geometry
|
---|
| 2988 |
|
---|
[697] | 2989 | AxisAlignedBox3 boundingBox;
|
---|
| 2990 | GetBoundingBox(boundingBox);
|
---|
| 2991 |
|
---|
| 2992 | // no intersections with bounding box
|
---|
[704] | 2993 | if (!Overlap(box, boundingBox))
|
---|
[697] | 2994 | {
|
---|
| 2995 | return 1;
|
---|
| 2996 | }
|
---|
| 2997 |
|
---|
[704] | 2998 | // box cotains bounding box of geometry >=> contains geometry
|
---|
| 2999 | if (box.Includes(boundingBox))
|
---|
| 3000 | return -1;
|
---|
| 3001 |
|
---|
| 3002 | int result = 0;
|
---|
| 3003 |
|
---|
| 3004 | // test geometry planes for intersections
|
---|
| 3005 | vector<Plane3>::const_iterator it, it_end = mPlanes.end();
|
---|
| 3006 |
|
---|
| 3007 | for (it = mPlanes.begin(); it != it_end; ++ it)
|
---|
[697] | 3008 | {
|
---|
[704] | 3009 | const int side = box.Side(*it);
|
---|
[697] | 3010 |
|
---|
| 3011 | // box does not intersects geometry
|
---|
| 3012 | if (side == 1)
|
---|
[704] | 3013 | {
|
---|
[697] | 3014 | return 1;
|
---|
[704] | 3015 | }
|
---|
| 3016 | //if (side == 0) result = 0;
|
---|
[697] | 3017 | }
|
---|
| 3018 |
|
---|
| 3019 | return result;
|
---|
| 3020 | }
|
---|
| 3021 |
|
---|
| 3022 |
|
---|
[545] | 3023 | Vector3 BspNodeGeometry::CenterOfMass() const
|
---|
[544] | 3024 | {
|
---|
| 3025 | int n = 0;
|
---|
| 3026 |
|
---|
| 3027 | Vector3 center(0,0,0);
|
---|
| 3028 |
|
---|
| 3029 | PolygonContainer::const_iterator pit, pit_end = mPolys.end();
|
---|
| 3030 |
|
---|
| 3031 | for (pit = mPolys.begin(); pit != pit_end; ++ pit)
|
---|
| 3032 | {
|
---|
| 3033 | Polygon3 *poly = *pit;
|
---|
| 3034 |
|
---|
| 3035 | VertexContainer::const_iterator vit, vit_end = poly->mVertices.end();
|
---|
| 3036 |
|
---|
| 3037 | for(vit = poly->mVertices.begin(); vit != vit_end; ++ vit)
|
---|
| 3038 | {
|
---|
| 3039 | center += *vit;
|
---|
| 3040 | ++ n;
|
---|
| 3041 | }
|
---|
| 3042 | }
|
---|
| 3043 |
|
---|
[679] | 3044 | //Debug << "center: " << center << " new " << center / (float)n << endl;
|
---|
| 3045 |
|
---|
[544] | 3046 | return center / (float)n;
|
---|
| 3047 | }
|
---|
| 3048 |
|
---|
| 3049 |
|
---|
[678] | 3050 | bool BspNodeGeometry::Valid() const
|
---|
| 3051 | {
|
---|
| 3052 | if (mPolys.size() < 4)
|
---|
| 3053 | return false;
|
---|
| 3054 |
|
---|
| 3055 | return true;
|
---|
| 3056 | }
|
---|
| 3057 |
|
---|
[840] | 3058 | void IncludeNodeGeomInMesh(const BspNodeGeometry &geom, Mesh &mesh)
|
---|
[503] | 3059 | {
|
---|
[840] | 3060 | // add single polygons to mesh
|
---|
| 3061 | PolygonContainer::const_iterator it, it_end = geom.mPolys.end();
|
---|
[508] | 3062 |
|
---|
[840] | 3063 | for (it = geom.mPolys.begin(); it != geom.mPolys.end(); ++ it)
|
---|
[503] | 3064 | {
|
---|
[840] | 3065 | Polygon3 *poly = (*it);
|
---|
| 3066 | IncludePolyInMesh(*poly, mesh);
|
---|
[503] | 3067 | }
|
---|
| 3068 | }
|
---|
| 3069 |
|
---|
| 3070 |
|
---|
[679] | 3071 | bool BspNodeGeometry::SplitGeometry(BspNodeGeometry &front,
|
---|
[463] | 3072 | BspNodeGeometry &back,
|
---|
| 3073 | const Plane3 &splitPlane,
|
---|
| 3074 | const AxisAlignedBox3 &box,
|
---|
| 3075 | const float epsilon) const
|
---|
| 3076 | {
|
---|
[711] | 3077 | //-- trivial cases
|
---|
| 3078 | if (0)
|
---|
| 3079 | {
|
---|
| 3080 | const int cf = Side(splitPlane, epsilon);
|
---|
[710] | 3081 |
|
---|
[711] | 3082 | if (cf == -1)
|
---|
| 3083 | {
|
---|
| 3084 | back = *this;
|
---|
| 3085 | return false;
|
---|
| 3086 | }
|
---|
| 3087 | else if (cf == 1)
|
---|
| 3088 | {
|
---|
| 3089 | front = *this;
|
---|
| 3090 | return false;
|
---|
| 3091 | }
|
---|
[710] | 3092 | }
|
---|
| 3093 |
|
---|
[463] | 3094 | // get cross section of new polygon
|
---|
| 3095 | Polygon3 *planePoly = box.CrossSection(splitPlane);
|
---|
[710] | 3096 |
|
---|
[463] | 3097 | // split polygon with all other polygons
|
---|
| 3098 | planePoly = SplitPolygon(planePoly, epsilon);
|
---|
| 3099 |
|
---|
[682] | 3100 | bool splitsGeom = (planePoly != NULL);
|
---|
[681] | 3101 |
|
---|
[463] | 3102 | //-- new polygon splits all other polygons
|
---|
[679] | 3103 | for (int i = 0; i < (int)mPolys.size()/* && planePoly*/; ++ i)
|
---|
[463] | 3104 | {
|
---|
| 3105 | /// don't use epsilon here to get exact split planes
|
---|
| 3106 | const int cf =
|
---|
[676] | 3107 | mPolys[i]->ClassifyPlane(splitPlane, epsilon);
|
---|
[463] | 3108 |
|
---|
| 3109 | switch (cf)
|
---|
| 3110 | {
|
---|
| 3111 | case Polygon3::SPLIT:
|
---|
| 3112 | {
|
---|
| 3113 | Polygon3 *poly = new Polygon3(mPolys[i]->mVertices);
|
---|
| 3114 |
|
---|
| 3115 | Polygon3 *frontPoly = new Polygon3();
|
---|
| 3116 | Polygon3 *backPoly = new Polygon3();
|
---|
| 3117 |
|
---|
| 3118 | poly->Split(splitPlane,
|
---|
| 3119 | *frontPoly,
|
---|
| 3120 | *backPoly,
|
---|
| 3121 | epsilon);
|
---|
| 3122 |
|
---|
| 3123 | DEL_PTR(poly);
|
---|
| 3124 |
|
---|
| 3125 | if (frontPoly->Valid(epsilon))
|
---|
[678] | 3126 | {
|
---|
| 3127 | front.Add(frontPoly, mPlanes[i]);
|
---|
| 3128 | }
|
---|
[463] | 3129 | else
|
---|
[678] | 3130 | {
|
---|
[681] | 3131 | //Debug << "no f! " << endl;
|
---|
[463] | 3132 | DEL_PTR(frontPoly);
|
---|
[678] | 3133 | }
|
---|
[679] | 3134 |
|
---|
[463] | 3135 | if (backPoly->Valid(epsilon))
|
---|
[678] | 3136 | {
|
---|
| 3137 | back.Add(backPoly, mPlanes[i]);
|
---|
| 3138 | }
|
---|
[463] | 3139 | else
|
---|
[678] | 3140 | {
|
---|
[681] | 3141 | //Debug << "no b! " << endl;
|
---|
[463] | 3142 | DEL_PTR(backPoly);
|
---|
[678] | 3143 | }
|
---|
[463] | 3144 | }
|
---|
| 3145 |
|
---|
| 3146 | break;
|
---|
| 3147 | case Polygon3::BACK_SIDE:
|
---|
[678] | 3148 | back.Add(new Polygon3(mPolys[i]->mVertices), mPlanes[i]);
|
---|
[463] | 3149 | break;
|
---|
| 3150 | case Polygon3::FRONT_SIDE:
|
---|
[678] | 3151 | front.Add(new Polygon3(mPolys[i]->mVertices), mPlanes[i]);
|
---|
[463] | 3152 | break;
|
---|
[678] | 3153 | // only put into back container (split should have no effect ...)
|
---|
[463] | 3154 | case Polygon3::COINCIDENT:
|
---|
[684] | 3155 | //Debug << "error should not come here" << endl;
|
---|
[681] | 3156 | splitsGeom = false;
|
---|
[678] | 3157 |
|
---|
[683] | 3158 | if (DotProd(mPlanes[i].mNormal, splitPlane.mNormal > 0))
|
---|
[681] | 3159 | back.Add(new Polygon3(mPolys[i]->mVertices), mPlanes[i]);
|
---|
| 3160 | else
|
---|
| 3161 | front.Add(new Polygon3(mPolys[i]->mVertices), mPlanes[i]);
|
---|
[463] | 3162 | break;
|
---|
| 3163 | default:
|
---|
| 3164 | break;
|
---|
| 3165 | }
|
---|
| 3166 | }
|
---|
| 3167 |
|
---|
| 3168 | //-- finally add the new polygon to the child node geometries
|
---|
| 3169 | if (planePoly)
|
---|
| 3170 | {
|
---|
[683] | 3171 | // add polygon with reverse orientation to front cell
|
---|
[682] | 3172 | Plane3 reversePlane(splitPlane);
|
---|
| 3173 | reversePlane.ReverseOrientation();
|
---|
| 3174 |
|
---|
[463] | 3175 | // add polygon with normal pointing into positive half space to back cell
|
---|
[678] | 3176 | back.Add(planePoly, splitPlane);
|
---|
| 3177 | //back.mPolys.push_back(planePoly);
|
---|
[683] | 3178 |
|
---|
[682] | 3179 | Polygon3 *reversePoly = planePoly->CreateReversePolygon();
|
---|
| 3180 | front.Add(reversePoly, reversePlane);
|
---|
[684] | 3181 | //Debug << "poly normal : " << reversePoly->GetSupportingPlane().mNormal << " split plane normal " << reversePlane.mNormal << endl;
|
---|
[463] | 3182 | }
|
---|
[684] | 3183 |
|
---|
[679] | 3184 |
|
---|
[681] | 3185 | return splitsGeom;
|
---|
[463] | 3186 | }
|
---|
| 3187 |
|
---|
[574] | 3188 |
|
---|
[463] | 3189 | Polygon3 *BspNodeGeometry::SplitPolygon(Polygon3 *planePoly,
|
---|
| 3190 | const float epsilon) const
|
---|
| 3191 | {
|
---|
| 3192 | if (!planePoly->Valid(epsilon))
|
---|
[683] | 3193 | {
|
---|
[684] | 3194 | //Debug << "not valid!!" << endl;
|
---|
[463] | 3195 | DEL_PTR(planePoly);
|
---|
[683] | 3196 | }
|
---|
[463] | 3197 | // polygon is split by all other planes
|
---|
| 3198 | for (int i = 0; (i < (int)mPolys.size()) && planePoly; ++ i)
|
---|
| 3199 | {
|
---|
[683] | 3200 | //Plane3 plane = mPolys[i]->GetSupportingPlane();
|
---|
[678] | 3201 | Plane3 plane = mPlanes[i];
|
---|
[683] | 3202 |
|
---|
[463] | 3203 | /// don't use epsilon here to get exact split planes
|
---|
| 3204 | const int cf =
|
---|
[678] | 3205 | planePoly->ClassifyPlane(plane, epsilon);
|
---|
[463] | 3206 |
|
---|
| 3207 | // split new polygon with all previous planes
|
---|
| 3208 | switch (cf)
|
---|
| 3209 | {
|
---|
| 3210 | case Polygon3::SPLIT:
|
---|
| 3211 | {
|
---|
| 3212 | Polygon3 *frontPoly = new Polygon3();
|
---|
| 3213 | Polygon3 *backPoly = new Polygon3();
|
---|
| 3214 |
|
---|
| 3215 | planePoly->Split(plane,
|
---|
| 3216 | *frontPoly,
|
---|
| 3217 | *backPoly,
|
---|
| 3218 | epsilon);
|
---|
| 3219 |
|
---|
| 3220 | // don't need anymore
|
---|
| 3221 | DEL_PTR(planePoly);
|
---|
| 3222 | DEL_PTR(frontPoly);
|
---|
| 3223 |
|
---|
| 3224 | // back polygon is belonging to geometry
|
---|
| 3225 | if (backPoly->Valid(epsilon))
|
---|
| 3226 | planePoly = backPoly;
|
---|
| 3227 | else
|
---|
| 3228 | DEL_PTR(backPoly);
|
---|
| 3229 | }
|
---|
| 3230 | break;
|
---|
| 3231 | case Polygon3::FRONT_SIDE:
|
---|
| 3232 | DEL_PTR(planePoly);
|
---|
| 3233 | break;
|
---|
| 3234 | // polygon is taken as it is
|
---|
| 3235 | case Polygon3::BACK_SIDE:
|
---|
| 3236 | case Polygon3::COINCIDENT:
|
---|
| 3237 | default:
|
---|
| 3238 | break;
|
---|
| 3239 | }
|
---|
| 3240 | }
|
---|
| 3241 |
|
---|
| 3242 | return planePoly;
|
---|
| 3243 | }
|
---|
[480] | 3244 |
|
---|
[492] | 3245 |
|
---|
[679] | 3246 | ViewCell *BspTree::GetViewCell(const Vector3 &point)
|
---|
[492] | 3247 | {
|
---|
[502] | 3248 | if (mRoot == NULL)
|
---|
| 3249 | return NULL;
|
---|
| 3250 |
|
---|
| 3251 |
|
---|
[492] | 3252 | stack<BspNode *> nodeStack;
|
---|
| 3253 | nodeStack.push(mRoot);
|
---|
| 3254 |
|
---|
[882] | 3255 | ViewCellLeaf *viewcell = NULL;
|
---|
[492] | 3256 |
|
---|
| 3257 | while (!nodeStack.empty()) {
|
---|
| 3258 | BspNode *node = nodeStack.top();
|
---|
| 3259 | nodeStack.pop();
|
---|
| 3260 |
|
---|
| 3261 | if (node->IsLeaf()) {
|
---|
| 3262 | viewcell = dynamic_cast<BspLeaf *>(node)->mViewCell;
|
---|
| 3263 | break;
|
---|
| 3264 | } else {
|
---|
| 3265 |
|
---|
| 3266 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 3267 |
|
---|
| 3268 | // random decision
|
---|
| 3269 | if (interior->GetPlane().Side(point) < 0)
|
---|
| 3270 | nodeStack.push(interior->GetBack());
|
---|
| 3271 | else
|
---|
| 3272 | nodeStack.push(interior->GetFront());
|
---|
| 3273 | }
|
---|
| 3274 | }
|
---|
| 3275 |
|
---|
| 3276 | return viewcell;
|
---|
| 3277 | }
|
---|
| 3278 |
|
---|
[590] | 3279 |
|
---|
| 3280 | bool BspTree::Export(ofstream &stream)
|
---|
| 3281 | {
|
---|
| 3282 | ExportNode(mRoot, stream);
|
---|
| 3283 |
|
---|
| 3284 | return true;
|
---|
| 3285 | }
|
---|
| 3286 |
|
---|
| 3287 |
|
---|
| 3288 | void BspTree::ExportNode(BspNode *node, ofstream &stream)
|
---|
| 3289 | {
|
---|
| 3290 | if (node->IsLeaf())
|
---|
| 3291 | {
|
---|
| 3292 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
| 3293 |
|
---|
| 3294 | int id = -1;
|
---|
| 3295 | if (leaf->GetViewCell() != mOutOfBoundsCell)
|
---|
| 3296 | id = leaf->GetViewCell()->GetId();
|
---|
| 3297 |
|
---|
| 3298 | stream << "<Leaf viewCellId=\"" << id << "\" />" << endl;
|
---|
| 3299 | }
|
---|
| 3300 | else
|
---|
| 3301 | {
|
---|
| 3302 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
| 3303 |
|
---|
| 3304 | Plane3 plane = interior->GetPlane();
|
---|
| 3305 | stream << "<Interior plane=\"" << plane.mNormal.x << " "
|
---|
| 3306 | << plane.mNormal.y << " " << plane.mNormal.z << " "
|
---|
| 3307 | << plane.mD << "\">" << endl;
|
---|
| 3308 |
|
---|
| 3309 | ExportNode(interior->GetBack(), stream);
|
---|
| 3310 | ExportNode(interior->GetFront(), stream);
|
---|
| 3311 |
|
---|
| 3312 | stream << "</Interior>" << endl;
|
---|
| 3313 | }
|
---|
| 3314 | }
|
---|
[860] | 3315 |
|
---|
| 3316 | } |
---|