source: GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h @ 651

Revision 651, 20.1 KB checked in by mattausch, 18 years ago (diff)

exporting / loading full merge hierarchy

Line 
1#ifndef _ViewCellsManager_H__
2#define _ViewCellsManager_H__
3
4#include "Ray.h"
5#include "VssRay.h"
6#include "Containers.h"
7#include "ViewCell.h"
8#include "ViewCellBsp.h"
9
10class ViewCell;
11class Intersectable;
12class RenderSimulator;
13class Renderer;
14class Mesh;
15struct Triangle3;
16class SimulationStatistics;
17class BspTree;
18class KdTree;
19class VspKdTree;
20class VspBspTree;
21class KdNode;
22class KdLeaf;
23class VspKdTree;
24class AxisAlignedBox3;
25class BspLeaf;
26class ViewCellsStatistics;
27class Exporter;
28class Beam;
29class Preprocessor;
30class ViewCellsTree;
31class MergeCandidate;
32
33struct BspRay;
34
35/**
36        Manages different higher order operations on the view cells.
37*/
38class ViewCellsManager
39{
40
41public:
42  struct PvsStatistics {
43        int minPvs;
44        int maxPvs;
45        float avgPvs;
46        int viewcells;
47  };
48 
49  /// view cell container types
50  enum {BSP, KD, VSP_KD, VSP_BSP};
51 
52        /** Constructor taking the initial and construction samples.
53                @param initialSamples the maximal number of samples used for creating the hierarchy
54                of view cells
55                @param constructionSamples the maximal number of samples used for construction
56        */
57        ViewCellsManager(const int initialSamples, const int constructionSamples);
58
59        ViewCellsManager();
60
61        virtual ~ViewCellsManager();
62
63        /** Constructs view cells container taking a preprocessor
64                @returns the output rays (if not null)
65        */
66        int Construct(Preprocessor *preprocessor, VssRayContainer *outRays = NULL);
67
68        /** Constructs view cell container with a given number of samples.
69        */
70        virtual int ConstructSubdivision(const ObjectContainer &objects,
71                                                  const VssRayContainer &rays) = 0;
72
73        /** Computes sample contributions of the rays to the view cells PVS.
74       
75                @param rays bundle of rays used to find intersections with view cells and
76                adding the contribution
77                @param addRays true if rays should be added to the PVSs of the viewcells they
78                intersect
79                @param storeViewCells true if view cells should be stored in the ray
80        */
81  float ComputeSampleContributions(const VssRayContainer &rays,
82                                                                   const bool addContributions,
83                                                                   const bool storeViewCells);
84
85  /** Add sample contributions to the viewcells they intersect */
86  void AddSampleContributions(const VssRayContainer &rays);
87 
88
89        /** Computes sample contribution of a simgle ray to the view cells PVS.
90                @param ray finds intersections with view cells and holds the contribution
91                @param castRay true if ray should be cast to gain the information, false if ray
92                is already holding the information and need not be recast.
93         
94                @returns number of sample contributions
95        */
96        virtual float ComputeSampleContributions(VssRay &ray,
97                                                                                         const bool addRays,
98                                                                                         const bool storeViewCells);
99
100        virtual void AddSampleContributions(VssRay &ray);
101
102        /** Prints out statistics of the view cells.
103        */
104        virtual void PrintStatistics(ostream &s) const;
105
106        /** Post processes view cells givemŽa number of rays.
107        */
108        virtual int PostProcess(const ObjectContainer &objects,
109                                                        const VssRayContainer &rays) = 0;
110
111        /** Show visualization of the view cells.
112        */
113        virtual void Visualize(const ObjectContainer &objects,
114                                                   const VssRayContainer &sampleRays) = 0;
115
116        /** type of the view cell container.
117        */
118        virtual int GetType() const = 0;
119
120        /** Load the input viewcells. The input viewcells should be given as a collection
121                of meshes. Each mesh is assume to form a bounded polyhedron defining the interior of
122                the viewcell. The method then builds a BSP tree of these view cells.
123               
124                @param filename file to load
125                @return true on success
126    */
127    virtual bool LoadViewCellsGeometry(const string filename);
128
129       
130        /** Constructs view cell from base triangle. The ViewCell is extruded along the normal vector.
131                @param the base triangle
132                @param the height of the newly created view cell
133        */
134        ViewCell *ExtrudeViewCell(const Triangle3 &baseTri, const float height) const;
135
136        /** Merges two view cells.
137                @note the piercing rays of the front and back will be ordered   
138                @returns new view cell based on the merging.
139        */
140        ViewCellInterior *MergeViewCells(ViewCell *front, ViewCell *back) const;
141
142        /** Merges a container of view cells.
143                @returns new view cell based on the merging.
144        */
145        ViewCellInterior *MergeViewCells(ViewCellContainer &children) const;
146       
147        /** Generates view cell of type specified by this manager
148        */
149        virtual ViewCell *GenerateViewCell(Mesh *mesh = NULL) const = 0;
150
151        /** Adds a new view cell to the list of predefined view cells.
152        */
153        void AddViewCell(ViewCell *viewCell);
154
155        /** Derive view cells from objects.
156        */
157        void DeriveViewCells(const ObjectContainer &objects,
158                                                 ViewCellContainer &viewCells,
159                                                 const int maxViewCells) const;
160
161        /** Sets maximal number of samples used for the
162                construction of the view cells.
163        */
164        void SetVisualizationSamples(const int visSamples);
165
166        /** Sets maximal number of samples used for the construction of the view cells.
167        */
168        void SetConstructionSamples(const int constructionSamples);
169
170        /** Sets maximal number of samples used for the visualization of the view cells.
171        */
172        void SetInitialSamples(const int initialSamples);
173
174        /** Sets maximal number of samples used for the post processing of the view cells.
175        */
176        void SetPostProcessSamples(const int postProcessingSamples);
177
178        /** See set.
179        */
180        int GetVisualizationSamples() const;
181
182        /** See set.
183        */
184        int GetConstructionSamples() const;
185
186        /** See set.
187        */
188        int GetPostProcessSamples() const;
189
190        /** Returns true if view cells wer already constructed.
191        */
192        virtual bool ViewCellsConstructed() const = 0;
193
194        /** cast line segment to get a list of unique viewcells which are intersected
195                by this line segment
196        */
197 
198        virtual int CastLineSegment(const Vector3 &origin,
199                                                          const Vector3 &termination,
200                                                          ViewCellContainer &viewcells
201                                                          ) = 0;
202
203        virtual void GetPvsStatistics(PvsStatistics &stat);
204
205        /** Get a viewcell containing the specified point */
206        virtual ViewCell *GetViewCell(const Vector3 &point) const = 0;
207 
208        virtual void PrintPvsStatistics(ostream &s);
209
210        /** Returns probability that view point lies in one view cell.
211        */
212        virtual float GetProbability(ViewCell *viewCell) = 0;
213
214        /** Returns render cost of a single view cell given the render cost of an object.
215        */
216        float GetRendercost(ViewCell *viewCell, float objRendercost) const;
217
218        /** Returns container of loaded / generated view cells.
219        */
220        ViewCellContainer &GetViewCells();
221
222        /** Helper function used to split ray sets uniformly
223                into one that is currently used and the other that
224                is saved for later processing.
225                @param sourceRays the input ray set
226                @param maxSize the maximal number of rays that will be used
227                @param usedRays returns the used ray set
228                @param savedRays if not null, returns the saved ray set
229        */
230        void GetRaySets(const VssRayContainer &sourceRays,
231                                        const int maxSize,
232                                        VssRayContainer &usedRays,
233                                        VssRayContainer *savedRays = NULL) const;
234       
235        /** Returns accumulated area of all view cells.
236        */
237        float GetAccVcArea();
238
239        /** Returns area of one view cell.
240        */
241        virtual float GetArea(ViewCell *viewCell) const;
242
243        /** Returns volume of view cell.
244        */
245        virtual float GetVolume(ViewCell *viewCell) const;
246
247        /** Sets the current renderer mainly for view cells statistics.
248        */
249        void SetRenderer(Renderer *renderer);
250
251        /** Computes a (random) view point in the valid view space.
252                @returns true if valid view point was found
253        */
254        virtual bool GetViewPoint(Vector3 &viewPoint) const;
255
256        /** Returns true if this view point is in the valid view space.
257        */
258        virtual bool ViewPointValid(const Vector3 &viewPoint) const;
259
260        /** Sets a view space boundary.
261        */
262        void SetViewSpaceBox(const AxisAlignedBox3 &box);
263
264        AxisAlignedBox3 GetViewSpaceBox() const;
265
266        /** Creates mesh for this view cell.
267        */
268        virtual void CreateMesh(ViewCell *vc) = NULL;
269
270        /** Writes view cells to disc.
271        */
272        virtual bool ExportViewCells(const string filename);
273
274        /** Casts beam to collect view cells.
275        */
276        virtual int CastBeam(Beam &beam);
277
278        /** Checks if view cell is considered as valid.
279        */
280        virtual bool CheckValidity(ViewCell *vc,
281                                                           int minPvsSize,
282                                                           int maxPvsSize) const;
283
284       
285        /** Sets validity of view cell
286        */
287        virtual void SetValidity(ViewCell *vc,
288                                                         int minPvsSize,
289                                                         int maxPvsSize) const;
290
291  /** sets validy of all viewcells */
292        virtual void SetValidity(
293                                                         int minPvsSize,
294                                                         int maxPvsSize) const;
295
296
297        /** set valid viewcells in the range of pvs. sorts the viewcells
298          according to the pvs and then pickups those in the ranges */
299
300   
301        void SetValidityPercentage(const float minValid,        const float maxValid);
302
303    int CountValidViewcells() const;
304
305        /** Returns maximal allowed pvs size.
306        */
307        int GetMaxPvsSize() const;
308
309        /** Returns maximal allowed pvs size.
310        */
311        int GetMinPvsSize() const;
312
313        /** Returns maximal ratio. i.e., currentPVs / maxPvs,
314                where pvs is still considered valid.
315        */
316        float GetMaxPvsRatio() const;
317
318        /** Exports view cell geometry.
319        */
320        virtual void ExportViewCellGeometry(Exporter *exporter,
321                                                                                ViewCell *vc,
322                                                                                const Plane3 *cuttingPlane = NULL) const = 0;
323
324        virtual void FinalizeViewCells(const bool createMesh);
325
326
327        /** Loads view cells from file. The view cells manager is created with
328                respect to the loaded view cells.
329
330                @returns the view cells manager if loading was successful, false otherwise
331        */
332        static ViewCellsManager *LoadViewCells(const string filename,
333                                                                                   ObjectContainer *objects);
334
335        /** Evaluates statistics values on view cells.
336        */
337        void EvaluateRenderStatistics(float &totalRenderCost,
338                                                                  float &expectedRenderCost,
339                                                                  float &deviation,
340                                                                  float &variance,
341                                                                  int &totalPvs,
342                                                                  float &avgRenderCost);
343
344
345        /** Returns hierarchy of the view cells.
346        */
347        ViewCellsTree *GetViewCellsTree();
348
349        virtual void CollectMergeCandidates(const VssRayContainer &rays,
350                                                                                vector<MergeCandidate> &candidates) = 0;
351
352        void CollectViewCells(const int n);
353
354        virtual bool EqualToSpatialNode(ViewCell *viewCell) const { return false;}
355
356
357protected:
358
359
360        /**
361                if the view cells tree was already constructed or not.
362        */
363        bool ViewCellsTreeConstructed() const;
364
365        int CastPassSamples(const int samplesPerPass,
366                                                const int sampleType,
367                                                VssRayContainer &vssRays) const;
368
369        void ParseEnvironment();
370
371        /** Creates unique view cell ids.
372        */
373        void CreateUniqueViewCellIds();
374
375        /** Finalizes, i.e., creates mesh, volume, area etc. for the view cell.
376        */
377        virtual void Finalize(ViewCell *viewCell, const bool createMesh);
378
379        /** Recollects view cells and resets statistics.
380        */
381        void ResetViewCells();
382       
383        /** Collects the view cells in the view cell container.
384        */
385        virtual void CollectViewCells() = 0;
386       
387        /** Evaluates view cells statistics and stores it in
388                mViewCellsStatistics.
389        */
390        void EvaluateViewCellsStats();
391
392        //-- helper functions for view cell visualization
393
394        /** Exports the view cell partition.
395        */
396        void ExportViewCellsForViz(Exporter *exporter) const;
397
398        /** Sets exporter color.
399        */
400        virtual void ExportColor(Exporter *exporter, ViewCell *vc) const = 0;
401
402
403        virtual float GetViewSpaceVolume();
404       
405        /** Creates meshes from the view cells.
406        */
407        void CreateViewCellMeshes();
408
409
410        /** Takes different measures to prepares the view cells after loading them from disc.
411        */
412        virtual void PrepareLoadedViewCells() {};
413
414
415        void CreateCuttingPlane();
416
417        Plane3 mCuttingPlane;
418        bool mUseCuttingPlaneForViz;
419
420
421        /// Renders the view cells.
422        Renderer *mRenderer;
423
424        /// Loaded view cells
425        ViewCellContainer mViewCells;
426
427        ViewCellsTree *mViewCellsTree;
428
429        /// maximum number of samples taken for construction of the view cells
430        int mConstructionSamples;
431        int mSamplesPerPass;
432        int mInitialSamples;
433        int mPostProcessSamples;
434        int mVisualizationSamples;
435
436        float mTotalAreaValid;
437        float mTotalArea;
438
439        int mMaxPvsSize;
440        int mMinPvsSize;
441        float mMaxPvsRatio;
442
443        int mNumActiveViewCells;
444        bool mCompressViewCells;
445
446        ViewCellsStatistics mViewCellsStats;
447        /// the scene bounding box
448        AxisAlignedBox3 mViewSpaceBox;
449        /// holds the view cell meshes
450        MeshContainer mMeshContainer;
451        /// if view cells should be exported
452        bool mExportViewCells;
453
454        //bool mMarchTree);
455        bool mOnlyValidViewCells;
456
457        /// if rays should be used to collect merge candidates
458        bool mUseRaysForMerge;
459       
460        bool mMergeViewCells;
461       
462        //-- visualization options
463       
464        /// color code for view cells
465        int mColorCode;
466        bool mExportGeometry;
467        bool mExportRays;
468
469        bool mViewCellsFinished;
470};
471
472
473
474/**
475        Manages different higher order operations on the view cells.
476*/
477class BspViewCellsManager: public ViewCellsManager
478{
479
480public:
481        /** Constructor taking the bsp tree and the number of samples
482                used to construct the bsp tree.
483        */
484        BspViewCellsManager(BspTree *tree);
485
486        ~BspViewCellsManager();
487
488        int ConstructSubdivision(const ObjectContainer &objects,
489                                  const VssRayContainer &rays);
490
491        int PostProcess(const ObjectContainer &objects,
492                                        const VssRayContainer &rays);
493
494        void Visualize(const ObjectContainer &objects,
495                                   const VssRayContainer &sampleRays);
496
497        int GetType() const;
498       
499        ViewCell *GenerateViewCell(Mesh *mesh = NULL) const;
500
501        bool ViewCellsConstructed() const;
502
503        //void PrintStatistics(ostream &s) const;
504
505        int CastLineSegment(const Vector3 &origin,
506                                                const Vector3 &termination,
507                                                ViewCellContainer &viewcells);
508       
509        float GetProbability(ViewCell *viewCell);
510       
511
512        /** Get a viewcell containing the specified point */
513        ViewCell *GetViewCell(const Vector3 &point) const;
514
515        void CreateMesh(ViewCell *vc);
516
517        void ExportViewCellGeometry(Exporter *exporter,
518                                                                ViewCell *vc,
519                                                                const Plane3 *cuttingPlane = NULL) const;
520       
521        void CollectMergeCandidates(const VssRayContainer &rays,
522                                                                vector<MergeCandidate> &candidates);
523
524        void Finalize(ViewCell *viewCell, const bool createMesh);
525
526        bool ExportViewCells(const string filename);
527
528        ViewCell *ConstructSpatialMergeTree(BspNode *root);
529
530
531protected:
532
533
534        /** HACK
535        */
536        void AddCurrentViewCellsToHierarchy();
537
538        void CollectViewCells();
539
540        void ExportColor(Exporter *exporter, ViewCell *vc) const;
541       
542
543
544        /// the BSP tree.
545        BspTree *mBspTree;
546       
547        vector<BspRay *> mBspRays;
548
549private:
550
551        /** Exports visualization of the BSP splits.
552        */
553        void ExportSplits(const ObjectContainer &objects);
554
555        /** Exports visualization of the BSP PVS.
556        */
557        void ExportBspPvs(const ObjectContainer &objects);
558
559};
560
561/**
562        Manages different higher order operations on the KD type view cells.
563*/
564class KdViewCellsManager: public ViewCellsManager
565{
566
567public:
568
569        KdViewCellsManager(KdTree *tree);
570
571        int ConstructSubdivision(const ObjectContainer &objects,
572                                  const VssRayContainer &rays);
573
574        int CastLineSegment(const Vector3 &origin,
575                                                const Vector3 &termination,
576                                                ViewCellContainer &viewcells);
577
578        int PostProcess(const ObjectContainer &objects,
579                                        const VssRayContainer &rays);
580
581        void Visualize(const ObjectContainer &objects,
582                                   const VssRayContainer &sampleRays);
583
584        int GetType() const;
585
586        bool ViewCellsConstructed() const;
587
588        ViewCell *GenerateViewCell(Mesh *mesh) const;
589
590        /** Prints out statistics of this approach.
591        */
592        //  virtual void PrintStatistics(ostream &s) const;
593        ViewCell *GetViewCell(const Vector3 &point) const { return NULL; }
594
595        float GetProbability(ViewCell *viewCell);
596       
597
598        void CreateMesh(ViewCell *vc);
599
600        void ExportViewCellGeometry(Exporter *exporter,
601                                                                ViewCell *vc,
602                                                                const Plane3 *cuttingPlane = NULL) const;
603
604        void CollectMergeCandidates(const VssRayContainer &rays,
605                                                                vector<MergeCandidate> &candidates);
606
607protected:
608
609        /** Collects view cells from a hierarchy.
610        */
611        void CollectViewCells();
612
613        KdNode *GetNodeForPvs(KdLeaf *leaf);
614
615        void ExportColor(Exporter *exporter, ViewCell *vc) const;
616
617
618        /// the BSP tree.
619        KdTree *mKdTree;
620
621        /// depth of the KD tree nodes with represent the view cells
622        int mKdPvsDepth;
623};
624
625/**
626        Manages different higher order operations on the view cells
627        for vsp kd tree view cells.
628*/
629class VspKdViewCellsManager: public ViewCellsManager
630{
631
632public:
633
634        VspKdViewCellsManager(VspKdTree *vspKdTree);
635
636        int ConstructSubdivision(const ObjectContainer &objects,
637                                  const VssRayContainer &rays);
638
639
640        int PostProcess(const ObjectContainer &objects,
641                                        const VssRayContainer &rays);
642
643        void Visualize(const ObjectContainer &objects,
644                                   const VssRayContainer &sampleRays);
645
646        int GetType() const;
647       
648        bool ViewCellsConstructed() const;
649
650        //virtual void PrintStatistics(ostream &s) const;
651
652        ViewCell *GenerateViewCell(Mesh *mesh) const;
653
654
655    int CastLineSegment(const Vector3 &origin,
656                                                const Vector3 &termination,
657                                                ViewCellContainer &viewcells);
658
659        ViewCell *GetViewCell(const Vector3 &point) const { return NULL; }
660
661        float GetProbability(ViewCell *viewCell);
662
663
664        void CreateMesh(ViewCell *vc);
665
666        void ExportViewCellGeometry(Exporter *exporter,
667                                                                ViewCell *vc,
668                                                                const Plane3 *cuttingPlane = NULL) const;
669
670        void CollectMergeCandidates(const VssRayContainer &rays, vector<MergeCandidate> &candidates);
671
672protected:
673
674        void ExportLeaves(const ObjectContainer &objects,
675                                          const VssRayContainer &sampleRays);
676
677        void CollectViewCells();
678
679        void ExportColor(Exporter *exporter, ViewCell *vc) const;
680
681
682
683        /// the BSP tree.
684        VspKdTree *mVspKdTree;
685};
686
687
688
689/**
690        Manages different higher order operations on the view cells.
691*/
692class VspBspViewCellsManager: public ViewCellsManager
693{
694
695public:
696
697        VspBspViewCellsManager(VspBspTree *tree);
698        ~VspBspViewCellsManager();
699
700        int ConstructSubdivision(const ObjectContainer &objects,
701                                  const VssRayContainer &rays);
702
703        int PostProcess(const ObjectContainer &objects,
704                                        const VssRayContainer &rays);
705
706        void Visualize(const ObjectContainer &objects,
707                                   const VssRayContainer &sampleRays);
708
709        int GetType() const;
710       
711        ViewCell *GenerateViewCell(Mesh *mesh = NULL) const;
712
713        bool ViewCellsConstructed() const;
714
715       
716        int CastLineSegment(const Vector3 &origin,
717                                                const Vector3 &termination,
718                                                ViewCellContainer &viewcells);
719
720        float GetProbability(ViewCell *viewCell);
721       
722        ViewCell *GetViewCell(const Vector3 &point) const;
723
724        bool GetViewPoint(Vector3 &viewPoint) const;
725
726        bool ViewPointValid(const Vector3 &viewPoint) const;
727
728        void CreateMesh(ViewCell *vc);
729
730        //bool LoadViewCellsGeometry(const string filename, ObjectContainer *objects);
731        bool ExportViewCells(const string filename);
732
733        int CastBeam(Beam &beam);
734
735        void ExportViewCellGeometry(Exporter *exporter,
736                                                                ViewCell *vc,
737                                                                const Plane3 *cuttingPlane = NULL) const;
738
739        //float GetVolume(ViewCell *viewCell) const;
740
741        void Finalize(ViewCell *viewCell, const bool createMesh);
742
743        void CollectMergeCandidates(const VssRayContainer &rays, vector<MergeCandidate> &candidates);
744
745        bool EqualToSpatialNode(ViewCell *viewCell) const;
746
747protected:
748
749       
750        /** Returns node of the spatial hierarchy corresponding to the view cell
751                if such a node exists.
752        */
753        BspNode *GetSpatialNode(ViewCell *viewCell) const;
754
755        /** HACK
756        */
757        void AddCurrentViewCellsToHierarchy();
758
759        /** Merges the view cells.
760        */
761        void MergeViewCells(const VssRayContainer &rays,
762                                                const ObjectContainer &objects);
763       
764        void RefineViewCells(const VssRayContainer &rays, const ObjectContainer &objects);
765
766        void CollectViewCells();
767
768        /** Returns maximal depth difference of view cell
769                leaves in tree.
770        */
771        int GetMaxTreeDiff(ViewCell *vc) const;
772       
773
774        void ExportColor(Exporter *exporter, ViewCell *vc) const;
775
776        void PrepareLoadedViewCells();
777
778        ViewCell *ConstructSpatialMergeTree(BspNode *root);
779
780        /// the view space partition BSP tree.
781        VspBspTree *mVspBspTree;
782
783
784private:
785
786        /** Exports visualization of the BSP splits.
787        */
788        void ExportSplits(const ObjectContainer &objects,
789                                          const VssRayContainer &rays);
790
791        /** Exports visualization of the BSP PVS.
792        */
793        void ExportBspPvs(const ObjectContainer &objects,
794                                          const VssRayContainer &rays);
795
796};
797
798
799class ViewCellsManagerFactory
800{
801
802public:
803
804        ViewCellsManager *Create(const string mName);
805
806};
807
808#endif
Note: See TracBrowser for help on using the repository browser.