1 | #include <stack>
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2 | #include <time.h>
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3 | #include <iomanip>
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4 |
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5 | #include "Plane3.h"
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6 | #include "VspBspTree.h"
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7 | #include "Mesh.h"
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8 | #include "common.h"
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9 | #include "ViewCell.h"
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10 | #include "Environment.h"
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11 | #include "Polygon3.h"
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12 | #include "Ray.h"
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13 | #include "AxisAlignedBox3.h"
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14 | #include "Exporter.h"
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15 | #include "Plane3.h"
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16 | #include "ViewCellBsp.h"
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17 | #include "ViewCellsManager.h"
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18 | #include "Beam.h"
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19 |
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20 | #define USE_FIXEDPOINT_T 0
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21 |
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22 |
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23 | //-- static members
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24 |
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25 |
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26 | int VspBspTree::sFrontId = 0;
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27 | int VspBspTree::sBackId = 0;
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28 | int VspBspTree::sFrontAndBackId = 0;
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29 |
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30 | typedef pair<BspNode *, BspNodeGeometry *> bspNodePair;
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31 |
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32 |
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33 | // pvs penalty can be different from pvs size
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34 | inline float EvalPvsPenalty(const int pvs,
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35 | const int lower,
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36 | const int upper)
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37 | {
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38 | // clamp to minmax values
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39 | if (pvs < lower)
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40 | return (float)lower;
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41 | if (pvs > upper)
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42 | return (float)upper;
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43 |
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44 | return (float)pvs;
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45 | }
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46 |
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47 |
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48 |
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49 |
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50 | /******************************************************************************/
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51 | /* class VspBspTree implementation */
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52 | /******************************************************************************/
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53 |
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54 |
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55 | VspBspTree::VspBspTree():
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56 | mRoot(NULL),
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57 | mUseAreaForPvs(false),
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58 | mCostNormalizer(Limits::Small),
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59 | mViewCellsManager(NULL),
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60 | mOutOfBoundsCell(NULL),
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61 | mStoreRays(false),
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62 | mRenderCostWeight(0.5),
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63 | mUseRandomAxis(false),
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64 | mTimeStamp(1)
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65 | {
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66 | bool randomize = false;
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67 | environment->GetBoolValue("VspBspTree.Construction.randomize", randomize);
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68 | if (randomize)
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69 | Randomize(); // initialise random generator for heuristics
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70 |
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71 | //-- termination criteria for autopartition
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72 | environment->GetIntValue("VspBspTree.Termination.maxDepth", mTermMaxDepth);
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73 | environment->GetIntValue("VspBspTree.Termination.minPvs", mTermMinPvs);
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74 | environment->GetIntValue("VspBspTree.Termination.minRays", mTermMinRays);
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75 | environment->GetFloatValue("VspBspTree.Termination.minProbability", mTermMinProbability);
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76 | environment->GetFloatValue("VspBspTree.Termination.maxRayContribution", mTermMaxRayContribution);
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77 | environment->GetFloatValue("VspBspTree.Termination.minAccRayLenght", mTermMinAccRayLength);
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78 | environment->GetFloatValue("VspBspTree.Termination.maxCostRatio", mTermMaxCostRatio);
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79 | environment->GetIntValue("VspBspTree.Termination.missTolerance", mTermMissTolerance);
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80 | environment->GetIntValue("VspBspTree.Termination.maxViewCells", mMaxViewCells);
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81 |
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82 | //-- max cost ratio for early tree termination
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83 | environment->GetFloatValue("VspBspTree.Termination.maxCostRatio", mTermMaxCostRatio);
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84 |
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85 | environment->GetFloatValue("VspBspTree.Termination.minGlobalCostRatio", mTermMinGlobalCostRatio);
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86 | environment->GetIntValue("VspBspTree.Termination.globalCostMissTolerance", mTermGlobalCostMissTolerance);
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87 |
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88 | // HACK//mTermMinPolygons = 25;
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89 |
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90 | //-- factors for bsp tree split plane heuristics
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91 | environment->GetFloatValue("VspBspTree.Factor.pvs", mPvsFactor);
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92 | environment->GetFloatValue("VspBspTree.Termination.ct_div_ci", mCtDivCi);
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93 |
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94 |
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95 | //-- partition criteria
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96 | environment->GetIntValue("VspBspTree.maxPolyCandidates", mMaxPolyCandidates);
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97 | environment->GetIntValue("VspBspTree.maxRayCandidates", mMaxRayCandidates);
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98 | environment->GetIntValue("VspBspTree.splitPlaneStrategy", mSplitPlaneStrategy);
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99 |
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100 | environment->GetFloatValue("VspBspTree.Construction.epsilon", mEpsilon);
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101 | environment->GetIntValue("VspBspTree.maxTests", mMaxTests);
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102 |
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103 | // if only the driving axis is used for axis aligned split
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104 | environment->GetBoolValue("VspBspTree.splitUseOnlyDrivingAxis", mOnlyDrivingAxis);
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105 |
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106 | //-- termination criteria for axis aligned split
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107 | environment->GetFloatValue("VspBspTree.Termination.AxisAligned.maxRayContribution",
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108 | mTermMaxRayContriForAxisAligned);
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109 | environment->GetIntValue("VspBspTree.Termination.AxisAligned.minRays",
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110 | mTermMinRaysForAxisAligned);
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111 |
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112 | //environment->GetFloatValue("VspBspTree.maxTotalMemory", mMaxTotalMemory);
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113 | environment->GetFloatValue("VspBspTree.maxStaticMemory", mMaxMemory);
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114 |
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115 | environment->GetFloatValue("VspBspTree.Construction.renderCostWeight", mRenderCostWeight);
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116 | environment->GetBoolValue("VspBspTree.usePolygonSplitIfAvailable", mUsePolygonSplitIfAvailable);
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117 |
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118 | environment->GetBoolValue("VspBspTree.useCostHeuristics", mUseCostHeuristics);
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119 | environment->GetBoolValue("VspBspTree.useSplitCostQueue", mUseSplitCostQueue);
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120 | environment->GetBoolValue("VspBspTree.simulateOctree", mCirculatingAxis);
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121 | environment->GetBoolValue("VspBspTree.useRandomAxis", mUseRandomAxis);
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122 | environment->GetIntValue("VspBspTree.nodePriorityQueueType", mNodePriorityQueueType);
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123 |
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124 | environment->GetBoolValue("ViewCells.PostProcess.emptyViewCellsMerge", mEmptyViewCellsMergeAllowed);
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125 |
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126 | char subdivisionStatsLog[100];
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127 | environment->GetStringValue("VspBspTree.subdivisionStats", subdivisionStatsLog);
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128 | mSubdivisionStats.open(subdivisionStatsLog);
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129 |
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130 | environment->GetFloatValue("VspBspTree.Construction.minBand", mMinBand);
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131 | environment->GetFloatValue("VspBspTree.Construction.maxBand", mMaxBand);
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132 | environment->GetBoolValue("VspBspTree.Construction.useDrivingAxisForMaxCost", mUseDrivingAxisForMaxCost);
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133 |
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134 | //-- debug output
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135 |
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136 | Debug << "******* VSP BSP options ******** " << endl;
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137 | Debug << "max depth: " << mTermMaxDepth << endl;
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138 | Debug << "min PVS: " << mTermMinPvs << endl;
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139 | Debug << "min probabiliy: " << mTermMinProbability << endl;
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140 | Debug << "min rays: " << mTermMinRays << endl;
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141 | Debug << "max ray contri: " << mTermMaxRayContribution << endl;
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142 | Debug << "max cost ratio: " << mTermMaxCostRatio << endl;
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143 | Debug << "miss tolerance: " << mTermMissTolerance << endl;
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144 | Debug << "max view cells: " << mMaxViewCells << endl;
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145 | Debug << "max polygon candidates: " << mMaxPolyCandidates << endl;
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146 | //Debug << "max plane candidates: " << mMaxRayCandidates << endl;
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147 | Debug << "randomize: " << randomize << endl;
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148 |
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149 | Debug << "using area for pvs: " << mUseAreaForPvs << endl;
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150 | Debug << "render cost weight: " << mRenderCostWeight << endl;
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151 | Debug << "min global cost ratio: " << mTermMinGlobalCostRatio << endl;
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152 | Debug << "global cost miss tolerance: " << mTermGlobalCostMissTolerance << endl;
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153 | Debug << "only driving axis: " << mOnlyDrivingAxis << endl;
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154 | Debug << "max memory: " << mMaxMemory << endl;
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155 | Debug << "use poly split if available: " << mUsePolygonSplitIfAvailable << endl;
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156 | Debug << "use cost heuristics: " << mUseCostHeuristics << endl;
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157 | Debug << "use split cost queue: " << mUseSplitCostQueue << endl;
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158 | Debug << "subdivision stats log: " << subdivisionStatsLog << endl;
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159 | Debug << "use random axis: " << mUseRandomAxis << endl;
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160 | Debug << "priority queue type: " << mNodePriorityQueueType << endl;
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161 | Debug << "empty view cells merge: " << mEmptyViewCellsMergeAllowed << endl;
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162 | Debug << "circulating axis: " << mCirculatingAxis << endl;
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163 | Debug << "minband: " << mMinBand << endl;
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164 | Debug << "maxband: " << mMaxBand << endl;
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165 | Debug << "use driving axis for max cost: " << mUseDrivingAxisForMaxCost << endl;
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166 |
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167 | Debug << "Split plane strategy: ";
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168 |
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169 | if (mSplitPlaneStrategy & RANDOM_POLYGON)
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170 | {
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171 | Debug << "random polygon ";
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172 | }
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173 | if (mSplitPlaneStrategy & AXIS_ALIGNED)
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174 | {
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175 | Debug << "axis aligned ";
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176 | }
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177 | if (mSplitPlaneStrategy & LEAST_RAY_SPLITS)
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178 | {
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179 | mCostNormalizer += mLeastRaySplitsFactor;
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180 | Debug << "least ray splits ";
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181 | }
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182 | if (mSplitPlaneStrategy & BALANCED_RAYS)
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183 | {
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184 | mCostNormalizer += mBalancedRaysFactor;
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185 | Debug << "balanced rays ";
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186 | }
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187 | if (mSplitPlaneStrategy & PVS)
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188 | {
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189 | mCostNormalizer += mPvsFactor;
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190 | Debug << "pvs";
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191 | }
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192 |
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193 |
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194 | mSplitCandidates = new vector<SortableEntry>;
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195 |
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196 | Debug << endl;
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197 | }
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198 |
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199 |
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200 | BspViewCell *VspBspTree::GetOutOfBoundsCell()
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201 | {
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202 | return mOutOfBoundsCell;
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203 | }
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204 |
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205 |
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206 | BspViewCell *VspBspTree::GetOrCreateOutOfBoundsCell()
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207 | {
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208 | if (!mOutOfBoundsCell)
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209 | {
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210 | mOutOfBoundsCell = new BspViewCell();
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211 | mOutOfBoundsCell->SetId(-1);
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212 | mOutOfBoundsCell->SetValid(false);
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213 | }
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214 |
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215 | return mOutOfBoundsCell;
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216 | }
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217 |
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218 |
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219 | const BspTreeStatistics &VspBspTree::GetStatistics() const
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220 | {
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221 | return mBspStats;
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222 | }
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223 |
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224 |
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225 | VspBspTree::~VspBspTree()
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226 | {
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227 | DEL_PTR(mRoot);
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228 | DEL_PTR(mSplitCandidates);
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229 | }
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230 |
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231 |
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232 | int VspBspTree::AddMeshToPolygons(Mesh *mesh,
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233 | PolygonContainer &polys,
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234 | MeshInstance *parent)
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235 | {
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236 | FaceContainer::const_iterator fi;
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237 |
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238 | // copy the face data to polygons
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239 | for (fi = mesh->mFaces.begin(); fi != mesh->mFaces.end(); ++ fi)
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240 | {
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241 | Polygon3 *poly = new Polygon3((*fi), mesh);
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242 |
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243 | if (poly->Valid(mEpsilon))
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244 | {
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245 | poly->mParent = parent; // set parent intersectable
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246 | polys.push_back(poly);
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247 | }
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248 | else
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249 | DEL_PTR(poly);
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250 | }
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251 | return (int)mesh->mFaces.size();
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252 | }
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253 |
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254 |
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255 | int VspBspTree::AddToPolygonSoup(const ViewCellContainer &viewCells,
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256 | PolygonContainer &polys,
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257 | int maxObjects)
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258 | {
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259 | int limit = (maxObjects > 0) ?
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260 | Min((int)viewCells.size(), maxObjects) : (int)viewCells.size();
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261 |
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262 | int polysSize = 0;
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263 |
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264 | for (int i = 0; i < limit; ++ i)
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265 | {
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266 | if (viewCells[i]->GetMesh()) // copy the mesh data to polygons
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267 | {
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268 | mBox.Include(viewCells[i]->GetBox()); // add to BSP tree aabb
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269 | polysSize +=
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270 | AddMeshToPolygons(viewCells[i]->GetMesh(),
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271 | polys,
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272 | viewCells[i]);
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273 | }
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274 | }
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275 |
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276 | return polysSize;
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277 | }
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278 |
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279 |
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280 | int VspBspTree::AddToPolygonSoup(const ObjectContainer &objects,
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281 | PolygonContainer &polys,
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282 | int maxObjects)
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283 | {
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284 | int limit = (maxObjects > 0) ?
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285 | Min((int)objects.size(), maxObjects) : (int)objects.size();
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286 |
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287 | for (int i = 0; i < limit; ++i)
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288 | {
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289 | Intersectable *object = objects[i];//*it;
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290 | Mesh *mesh = NULL;
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291 |
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292 | switch (object->Type()) // extract the meshes
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293 | {
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294 | case Intersectable::MESH_INSTANCE:
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295 | mesh = dynamic_cast<MeshInstance *>(object)->GetMesh();
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296 | break;
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297 | case Intersectable::VIEW_CELL:
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298 | mesh = dynamic_cast<ViewCell *>(object)->GetMesh();
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299 | break;
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300 | // TODO: handle transformed mesh instances
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301 | default:
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302 | Debug << "intersectable type not supported" << endl;
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303 | break;
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304 | }
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305 |
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306 | if (mesh) // copy the mesh data to polygons
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307 | {
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308 | mBox.Include(object->GetBox()); // add to BSP tree aabb
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309 | AddMeshToPolygons(mesh, polys, NULL);
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310 | }
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311 | }
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312 |
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313 | return (int)polys.size();
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314 | }
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315 |
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316 |
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317 | void VspBspTree::Construct(const VssRayContainer &sampleRays,
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318 | AxisAlignedBox3 *forcedBoundingBox)
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319 | {
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320 | mBspStats.nodes = 1;
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321 | mBox.Initialize(); // initialise BSP tree bounding box
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322 |
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323 | if (forcedBoundingBox)
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324 | mBox = *forcedBoundingBox;
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325 |
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326 | PolygonContainer polys;
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327 | RayInfoContainer *rays = new RayInfoContainer();
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328 |
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329 | VssRayContainer::const_iterator rit, rit_end = sampleRays.end();
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330 |
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331 | long startTime = GetTime();
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332 |
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333 | cout << "Extracting polygons from rays ... ";
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334 |
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335 | Intersectable::NewMail();
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336 |
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337 | int numObj = 0;
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338 |
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339 | //-- extract polygons intersected by the rays
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340 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit)
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341 | {
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342 | VssRay *ray = *rit;
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343 |
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344 | if ((mBox.IsInside(ray->mTermination) || !forcedBoundingBox) &&
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345 | ray->mTerminationObject &&
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346 | !ray->mTerminationObject->Mailed())
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347 | {
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348 | ray->mTerminationObject->Mail();
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349 | MeshInstance *obj = dynamic_cast<MeshInstance *>(ray->mTerminationObject);
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350 | AddMeshToPolygons(obj->GetMesh(), polys, obj);
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351 | ++ numObj;
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352 |
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353 | //-- compute bounding box
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354 | if (!forcedBoundingBox)
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355 | mBox.Include(ray->mTermination);
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356 | }
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357 |
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358 | if ((mBox.IsInside(ray->mOrigin) || !forcedBoundingBox) &&
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359 | ray->mOriginObject &&
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360 | !ray->mOriginObject->Mailed())
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361 | {
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362 | ray->mOriginObject->Mail();
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363 | MeshInstance *obj = dynamic_cast<MeshInstance *>(ray->mOriginObject);
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364 | AddMeshToPolygons(obj->GetMesh(), polys, obj);
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365 | ++ numObj;
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366 |
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367 | //-- compute bounding box
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368 | if (!forcedBoundingBox)
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369 | mBox.Include(ray->mOrigin);
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370 | }
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371 | }
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372 |
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373 | Debug << "maximal pvs (i.e., pvs still considered as valid) : "
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374 | << mViewCellsManager->GetMaxPvsSize() << endl;
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375 |
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376 | //-- store rays
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377 | for (rit = sampleRays.begin(); rit != rit_end; ++ rit)
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378 | {
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379 | VssRay *ray = *rit;
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380 |
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381 | float minT, maxT;
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382 |
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383 | static Ray hray;
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384 | hray.Init(*ray);
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385 |
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386 | // TODO: not very efficient to implictly cast between rays types
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387 | if (mBox.GetRaySegment(hray, minT, maxT))
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388 | {
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389 | float len = ray->Length();
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390 |
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391 | if (!len)
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392 | len = Limits::Small;
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393 |
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394 | rays->push_back(RayInfo(ray, minT / len, maxT / len));
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395 | }
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396 | }
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397 |
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398 | // normalize
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399 | if (mUseAreaForPvs)
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400 | mTermMinProbability *= mBox.SurfaceArea();
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401 | else
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402 | mTermMinProbability *= mBox.GetVolume();
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403 |
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404 | // throw out unnecessary polygons
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405 | PreprocessPolygons(polys);
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406 |
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407 | mBspStats.polys = (int)polys.size();
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408 | mGlobalCostMisses = 0;
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409 |
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410 | cout << "finished" << endl;
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411 |
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412 | Debug << "\nPolygon extraction: " << (int)polys.size() << " polys extracted from "
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413 | << (int)sampleRays.size() << " rays in "
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414 | << TimeDiff(startTime, GetTime())*1e-3 << " secs" << endl << endl;
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415 |
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416 | // use split cost priority queue
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417 | if (mUseSplitCostQueue)
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418 | {
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419 | ConstructWithSplitQueue(polys, rays);
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420 | }
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421 | else
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422 | {
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423 | Construct(polys, rays);
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424 | }
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425 |
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426 | // clean up polygons
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427 | CLEAR_CONTAINER(polys);
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428 | }
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429 |
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430 |
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431 | // TODO: return memory usage in MB
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432 | float VspBspTree::GetMemUsage() const
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433 | {
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434 | return (float)
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435 | (sizeof(VspBspTree) +
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436 | mBspStats.Leaves() * sizeof(BspLeaf) +
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437 | mCreatedViewCells * sizeof(BspViewCell) +
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438 | mBspStats.pvs * sizeof(ObjectPvsData) +
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439 | mBspStats.Interior() * sizeof(BspInterior) +
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440 | mBspStats.accumRays * sizeof(RayInfo)) / (1024.0f * 1024.0f);
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441 | }
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442 |
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443 |
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444 |
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445 | void VspBspTree::Construct(const PolygonContainer &polys, RayInfoContainer *rays)
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446 | {
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447 | VspBspTraversalQueue tQueue;
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448 |
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449 | mRoot = new BspLeaf();
|
---|
450 |
|
---|
451 | // constrruct root node geometry
|
---|
452 | BspNodeGeometry *geom = new BspNodeGeometry();
|
---|
453 | ConstructGeometry(mRoot, *geom);
|
---|
454 |
|
---|
455 | const float prop = mUseAreaForPvs ? geom->GetArea() : geom->GetVolume();
|
---|
456 |
|
---|
457 | VspBspTraversalData tData(mRoot,
|
---|
458 | new PolygonContainer(polys),
|
---|
459 | 0,
|
---|
460 | rays,
|
---|
461 | ComputePvsSize(*rays),
|
---|
462 | prop,
|
---|
463 | geom);
|
---|
464 |
|
---|
465 | EvalPriority(tData);
|
---|
466 |
|
---|
467 |
|
---|
468 | // first node is kd node, i.e. an axis aligned box
|
---|
469 | if (1)
|
---|
470 | tData.mIsKdNode = true;
|
---|
471 | else
|
---|
472 | tData.mIsKdNode = false;
|
---|
473 |
|
---|
474 | tQueue.push(tData);
|
---|
475 |
|
---|
476 |
|
---|
477 | mTotalCost = tData.mPvs * tData.mProbability / mBox.GetVolume();
|
---|
478 | mTotalPvsSize = tData.mPvs;
|
---|
479 |
|
---|
480 | mSubdivisionStats
|
---|
481 | << "#ViewCells\n1" << endl
|
---|
482 | << "#RenderCostDecrease\n0" << endl
|
---|
483 | << "#TotalRenderCost\n" << mTotalCost << endl
|
---|
484 | << "#AvgRenderCost\n" << mTotalPvsSize << endl;
|
---|
485 |
|
---|
486 | Debug << "total cost: " << mTotalCost << endl;
|
---|
487 |
|
---|
488 |
|
---|
489 | mBspStats.Start();
|
---|
490 | cout << "Constructing vsp bsp tree ... \n";
|
---|
491 |
|
---|
492 | long startTime = GetTime();
|
---|
493 | int nLeaves = 500;
|
---|
494 | int nViewCells = 500;
|
---|
495 |
|
---|
496 | // used for intermediate time measurements and progress
|
---|
497 | long interTime = GetTime();
|
---|
498 |
|
---|
499 | mOutOfMemory = false;
|
---|
500 |
|
---|
501 | mCreatedViewCells = 0;
|
---|
502 |
|
---|
503 | while (!tQueue.empty())
|
---|
504 | {
|
---|
505 | tData = tQueue.top();
|
---|
506 | tQueue.pop();
|
---|
507 |
|
---|
508 | if (0 && !mOutOfMemory)
|
---|
509 | {
|
---|
510 | float mem = GetMemUsage();
|
---|
511 |
|
---|
512 | if (mem > mMaxMemory)
|
---|
513 | {
|
---|
514 | mOutOfMemory = true;
|
---|
515 | Debug << "memory limit reached: " << mem << endl;
|
---|
516 | }
|
---|
517 | }
|
---|
518 |
|
---|
519 | // subdivide leaf node
|
---|
520 | BspNode *r = Subdivide(tQueue, tData);
|
---|
521 |
|
---|
522 | if (r == mRoot)
|
---|
523 | Debug << "VSP BSP tree construction time spent at root: "
|
---|
524 | << TimeDiff(startTime, GetTime())*1e-3 << "s" << endl;
|
---|
525 |
|
---|
526 | if (mBspStats.Leaves() >= nLeaves)
|
---|
527 | {
|
---|
528 | nLeaves += 500;
|
---|
529 |
|
---|
530 | cout << "leaves=" << mBspStats.Leaves() << endl;
|
---|
531 | Debug << "needed "
|
---|
532 | << TimeDiff(interTime, GetTime())*1e-3
|
---|
533 | << " secs to create 500 view cells" << endl;
|
---|
534 | interTime = GetTime();
|
---|
535 | }
|
---|
536 |
|
---|
537 | if (mCreatedViewCells >= nViewCells)
|
---|
538 | {
|
---|
539 | nViewCells += 500;
|
---|
540 |
|
---|
541 | cout << "generated " << mCreatedViewCells << " viewcells" << endl;
|
---|
542 | }
|
---|
543 | }
|
---|
544 |
|
---|
545 | Debug << "Used Memory: " << GetMemUsage() << " MB" << endl << endl;
|
---|
546 | cout << "finished\n";
|
---|
547 |
|
---|
548 | mBspStats.Stop();
|
---|
549 | }
|
---|
550 |
|
---|
551 |
|
---|
552 |
|
---|
553 | void VspBspTree::ConstructWithSplitQueue(const PolygonContainer &polys,
|
---|
554 | RayInfoContainer *rays)
|
---|
555 | {
|
---|
556 | VspBspSplitQueue tQueue;
|
---|
557 |
|
---|
558 | mRoot = new BspLeaf();
|
---|
559 |
|
---|
560 | // constrruct root node geometry
|
---|
561 | BspNodeGeometry *geom = new BspNodeGeometry();
|
---|
562 | ConstructGeometry(mRoot, *geom);
|
---|
563 |
|
---|
564 | const float prop = mUseAreaForPvs ? geom->GetArea() : geom->GetVolume();
|
---|
565 |
|
---|
566 | VspBspTraversalData tData(mRoot,
|
---|
567 | new PolygonContainer(polys),
|
---|
568 | 0,
|
---|
569 | rays,
|
---|
570 | ComputePvsSize(*rays),
|
---|
571 | prop,
|
---|
572 | geom);
|
---|
573 |
|
---|
574 |
|
---|
575 | // compute first split candidate
|
---|
576 | VspBspSplitCandidate splitCandidate;
|
---|
577 | EvalSplitCandidate(tData, splitCandidate);
|
---|
578 |
|
---|
579 | tQueue.push(splitCandidate);
|
---|
580 |
|
---|
581 | mTotalCost = tData.mPvs * tData.mProbability / mBox.GetVolume();
|
---|
582 | mTotalPvsSize = tData.mPvs;
|
---|
583 |
|
---|
584 | mSubdivisionStats
|
---|
585 | << "#ViewCells\n1\n" << endl
|
---|
586 | << "#RenderCostDecrease\n0\n" << endl
|
---|
587 | << "#SplitCandidateCost\n0\n" << endl
|
---|
588 | << "#TotalRenderCost\n" << mTotalCost << endl
|
---|
589 | << "#AvgRenderCost\n" << mTotalPvsSize << endl;
|
---|
590 |
|
---|
591 | Debug << "total cost: " << mTotalCost << endl;
|
---|
592 |
|
---|
593 |
|
---|
594 | mBspStats.Start();
|
---|
595 | cout << "Constructing vsp bsp tree ... \n";
|
---|
596 |
|
---|
597 | long startTime = GetTime();
|
---|
598 | int nLeaves = 500;
|
---|
599 | int nViewCells = 500;
|
---|
600 |
|
---|
601 | // used for intermediate time measurements and progress
|
---|
602 | long interTime = GetTime();
|
---|
603 |
|
---|
604 | mOutOfMemory = false;
|
---|
605 |
|
---|
606 | mCreatedViewCells = 0;
|
---|
607 |
|
---|
608 | while (!tQueue.empty())
|
---|
609 | {
|
---|
610 | splitCandidate = tQueue.top();
|
---|
611 | tQueue.pop();
|
---|
612 |
|
---|
613 | // cost ratio of cost decrease / totalCost
|
---|
614 | float costRatio = splitCandidate.GetCost() / mTotalCost;
|
---|
615 |
|
---|
616 | //Debug << "cost ratio: " << costRatio << endl;
|
---|
617 |
|
---|
618 | if (costRatio < mTermMinGlobalCostRatio)
|
---|
619 | ++ mGlobalCostMisses;
|
---|
620 |
|
---|
621 | if (0 && !mOutOfMemory)
|
---|
622 | {
|
---|
623 | float mem = GetMemUsage();
|
---|
624 |
|
---|
625 | if (mem > mMaxMemory)
|
---|
626 | {
|
---|
627 | mOutOfMemory = true;
|
---|
628 | Debug << "memory limit reached: " << mem << endl;
|
---|
629 | }
|
---|
630 | }
|
---|
631 |
|
---|
632 | // subdivide leaf node
|
---|
633 | BspNode *r = Subdivide(tQueue, splitCandidate);
|
---|
634 |
|
---|
635 | if (r == mRoot)
|
---|
636 | Debug << "VSP BSP tree construction time spent at root: "
|
---|
637 | << TimeDiff(startTime, GetTime())*1e-3 << "s" << endl;
|
---|
638 |
|
---|
639 | if (mBspStats.Leaves() >= nLeaves)
|
---|
640 | {
|
---|
641 | nLeaves += 500;
|
---|
642 |
|
---|
643 | cout << "leaves=" << mBspStats.Leaves() << endl;
|
---|
644 | Debug << "needed "
|
---|
645 | << TimeDiff(interTime, GetTime())*1e-3
|
---|
646 | << " secs to create 500 view cells" << endl;
|
---|
647 | interTime = GetTime();
|
---|
648 | }
|
---|
649 |
|
---|
650 | if (mCreatedViewCells == nViewCells)
|
---|
651 | {
|
---|
652 | nViewCells += 500;
|
---|
653 |
|
---|
654 | cout << "generated " << mCreatedViewCells << " viewcells" << endl;
|
---|
655 | }
|
---|
656 | }
|
---|
657 |
|
---|
658 | Debug << "Used Memory: " << GetMemUsage() << " MB" << endl << endl;
|
---|
659 | cout << "finished\n";
|
---|
660 |
|
---|
661 | mBspStats.Stop();
|
---|
662 | }
|
---|
663 |
|
---|
664 |
|
---|
665 | bool VspBspTree::LocalTerminationCriteriaMet(const VspBspTraversalData &data) const
|
---|
666 | {
|
---|
667 | return
|
---|
668 | (((int)data.mRays->size() <= mTermMinRays) ||
|
---|
669 | (data.mPvs <= mTermMinPvs) ||
|
---|
670 | (data.mProbability <= mTermMinProbability) ||
|
---|
671 | (data.GetAvgRayContribution() > mTermMaxRayContribution) ||
|
---|
672 | (data.mDepth >= mTermMaxDepth));
|
---|
673 | }
|
---|
674 |
|
---|
675 |
|
---|
676 | bool VspBspTree::GlobalTerminationCriteriaMet(const VspBspTraversalData &data) const
|
---|
677 | {
|
---|
678 | return
|
---|
679 | (mOutOfMemory
|
---|
680 | || (mBspStats.Leaves() >= mMaxViewCells)
|
---|
681 | || (mGlobalCostMisses >= mTermGlobalCostMissTolerance)
|
---|
682 | );
|
---|
683 | }
|
---|
684 |
|
---|
685 |
|
---|
686 |
|
---|
687 | BspNode *VspBspTree::Subdivide(VspBspTraversalQueue &tQueue,
|
---|
688 | VspBspTraversalData &tData)
|
---|
689 | {
|
---|
690 | BspNode *newNode = tData.mNode;
|
---|
691 |
|
---|
692 | if (!LocalTerminationCriteriaMet(tData) && !GlobalTerminationCriteriaMet(tData))
|
---|
693 | {
|
---|
694 | PolygonContainer coincident;
|
---|
695 |
|
---|
696 | VspBspTraversalData tFrontData;
|
---|
697 | VspBspTraversalData tBackData;
|
---|
698 |
|
---|
699 | // create new interior node and two leaf nodes
|
---|
700 | // or return leaf as it is (if maxCostRatio missed)
|
---|
701 | int splitAxis;
|
---|
702 | bool splitFurther = true;
|
---|
703 | int maxCostMisses = tData.mMaxCostMisses;
|
---|
704 |
|
---|
705 | Plane3 splitPlane;
|
---|
706 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(tData.mNode);
|
---|
707 |
|
---|
708 | // choose next split plane
|
---|
709 | if (!SelectPlane(splitPlane, leaf, tData, tFrontData, tBackData, splitAxis))
|
---|
710 | {
|
---|
711 | ++ maxCostMisses;
|
---|
712 |
|
---|
713 | if (maxCostMisses > mTermMissTolerance)
|
---|
714 | {
|
---|
715 | // terminate branch because of max cost
|
---|
716 | ++ mBspStats.maxCostNodes;
|
---|
717 | splitFurther = false;
|
---|
718 | }
|
---|
719 | }
|
---|
720 |
|
---|
721 | // if this a valid split => subdivide this node further
|
---|
722 | if (splitFurther) //-- continue subdivision
|
---|
723 | {
|
---|
724 | newNode = SubdivideNode(splitPlane, tData, tFrontData, tBackData, coincident);
|
---|
725 |
|
---|
726 | if (splitAxis < 3)
|
---|
727 | ++ mBspStats.splits[splitAxis];
|
---|
728 | else
|
---|
729 | ++ mBspStats.polySplits;
|
---|
730 |
|
---|
731 | // if it was a kd node (i.e., a box) and the split axis is axis aligned, it is still a kd node
|
---|
732 | tFrontData.mIsKdNode = tBackData.mIsKdNode = (tData.mIsKdNode && (splitAxis < 3));
|
---|
733 | tFrontData.mAxis = tBackData.mAxis = splitAxis;
|
---|
734 |
|
---|
735 | // how often was max cost ratio missed in this branch?
|
---|
736 | tFrontData.mMaxCostMisses = maxCostMisses;
|
---|
737 | tBackData.mMaxCostMisses = maxCostMisses;
|
---|
738 |
|
---|
739 | EvalPriority(tFrontData);
|
---|
740 | EvalPriority(tBackData);
|
---|
741 |
|
---|
742 | // evaluate subdivision stats
|
---|
743 | if (1)
|
---|
744 | {
|
---|
745 | float cFront = (float)tFrontData.mPvs * tFrontData.mProbability;
|
---|
746 | float cBack = (float)tBackData.mPvs * tBackData.mProbability;
|
---|
747 | float cData = (float)tData.mPvs * tData.mProbability;;
|
---|
748 |
|
---|
749 | float costDecr = (cFront + cBack - cData) / mBox.GetVolume();
|
---|
750 |
|
---|
751 | mTotalCost += costDecr;
|
---|
752 | mTotalPvsSize += tFrontData.mPvs + tBackData.mPvs - tData.mPvs;
|
---|
753 |
|
---|
754 | mSubdivisionStats
|
---|
755 | << "#ViewCells\n" << mBspStats.Leaves() << endl
|
---|
756 | << "#RenderCostDecrease\n" << -costDecr << endl
|
---|
757 | << "#TotalRenderCost\n" << mTotalCost << endl
|
---|
758 | << "#AvgRenderCost\n" << (float)mTotalPvsSize / (float)mBspStats.Leaves() << endl;
|
---|
759 | }
|
---|
760 |
|
---|
761 | // push the children on the stack
|
---|
762 | tQueue.push(tFrontData);
|
---|
763 | tQueue.push(tBackData);
|
---|
764 |
|
---|
765 | // delete old leaf node
|
---|
766 | DEL_PTR(tData.mNode);
|
---|
767 | }
|
---|
768 | }
|
---|
769 |
|
---|
770 | //-- terminate traversal and create new view cell
|
---|
771 | if (newNode->IsLeaf())
|
---|
772 | {
|
---|
773 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(newNode);
|
---|
774 | BspViewCell *viewCell = new BspViewCell();
|
---|
775 |
|
---|
776 | leaf->SetViewCell(viewCell);
|
---|
777 |
|
---|
778 | //-- update pvs
|
---|
779 | int conSamp = 0;
|
---|
780 | float sampCon = 0.0f;
|
---|
781 | AddToPvs(leaf, *tData.mRays, sampCon, conSamp);
|
---|
782 |
|
---|
783 | // update single pvs parameter
|
---|
784 | viewCell->mPvsSize = viewCell->GetPvs().GetSize();
|
---|
785 | viewCell->mPvsSizeValid = true;
|
---|
786 |
|
---|
787 |
|
---|
788 | mBspStats.contributingSamples += conSamp;
|
---|
789 | mBspStats.sampleContributions +=(int) sampCon;
|
---|
790 |
|
---|
791 | //-- store additional info
|
---|
792 | if (mStoreRays)
|
---|
793 | {
|
---|
794 | RayInfoContainer::const_iterator it, it_end = tData.mRays->end();
|
---|
795 | for (it = tData.mRays->begin(); it != it_end; ++ it)
|
---|
796 | {
|
---|
797 | (*it).mRay->Ref();
|
---|
798 | leaf->mVssRays.push_back((*it).mRay);
|
---|
799 | }
|
---|
800 | }
|
---|
801 |
|
---|
802 | // should I check here?
|
---|
803 | if (0 && !mViewCellsManager->CheckValidity(viewCell, 0, mViewCellsManager->GetMaxPvsSize()))
|
---|
804 | {
|
---|
805 | viewCell->SetValid(false);
|
---|
806 | leaf->SetTreeValid(false);
|
---|
807 | PropagateUpValidity(leaf);
|
---|
808 |
|
---|
809 | ++ mBspStats.invalidLeaves;
|
---|
810 | }
|
---|
811 |
|
---|
812 | viewCell->mLeaf = leaf;
|
---|
813 |
|
---|
814 | if (mUseAreaForPvs)
|
---|
815 | viewCell->SetArea(tData.mProbability);
|
---|
816 | else
|
---|
817 | viewCell->SetVolume(tData.mProbability);
|
---|
818 |
|
---|
819 | leaf->mProbability = tData.mProbability;
|
---|
820 |
|
---|
821 | EvaluateLeafStats(tData);
|
---|
822 | }
|
---|
823 |
|
---|
824 | //-- cleanup
|
---|
825 | tData.Clear();
|
---|
826 |
|
---|
827 | return newNode;
|
---|
828 | }
|
---|
829 |
|
---|
830 | // subdivide using a split plane queue
|
---|
831 | BspNode *VspBspTree::Subdivide(VspBspSplitQueue &tQueue,
|
---|
832 | VspBspSplitCandidate &splitCandidate)
|
---|
833 | {
|
---|
834 | VspBspTraversalData &tData = splitCandidate.mParentData;
|
---|
835 |
|
---|
836 | BspNode *newNode = tData.mNode;
|
---|
837 |
|
---|
838 | if (!LocalTerminationCriteriaMet(tData) && !GlobalTerminationCriteriaMet(tData))
|
---|
839 | {
|
---|
840 | PolygonContainer coincident;
|
---|
841 |
|
---|
842 | VspBspTraversalData tFrontData;
|
---|
843 | VspBspTraversalData tBackData;
|
---|
844 |
|
---|
845 | //-- continue subdivision
|
---|
846 |
|
---|
847 | // create new interior node and two leaf node
|
---|
848 | const Plane3 splitPlane = splitCandidate.mSplitPlane;
|
---|
849 |
|
---|
850 | newNode = SubdivideNode(splitPlane, tData, tFrontData, tBackData, coincident);
|
---|
851 |
|
---|
852 | const int splitAxis = splitCandidate.mSplitAxis;
|
---|
853 | const int maxCostMisses = splitCandidate.mMaxCostMisses;
|
---|
854 |
|
---|
855 | if (splitAxis < 3)
|
---|
856 | ++ mBspStats.splits[splitAxis];
|
---|
857 | else
|
---|
858 | ++ mBspStats.polySplits;
|
---|
859 |
|
---|
860 | tFrontData.mIsKdNode = tBackData.mIsKdNode = (tData.mIsKdNode && (splitAxis < 3));
|
---|
861 | tFrontData.mAxis = tBackData.mAxis = splitAxis;
|
---|
862 |
|
---|
863 | // how often was max cost ratio missed in this branch?
|
---|
864 | tFrontData.mMaxCostMisses = maxCostMisses;
|
---|
865 | tBackData.mMaxCostMisses = maxCostMisses;
|
---|
866 |
|
---|
867 |
|
---|
868 | if (1)
|
---|
869 | {
|
---|
870 | float cFront = (float)tFrontData.mPvs * tFrontData.mProbability;
|
---|
871 | float cBack = (float)tBackData.mPvs * tBackData.mProbability;
|
---|
872 | float cData = (float)tData.mPvs * tData.mProbability;
|
---|
873 |
|
---|
874 |
|
---|
875 | float costDecr =
|
---|
876 | (cFront + cBack - cData) / mBox.GetVolume();
|
---|
877 |
|
---|
878 | mTotalCost += costDecr;
|
---|
879 | mTotalPvsSize += tFrontData.mPvs + tBackData.mPvs - tData.mPvs;
|
---|
880 |
|
---|
881 | mSubdivisionStats
|
---|
882 | << "#ViewCells\n" << mBspStats.Leaves() << endl
|
---|
883 | << "#RenderCostDecrease\n" << -costDecr << endl
|
---|
884 | << "#SplitCandidateCost\n" << splitCandidate.GetCost() << endl
|
---|
885 | << "#TotalRenderCost\n" << mTotalCost << endl
|
---|
886 | << "#AvgRenderCost\n" << (float)mTotalPvsSize / (float)mBspStats.Leaves() << endl;
|
---|
887 | }
|
---|
888 |
|
---|
889 |
|
---|
890 | //-- push the new split candidates on the stack
|
---|
891 | VspBspSplitCandidate frontCandidate;
|
---|
892 | VspBspSplitCandidate backCandidate;
|
---|
893 |
|
---|
894 | EvalSplitCandidate(tFrontData, frontCandidate);
|
---|
895 | EvalSplitCandidate(tBackData, backCandidate);
|
---|
896 |
|
---|
897 | tQueue.push(frontCandidate);
|
---|
898 | tQueue.push(backCandidate);
|
---|
899 |
|
---|
900 | // delete old leaf node
|
---|
901 | DEL_PTR(tData.mNode);
|
---|
902 | }
|
---|
903 |
|
---|
904 |
|
---|
905 | //-- terminate traversal and create new view cell
|
---|
906 | if (newNode->IsLeaf())
|
---|
907 | {
|
---|
908 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(newNode);
|
---|
909 | BspViewCell *viewCell = new BspViewCell();
|
---|
910 |
|
---|
911 | leaf->SetViewCell(viewCell);
|
---|
912 |
|
---|
913 | //-- update pvs
|
---|
914 | int conSamp = 0;
|
---|
915 | float sampCon = 0.0f;
|
---|
916 | AddToPvs(leaf, *tData.mRays, sampCon, conSamp);
|
---|
917 |
|
---|
918 | viewCell->mPvsSize = viewCell->GetPvs().GetSize();
|
---|
919 | viewCell->mPvsSizeValid = true;
|
---|
920 |
|
---|
921 | mBspStats.contributingSamples += conSamp;
|
---|
922 | mBspStats.sampleContributions +=(int) sampCon;
|
---|
923 |
|
---|
924 | //-- store additional info
|
---|
925 | if (mStoreRays)
|
---|
926 | {
|
---|
927 | RayInfoContainer::const_iterator it, it_end = tData.mRays->end();
|
---|
928 | for (it = tData.mRays->begin(); it != it_end; ++ it)
|
---|
929 | {
|
---|
930 | (*it).mRay->Ref();
|
---|
931 | leaf->mVssRays.push_back((*it).mRay);
|
---|
932 | }
|
---|
933 | }
|
---|
934 |
|
---|
935 | // should I check here?
|
---|
936 | viewCell->mLeaf = leaf;
|
---|
937 |
|
---|
938 | if (mUseAreaForPvs)
|
---|
939 | viewCell->SetArea(tData.mProbability);
|
---|
940 | else
|
---|
941 | viewCell->SetVolume(tData.mProbability);
|
---|
942 |
|
---|
943 | leaf->mProbability = tData.mProbability;
|
---|
944 |
|
---|
945 | EvaluateLeafStats(tData);
|
---|
946 | }
|
---|
947 |
|
---|
948 | //-- cleanup
|
---|
949 | tData.Clear();
|
---|
950 |
|
---|
951 | return newNode;
|
---|
952 | }
|
---|
953 |
|
---|
954 |
|
---|
955 | void VspBspTree::EvalPriority(VspBspTraversalData &tData) const
|
---|
956 | {
|
---|
957 | switch (mNodePriorityQueueType)
|
---|
958 | {
|
---|
959 | case BREATH_FIRST:
|
---|
960 | tData.mPriority = (float)-tData.mDepth;
|
---|
961 | break;
|
---|
962 | case DEPTH_FIRST:
|
---|
963 | tData.mPriority = (float)tData.mDepth;
|
---|
964 | break;
|
---|
965 | default:
|
---|
966 | tData.mPriority = tData.mPvs * tData.mProbability;
|
---|
967 | //Debug << "priority: " << tData.mPriority << endl;
|
---|
968 | break;
|
---|
969 | }
|
---|
970 | }
|
---|
971 |
|
---|
972 |
|
---|
973 | void VspBspTree::EvalSplitCandidate(VspBspTraversalData &tData,
|
---|
974 | VspBspSplitCandidate &splitData)
|
---|
975 | {
|
---|
976 | VspBspTraversalData frontData;
|
---|
977 | VspBspTraversalData backData;
|
---|
978 |
|
---|
979 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(tData.mNode);
|
---|
980 |
|
---|
981 | // compute locally best split plane
|
---|
982 | bool success = SelectPlane(splitData.mSplitPlane, leaf, tData,
|
---|
983 | frontData, backData, splitData.mSplitAxis);
|
---|
984 |
|
---|
985 | // TODO: reuse
|
---|
986 | DEL_PTR(frontData.mGeometry);
|
---|
987 | DEL_PTR(backData.mGeometry);
|
---|
988 |
|
---|
989 | // compute global decrease in render cost
|
---|
990 | splitData.mRenderCost = EvalRenderCostDecrease(splitData.mSplitPlane, tData);
|
---|
991 | splitData.mParentData = tData;
|
---|
992 | splitData.mMaxCostMisses = success ? tData.mMaxCostMisses : tData.mMaxCostMisses + 1;
|
---|
993 | }
|
---|
994 |
|
---|
995 |
|
---|
996 | BspInterior *VspBspTree::SubdivideNode(const Plane3 &splitPlane,
|
---|
997 | VspBspTraversalData &tData,
|
---|
998 | VspBspTraversalData &frontData,
|
---|
999 | VspBspTraversalData &backData,
|
---|
1000 | PolygonContainer &coincident)
|
---|
1001 | {
|
---|
1002 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(tData.mNode);
|
---|
1003 |
|
---|
1004 | //-- the front and back traversal data is filled with the new values
|
---|
1005 | frontData.mDepth = tData.mDepth + 1;
|
---|
1006 | frontData.mPolygons = new PolygonContainer();
|
---|
1007 | frontData.mRays = new RayInfoContainer();
|
---|
1008 |
|
---|
1009 | backData.mDepth = tData.mDepth + 1;
|
---|
1010 | backData.mPolygons = new PolygonContainer();
|
---|
1011 | backData.mRays = new RayInfoContainer();
|
---|
1012 |
|
---|
1013 |
|
---|
1014 | //-- subdivide rays
|
---|
1015 | SplitRays(splitPlane,
|
---|
1016 | *tData.mRays,
|
---|
1017 | *frontData.mRays,
|
---|
1018 | *backData.mRays);
|
---|
1019 |
|
---|
1020 |
|
---|
1021 | // compute pvs
|
---|
1022 | frontData.mPvs = ComputePvsSize(*frontData.mRays);
|
---|
1023 | backData.mPvs = ComputePvsSize(*backData.mRays);
|
---|
1024 |
|
---|
1025 | // split front and back node geometry and compute area
|
---|
1026 |
|
---|
1027 | // if geometry was not already computed
|
---|
1028 | if (!frontData.mGeometry && !backData.mGeometry)
|
---|
1029 | {
|
---|
1030 | frontData.mGeometry = new BspNodeGeometry();
|
---|
1031 | backData.mGeometry = new BspNodeGeometry();
|
---|
1032 |
|
---|
1033 | tData.mGeometry->SplitGeometry(*frontData.mGeometry,
|
---|
1034 | *backData.mGeometry,
|
---|
1035 | splitPlane,
|
---|
1036 | mBox,
|
---|
1037 | //0.0f);
|
---|
1038 | mEpsilon);
|
---|
1039 |
|
---|
1040 | if (mUseAreaForPvs)
|
---|
1041 | {
|
---|
1042 | frontData.mProbability = frontData.mGeometry->GetArea();
|
---|
1043 | backData.mProbability = backData.mGeometry->GetArea();
|
---|
1044 | }
|
---|
1045 | else
|
---|
1046 | {
|
---|
1047 | frontData.mProbability = frontData.mGeometry->GetVolume();
|
---|
1048 | backData.mProbability = tData.mProbability - frontData.mProbability;
|
---|
1049 |
|
---|
1050 | // should never come here: wrong volume !!!
|
---|
1051 | if (0)
|
---|
1052 | {
|
---|
1053 | if (frontData.mProbability < -0.00001)
|
---|
1054 | Debug << "fatal error f: " << frontData.mProbability << endl;
|
---|
1055 | if (backData.mProbability < -0.00001)
|
---|
1056 | Debug << "fatal error b: " << backData.mProbability << endl;
|
---|
1057 |
|
---|
1058 | // clamp because of precision issues
|
---|
1059 | if (frontData.mProbability < 0) frontData.mProbability = 0;
|
---|
1060 | if (backData.mProbability < 0) backData.mProbability = 0;
|
---|
1061 | }
|
---|
1062 | }
|
---|
1063 | }
|
---|
1064 |
|
---|
1065 |
|
---|
1066 | // subdivide polygons
|
---|
1067 | SplitPolygons(splitPlane,
|
---|
1068 | *tData.mPolygons,
|
---|
1069 | *frontData.mPolygons,
|
---|
1070 | *backData.mPolygons,
|
---|
1071 | coincident);
|
---|
1072 |
|
---|
1073 |
|
---|
1074 |
|
---|
1075 | ///////////////////////////////////////
|
---|
1076 | // subdivide further
|
---|
1077 |
|
---|
1078 | // store maximal and minimal depth
|
---|
1079 | if (tData.mDepth > mBspStats.maxDepth)
|
---|
1080 | {
|
---|
1081 | Debug << "max depth increases to " << tData.mDepth << " at " << mBspStats.Leaves() << " leaves" << endl;
|
---|
1082 | mBspStats.maxDepth = tData.mDepth;
|
---|
1083 | }
|
---|
1084 |
|
---|
1085 | mBspStats.nodes += 2;
|
---|
1086 |
|
---|
1087 |
|
---|
1088 | BspInterior *interior = new BspInterior(splitPlane);
|
---|
1089 |
|
---|
1090 | #ifdef _DEBUG
|
---|
1091 | Debug << interior << endl;
|
---|
1092 | #endif
|
---|
1093 |
|
---|
1094 |
|
---|
1095 | //-- create front and back leaf
|
---|
1096 |
|
---|
1097 | BspInterior *parent = leaf->GetParent();
|
---|
1098 |
|
---|
1099 | // replace a link from node's parent
|
---|
1100 | if (parent)
|
---|
1101 | {
|
---|
1102 | parent->ReplaceChildLink(leaf, interior);
|
---|
1103 | interior->SetParent(parent);
|
---|
1104 | }
|
---|
1105 | else // new root
|
---|
1106 | {
|
---|
1107 | mRoot = interior;
|
---|
1108 | }
|
---|
1109 |
|
---|
1110 | // and setup child links
|
---|
1111 | interior->SetupChildLinks(new BspLeaf(interior), new BspLeaf(interior));
|
---|
1112 |
|
---|
1113 | frontData.mNode = interior->GetFront();
|
---|
1114 | backData.mNode = interior->GetBack();
|
---|
1115 |
|
---|
1116 | interior->mTimeStamp = mTimeStamp ++;
|
---|
1117 |
|
---|
1118 |
|
---|
1119 | //DEL_PTR(leaf);
|
---|
1120 | return interior;
|
---|
1121 | }
|
---|
1122 |
|
---|
1123 |
|
---|
1124 | void VspBspTree::AddToPvs(BspLeaf *leaf,
|
---|
1125 | const RayInfoContainer &rays,
|
---|
1126 | float &sampleContributions,
|
---|
1127 | int &contributingSamples)
|
---|
1128 | {
|
---|
1129 | sampleContributions = 0;
|
---|
1130 | contributingSamples = 0;
|
---|
1131 |
|
---|
1132 | RayInfoContainer::const_iterator it, it_end = rays.end();
|
---|
1133 |
|
---|
1134 | ViewCell *vc = leaf->GetViewCell();
|
---|
1135 |
|
---|
1136 | // add contributions from samples to the PVS
|
---|
1137 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
1138 | {
|
---|
1139 | float sc = 0.0f;
|
---|
1140 | VssRay *ray = (*it).mRay;
|
---|
1141 | bool madeContrib = false;
|
---|
1142 | float contribution;
|
---|
1143 | if (ray->mTerminationObject) {
|
---|
1144 | if (vc->GetPvs().AddSample(ray->mTerminationObject, ray->mPdf, contribution))
|
---|
1145 | madeContrib = true;
|
---|
1146 | sc += contribution;
|
---|
1147 | }
|
---|
1148 |
|
---|
1149 | if (ray->mOriginObject) {
|
---|
1150 | if (vc->GetPvs().AddSample(ray->mOriginObject, ray->mPdf, contribution))
|
---|
1151 | madeContrib = true;
|
---|
1152 | sc += contribution;
|
---|
1153 | }
|
---|
1154 |
|
---|
1155 | sampleContributions += sc;
|
---|
1156 | if (madeContrib)
|
---|
1157 | ++ contributingSamples;
|
---|
1158 |
|
---|
1159 | //leaf->mVssRays.push_back(ray);
|
---|
1160 | }
|
---|
1161 | }
|
---|
1162 |
|
---|
1163 |
|
---|
1164 | void VspBspTree::SortSplitCandidates(const RayInfoContainer &rays,
|
---|
1165 | const int axis,
|
---|
1166 | float minBand,
|
---|
1167 | float maxBand)
|
---|
1168 | {
|
---|
1169 | mSplitCandidates->clear();
|
---|
1170 |
|
---|
1171 | int requestedSize = 2 * (int)(rays.size());
|
---|
1172 | // creates a sorted split candidates array
|
---|
1173 | if (mSplitCandidates->capacity() > 500000 &&
|
---|
1174 | requestedSize < (int)(mSplitCandidates->capacity() / 10) )
|
---|
1175 | {
|
---|
1176 | delete mSplitCandidates;
|
---|
1177 | mSplitCandidates = new vector<SortableEntry>;
|
---|
1178 | }
|
---|
1179 |
|
---|
1180 | mSplitCandidates->reserve(requestedSize);
|
---|
1181 |
|
---|
1182 | float pos;
|
---|
1183 |
|
---|
1184 | // float values => don't compare with exact values
|
---|
1185 | if (0)
|
---|
1186 | {
|
---|
1187 | minBand += Limits::Small;
|
---|
1188 | maxBand -= Limits::Small;
|
---|
1189 | }
|
---|
1190 |
|
---|
1191 | // insert all queries
|
---|
1192 | for (RayInfoContainer::const_iterator ri = rays.begin(); ri < rays.end(); ++ ri)
|
---|
1193 | {
|
---|
1194 | const bool positive = (*ri).mRay->HasPosDir(axis);
|
---|
1195 |
|
---|
1196 | pos = (*ri).ExtrapOrigin(axis);
|
---|
1197 | // clamp to min / max band
|
---|
1198 | if (0) ClipValue(pos, minBand, maxBand);
|
---|
1199 |
|
---|
1200 | mSplitCandidates->push_back(SortableEntry(positive ? SortableEntry::ERayMin : SortableEntry::ERayMax,
|
---|
1201 | pos, (*ri).mRay));
|
---|
1202 |
|
---|
1203 | pos = (*ri).ExtrapTermination(axis);
|
---|
1204 | // clamp to min / max band
|
---|
1205 | if (0) ClipValue(pos, minBand, maxBand);
|
---|
1206 |
|
---|
1207 | mSplitCandidates->push_back(SortableEntry(positive ? SortableEntry::ERayMax : SortableEntry::ERayMin,
|
---|
1208 | pos, (*ri).mRay));
|
---|
1209 | }
|
---|
1210 |
|
---|
1211 | stable_sort(mSplitCandidates->begin(), mSplitCandidates->end());
|
---|
1212 | }
|
---|
1213 |
|
---|
1214 |
|
---|
1215 | float VspBspTree::BestCostRatioHeuristics(const RayInfoContainer &rays,
|
---|
1216 | const AxisAlignedBox3 &box,
|
---|
1217 | const int pvsSize,
|
---|
1218 | const int axis,
|
---|
1219 | float &position)
|
---|
1220 | {
|
---|
1221 | const float minBox = box.Min(axis);
|
---|
1222 | const float maxBox = box.Max(axis);
|
---|
1223 |
|
---|
1224 | const float sizeBox = maxBox - minBox;
|
---|
1225 |
|
---|
1226 | const float minBand = minBox + mMinBand * sizeBox;
|
---|
1227 | const float maxBand = minBox + mMaxBand * sizeBox;
|
---|
1228 |
|
---|
1229 | SortSplitCandidates(rays, axis, minBand, maxBand);
|
---|
1230 |
|
---|
1231 | // go through the lists, count the number of objects left and right
|
---|
1232 | // and evaluate the following cost funcion:
|
---|
1233 | // C = ct_div_ci + (ql*rl + qr*rr)/queries
|
---|
1234 |
|
---|
1235 | int pvsl = 0;
|
---|
1236 | int pvsr = pvsSize;
|
---|
1237 |
|
---|
1238 | int pvsBack = pvsl;
|
---|
1239 | int pvsFront = pvsr;
|
---|
1240 |
|
---|
1241 | float sum = (float)pvsSize * sizeBox;
|
---|
1242 | float minSum = 1e20f;
|
---|
1243 |
|
---|
1244 |
|
---|
1245 | // if no border can be found, take mid split
|
---|
1246 | position = minBox + 0.5f * sizeBox;
|
---|
1247 |
|
---|
1248 | // the relative cost ratio
|
---|
1249 | float ratio = /*Limits::Infinity;*/99999999.0;
|
---|
1250 | bool splitPlaneFound = false;
|
---|
1251 |
|
---|
1252 | Intersectable::NewMail();
|
---|
1253 |
|
---|
1254 | RayInfoContainer::const_iterator ri, ri_end = rays.end();
|
---|
1255 |
|
---|
1256 | // set all object as belonging to the front pvs
|
---|
1257 | for(ri = rays.begin(); ri != ri_end; ++ ri)
|
---|
1258 | {
|
---|
1259 | Intersectable *oObject = (*ri).mRay->mOriginObject;
|
---|
1260 | Intersectable *tObject = (*ri).mRay->mTerminationObject;
|
---|
1261 |
|
---|
1262 | if (oObject)
|
---|
1263 | {
|
---|
1264 | if (!oObject->Mailed())
|
---|
1265 | {
|
---|
1266 | oObject->Mail();
|
---|
1267 | oObject->mCounter = 1;
|
---|
1268 | }
|
---|
1269 | else
|
---|
1270 | {
|
---|
1271 | ++ oObject->mCounter;
|
---|
1272 | }
|
---|
1273 | }
|
---|
1274 | if (tObject)
|
---|
1275 | {
|
---|
1276 | if (!tObject->Mailed())
|
---|
1277 | {
|
---|
1278 | tObject->Mail();
|
---|
1279 | tObject->mCounter = 1;
|
---|
1280 | }
|
---|
1281 | else
|
---|
1282 | {
|
---|
1283 | ++ tObject->mCounter;
|
---|
1284 | }
|
---|
1285 | }
|
---|
1286 | }
|
---|
1287 |
|
---|
1288 | Intersectable::NewMail();
|
---|
1289 |
|
---|
1290 | vector<SortableEntry>::const_iterator ci, ci_end = mSplitCandidates->end();
|
---|
1291 |
|
---|
1292 | for (ci = mSplitCandidates->begin(); ci != ci_end; ++ ci)
|
---|
1293 | {
|
---|
1294 | VssRay *ray;
|
---|
1295 | ray = (*ci).ray;
|
---|
1296 |
|
---|
1297 | Intersectable *oObject = ray->mOriginObject;
|
---|
1298 | Intersectable *tObject = ray->mTerminationObject;
|
---|
1299 |
|
---|
1300 |
|
---|
1301 | switch ((*ci).type)
|
---|
1302 | {
|
---|
1303 | case SortableEntry::ERayMin:
|
---|
1304 | {
|
---|
1305 | if (oObject && !oObject->Mailed())
|
---|
1306 | {
|
---|
1307 | oObject->Mail();
|
---|
1308 | ++ pvsl;
|
---|
1309 | }
|
---|
1310 | if (tObject && !tObject->Mailed())
|
---|
1311 | {
|
---|
1312 | tObject->Mail();
|
---|
1313 | ++ pvsl;
|
---|
1314 | }
|
---|
1315 | break;
|
---|
1316 | }
|
---|
1317 | case SortableEntry::ERayMax:
|
---|
1318 | {
|
---|
1319 | if (oObject)
|
---|
1320 | {
|
---|
1321 | if (-- oObject->mCounter == 0)
|
---|
1322 | -- pvsr;
|
---|
1323 | }
|
---|
1324 |
|
---|
1325 | if (tObject)
|
---|
1326 | {
|
---|
1327 | if (-- tObject->mCounter == 0)
|
---|
1328 | -- pvsr;
|
---|
1329 | }
|
---|
1330 |
|
---|
1331 | break;
|
---|
1332 | }
|
---|
1333 | }
|
---|
1334 |
|
---|
1335 |
|
---|
1336 |
|
---|
1337 | // Note: sufficient to compare size of bounding boxes of front and back side?
|
---|
1338 | if (((*ci).value >= minBand) && ((*ci).value <= maxBand))
|
---|
1339 | {
|
---|
1340 | sum = pvsl * ((*ci).value - minBox) + pvsr * (maxBox - (*ci).value);
|
---|
1341 |
|
---|
1342 | //Debug << "pos=" << (*ci).value << "\t pvs=(" << pvsl << "," << pvsr << ")" << endl;
|
---|
1343 | //Debug << "cost= " << sum << endl;
|
---|
1344 |
|
---|
1345 | if (sum < minSum)
|
---|
1346 | {
|
---|
1347 | splitPlaneFound = true;
|
---|
1348 |
|
---|
1349 | minSum = sum;
|
---|
1350 | position = (*ci).value;
|
---|
1351 |
|
---|
1352 | pvsBack = pvsl;
|
---|
1353 | pvsFront = pvsr;
|
---|
1354 | }
|
---|
1355 | }
|
---|
1356 | }
|
---|
1357 |
|
---|
1358 |
|
---|
1359 | // -- compute cost
|
---|
1360 | const int lowerPvsLimit = mViewCellsManager->GetMinPvsSize();
|
---|
1361 | const int upperPvsLimit = mViewCellsManager->GetMaxPvsSize();
|
---|
1362 |
|
---|
1363 | const float pOverall = sizeBox;
|
---|
1364 |
|
---|
1365 | const float pBack = position - minBox;
|
---|
1366 | const float pFront = maxBox - position;
|
---|
1367 |
|
---|
1368 | const float penaltyOld = EvalPvsPenalty(pvsSize, lowerPvsLimit, upperPvsLimit);
|
---|
1369 | const float penaltyFront = EvalPvsPenalty(pvsFront, lowerPvsLimit, upperPvsLimit);
|
---|
1370 | const float penaltyBack = EvalPvsPenalty(pvsBack, lowerPvsLimit, upperPvsLimit);
|
---|
1371 |
|
---|
1372 | const float oldRenderCost = penaltyOld * pOverall;
|
---|
1373 | const float newRenderCost = penaltyFront * pFront + penaltyBack * pBack;
|
---|
1374 |
|
---|
1375 | if (splitPlaneFound)
|
---|
1376 | {
|
---|
1377 | ratio = mPvsFactor * newRenderCost / (oldRenderCost + Limits::Small);
|
---|
1378 | }
|
---|
1379 | //if (axis != 1)
|
---|
1380 | //Debug << "axis=" << axis << " costRatio=" << ratio << " pos=" << position << " t=" << (position - minBox) / (maxBox - minBox)
|
---|
1381 | // <<"\t pb=(" << pvsBack << ")\t pf=(" << pvsFront << ")" << endl;
|
---|
1382 |
|
---|
1383 | return ratio;
|
---|
1384 | }
|
---|
1385 |
|
---|
1386 |
|
---|
1387 | float VspBspTree::SelectAxisAlignedPlane(Plane3 &plane,
|
---|
1388 | const VspBspTraversalData &tData,
|
---|
1389 | int &axis,
|
---|
1390 | BspNodeGeometry **frontGeom,
|
---|
1391 | BspNodeGeometry **backGeom,
|
---|
1392 | float &pFront,
|
---|
1393 | float &pBack,
|
---|
1394 | const bool isKdNode)
|
---|
1395 | {
|
---|
1396 | float nPosition[3];
|
---|
1397 | float nCostRatio[3];
|
---|
1398 | float nProbFront[3];
|
---|
1399 | float nProbBack[3];
|
---|
1400 |
|
---|
1401 | BspNodeGeometry *nFrontGeom[3];
|
---|
1402 | BspNodeGeometry *nBackGeom[3];
|
---|
1403 |
|
---|
1404 | // set to NULL, so I can find out which gemetry was stored
|
---|
1405 | for (int i = 0; i < 3; ++ i)
|
---|
1406 | {
|
---|
1407 | nFrontGeom[i] = NULL;
|
---|
1408 | nBackGeom[i] = NULL;
|
---|
1409 | }
|
---|
1410 |
|
---|
1411 | // create bounding box of node geometry
|
---|
1412 | AxisAlignedBox3 box;
|
---|
1413 |
|
---|
1414 | //TODO: for kd split geometry already is box => only take minmax vertices
|
---|
1415 | if (1)
|
---|
1416 | {
|
---|
1417 | // get bounding box from geometry
|
---|
1418 | tData.mGeometry->GetBoundingBox(box);
|
---|
1419 | }
|
---|
1420 | else
|
---|
1421 | {
|
---|
1422 | box.Initialize();
|
---|
1423 | RayInfoContainer::const_iterator ri, ri_end = tData.mRays->end();
|
---|
1424 |
|
---|
1425 | for(ri = tData.mRays->begin(); ri < ri_end; ++ ri)
|
---|
1426 | box.Include((*ri).ExtrapTermination());
|
---|
1427 | }
|
---|
1428 |
|
---|
1429 | int sAxis = 0;
|
---|
1430 | int bestAxis;
|
---|
1431 |
|
---|
1432 | if (mUseDrivingAxisForMaxCost)
|
---|
1433 | bestAxis = box.Size().DrivingAxis();
|
---|
1434 | else
|
---|
1435 | bestAxis = -1;
|
---|
1436 |
|
---|
1437 | // mximum cost ratio for axis to be valid:
|
---|
1438 | // if exceeded, spatial mid split is used instead
|
---|
1439 | const float maxCostRatio = 0.9f;
|
---|
1440 |
|
---|
1441 | // hack : subdivide along driving axis up to certain depth
|
---|
1442 | int maxDepthForDrivingAxis = 0;
|
---|
1443 | const maxCostRatioForHeur = 0.99;
|
---|
1444 |
|
---|
1445 | const bool useSpecialAxis = mOnlyDrivingAxis || mUseRandomAxis ||
|
---|
1446 | mCirculatingAxis;
|
---|
1447 |
|
---|
1448 |
|
---|
1449 | // use some kind of specialised fixed axis
|
---|
1450 | if (mUseRandomAxis)
|
---|
1451 | sAxis = Random(3);
|
---|
1452 | else if (mCirculatingAxis)
|
---|
1453 | sAxis = (tData.mAxis + 1) % 3;
|
---|
1454 | else if (mOnlyDrivingAxis)
|
---|
1455 | sAxis = box.Size().DrivingAxis();
|
---|
1456 |
|
---|
1457 |
|
---|
1458 | //Debug << "use special axis: " << useSpecialAxis << endl;
|
---|
1459 | //Debug << "axis: " << sAxis << " drivingaxis: " << box.Size().DrivingAxis();
|
---|
1460 |
|
---|
1461 | for (axis = 0; axis < 3 ; ++ axis)
|
---|
1462 | {
|
---|
1463 | if (!useSpecialAxis || (axis == sAxis))
|
---|
1464 | {
|
---|
1465 | //-- place split plane using heuristics
|
---|
1466 |
|
---|
1467 | if (mUseCostHeuristics)
|
---|
1468 | {
|
---|
1469 | nCostRatio[axis] =
|
---|
1470 | BestCostRatioHeuristics(*tData.mRays,
|
---|
1471 | box,
|
---|
1472 | tData.mPvs,
|
---|
1473 | axis,
|
---|
1474 | nPosition[axis]);
|
---|
1475 | }
|
---|
1476 |
|
---|
1477 | //-- split plane position is spatial median
|
---|
1478 | //-- use median split if cost ratio very low as
|
---|
1479 | //-- there are not enough visibility cues
|
---|
1480 |
|
---|
1481 | else //if (!mUseCostHeuristics || (nCostRatio[axis] > maxCostRatioForHeur))
|
---|
1482 | {
|
---|
1483 |
|
---|
1484 | nPosition[axis] = (box.Min()[axis] + box.Max()[axis]) * 0.5f;
|
---|
1485 | Vector3 normal(0,0,0); normal[axis] = 1.0f;
|
---|
1486 |
|
---|
1487 | // allows faster split because we have axis aligned kd tree boxes
|
---|
1488 | if (isKdNode)
|
---|
1489 | {
|
---|
1490 | nCostRatio[axis] = EvalAxisAlignedSplitCost(tData,
|
---|
1491 | box,
|
---|
1492 | axis,
|
---|
1493 | nPosition[axis],
|
---|
1494 | nProbFront[axis],
|
---|
1495 | nProbBack[axis]);
|
---|
1496 |
|
---|
1497 | Vector3 pos;
|
---|
1498 |
|
---|
1499 | // create back geometry from box
|
---|
1500 | // NOTE: the geometry is saved when possible
|
---|
1501 | pos = box.Max(); pos[axis] = nPosition[axis];
|
---|
1502 | AxisAlignedBox3 bBox(box.Min(), pos);
|
---|
1503 | PolygonContainer fPolys;
|
---|
1504 | bBox.ExtractPolys(fPolys);
|
---|
1505 |
|
---|
1506 | nBackGeom[axis] = new BspNodeGeometry(fPolys);
|
---|
1507 |
|
---|
1508 | //-- create front geometry from box
|
---|
1509 | pos = box.Min(); pos[axis] = nPosition[axis];
|
---|
1510 | AxisAlignedBox3 fBox(pos, box.Max());
|
---|
1511 |
|
---|
1512 | PolygonContainer bPolys;
|
---|
1513 | fBox.ExtractPolys(bPolys);
|
---|
1514 | nFrontGeom[axis] = new BspNodeGeometry(bPolys);
|
---|
1515 | }
|
---|
1516 | else
|
---|
1517 | {
|
---|
1518 | nFrontGeom[axis] = new BspNodeGeometry();
|
---|
1519 | nBackGeom[axis] = new BspNodeGeometry();
|
---|
1520 |
|
---|
1521 | nCostRatio[axis] =
|
---|
1522 | EvalSplitPlaneCost(Plane3(normal, nPosition[axis]),
|
---|
1523 | tData, *nFrontGeom[axis], *nBackGeom[axis],
|
---|
1524 | nProbFront[axis], nProbBack[axis]);
|
---|
1525 | }
|
---|
1526 | }
|
---|
1527 |
|
---|
1528 |
|
---|
1529 | if (!mUseDrivingAxisForMaxCost)
|
---|
1530 | {
|
---|
1531 | if (bestAxis == -1)
|
---|
1532 | {
|
---|
1533 | bestAxis = axis;
|
---|
1534 | }
|
---|
1535 | else if (nCostRatio[axis] < nCostRatio[bestAxis])
|
---|
1536 | {
|
---|
1537 | bestAxis = axis;
|
---|
1538 | }
|
---|
1539 | }
|
---|
1540 | else
|
---|
1541 | {
|
---|
1542 | // NOTE: takes longest axis split if cost ratio exceeds threshold
|
---|
1543 | if (nCostRatio[axis] < min(maxCostRatio, nCostRatio[bestAxis]))
|
---|
1544 | {
|
---|
1545 | bestAxis = axis;
|
---|
1546 | }
|
---|
1547 | //else if (nCostRatio[axis] < nCostRatio[bestAxis])
|
---|
1548 | // Debug << "warning!! different path taken: " << axis << " " << bestAxis << endl;
|
---|
1549 |
|
---|
1550 | }
|
---|
1551 | }
|
---|
1552 | }
|
---|
1553 |
|
---|
1554 | //-- assign values
|
---|
1555 | axis = bestAxis;
|
---|
1556 | pFront = nProbFront[bestAxis];
|
---|
1557 | pBack = nProbBack[bestAxis];
|
---|
1558 |
|
---|
1559 | // assign best split nodes geometry
|
---|
1560 | *frontGeom = nFrontGeom[bestAxis];
|
---|
1561 | *backGeom = nBackGeom[bestAxis];
|
---|
1562 |
|
---|
1563 | // and delete other geometry
|
---|
1564 | DEL_PTR(nFrontGeom[(bestAxis + 1) % 3]);
|
---|
1565 | DEL_PTR(nBackGeom[(bestAxis + 2) % 3]);
|
---|
1566 |
|
---|
1567 | //-- split plane
|
---|
1568 | Vector3 normal(0,0,0); normal[bestAxis] = 1;
|
---|
1569 | plane = Plane3(normal, nPosition[bestAxis]);
|
---|
1570 |
|
---|
1571 | //Debug << "best axis: " << bestAxis << " pos " << nPosition[bestAxis] << endl;
|
---|
1572 | //Debug << "!!!!!!!!!!!!!!" << endl;
|
---|
1573 | return nCostRatio[bestAxis];
|
---|
1574 | }
|
---|
1575 |
|
---|
1576 |
|
---|
1577 | bool VspBspTree::SelectPlane(Plane3 &bestPlane,
|
---|
1578 | BspLeaf *leaf,
|
---|
1579 | VspBspTraversalData &data,
|
---|
1580 | VspBspTraversalData &frontData,
|
---|
1581 | VspBspTraversalData &backData,
|
---|
1582 | int &splitAxis)
|
---|
1583 | {
|
---|
1584 | // HACK matt: subdivide regularily to certain depth
|
---|
1585 | if (data.mDepth < 0)
|
---|
1586 | {
|
---|
1587 | cout << "d: " << data.mDepth << endl;
|
---|
1588 | // return axis aligned split
|
---|
1589 | AxisAlignedBox3 box;
|
---|
1590 | box.Initialize();
|
---|
1591 |
|
---|
1592 | // create bounding box of region
|
---|
1593 | data.mGeometry->GetBoundingBox(box);
|
---|
1594 |
|
---|
1595 | const int axis = box.Size().DrivingAxis();
|
---|
1596 | const Vector3 position = (box.Min()[axis] + box.Max()[axis]) * 0.5f;
|
---|
1597 |
|
---|
1598 | Vector3 norm(0,0,0); norm[axis] = 1.0f;
|
---|
1599 | bestPlane = Plane3(norm, position);
|
---|
1600 | splitAxis = axis;
|
---|
1601 | return true;
|
---|
1602 | }
|
---|
1603 |
|
---|
1604 | // simplest strategy: just take next polygon
|
---|
1605 | if (mSplitPlaneStrategy & RANDOM_POLYGON)
|
---|
1606 | {
|
---|
1607 | if (!data.mPolygons->empty())
|
---|
1608 | {
|
---|
1609 | const int randIdx =
|
---|
1610 | (int)RandomValue(0, (Real)((int)data.mPolygons->size() - 1));
|
---|
1611 | Polygon3 *nextPoly = (*data.mPolygons)[randIdx];
|
---|
1612 |
|
---|
1613 | bestPlane = nextPoly->GetSupportingPlane();
|
---|
1614 | return true;
|
---|
1615 | }
|
---|
1616 | }
|
---|
1617 |
|
---|
1618 | //-- use heuristics to find appropriate plane
|
---|
1619 |
|
---|
1620 | // intermediate plane
|
---|
1621 | Plane3 plane;
|
---|
1622 | float lowestCost = MAX_FLOAT;
|
---|
1623 |
|
---|
1624 | // decides if the first few splits should be only axisAligned
|
---|
1625 | const bool onlyAxisAligned =
|
---|
1626 | (mSplitPlaneStrategy & AXIS_ALIGNED) &&
|
---|
1627 | ((int)data.mRays->size() > mTermMinRaysForAxisAligned) &&
|
---|
1628 | ((int)data.GetAvgRayContribution() < mTermMaxRayContriForAxisAligned);
|
---|
1629 |
|
---|
1630 | const int limit = onlyAxisAligned ? 0 :
|
---|
1631 | Min((int)data.mPolygons->size(), mMaxPolyCandidates);
|
---|
1632 |
|
---|
1633 | float candidateCost;
|
---|
1634 |
|
---|
1635 | int maxIdx = (int)data.mPolygons->size();
|
---|
1636 |
|
---|
1637 | for (int i = 0; i < limit; ++ i)
|
---|
1638 | {
|
---|
1639 | // the already taken candidates are stored behind maxIdx
|
---|
1640 | // => assure that no index is taken twice
|
---|
1641 | const int candidateIdx = (int)RandomValue(0, (Real)(-- maxIdx));
|
---|
1642 | Polygon3 *poly = (*data.mPolygons)[candidateIdx];
|
---|
1643 |
|
---|
1644 | // swap candidate to the end to avoid testing same plane
|
---|
1645 | std::swap((*data.mPolygons)[maxIdx], (*data.mPolygons)[candidateIdx]);
|
---|
1646 | //Polygon3 *poly = (*data.mPolygons)[(int)RandomValue(0, (int)polys.size() - 1)];
|
---|
1647 |
|
---|
1648 | // evaluate current candidate
|
---|
1649 | BspNodeGeometry fGeom, bGeom;
|
---|
1650 | float fArea, bArea;
|
---|
1651 | plane = poly->GetSupportingPlane();
|
---|
1652 | candidateCost = EvalSplitPlaneCost(plane, data, fGeom, bGeom, fArea, bArea);
|
---|
1653 |
|
---|
1654 | if (candidateCost < lowestCost)
|
---|
1655 | {
|
---|
1656 | bestPlane = plane;
|
---|
1657 | lowestCost = candidateCost;
|
---|
1658 | }
|
---|
1659 | }
|
---|
1660 |
|
---|
1661 | //-- evaluate axis aligned splits
|
---|
1662 | int axis;
|
---|
1663 | BspNodeGeometry *fGeom, *bGeom;
|
---|
1664 | float pFront, pBack;
|
---|
1665 |
|
---|
1666 | candidateCost = 99999999.0f;
|
---|
1667 |
|
---|
1668 | // option: axis aligned split only if no polygon available
|
---|
1669 | if (!mUsePolygonSplitIfAvailable || data.mPolygons->empty())
|
---|
1670 | {
|
---|
1671 | candidateCost = SelectAxisAlignedPlane(plane,
|
---|
1672 | data,
|
---|
1673 | axis,
|
---|
1674 | &fGeom,
|
---|
1675 | &bGeom,
|
---|
1676 | pFront,
|
---|
1677 | pBack,
|
---|
1678 | data.mIsKdNode);
|
---|
1679 | }
|
---|
1680 |
|
---|
1681 | splitAxis = 3;
|
---|
1682 |
|
---|
1683 | if (candidateCost < lowestCost)
|
---|
1684 | {
|
---|
1685 | bestPlane = plane;
|
---|
1686 | lowestCost = candidateCost;
|
---|
1687 | splitAxis = axis;
|
---|
1688 |
|
---|
1689 | // assign already computed values
|
---|
1690 | // we can do this because we always save the
|
---|
1691 | // computed values from the axis aligned splits
|
---|
1692 |
|
---|
1693 | if (fGeom && bGeom)
|
---|
1694 | {
|
---|
1695 | frontData.mGeometry = fGeom;
|
---|
1696 | backData.mGeometry = bGeom;
|
---|
1697 |
|
---|
1698 | frontData.mProbability = pFront;
|
---|
1699 | backData.mProbability = pBack;
|
---|
1700 | }
|
---|
1701 | }
|
---|
1702 | else
|
---|
1703 | {
|
---|
1704 | DEL_PTR(fGeom);
|
---|
1705 | DEL_PTR(bGeom);
|
---|
1706 | }
|
---|
1707 |
|
---|
1708 | #ifdef _DEBUG
|
---|
1709 | Debug << "plane lowest cost: " << lowestCost << endl;
|
---|
1710 | #endif
|
---|
1711 |
|
---|
1712 | // exeeded relative max cost ratio
|
---|
1713 | if (lowestCost > mTermMaxCostRatio)
|
---|
1714 | {
|
---|
1715 | return false;
|
---|
1716 | }
|
---|
1717 |
|
---|
1718 | return true;
|
---|
1719 | }
|
---|
1720 |
|
---|
1721 |
|
---|
1722 | Plane3 VspBspTree::ChooseCandidatePlane(const RayInfoContainer &rays) const
|
---|
1723 | {
|
---|
1724 | const int candidateIdx = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
1725 |
|
---|
1726 | const Vector3 minPt = rays[candidateIdx].ExtrapOrigin();
|
---|
1727 | const Vector3 maxPt = rays[candidateIdx].ExtrapTermination();
|
---|
1728 |
|
---|
1729 | const Vector3 pt = (maxPt + minPt) * 0.5;
|
---|
1730 | const Vector3 normal = Normalize(rays[candidateIdx].mRay->GetDir());
|
---|
1731 |
|
---|
1732 | return Plane3(normal, pt);
|
---|
1733 | }
|
---|
1734 |
|
---|
1735 |
|
---|
1736 | Plane3 VspBspTree::ChooseCandidatePlane2(const RayInfoContainer &rays) const
|
---|
1737 | {
|
---|
1738 | Vector3 pt[3];
|
---|
1739 |
|
---|
1740 | int idx[3];
|
---|
1741 | int cmaxT = 0;
|
---|
1742 | int cminT = 0;
|
---|
1743 | bool chooseMin = false;
|
---|
1744 |
|
---|
1745 | for (int j = 0; j < 3; ++ j)
|
---|
1746 | {
|
---|
1747 | idx[j] = (int)RandomValue(0, (Real)((int)rays.size() * 2 - 1));
|
---|
1748 |
|
---|
1749 | if (idx[j] >= (int)rays.size())
|
---|
1750 | {
|
---|
1751 | idx[j] -= (int)rays.size();
|
---|
1752 |
|
---|
1753 | chooseMin = (cminT < 2);
|
---|
1754 | }
|
---|
1755 | else
|
---|
1756 | chooseMin = (cmaxT < 2);
|
---|
1757 |
|
---|
1758 | RayInfo rayInf = rays[idx[j]];
|
---|
1759 | pt[j] = chooseMin ? rayInf.ExtrapOrigin() : rayInf.ExtrapTermination();
|
---|
1760 | }
|
---|
1761 |
|
---|
1762 | return Plane3(pt[0], pt[1], pt[2]);
|
---|
1763 | }
|
---|
1764 |
|
---|
1765 |
|
---|
1766 | Plane3 VspBspTree::ChooseCandidatePlane3(const RayInfoContainer &rays) const
|
---|
1767 | {
|
---|
1768 | Vector3 pt[3];
|
---|
1769 |
|
---|
1770 | int idx1 = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
1771 | int idx2 = (int)RandomValue(0, (Real)((int)rays.size() - 1));
|
---|
1772 |
|
---|
1773 | // check if rays different
|
---|
1774 | if (idx1 == idx2)
|
---|
1775 | idx2 = (idx2 + 1) % (int)rays.size();
|
---|
1776 |
|
---|
1777 | const RayInfo ray1 = rays[idx1];
|
---|
1778 | const RayInfo ray2 = rays[idx2];
|
---|
1779 |
|
---|
1780 | // normal vector of the plane parallel to both lines
|
---|
1781 | const Vector3 norm = Normalize(CrossProd(ray1.mRay->GetDir(), ray2.mRay->GetDir()));
|
---|
1782 |
|
---|
1783 | // vector from line 1 to line 2
|
---|
1784 | const Vector3 vd = ray2.ExtrapOrigin() - ray1.ExtrapOrigin();
|
---|
1785 |
|
---|
1786 | // project vector on normal to get distance
|
---|
1787 | const float dist = DotProd(vd, norm);
|
---|
1788 |
|
---|
1789 | // point on plane lies halfway between the two planes
|
---|
1790 | const Vector3 planePt = ray1.ExtrapOrigin() + norm * dist * 0.5;
|
---|
1791 |
|
---|
1792 | return Plane3(norm, planePt);
|
---|
1793 | }
|
---|
1794 |
|
---|
1795 |
|
---|
1796 | inline void VspBspTree::GenerateUniqueIdsForPvs()
|
---|
1797 | {
|
---|
1798 | Intersectable::NewMail(); sBackId = Intersectable::sMailId;
|
---|
1799 | Intersectable::NewMail(); sFrontId = Intersectable::sMailId;
|
---|
1800 | Intersectable::NewMail(); sFrontAndBackId = Intersectable::sMailId;
|
---|
1801 | }
|
---|
1802 |
|
---|
1803 |
|
---|
1804 | float VspBspTree::EvalRenderCostDecrease(const Plane3 &candidatePlane,
|
---|
1805 | const VspBspTraversalData &data) const
|
---|
1806 | {
|
---|
1807 | float pvsFront = 0;
|
---|
1808 | float pvsBack = 0;
|
---|
1809 | float totalPvs = 0;
|
---|
1810 |
|
---|
1811 | // probability that view point lies in back / front node
|
---|
1812 | float pOverall = data.mProbability;
|
---|
1813 | float pFront = 0;
|
---|
1814 | float pBack = 0;
|
---|
1815 |
|
---|
1816 |
|
---|
1817 | // create unique ids for pvs heuristics
|
---|
1818 | GenerateUniqueIdsForPvs();
|
---|
1819 |
|
---|
1820 | for (int i = 0; i < data.mRays->size(); ++ i)
|
---|
1821 | {
|
---|
1822 | RayInfo rayInf = (*data.mRays)[i];
|
---|
1823 |
|
---|
1824 | float t;
|
---|
1825 | VssRay *ray = rayInf.mRay;
|
---|
1826 | const int cf = rayInf.ComputeRayIntersection(candidatePlane, t);
|
---|
1827 |
|
---|
1828 | // find front and back pvs for origing and termination object
|
---|
1829 | AddObjToPvs(ray->mTerminationObject, cf, pvsFront, pvsBack, totalPvs);
|
---|
1830 | AddObjToPvs(ray->mOriginObject, cf, pvsFront, pvsBack, totalPvs);
|
---|
1831 | }
|
---|
1832 |
|
---|
1833 |
|
---|
1834 | BspNodeGeometry geomFront;
|
---|
1835 | BspNodeGeometry geomBack;
|
---|
1836 |
|
---|
1837 | // construct child geometry with regard to the candidate split plane
|
---|
1838 | data.mGeometry->SplitGeometry(geomFront,
|
---|
1839 | geomBack,
|
---|
1840 | candidatePlane,
|
---|
1841 | mBox,
|
---|
1842 | //0.0f);
|
---|
1843 | mEpsilon);
|
---|
1844 |
|
---|
1845 | if (!mUseAreaForPvs) // use front and back cell areas to approximate volume
|
---|
1846 | {
|
---|
1847 | pFront = geomFront.GetVolume();
|
---|
1848 | pBack = pOverall - pFront;
|
---|
1849 |
|
---|
1850 | // something is wrong with the volume
|
---|
1851 | if ((pFront < 0.0) || (pBack < 0.0))
|
---|
1852 | {
|
---|
1853 | Debug << "ERROR in volume:\n"
|
---|
1854 | << "volume f :" << pFront << " b: " << pBack << " p: " << pOverall
|
---|
1855 | << ", real volume f: " << pFront << " b: " << geomBack.GetVolume()
|
---|
1856 | << ", #polygons f: " << geomFront.Size() << " b: " << geomBack.Size() << " p: " << data.mGeometry->Size() << endl;
|
---|
1857 | }
|
---|
1858 | }
|
---|
1859 | else
|
---|
1860 | {
|
---|
1861 | pFront = geomFront.GetArea();
|
---|
1862 | pBack = geomBack.GetArea();
|
---|
1863 | }
|
---|
1864 |
|
---|
1865 |
|
---|
1866 | // -- pvs rendering heuristics
|
---|
1867 | const int lowerPvsLimit = mViewCellsManager->GetMinPvsSize();
|
---|
1868 | const int upperPvsLimit = mViewCellsManager->GetMaxPvsSize();
|
---|
1869 |
|
---|
1870 | // only render cost heuristics or combined with standard deviation
|
---|
1871 | const float penaltyOld = EvalPvsPenalty(totalPvs, lowerPvsLimit, upperPvsLimit);
|
---|
1872 | const float penaltyFront = EvalPvsPenalty(pvsFront, lowerPvsLimit, upperPvsLimit);
|
---|
1873 | const float penaltyBack = EvalPvsPenalty(pvsBack, lowerPvsLimit, upperPvsLimit);
|
---|
1874 |
|
---|
1875 | const float oldRenderCost = pOverall * penaltyOld;
|
---|
1876 | const float newRenderCost = penaltyFront * pFront + penaltyBack * pBack;
|
---|
1877 |
|
---|
1878 | //Debug << "decrease: " << oldRenderCost - newRenderCost << endl;
|
---|
1879 | const float renderCostDecrease = (oldRenderCost - newRenderCost) / mBox.GetVolume();
|
---|
1880 |
|
---|
1881 |
|
---|
1882 | #if 1
|
---|
1883 | // take render cost of node into account
|
---|
1884 | const float normalizedOldRenderCost = oldRenderCost / mBox.GetVolume();
|
---|
1885 | //Debug << "rendercostdecr: " << 0.99f * renderCostDecrease << " old render cost: " << 0.01f * normalizedOldRenderCost << endl;
|
---|
1886 | //return 0.5f * renderCostDecrease + 0.5f * normalizedOldRenderCost;
|
---|
1887 | return 0.99f * renderCostDecrease + 0.01f * normalizedOldRenderCost;
|
---|
1888 | #else
|
---|
1889 | return renderCostDecrease;
|
---|
1890 | #endif
|
---|
1891 | }
|
---|
1892 |
|
---|
1893 |
|
---|
1894 | float VspBspTree::EvalSplitPlaneCost(const Plane3 &candidatePlane,
|
---|
1895 | const VspBspTraversalData &data,
|
---|
1896 | BspNodeGeometry &geomFront,
|
---|
1897 | BspNodeGeometry &geomBack,
|
---|
1898 | float &pFront,
|
---|
1899 | float &pBack) const
|
---|
1900 | {
|
---|
1901 | float cost = 0;
|
---|
1902 |
|
---|
1903 | float totalPvs = 0;
|
---|
1904 | float pvsFront = 0;
|
---|
1905 | float pvsBack = 0;
|
---|
1906 |
|
---|
1907 | // probability that view point lies in back / front node
|
---|
1908 | float pOverall = 0;
|
---|
1909 | pFront = 0;
|
---|
1910 | pBack = 0;
|
---|
1911 |
|
---|
1912 |
|
---|
1913 | int limit;
|
---|
1914 | bool useRand;
|
---|
1915 |
|
---|
1916 | // create unique ids for pvs heuristics
|
---|
1917 | GenerateUniqueIdsForPvs();
|
---|
1918 |
|
---|
1919 | // choose test rays randomly if too much
|
---|
1920 | if ((int)data.mRays->size() > mMaxTests)
|
---|
1921 | {
|
---|
1922 | useRand = true;
|
---|
1923 | limit = mMaxTests;
|
---|
1924 | }
|
---|
1925 | else
|
---|
1926 | {
|
---|
1927 | useRand = false;
|
---|
1928 | limit = (int)data.mRays->size();
|
---|
1929 | }
|
---|
1930 |
|
---|
1931 | for (int i = 0; i < limit; ++ i)
|
---|
1932 | {
|
---|
1933 | const int testIdx = useRand ?
|
---|
1934 | (int)RandomValue(0, (Real)((int)data.mRays->size() - 1)) : i;
|
---|
1935 | RayInfo rayInf = (*data.mRays)[testIdx];
|
---|
1936 |
|
---|
1937 | float t;
|
---|
1938 | VssRay *ray = rayInf.mRay;
|
---|
1939 | const int cf = rayInf.ComputeRayIntersection(candidatePlane, t);
|
---|
1940 |
|
---|
1941 | // find front and back pvs for origing and termination object
|
---|
1942 | AddObjToPvs(ray->mTerminationObject, cf, pvsFront, pvsBack, totalPvs);
|
---|
1943 | AddObjToPvs(ray->mOriginObject, cf, pvsFront, pvsBack, totalPvs);
|
---|
1944 | }
|
---|
1945 |
|
---|
1946 | // construct child geometry with regard to the candidate split plane
|
---|
1947 | bool splitSuccessFull = data.mGeometry->SplitGeometry(geomFront,
|
---|
1948 | geomBack,
|
---|
1949 | candidatePlane,
|
---|
1950 | mBox,
|
---|
1951 | //0.0f);
|
---|
1952 | mEpsilon);
|
---|
1953 |
|
---|
1954 | pOverall = data.mProbability;
|
---|
1955 |
|
---|
1956 | if (!mUseAreaForPvs) // use front and back cell areas to approximate volume
|
---|
1957 | {
|
---|
1958 | pFront = geomFront.GetVolume();
|
---|
1959 | pBack = pOverall - pFront;
|
---|
1960 |
|
---|
1961 | // HACK: precision issues possible for unbalanced split => don't take this split!
|
---|
1962 | if (1 &&
|
---|
1963 | (!splitSuccessFull || (pFront <= 0) || (pBack <= 0) ||
|
---|
1964 | !geomFront.Valid() || !geomBack.Valid()))
|
---|
1965 | {
|
---|
1966 | //Debug << "error f: " << pFront << " b: " << pBack << endl;
|
---|
1967 | // high penalty for this split
|
---|
1968 | return 99999.9f;
|
---|
1969 | }
|
---|
1970 | }
|
---|
1971 | else
|
---|
1972 | {
|
---|
1973 | pFront = geomFront.GetArea();
|
---|
1974 | pBack = geomBack.GetArea();
|
---|
1975 | }
|
---|
1976 |
|
---|
1977 |
|
---|
1978 | // -- pvs rendering heuristics
|
---|
1979 | const int lowerPvsLimit = mViewCellsManager->GetMinPvsSize();
|
---|
1980 | const int upperPvsLimit = mViewCellsManager->GetMaxPvsSize();
|
---|
1981 |
|
---|
1982 | // only render cost heuristics or combined with standard deviation
|
---|
1983 | const float penaltyOld = EvalPvsPenalty((int)totalPvs, lowerPvsLimit, upperPvsLimit);
|
---|
1984 | const float penaltyFront = EvalPvsPenalty((int)pvsFront, lowerPvsLimit, upperPvsLimit);
|
---|
1985 | const float penaltyBack = EvalPvsPenalty((int)pvsBack, lowerPvsLimit, upperPvsLimit);
|
---|
1986 |
|
---|
1987 | const float oldRenderCost = pOverall * penaltyOld;
|
---|
1988 | const float newRenderCost = penaltyFront * pFront + penaltyBack * pBack;
|
---|
1989 |
|
---|
1990 | float oldCost, newCost;
|
---|
1991 |
|
---|
1992 | // only render cost
|
---|
1993 | if (1)
|
---|
1994 | {
|
---|
1995 | oldCost = oldRenderCost;
|
---|
1996 | newCost = newRenderCost;
|
---|
1997 | }
|
---|
1998 | else // also considering standard deviation
|
---|
1999 | {
|
---|
2000 | // standard deviation is difference of back and front pvs
|
---|
2001 | const float expectedCost = 0.5f * (penaltyFront + penaltyBack);
|
---|
2002 |
|
---|
2003 | const float newDeviation = 0.5f *
|
---|
2004 | fabs(penaltyFront - expectedCost) + fabs(penaltyBack - expectedCost);
|
---|
2005 |
|
---|
2006 | const float oldDeviation = penaltyOld;
|
---|
2007 |
|
---|
2008 | newCost = mRenderCostWeight * newRenderCost + (1.0f - mRenderCostWeight) * newDeviation;
|
---|
2009 | oldCost = mRenderCostWeight * oldRenderCost + (1.0f - mRenderCostWeight) * oldDeviation;
|
---|
2010 | }
|
---|
2011 |
|
---|
2012 | cost += mPvsFactor * newCost / (oldCost + Limits::Small);
|
---|
2013 |
|
---|
2014 |
|
---|
2015 | #ifdef _DEBUG
|
---|
2016 | Debug << "totalpvs: " << data.mPvs << " ptotal: " << pOverall
|
---|
2017 | << " frontpvs: " << pvsFront << " pFront: " << pFront
|
---|
2018 | << " backpvs: " << pvsBack << " pBack: " << pBack << endl << endl;
|
---|
2019 | Debug << "cost: " << cost << endl;
|
---|
2020 | #endif
|
---|
2021 |
|
---|
2022 | return cost;
|
---|
2023 | }
|
---|
2024 |
|
---|
2025 |
|
---|
2026 | int VspBspTree::ComputeBoxIntersections(const AxisAlignedBox3 &box,
|
---|
2027 | ViewCellContainer &viewCells) const
|
---|
2028 | {
|
---|
2029 | stack<bspNodePair> nodeStack;
|
---|
2030 | BspNodeGeometry *rgeom = new BspNodeGeometry();
|
---|
2031 |
|
---|
2032 | ConstructGeometry(mRoot, *rgeom);
|
---|
2033 |
|
---|
2034 | nodeStack.push(bspNodePair(mRoot, rgeom));
|
---|
2035 |
|
---|
2036 | ViewCell::NewMail();
|
---|
2037 |
|
---|
2038 | while (!nodeStack.empty())
|
---|
2039 | {
|
---|
2040 | BspNode *node = nodeStack.top().first;
|
---|
2041 | BspNodeGeometry *geom = nodeStack.top().second;
|
---|
2042 | nodeStack.pop();
|
---|
2043 |
|
---|
2044 | const int side = geom->ComputeIntersection(box);
|
---|
2045 |
|
---|
2046 | switch (side)
|
---|
2047 | {
|
---|
2048 | case -1:
|
---|
2049 | // node geometry is contained in box
|
---|
2050 | CollectViewCells(node, true, viewCells, true);
|
---|
2051 | break;
|
---|
2052 |
|
---|
2053 | case 0:
|
---|
2054 | if (node->IsLeaf())
|
---|
2055 | {
|
---|
2056 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
2057 |
|
---|
2058 | if (!leaf->GetViewCell()->Mailed() && leaf->TreeValid())
|
---|
2059 | {
|
---|
2060 | leaf->GetViewCell()->Mail();
|
---|
2061 | viewCells.push_back(leaf->GetViewCell());
|
---|
2062 | }
|
---|
2063 | }
|
---|
2064 | else
|
---|
2065 | {
|
---|
2066 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
2067 |
|
---|
2068 | BspNode *first = interior->GetFront();
|
---|
2069 | BspNode *second = interior->GetBack();
|
---|
2070 |
|
---|
2071 | BspNodeGeometry *firstGeom = new BspNodeGeometry();
|
---|
2072 | BspNodeGeometry *secondGeom = new BspNodeGeometry();
|
---|
2073 |
|
---|
2074 | geom->SplitGeometry(*firstGeom,
|
---|
2075 | *secondGeom,
|
---|
2076 | interior->GetPlane(),
|
---|
2077 | mBox,
|
---|
2078 | //0.0000001f);
|
---|
2079 | mEpsilon);
|
---|
2080 |
|
---|
2081 | nodeStack.push(bspNodePair(first, firstGeom));
|
---|
2082 | nodeStack.push(bspNodePair(second, secondGeom));
|
---|
2083 | }
|
---|
2084 |
|
---|
2085 | break;
|
---|
2086 | default:
|
---|
2087 | // default: cull
|
---|
2088 | break;
|
---|
2089 | }
|
---|
2090 |
|
---|
2091 | DEL_PTR(geom);
|
---|
2092 |
|
---|
2093 | }
|
---|
2094 |
|
---|
2095 | return (int)viewCells.size();
|
---|
2096 | }
|
---|
2097 |
|
---|
2098 |
|
---|
2099 | float VspBspTree::EvalAxisAlignedSplitCost(const VspBspTraversalData &data,
|
---|
2100 | const AxisAlignedBox3 &box,
|
---|
2101 | const int axis,
|
---|
2102 | const float &position,
|
---|
2103 | float &pFront,
|
---|
2104 | float &pBack) const
|
---|
2105 | {
|
---|
2106 | float pvsTotal = 0;
|
---|
2107 | float pvsFront = 0;
|
---|
2108 | float pvsBack = 0;
|
---|
2109 |
|
---|
2110 | // create unique ids for pvs heuristics
|
---|
2111 | GenerateUniqueIdsForPvs();
|
---|
2112 |
|
---|
2113 | const int pvsSize = data.mPvs;
|
---|
2114 |
|
---|
2115 | RayInfoContainer::const_iterator rit, rit_end = data.mRays->end();
|
---|
2116 |
|
---|
2117 | // this is the main ray classification loop!
|
---|
2118 | for(rit = data.mRays->begin(); rit != rit_end; ++ rit)
|
---|
2119 | {
|
---|
2120 | //if (!(*rit).mRay->IsActive()) continue;
|
---|
2121 |
|
---|
2122 | // determine the side of this ray with respect to the plane
|
---|
2123 | float t;
|
---|
2124 | const int side = (*rit).ComputeRayIntersection(axis, position, t);
|
---|
2125 |
|
---|
2126 | AddObjToPvs((*rit).mRay->mTerminationObject, side, pvsFront, pvsBack, pvsTotal);
|
---|
2127 | AddObjToPvs((*rit).mRay->mOriginObject, side, pvsFront, pvsBack, pvsTotal);
|
---|
2128 | }
|
---|
2129 |
|
---|
2130 | //-- pvs heuristics
|
---|
2131 | float pOverall;
|
---|
2132 |
|
---|
2133 | //-- compute heurstics
|
---|
2134 | //-- we take simplified computation for mid split
|
---|
2135 |
|
---|
2136 | pOverall = data.mProbability;
|
---|
2137 |
|
---|
2138 | if (!mUseAreaForPvs)
|
---|
2139 | { // volume
|
---|
2140 | pBack = pFront = pOverall * 0.5f;
|
---|
2141 |
|
---|
2142 | #if 0
|
---|
2143 | // box length substitute for probability
|
---|
2144 | const float minBox = box.Min(axis);
|
---|
2145 | const float maxBox = box.Max(axis);
|
---|
2146 |
|
---|
2147 | pBack = position - minBox;
|
---|
2148 | pFront = maxBox - position;
|
---|
2149 | pOverall = maxBox - minBox;
|
---|
2150 | #endif
|
---|
2151 | }
|
---|
2152 | else //-- area substitute for probability
|
---|
2153 | {
|
---|
2154 | const int axis2 = (axis + 1) % 3;
|
---|
2155 | const int axis3 = (axis + 2) % 3;
|
---|
2156 |
|
---|
2157 | const float faceArea =
|
---|
2158 | (box.Max(axis2) - box.Min(axis2)) *
|
---|
2159 | (box.Max(axis3) - box.Min(axis3));
|
---|
2160 |
|
---|
2161 | pBack = pFront = pOverall * 0.5f + faceArea;
|
---|
2162 | }
|
---|
2163 |
|
---|
2164 | #ifdef _DEBUG
|
---|
2165 | Debug << axis << " " << pvsSize << " " << pvsBack << " " << pvsFront << endl;
|
---|
2166 | Debug << pFront << " " << pBack << " " << pOverall << endl;
|
---|
2167 | #endif
|
---|
2168 |
|
---|
2169 |
|
---|
2170 | const float newCost = pvsBack * pBack + pvsFront * pFront;
|
---|
2171 | const float oldCost = (float)pvsSize * pOverall + Limits::Small;
|
---|
2172 |
|
---|
2173 | return (mCtDivCi + newCost) / oldCost;
|
---|
2174 | }
|
---|
2175 |
|
---|
2176 |
|
---|
2177 | void VspBspTree::AddObjToPvs(Intersectable *obj,
|
---|
2178 | const int cf,
|
---|
2179 | float &frontPvs,
|
---|
2180 | float &backPvs,
|
---|
2181 | float &totalPvs) const
|
---|
2182 | {
|
---|
2183 | if (!obj)
|
---|
2184 | return;
|
---|
2185 |
|
---|
2186 | const float renderCost = mViewCellsManager->EvalRenderCost(obj);
|
---|
2187 |
|
---|
2188 | // new object
|
---|
2189 | if ((obj->mMailbox != sFrontId) &&
|
---|
2190 | (obj->mMailbox != sBackId) &&
|
---|
2191 | (obj->mMailbox != sFrontAndBackId))
|
---|
2192 | {
|
---|
2193 | totalPvs += renderCost;
|
---|
2194 | }
|
---|
2195 |
|
---|
2196 | // TODO: does this really belong to no pvs?
|
---|
2197 | //if (cf == Ray::COINCIDENT) return;
|
---|
2198 |
|
---|
2199 | // object belongs to both PVS
|
---|
2200 | if (cf >= 0)
|
---|
2201 | {
|
---|
2202 | if ((obj->mMailbox != sFrontId) &&
|
---|
2203 | (obj->mMailbox != sFrontAndBackId))
|
---|
2204 | {
|
---|
2205 | frontPvs += renderCost;
|
---|
2206 |
|
---|
2207 | if (obj->mMailbox == sBackId)
|
---|
2208 | obj->mMailbox = sFrontAndBackId;
|
---|
2209 | else
|
---|
2210 | obj->mMailbox = sFrontId;
|
---|
2211 | }
|
---|
2212 | }
|
---|
2213 |
|
---|
2214 | if (cf <= 0)
|
---|
2215 | {
|
---|
2216 | if ((obj->mMailbox != sBackId) &&
|
---|
2217 | (obj->mMailbox != sFrontAndBackId))
|
---|
2218 | {
|
---|
2219 | backPvs += renderCost;
|
---|
2220 |
|
---|
2221 | if (obj->mMailbox == sFrontId)
|
---|
2222 | obj->mMailbox = sFrontAndBackId;
|
---|
2223 | else
|
---|
2224 | obj->mMailbox = sBackId;
|
---|
2225 | }
|
---|
2226 | }
|
---|
2227 | }
|
---|
2228 |
|
---|
2229 |
|
---|
2230 | void VspBspTree::CollectLeaves(vector<BspLeaf *> &leaves,
|
---|
2231 | const bool onlyUnmailed,
|
---|
2232 | const int maxPvsSize) const
|
---|
2233 | {
|
---|
2234 | stack<BspNode *> nodeStack;
|
---|
2235 | nodeStack.push(mRoot);
|
---|
2236 |
|
---|
2237 | while (!nodeStack.empty())
|
---|
2238 | {
|
---|
2239 | BspNode *node = nodeStack.top();
|
---|
2240 | nodeStack.pop();
|
---|
2241 |
|
---|
2242 | if (node->IsLeaf())
|
---|
2243 | {
|
---|
2244 | // test if this leaf is in valid view space
|
---|
2245 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
2246 | if (leaf->TreeValid() &&
|
---|
2247 | (!onlyUnmailed || !leaf->Mailed()) &&
|
---|
2248 | ((maxPvsSize < 0) || (leaf->GetViewCell()->GetPvs().GetSize() <= maxPvsSize)))
|
---|
2249 | {
|
---|
2250 | leaves.push_back(leaf);
|
---|
2251 | }
|
---|
2252 | }
|
---|
2253 | else
|
---|
2254 | {
|
---|
2255 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
2256 |
|
---|
2257 | nodeStack.push(interior->GetBack());
|
---|
2258 | nodeStack.push(interior->GetFront());
|
---|
2259 | }
|
---|
2260 | }
|
---|
2261 | }
|
---|
2262 |
|
---|
2263 |
|
---|
2264 | AxisAlignedBox3 VspBspTree::GetBoundingBox() const
|
---|
2265 | {
|
---|
2266 | return mBox;
|
---|
2267 | }
|
---|
2268 |
|
---|
2269 |
|
---|
2270 | BspNode *VspBspTree::GetRoot() const
|
---|
2271 | {
|
---|
2272 | return mRoot;
|
---|
2273 | }
|
---|
2274 |
|
---|
2275 |
|
---|
2276 | void VspBspTree::EvaluateLeafStats(const VspBspTraversalData &data)
|
---|
2277 | {
|
---|
2278 | // the node became a leaf -> evaluate stats for leafs
|
---|
2279 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(data.mNode);
|
---|
2280 |
|
---|
2281 |
|
---|
2282 | if (data.mPvs > mBspStats.maxPvs)
|
---|
2283 | {
|
---|
2284 | mBspStats.maxPvs = data.mPvs;
|
---|
2285 | }
|
---|
2286 |
|
---|
2287 | mBspStats.pvs += data.mPvs;
|
---|
2288 |
|
---|
2289 | if (data.mDepth < mBspStats.minDepth)
|
---|
2290 | {
|
---|
2291 | mBspStats.minDepth = data.mDepth;
|
---|
2292 | }
|
---|
2293 |
|
---|
2294 | if (data.mDepth >= mTermMaxDepth)
|
---|
2295 | {
|
---|
2296 | ++ mBspStats.maxDepthNodes;
|
---|
2297 | //Debug << "new max depth: " << mBspStats.maxDepthNodes << endl;
|
---|
2298 | }
|
---|
2299 |
|
---|
2300 | // accumulate rays to compute rays / leaf
|
---|
2301 | mBspStats.accumRays += (int)data.mRays->size();
|
---|
2302 |
|
---|
2303 | if (data.mPvs < mTermMinPvs)
|
---|
2304 | ++ mBspStats.minPvsNodes;
|
---|
2305 |
|
---|
2306 | if ((int)data.mRays->size() < mTermMinRays)
|
---|
2307 | ++ mBspStats.minRaysNodes;
|
---|
2308 |
|
---|
2309 | if (data.GetAvgRayContribution() > mTermMaxRayContribution)
|
---|
2310 | ++ mBspStats.maxRayContribNodes;
|
---|
2311 |
|
---|
2312 | if (data.mProbability <= mTermMinProbability)
|
---|
2313 | ++ mBspStats.minProbabilityNodes;
|
---|
2314 |
|
---|
2315 | // accumulate depth to compute average depth
|
---|
2316 | mBspStats.accumDepth += data.mDepth;
|
---|
2317 |
|
---|
2318 | ++ mCreatedViewCells;
|
---|
2319 |
|
---|
2320 | #ifdef _DEBUG
|
---|
2321 | Debug << "BSP stats: "
|
---|
2322 | << "Depth: " << data.mDepth << " (max: " << mTermMaxDepth << "), "
|
---|
2323 | << "PVS: " << data.mPvs << " (min: " << mTermMinPvs << "), "
|
---|
2324 | // << "Area: " << data.mProbability << " (min: " << mTermMinProbability << "), "
|
---|
2325 | << "#rays: " << (int)data.mRays->size() << " (max: " << mTermMinRays << "), "
|
---|
2326 | << "#pvs: " << leaf->GetViewCell()->GetPvs().GetSize() << "=, "
|
---|
2327 | << "#avg ray contrib (pvs): " << (float)data.mPvs / (float)data.mRays->size() << endl;
|
---|
2328 | #endif
|
---|
2329 | }
|
---|
2330 |
|
---|
2331 |
|
---|
2332 | int VspBspTree::CastRay(Ray &ray)
|
---|
2333 | {
|
---|
2334 | int hits = 0;
|
---|
2335 |
|
---|
2336 | stack<BspRayTraversalData> tQueue;
|
---|
2337 |
|
---|
2338 | float maxt, mint;
|
---|
2339 |
|
---|
2340 | if (!mBox.GetRaySegment(ray, mint, maxt))
|
---|
2341 | return 0;
|
---|
2342 |
|
---|
2343 | Intersectable::NewMail();
|
---|
2344 | ViewCell::NewMail();
|
---|
2345 | Vector3 entp = ray.Extrap(mint);
|
---|
2346 | Vector3 extp = ray.Extrap(maxt);
|
---|
2347 |
|
---|
2348 | BspNode *node = mRoot;
|
---|
2349 | BspNode *farChild = NULL;
|
---|
2350 |
|
---|
2351 | while (1)
|
---|
2352 | {
|
---|
2353 | if (!node->IsLeaf())
|
---|
2354 | {
|
---|
2355 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
2356 |
|
---|
2357 | Plane3 splitPlane = in->GetPlane();
|
---|
2358 | const int entSide = splitPlane.Side(entp);
|
---|
2359 | const int extSide = splitPlane.Side(extp);
|
---|
2360 |
|
---|
2361 | if (entSide < 0)
|
---|
2362 | {
|
---|
2363 | node = in->GetBack();
|
---|
2364 |
|
---|
2365 | if(extSide <= 0) // plane does not split ray => no far child
|
---|
2366 | continue;
|
---|
2367 |
|
---|
2368 | farChild = in->GetFront(); // plane splits ray
|
---|
2369 |
|
---|
2370 | } else if (entSide > 0)
|
---|
2371 | {
|
---|
2372 | node = in->GetFront();
|
---|
2373 |
|
---|
2374 | if (extSide >= 0) // plane does not split ray => no far child
|
---|
2375 | continue;
|
---|
2376 |
|
---|
2377 | farChild = in->GetBack(); // plane splits ray
|
---|
2378 | }
|
---|
2379 | else // ray and plane are coincident
|
---|
2380 | {
|
---|
2381 | // WHAT TO DO IN THIS CASE ?
|
---|
2382 | //break;
|
---|
2383 | node = in->GetFront();
|
---|
2384 | continue;
|
---|
2385 | }
|
---|
2386 |
|
---|
2387 | // push data for far child
|
---|
2388 | tQueue.push(BspRayTraversalData(farChild, extp, maxt));
|
---|
2389 |
|
---|
2390 | // find intersection of ray segment with plane
|
---|
2391 | float t;
|
---|
2392 | extp = splitPlane.FindIntersection(ray.GetLoc(), extp, &t);
|
---|
2393 | maxt *= t;
|
---|
2394 |
|
---|
2395 | } else // reached leaf => intersection with view cell
|
---|
2396 | {
|
---|
2397 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
2398 |
|
---|
2399 | if (!leaf->GetViewCell()->Mailed())
|
---|
2400 | {
|
---|
2401 | //ray.bspIntersections.push_back(Ray::VspBspIntersection(maxt, leaf));
|
---|
2402 | leaf->GetViewCell()->Mail();
|
---|
2403 | ++ hits;
|
---|
2404 | }
|
---|
2405 |
|
---|
2406 | //-- fetch the next far child from the stack
|
---|
2407 | if (tQueue.empty())
|
---|
2408 | break;
|
---|
2409 |
|
---|
2410 | entp = extp;
|
---|
2411 | mint = maxt; // NOTE: need this?
|
---|
2412 |
|
---|
2413 | if (ray.GetType() == Ray::LINE_SEGMENT && mint > 1.0f)
|
---|
2414 | break;
|
---|
2415 |
|
---|
2416 | BspRayTraversalData &s = tQueue.top();
|
---|
2417 |
|
---|
2418 | node = s.mNode;
|
---|
2419 | extp = s.mExitPoint;
|
---|
2420 | maxt = s.mMaxT;
|
---|
2421 |
|
---|
2422 | tQueue.pop();
|
---|
2423 | }
|
---|
2424 | }
|
---|
2425 |
|
---|
2426 | return hits;
|
---|
2427 | }
|
---|
2428 |
|
---|
2429 |
|
---|
2430 | void VspBspTree::CollectViewCells(ViewCellContainer &viewCells, bool onlyValid) const
|
---|
2431 | {
|
---|
2432 | ViewCell::NewMail();
|
---|
2433 |
|
---|
2434 | CollectViewCells(mRoot, onlyValid, viewCells, true);
|
---|
2435 | }
|
---|
2436 |
|
---|
2437 |
|
---|
2438 | void VspBspTree::CollapseViewCells()
|
---|
2439 | {
|
---|
2440 | // TODO
|
---|
2441 | #if HAS_TO_BE_REDONE
|
---|
2442 | stack<BspNode *> nodeStack;
|
---|
2443 |
|
---|
2444 | if (!mRoot)
|
---|
2445 | return;
|
---|
2446 |
|
---|
2447 | nodeStack.push(mRoot);
|
---|
2448 |
|
---|
2449 | while (!nodeStack.empty())
|
---|
2450 | {
|
---|
2451 | BspNode *node = nodeStack.top();
|
---|
2452 | nodeStack.pop();
|
---|
2453 |
|
---|
2454 | if (node->IsLeaf())
|
---|
2455 | {
|
---|
2456 | BspViewCell *viewCell = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
2457 |
|
---|
2458 | if (!viewCell->GetValid())
|
---|
2459 | {
|
---|
2460 | BspViewCell *viewCell = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
2461 |
|
---|
2462 | ViewCellContainer leaves;
|
---|
2463 | mViewCellsTree->CollectLeaves(viewCell, leaves);
|
---|
2464 |
|
---|
2465 | ViewCellContainer::const_iterator it, it_end = leaves.end();
|
---|
2466 |
|
---|
2467 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
2468 | {
|
---|
2469 | BspLeaf *l = dynamic_cast<BspViewCell *>(*it)->mLeaf;
|
---|
2470 | l->SetViewCell(GetOrCreateOutOfBoundsCell());
|
---|
2471 | ++ mBspStats.invalidLeaves;
|
---|
2472 | }
|
---|
2473 |
|
---|
2474 | // add to unbounded view cell
|
---|
2475 | GetOrCreateOutOfBoundsCell()->GetPvs().AddPvs(viewCell->GetPvs());
|
---|
2476 | DEL_PTR(viewCell);
|
---|
2477 | }
|
---|
2478 | }
|
---|
2479 | else
|
---|
2480 | {
|
---|
2481 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
2482 |
|
---|
2483 | nodeStack.push(interior->GetFront());
|
---|
2484 | nodeStack.push(interior->GetBack());
|
---|
2485 | }
|
---|
2486 | }
|
---|
2487 |
|
---|
2488 | Debug << "invalid leaves: " << mBspStats.invalidLeaves << endl;
|
---|
2489 | #endif
|
---|
2490 | }
|
---|
2491 |
|
---|
2492 |
|
---|
2493 | void VspBspTree::CollectRays(VssRayContainer &rays)
|
---|
2494 | {
|
---|
2495 | vector<BspLeaf *> leaves;
|
---|
2496 |
|
---|
2497 | vector<BspLeaf *>::const_iterator lit, lit_end = leaves.end();
|
---|
2498 |
|
---|
2499 | for (lit = leaves.begin(); lit != lit_end; ++ lit)
|
---|
2500 | {
|
---|
2501 | BspLeaf *leaf = *lit;
|
---|
2502 | VssRayContainer::const_iterator rit, rit_end = leaf->mVssRays.end();
|
---|
2503 |
|
---|
2504 | for (rit = leaf->mVssRays.begin(); rit != rit_end; ++ rit)
|
---|
2505 | rays.push_back(*rit);
|
---|
2506 | }
|
---|
2507 | }
|
---|
2508 |
|
---|
2509 |
|
---|
2510 | void VspBspTree::ValidateTree()
|
---|
2511 | {
|
---|
2512 | stack<BspNode *> nodeStack;
|
---|
2513 |
|
---|
2514 | if (!mRoot)
|
---|
2515 | return;
|
---|
2516 |
|
---|
2517 | nodeStack.push(mRoot);
|
---|
2518 |
|
---|
2519 | mBspStats.invalidLeaves = 0;
|
---|
2520 | while (!nodeStack.empty())
|
---|
2521 | {
|
---|
2522 | BspNode *node = nodeStack.top();
|
---|
2523 | nodeStack.pop();
|
---|
2524 |
|
---|
2525 | if (node->IsLeaf())
|
---|
2526 | {
|
---|
2527 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
2528 |
|
---|
2529 | if (!leaf->GetViewCell()->GetValid())
|
---|
2530 | ++ mBspStats.invalidLeaves;
|
---|
2531 |
|
---|
2532 | // validity flags don't match => repair
|
---|
2533 | if (leaf->GetViewCell()->GetValid() != leaf->TreeValid())
|
---|
2534 | {
|
---|
2535 | leaf->SetTreeValid(leaf->GetViewCell()->GetValid());
|
---|
2536 | PropagateUpValidity(leaf);
|
---|
2537 | }
|
---|
2538 | }
|
---|
2539 | else
|
---|
2540 | {
|
---|
2541 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
2542 |
|
---|
2543 | nodeStack.push(interior->GetFront());
|
---|
2544 | nodeStack.push(interior->GetBack());
|
---|
2545 | }
|
---|
2546 | }
|
---|
2547 |
|
---|
2548 | Debug << "invalid leaves: " << mBspStats.invalidLeaves << endl;
|
---|
2549 | }
|
---|
2550 |
|
---|
2551 |
|
---|
2552 |
|
---|
2553 | void VspBspTree::CollectViewCells(BspNode *root,
|
---|
2554 | bool onlyValid,
|
---|
2555 | ViewCellContainer &viewCells,
|
---|
2556 | bool onlyUnmailed) const
|
---|
2557 | {
|
---|
2558 | stack<BspNode *> nodeStack;
|
---|
2559 |
|
---|
2560 | if (!root)
|
---|
2561 | return;
|
---|
2562 |
|
---|
2563 | nodeStack.push(root);
|
---|
2564 |
|
---|
2565 | while (!nodeStack.empty())
|
---|
2566 | {
|
---|
2567 | BspNode *node = nodeStack.top();
|
---|
2568 | nodeStack.pop();
|
---|
2569 |
|
---|
2570 | if (node->IsLeaf())
|
---|
2571 | {
|
---|
2572 | if (!onlyValid || node->TreeValid())
|
---|
2573 | {
|
---|
2574 | ViewCell *leafVc = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
2575 |
|
---|
2576 | ViewCell *viewCell = mViewCellsTree->GetActiveViewCell(leafVc);
|
---|
2577 |
|
---|
2578 | if (!onlyUnmailed || !viewCell->Mailed())
|
---|
2579 | {
|
---|
2580 | viewCell->Mail();
|
---|
2581 | viewCells.push_back(viewCell);
|
---|
2582 | }
|
---|
2583 | }
|
---|
2584 | }
|
---|
2585 | else
|
---|
2586 | {
|
---|
2587 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
2588 |
|
---|
2589 | nodeStack.push(interior->GetFront());
|
---|
2590 | nodeStack.push(interior->GetBack());
|
---|
2591 | }
|
---|
2592 | }
|
---|
2593 |
|
---|
2594 | }
|
---|
2595 |
|
---|
2596 |
|
---|
2597 | void VspBspTree::PreprocessPolygons(PolygonContainer &polys)
|
---|
2598 | {
|
---|
2599 | // preprocess: throw out polygons coincident to the view space box (not needed)
|
---|
2600 | PolygonContainer boxPolys;
|
---|
2601 | mBox.ExtractPolys(boxPolys);
|
---|
2602 | vector<Plane3> boxPlanes;
|
---|
2603 |
|
---|
2604 | PolygonContainer::iterator pit, pit_end = boxPolys.end();
|
---|
2605 |
|
---|
2606 | // extract planes of box
|
---|
2607 | // TODO: can be done more elegantly than first extracting polygons
|
---|
2608 | // and take their planes
|
---|
2609 | for (pit = boxPolys.begin(); pit != pit_end; ++ pit)
|
---|
2610 | {
|
---|
2611 | boxPlanes.push_back((*pit)->GetSupportingPlane());
|
---|
2612 | }
|
---|
2613 |
|
---|
2614 | pit_end = polys.end();
|
---|
2615 |
|
---|
2616 | for (pit = polys.begin(); pit != pit_end; ++ pit)
|
---|
2617 | {
|
---|
2618 | vector<Plane3>::const_iterator bit, bit_end = boxPlanes.end();
|
---|
2619 |
|
---|
2620 | for (bit = boxPlanes.begin(); (bit != bit_end) && (*pit); ++ bit)
|
---|
2621 | {
|
---|
2622 | const int cf = (*pit)->ClassifyPlane(*bit, mEpsilon);
|
---|
2623 |
|
---|
2624 | if (cf == Polygon3::COINCIDENT)
|
---|
2625 | {
|
---|
2626 | DEL_PTR(*pit);
|
---|
2627 | //Debug << "coincident!!" << endl;
|
---|
2628 | }
|
---|
2629 | }
|
---|
2630 | }
|
---|
2631 |
|
---|
2632 | // remove deleted entries
|
---|
2633 | for (int i = 0; i < (int)polys.size(); ++ i)
|
---|
2634 | {
|
---|
2635 | while (!polys[i] && (i < (int)polys.size()))
|
---|
2636 | {
|
---|
2637 | swap(polys[i], polys.back());
|
---|
2638 | polys.pop_back();
|
---|
2639 | }
|
---|
2640 | }
|
---|
2641 | }
|
---|
2642 |
|
---|
2643 |
|
---|
2644 | float VspBspTree::AccumulatedRayLength(const RayInfoContainer &rays) const
|
---|
2645 | {
|
---|
2646 | float len = 0;
|
---|
2647 |
|
---|
2648 | RayInfoContainer::const_iterator it, it_end = rays.end();
|
---|
2649 |
|
---|
2650 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
2651 | len += (*it).SegmentLength();
|
---|
2652 |
|
---|
2653 | return len;
|
---|
2654 | }
|
---|
2655 |
|
---|
2656 |
|
---|
2657 | int VspBspTree::SplitRays(const Plane3 &plane,
|
---|
2658 | RayInfoContainer &rays,
|
---|
2659 | RayInfoContainer &frontRays,
|
---|
2660 | RayInfoContainer &backRays) const
|
---|
2661 | {
|
---|
2662 | int splits = 0;
|
---|
2663 |
|
---|
2664 | RayInfoContainer::const_iterator it, it_end = rays.end();
|
---|
2665 |
|
---|
2666 | for (it = rays.begin(); it != it_end; ++ it)
|
---|
2667 | {
|
---|
2668 | RayInfo bRay = *it;
|
---|
2669 |
|
---|
2670 | VssRay *ray = bRay.mRay;
|
---|
2671 | float t;
|
---|
2672 |
|
---|
2673 | // get classification and receive new t
|
---|
2674 | const int cf = bRay.ComputeRayIntersection(plane, t);
|
---|
2675 |
|
---|
2676 | switch (cf)
|
---|
2677 | {
|
---|
2678 | case -1:
|
---|
2679 | backRays.push_back(bRay);
|
---|
2680 | break;
|
---|
2681 | case 1:
|
---|
2682 | frontRays.push_back(bRay);
|
---|
2683 | break;
|
---|
2684 | case 0:
|
---|
2685 | {
|
---|
2686 | //-- split ray
|
---|
2687 | // test if start point behind or in front of plane
|
---|
2688 | const int side = plane.Side(bRay.ExtrapOrigin());
|
---|
2689 |
|
---|
2690 | if (side <= 0)
|
---|
2691 | {
|
---|
2692 | backRays.push_back(RayInfo(ray, bRay.GetMinT(), t));
|
---|
2693 | frontRays.push_back(RayInfo(ray, t, bRay.GetMaxT()));
|
---|
2694 | }
|
---|
2695 | else
|
---|
2696 | {
|
---|
2697 | frontRays.push_back(RayInfo(ray, bRay.GetMinT(), t));
|
---|
2698 | backRays.push_back(RayInfo(ray, t, bRay.GetMaxT()));
|
---|
2699 | }
|
---|
2700 | }
|
---|
2701 | break;
|
---|
2702 | default:
|
---|
2703 | Debug << "Should not come here" << endl;
|
---|
2704 | break;
|
---|
2705 | }
|
---|
2706 | }
|
---|
2707 |
|
---|
2708 | return splits;
|
---|
2709 | }
|
---|
2710 |
|
---|
2711 |
|
---|
2712 | void VspBspTree::ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const
|
---|
2713 | {
|
---|
2714 | BspNode *lastNode;
|
---|
2715 |
|
---|
2716 | do
|
---|
2717 | {
|
---|
2718 | lastNode = n;
|
---|
2719 |
|
---|
2720 | // want to get planes defining geometry of this node => don't take
|
---|
2721 | // split plane of node itself
|
---|
2722 | n = n->GetParent();
|
---|
2723 |
|
---|
2724 | if (n)
|
---|
2725 | {
|
---|
2726 | BspInterior *interior = dynamic_cast<BspInterior *>(n);
|
---|
2727 | Plane3 halfSpace = dynamic_cast<BspInterior *>(interior)->GetPlane();
|
---|
2728 |
|
---|
2729 | if (interior->GetBack() != lastNode)
|
---|
2730 | halfSpace.ReverseOrientation();
|
---|
2731 |
|
---|
2732 | halfSpaces.push_back(halfSpace);
|
---|
2733 | }
|
---|
2734 | }
|
---|
2735 | while (n);
|
---|
2736 | }
|
---|
2737 |
|
---|
2738 |
|
---|
2739 | void VspBspTree::ConstructGeometry(BspNode *n,
|
---|
2740 | BspNodeGeometry &geom) const
|
---|
2741 | {
|
---|
2742 | vector<Plane3> halfSpaces;
|
---|
2743 | ExtractHalfSpaces(n, halfSpaces);
|
---|
2744 |
|
---|
2745 | PolygonContainer candidatePolys;
|
---|
2746 | vector<Plane3> candidatePlanes;
|
---|
2747 |
|
---|
2748 | vector<Plane3>::const_iterator pit, pit_end = halfSpaces.end();
|
---|
2749 |
|
---|
2750 | // bounded planes are added to the polygons
|
---|
2751 | for (pit = halfSpaces.begin(); pit != pit_end; ++ pit)
|
---|
2752 | {
|
---|
2753 | Polygon3 *p = GetBoundingBox().CrossSection(*pit);
|
---|
2754 |
|
---|
2755 | if (p->Valid(mEpsilon))
|
---|
2756 | {
|
---|
2757 | candidatePolys.push_back(p);
|
---|
2758 | candidatePlanes.push_back(*pit);
|
---|
2759 | }
|
---|
2760 | }
|
---|
2761 |
|
---|
2762 | // add faces of bounding box (also could be faces of the cell)
|
---|
2763 | for (int i = 0; i < 6; ++ i)
|
---|
2764 | {
|
---|
2765 | VertexContainer vertices;
|
---|
2766 |
|
---|
2767 | for (int j = 0; j < 4; ++ j)
|
---|
2768 | vertices.push_back(mBox.GetFace(i).mVertices[j]);
|
---|
2769 |
|
---|
2770 | Polygon3 *poly = new Polygon3(vertices);
|
---|
2771 |
|
---|
2772 | candidatePolys.push_back(poly);
|
---|
2773 | candidatePlanes.push_back(poly->GetSupportingPlane());
|
---|
2774 | }
|
---|
2775 |
|
---|
2776 | for (int i = 0; i < (int)candidatePolys.size(); ++ i)
|
---|
2777 | {
|
---|
2778 | // polygon is split by all other planes
|
---|
2779 | for (int j = 0; (j < (int)halfSpaces.size()) && candidatePolys[i]; ++ j)
|
---|
2780 | {
|
---|
2781 | if (i == j) // polygon and plane are coincident
|
---|
2782 | continue;
|
---|
2783 |
|
---|
2784 | VertexContainer splitPts;
|
---|
2785 | Polygon3 *frontPoly, *backPoly;
|
---|
2786 |
|
---|
2787 | const int cf =
|
---|
2788 | candidatePolys[i]->ClassifyPlane(halfSpaces[j],
|
---|
2789 | mEpsilon);
|
---|
2790 |
|
---|
2791 | switch (cf)
|
---|
2792 | {
|
---|
2793 | case Polygon3::SPLIT:
|
---|
2794 | frontPoly = new Polygon3();
|
---|
2795 | backPoly = new Polygon3();
|
---|
2796 |
|
---|
2797 | candidatePolys[i]->Split(halfSpaces[j],
|
---|
2798 | *frontPoly,
|
---|
2799 | *backPoly,
|
---|
2800 | mEpsilon);
|
---|
2801 |
|
---|
2802 | DEL_PTR(candidatePolys[i]);
|
---|
2803 |
|
---|
2804 | if (backPoly->Valid(mEpsilon))
|
---|
2805 | candidatePolys[i] = backPoly;
|
---|
2806 | else
|
---|
2807 | DEL_PTR(backPoly);
|
---|
2808 |
|
---|
2809 | // outside, don't need this
|
---|
2810 | DEL_PTR(frontPoly);
|
---|
2811 | break;
|
---|
2812 | // polygon outside of halfspace
|
---|
2813 | case Polygon3::FRONT_SIDE:
|
---|
2814 | DEL_PTR(candidatePolys[i]);
|
---|
2815 | break;
|
---|
2816 | // just take polygon as it is
|
---|
2817 | case Polygon3::BACK_SIDE:
|
---|
2818 | case Polygon3::COINCIDENT:
|
---|
2819 | default:
|
---|
2820 | break;
|
---|
2821 | }
|
---|
2822 | }
|
---|
2823 |
|
---|
2824 | if (candidatePolys[i])
|
---|
2825 | {
|
---|
2826 | geom.Add(candidatePolys[i], candidatePlanes[i]);
|
---|
2827 | // geom.mPolys.push_back(candidates[i]);
|
---|
2828 | }
|
---|
2829 | }
|
---|
2830 | }
|
---|
2831 |
|
---|
2832 |
|
---|
2833 | void VspBspTree::ConstructGeometry(ViewCell *vc,
|
---|
2834 | BspNodeGeometry &vcGeom) const
|
---|
2835 | {
|
---|
2836 | ViewCellContainer leaves;
|
---|
2837 |
|
---|
2838 | mViewCellsTree->CollectLeaves(vc, leaves);
|
---|
2839 |
|
---|
2840 | ViewCellContainer::const_iterator it, it_end = leaves.end();
|
---|
2841 |
|
---|
2842 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
2843 | {
|
---|
2844 | BspLeaf *l = dynamic_cast<BspViewCell *>(*it)->mLeaf;
|
---|
2845 |
|
---|
2846 | ConstructGeometry(l, vcGeom);
|
---|
2847 | }
|
---|
2848 | }
|
---|
2849 |
|
---|
2850 |
|
---|
2851 | int VspBspTree::FindNeighbors(BspNode *n, vector<BspLeaf *> &neighbors,
|
---|
2852 | const bool onlyUnmailed) const
|
---|
2853 | {
|
---|
2854 | stack<bspNodePair> nodeStack;
|
---|
2855 |
|
---|
2856 | BspNodeGeometry nodeGeom;
|
---|
2857 | ConstructGeometry(n, nodeGeom);
|
---|
2858 | // const float eps = 0.5f;
|
---|
2859 | const float eps = 0.01f;
|
---|
2860 | // split planes from the root to this node
|
---|
2861 | // needed to verify that we found neighbor leaf
|
---|
2862 | // TODO: really needed?
|
---|
2863 | vector<Plane3> halfSpaces;
|
---|
2864 | ExtractHalfSpaces(n, halfSpaces);
|
---|
2865 |
|
---|
2866 |
|
---|
2867 | BspNodeGeometry *rgeom = new BspNodeGeometry();
|
---|
2868 | ConstructGeometry(mRoot, *rgeom);
|
---|
2869 |
|
---|
2870 | nodeStack.push(bspNodePair(mRoot, rgeom));
|
---|
2871 |
|
---|
2872 | while (!nodeStack.empty())
|
---|
2873 | {
|
---|
2874 | BspNode *node = nodeStack.top().first;
|
---|
2875 | BspNodeGeometry *geom = nodeStack.top().second;
|
---|
2876 |
|
---|
2877 | nodeStack.pop();
|
---|
2878 |
|
---|
2879 | if (node->IsLeaf())
|
---|
2880 | {
|
---|
2881 | // test if this leaf is in valid view space
|
---|
2882 | if (node->TreeValid() &&
|
---|
2883 | (node != n) &&
|
---|
2884 | (!onlyUnmailed || !node->Mailed()))
|
---|
2885 | {
|
---|
2886 | bool isAdjacent = true;
|
---|
2887 |
|
---|
2888 | if (1)
|
---|
2889 | {
|
---|
2890 | // test all planes of current node if still adjacent
|
---|
2891 | for (int i = 0; (i < halfSpaces.size()) && isAdjacent; ++ i)
|
---|
2892 | {
|
---|
2893 | const int cf =
|
---|
2894 | Polygon3::ClassifyPlane(geom->GetPolys(),
|
---|
2895 | halfSpaces[i],
|
---|
2896 | eps);
|
---|
2897 |
|
---|
2898 | if (cf == Polygon3::FRONT_SIDE)
|
---|
2899 | {
|
---|
2900 | isAdjacent = false;
|
---|
2901 | }
|
---|
2902 | }
|
---|
2903 | }
|
---|
2904 | else
|
---|
2905 | {
|
---|
2906 | // TODO: why is this wrong??
|
---|
2907 | // test all planes of current node if still adjacent
|
---|
2908 | for (int i = 0; (i < nodeGeom.Size()) && isAdjacent; ++ i)
|
---|
2909 | {
|
---|
2910 | Polygon3 *poly = nodeGeom.GetPolys()[i];
|
---|
2911 |
|
---|
2912 | const int cf =
|
---|
2913 | Polygon3::ClassifyPlane(geom->GetPolys(),
|
---|
2914 | poly->GetSupportingPlane(),
|
---|
2915 | eps);
|
---|
2916 |
|
---|
2917 | if (cf == Polygon3::FRONT_SIDE)
|
---|
2918 | {
|
---|
2919 | isAdjacent = false;
|
---|
2920 | }
|
---|
2921 | }
|
---|
2922 | }
|
---|
2923 | // neighbor was found
|
---|
2924 | if (isAdjacent)
|
---|
2925 | {
|
---|
2926 | neighbors.push_back(dynamic_cast<BspLeaf *>(node));
|
---|
2927 | }
|
---|
2928 | }
|
---|
2929 | }
|
---|
2930 | else
|
---|
2931 | {
|
---|
2932 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
2933 |
|
---|
2934 | const int cf = Polygon3::ClassifyPlane(nodeGeom.GetPolys(),
|
---|
2935 | interior->GetPlane(),
|
---|
2936 | eps);
|
---|
2937 |
|
---|
2938 | BspNode *front = interior->GetFront();
|
---|
2939 | BspNode *back = interior->GetBack();
|
---|
2940 |
|
---|
2941 | BspNodeGeometry *fGeom = new BspNodeGeometry();
|
---|
2942 | BspNodeGeometry *bGeom = new BspNodeGeometry();
|
---|
2943 |
|
---|
2944 | geom->SplitGeometry(*fGeom,
|
---|
2945 | *bGeom,
|
---|
2946 | interior->GetPlane(),
|
---|
2947 | mBox,
|
---|
2948 | //0.0000001f);
|
---|
2949 | eps);
|
---|
2950 |
|
---|
2951 | if (cf == Polygon3::BACK_SIDE)
|
---|
2952 | {
|
---|
2953 | nodeStack.push(bspNodePair(interior->GetBack(), bGeom));
|
---|
2954 | DEL_PTR(fGeom);
|
---|
2955 | }
|
---|
2956 | else
|
---|
2957 | {
|
---|
2958 | if (cf == Polygon3::FRONT_SIDE)
|
---|
2959 | {
|
---|
2960 | nodeStack.push(bspNodePair(interior->GetFront(), fGeom));
|
---|
2961 | DEL_PTR(bGeom);
|
---|
2962 | }
|
---|
2963 | else
|
---|
2964 | { // random decision
|
---|
2965 | nodeStack.push(bspNodePair(front, fGeom));
|
---|
2966 | nodeStack.push(bspNodePair(back, bGeom));
|
---|
2967 | }
|
---|
2968 | }
|
---|
2969 | }
|
---|
2970 |
|
---|
2971 | DEL_PTR(geom);
|
---|
2972 | }
|
---|
2973 |
|
---|
2974 | return (int)neighbors.size();
|
---|
2975 | }
|
---|
2976 |
|
---|
2977 |
|
---|
2978 |
|
---|
2979 | int VspBspTree::FindApproximateNeighbors(BspNode *n,
|
---|
2980 | vector<BspLeaf *> &neighbors,
|
---|
2981 | const bool onlyUnmailed) const
|
---|
2982 | {
|
---|
2983 | stack<bspNodePair> nodeStack;
|
---|
2984 |
|
---|
2985 | BspNodeGeometry nodeGeom;
|
---|
2986 | ConstructGeometry(n, nodeGeom);
|
---|
2987 |
|
---|
2988 | float eps = 0.01f;
|
---|
2989 | // split planes from the root to this node
|
---|
2990 | // needed to verify that we found neighbor leaf
|
---|
2991 | // TODO: really needed?
|
---|
2992 | vector<Plane3> halfSpaces;
|
---|
2993 | ExtractHalfSpaces(n, halfSpaces);
|
---|
2994 |
|
---|
2995 |
|
---|
2996 | BspNodeGeometry *rgeom = new BspNodeGeometry();
|
---|
2997 | ConstructGeometry(mRoot, *rgeom);
|
---|
2998 |
|
---|
2999 | nodeStack.push(bspNodePair(mRoot, rgeom));
|
---|
3000 |
|
---|
3001 | while (!nodeStack.empty())
|
---|
3002 | {
|
---|
3003 | BspNode *node = nodeStack.top().first;
|
---|
3004 | BspNodeGeometry *geom = nodeStack.top().second;
|
---|
3005 |
|
---|
3006 | nodeStack.pop();
|
---|
3007 |
|
---|
3008 | if (node->IsLeaf())
|
---|
3009 | {
|
---|
3010 | // test if this leaf is in valid view space
|
---|
3011 | if (node->TreeValid() &&
|
---|
3012 | (node != n) &&
|
---|
3013 | (!onlyUnmailed || !node->Mailed()))
|
---|
3014 | {
|
---|
3015 | bool isAdjacent = true;
|
---|
3016 |
|
---|
3017 | // neighbor was found
|
---|
3018 | if (isAdjacent)
|
---|
3019 | {
|
---|
3020 | neighbors.push_back(dynamic_cast<BspLeaf *>(node));
|
---|
3021 | }
|
---|
3022 | }
|
---|
3023 | }
|
---|
3024 | else
|
---|
3025 | {
|
---|
3026 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3027 |
|
---|
3028 | const int cf = Polygon3::ClassifyPlane(nodeGeom.GetPolys(),
|
---|
3029 | interior->GetPlane(),
|
---|
3030 | eps);
|
---|
3031 |
|
---|
3032 | BspNode *front = interior->GetFront();
|
---|
3033 | BspNode *back = interior->GetBack();
|
---|
3034 |
|
---|
3035 | BspNodeGeometry *fGeom = new BspNodeGeometry();
|
---|
3036 | BspNodeGeometry *bGeom = new BspNodeGeometry();
|
---|
3037 |
|
---|
3038 | geom->SplitGeometry(*fGeom,
|
---|
3039 | *bGeom,
|
---|
3040 | interior->GetPlane(),
|
---|
3041 | mBox,
|
---|
3042 | //0.0000001f);
|
---|
3043 | eps);
|
---|
3044 |
|
---|
3045 | if (cf == Polygon3::BACK_SIDE)
|
---|
3046 | {
|
---|
3047 | nodeStack.push(bspNodePair(interior->GetBack(), bGeom));
|
---|
3048 | DEL_PTR(fGeom);
|
---|
3049 | }
|
---|
3050 | else
|
---|
3051 | {
|
---|
3052 | if (cf == Polygon3::FRONT_SIDE)
|
---|
3053 | {
|
---|
3054 | nodeStack.push(bspNodePair(interior->GetFront(), fGeom));
|
---|
3055 | DEL_PTR(bGeom);
|
---|
3056 | }
|
---|
3057 | else
|
---|
3058 | { // random decision
|
---|
3059 | nodeStack.push(bspNodePair(front, fGeom));
|
---|
3060 | nodeStack.push(bspNodePair(back, bGeom));
|
---|
3061 | }
|
---|
3062 | }
|
---|
3063 | }
|
---|
3064 |
|
---|
3065 | DEL_PTR(geom);
|
---|
3066 | }
|
---|
3067 |
|
---|
3068 | return (int)neighbors.size();
|
---|
3069 | }
|
---|
3070 |
|
---|
3071 |
|
---|
3072 |
|
---|
3073 | BspLeaf *VspBspTree::GetRandomLeaf(const Plane3 &halfspace)
|
---|
3074 | {
|
---|
3075 | stack<BspNode *> nodeStack;
|
---|
3076 | nodeStack.push(mRoot);
|
---|
3077 |
|
---|
3078 | int mask = rand();
|
---|
3079 |
|
---|
3080 | while (!nodeStack.empty())
|
---|
3081 | {
|
---|
3082 | BspNode *node = nodeStack.top();
|
---|
3083 | nodeStack.pop();
|
---|
3084 |
|
---|
3085 | if (node->IsLeaf())
|
---|
3086 | {
|
---|
3087 | return dynamic_cast<BspLeaf *>(node);
|
---|
3088 | }
|
---|
3089 | else
|
---|
3090 | {
|
---|
3091 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3092 | BspNode *next;
|
---|
3093 | BspNodeGeometry geom;
|
---|
3094 |
|
---|
3095 | // todo: not very efficient: constructs full cell everytime
|
---|
3096 | ConstructGeometry(interior, geom);
|
---|
3097 |
|
---|
3098 | const int cf =
|
---|
3099 | Polygon3::ClassifyPlane(geom.GetPolys(), halfspace, mEpsilon);
|
---|
3100 |
|
---|
3101 | if (cf == Polygon3::BACK_SIDE)
|
---|
3102 | next = interior->GetFront();
|
---|
3103 | else
|
---|
3104 | if (cf == Polygon3::FRONT_SIDE)
|
---|
3105 | next = interior->GetFront();
|
---|
3106 | else
|
---|
3107 | {
|
---|
3108 | // random decision
|
---|
3109 | if (mask & 1)
|
---|
3110 | next = interior->GetBack();
|
---|
3111 | else
|
---|
3112 | next = interior->GetFront();
|
---|
3113 | mask = mask >> 1;
|
---|
3114 | }
|
---|
3115 |
|
---|
3116 | nodeStack.push(next);
|
---|
3117 | }
|
---|
3118 | }
|
---|
3119 |
|
---|
3120 | return NULL;
|
---|
3121 | }
|
---|
3122 |
|
---|
3123 |
|
---|
3124 | BspLeaf *VspBspTree::GetRandomLeaf(const bool onlyUnmailed)
|
---|
3125 | {
|
---|
3126 | stack<BspNode *> nodeStack;
|
---|
3127 |
|
---|
3128 | nodeStack.push(mRoot);
|
---|
3129 |
|
---|
3130 | int mask = rand();
|
---|
3131 |
|
---|
3132 | while (!nodeStack.empty())
|
---|
3133 | {
|
---|
3134 | BspNode *node = nodeStack.top();
|
---|
3135 | nodeStack.pop();
|
---|
3136 |
|
---|
3137 | if (node->IsLeaf())
|
---|
3138 | {
|
---|
3139 | if ( (!onlyUnmailed || !node->Mailed()) )
|
---|
3140 | return dynamic_cast<BspLeaf *>(node);
|
---|
3141 | }
|
---|
3142 | else
|
---|
3143 | {
|
---|
3144 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3145 |
|
---|
3146 | // random decision
|
---|
3147 | if (mask & 1)
|
---|
3148 | nodeStack.push(interior->GetBack());
|
---|
3149 | else
|
---|
3150 | nodeStack.push(interior->GetFront());
|
---|
3151 |
|
---|
3152 | mask = mask >> 1;
|
---|
3153 | }
|
---|
3154 | }
|
---|
3155 |
|
---|
3156 | return NULL;
|
---|
3157 | }
|
---|
3158 |
|
---|
3159 |
|
---|
3160 | int VspBspTree::ComputePvsSize(const RayInfoContainer &rays) const
|
---|
3161 | {
|
---|
3162 | int pvsSize = 0;
|
---|
3163 |
|
---|
3164 | RayInfoContainer::const_iterator rit, rit_end = rays.end();
|
---|
3165 |
|
---|
3166 | Intersectable::NewMail();
|
---|
3167 |
|
---|
3168 | for (rit = rays.begin(); rit != rays.end(); ++ rit)
|
---|
3169 | {
|
---|
3170 | VssRay *ray = (*rit).mRay;
|
---|
3171 |
|
---|
3172 | if (ray->mOriginObject)
|
---|
3173 | {
|
---|
3174 | if (!ray->mOriginObject->Mailed())
|
---|
3175 | {
|
---|
3176 | ray->mOriginObject->Mail();
|
---|
3177 | ++ pvsSize;
|
---|
3178 | }
|
---|
3179 | }
|
---|
3180 | if (ray->mTerminationObject)
|
---|
3181 | {
|
---|
3182 | if (!ray->mTerminationObject->Mailed())
|
---|
3183 | {
|
---|
3184 | ray->mTerminationObject->Mail();
|
---|
3185 | ++ pvsSize;
|
---|
3186 | }
|
---|
3187 | }
|
---|
3188 | }
|
---|
3189 |
|
---|
3190 | return pvsSize;
|
---|
3191 | }
|
---|
3192 |
|
---|
3193 |
|
---|
3194 | float VspBspTree::GetEpsilon() const
|
---|
3195 | {
|
---|
3196 | return mEpsilon;
|
---|
3197 | }
|
---|
3198 |
|
---|
3199 |
|
---|
3200 | int VspBspTree::SplitPolygons(const Plane3 &plane,
|
---|
3201 | PolygonContainer &polys,
|
---|
3202 | PolygonContainer &frontPolys,
|
---|
3203 | PolygonContainer &backPolys,
|
---|
3204 | PolygonContainer &coincident) const
|
---|
3205 | {
|
---|
3206 | int splits = 0;
|
---|
3207 |
|
---|
3208 | PolygonContainer::const_iterator it, it_end = polys.end();
|
---|
3209 |
|
---|
3210 | for (it = polys.begin(); it != polys.end(); ++ it)
|
---|
3211 | {
|
---|
3212 | Polygon3 *poly = *it;
|
---|
3213 |
|
---|
3214 | // classify polygon
|
---|
3215 | const int cf = poly->ClassifyPlane(plane, mEpsilon);
|
---|
3216 |
|
---|
3217 | switch (cf)
|
---|
3218 | {
|
---|
3219 | case Polygon3::COINCIDENT:
|
---|
3220 | coincident.push_back(poly);
|
---|
3221 | break;
|
---|
3222 | case Polygon3::FRONT_SIDE:
|
---|
3223 | frontPolys.push_back(poly);
|
---|
3224 | break;
|
---|
3225 | case Polygon3::BACK_SIDE:
|
---|
3226 | backPolys.push_back(poly);
|
---|
3227 | break;
|
---|
3228 | case Polygon3::SPLIT:
|
---|
3229 | backPolys.push_back(poly);
|
---|
3230 | frontPolys.push_back(poly);
|
---|
3231 | ++ splits;
|
---|
3232 | break;
|
---|
3233 | default:
|
---|
3234 | Debug << "SHOULD NEVER COME HERE\n";
|
---|
3235 | break;
|
---|
3236 | }
|
---|
3237 | }
|
---|
3238 |
|
---|
3239 | return splits;
|
---|
3240 | }
|
---|
3241 |
|
---|
3242 |
|
---|
3243 | int VspBspTree::CastLineSegment(const Vector3 &origin,
|
---|
3244 | const Vector3 &termination,
|
---|
3245 | vector<ViewCell *> &viewcells)
|
---|
3246 | {
|
---|
3247 | int hits = 0;
|
---|
3248 | stack<BspRayTraversalData> tStack;
|
---|
3249 |
|
---|
3250 | float mint = 0.0f, maxt = 1.0f;
|
---|
3251 |
|
---|
3252 | Intersectable::NewMail();
|
---|
3253 | ViewCell::NewMail();
|
---|
3254 |
|
---|
3255 | Vector3 entp = origin;
|
---|
3256 | Vector3 extp = termination;
|
---|
3257 |
|
---|
3258 | BspNode *node = mRoot;
|
---|
3259 | BspNode *farChild = NULL;
|
---|
3260 |
|
---|
3261 | float t;
|
---|
3262 | const float thresh = 1e-6f; // matt: change this to adjustable value
|
---|
3263 |
|
---|
3264 | while (1)
|
---|
3265 | {
|
---|
3266 | if (!node->IsLeaf())
|
---|
3267 | {
|
---|
3268 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
3269 |
|
---|
3270 | Plane3 splitPlane = in->GetPlane();
|
---|
3271 |
|
---|
3272 | const int entSide = splitPlane.Side(entp, thresh);
|
---|
3273 | const int extSide = splitPlane.Side(extp, thresh);
|
---|
3274 |
|
---|
3275 | if (entSide < 0)
|
---|
3276 | {
|
---|
3277 | node = in->GetBack();
|
---|
3278 |
|
---|
3279 | // plane does not split ray => no far child
|
---|
3280 | if (extSide <= 0)
|
---|
3281 | continue;
|
---|
3282 |
|
---|
3283 | farChild = in->GetFront(); // plane splits ray
|
---|
3284 | }
|
---|
3285 | else if (entSide > 0)
|
---|
3286 | {
|
---|
3287 | node = in->GetFront();
|
---|
3288 |
|
---|
3289 | if (extSide >= 0) // plane does not split ray => no far child
|
---|
3290 | continue;
|
---|
3291 |
|
---|
3292 | farChild = in->GetBack(); // plane splits ray
|
---|
3293 | }
|
---|
3294 | else // one of the ray end points is on the plane
|
---|
3295 | { // NOTE: what to do if ray is coincident with plane?
|
---|
3296 | if (extSide < 0)
|
---|
3297 | node = in->GetBack();
|
---|
3298 | else //if (extSide > 0)
|
---|
3299 | node = in->GetFront();
|
---|
3300 | //else break; // coincident => count no intersections
|
---|
3301 |
|
---|
3302 | continue; // no far child
|
---|
3303 | }
|
---|
3304 |
|
---|
3305 | // push data for far child
|
---|
3306 | tStack.push(BspRayTraversalData(farChild, extp));
|
---|
3307 |
|
---|
3308 | // find intersection of ray segment with plane
|
---|
3309 | extp = splitPlane.FindIntersection(origin, extp, &t);
|
---|
3310 | }
|
---|
3311 | else
|
---|
3312 | {
|
---|
3313 | // reached leaf => intersection with view cell
|
---|
3314 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
3315 | ViewCell *viewCell;
|
---|
3316 |
|
---|
3317 | if (0)
|
---|
3318 | viewCell = mViewCellsTree->GetActiveViewCell(leaf->GetViewCell());
|
---|
3319 | else
|
---|
3320 | viewCell = leaf->GetViewCell();
|
---|
3321 |
|
---|
3322 | if (!viewCell->Mailed())
|
---|
3323 | {
|
---|
3324 | viewcells.push_back(viewCell);
|
---|
3325 | viewCell->Mail();
|
---|
3326 | ++ hits;
|
---|
3327 | }
|
---|
3328 |
|
---|
3329 | //-- fetch the next far child from the stack
|
---|
3330 | if (tStack.empty())
|
---|
3331 | break;
|
---|
3332 |
|
---|
3333 | entp = extp;
|
---|
3334 |
|
---|
3335 | const BspRayTraversalData &s = tStack.top();
|
---|
3336 |
|
---|
3337 | node = s.mNode;
|
---|
3338 | extp = s.mExitPoint;
|
---|
3339 |
|
---|
3340 | tStack.pop();
|
---|
3341 | }
|
---|
3342 | }
|
---|
3343 |
|
---|
3344 | return hits;
|
---|
3345 | }
|
---|
3346 |
|
---|
3347 |
|
---|
3348 |
|
---|
3349 |
|
---|
3350 | int VspBspTree::TreeDistance(BspNode *n1, BspNode *n2) const
|
---|
3351 | {
|
---|
3352 | std::deque<BspNode *> path1;
|
---|
3353 | BspNode *p1 = n1;
|
---|
3354 |
|
---|
3355 | // create path from node 1 to root
|
---|
3356 | while (p1)
|
---|
3357 | {
|
---|
3358 | if (p1 == n2) // second node on path
|
---|
3359 | return (int)path1.size();
|
---|
3360 |
|
---|
3361 | path1.push_front(p1);
|
---|
3362 | p1 = p1->GetParent();
|
---|
3363 | }
|
---|
3364 |
|
---|
3365 | int depth = n2->GetDepth();
|
---|
3366 | int d = depth;
|
---|
3367 |
|
---|
3368 | BspNode *p2 = n2;
|
---|
3369 |
|
---|
3370 | // compare with same depth
|
---|
3371 | while (1)
|
---|
3372 | {
|
---|
3373 | if ((d < (int)path1.size()) && (p2 == path1[d]))
|
---|
3374 | return (depth - d) + ((int)path1.size() - 1 - d);
|
---|
3375 |
|
---|
3376 | -- d;
|
---|
3377 | p2 = p2->GetParent();
|
---|
3378 | }
|
---|
3379 |
|
---|
3380 | return 0; // never come here
|
---|
3381 | }
|
---|
3382 |
|
---|
3383 |
|
---|
3384 | BspNode *VspBspTree::CollapseTree(BspNode *node, int &collapsed)
|
---|
3385 | {
|
---|
3386 | // TODO
|
---|
3387 | #if HAS_TO_BE_REDONE
|
---|
3388 | if (node->IsLeaf())
|
---|
3389 | return node;
|
---|
3390 |
|
---|
3391 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3392 |
|
---|
3393 | BspNode *front = CollapseTree(interior->GetFront(), collapsed);
|
---|
3394 | BspNode *back = CollapseTree(interior->GetBack(), collapsed);
|
---|
3395 |
|
---|
3396 | if (front->IsLeaf() && back->IsLeaf())
|
---|
3397 | {
|
---|
3398 | BspLeaf *frontLeaf = dynamic_cast<BspLeaf *>(front);
|
---|
3399 | BspLeaf *backLeaf = dynamic_cast<BspLeaf *>(back);
|
---|
3400 |
|
---|
3401 | //-- collapse tree
|
---|
3402 | if (frontLeaf->GetViewCell() == backLeaf->GetViewCell())
|
---|
3403 | {
|
---|
3404 | BspViewCell *vc = frontLeaf->GetViewCell();
|
---|
3405 |
|
---|
3406 | BspLeaf *leaf = new BspLeaf(interior->GetParent(), vc);
|
---|
3407 | leaf->SetTreeValid(frontLeaf->TreeValid());
|
---|
3408 |
|
---|
3409 | // replace a link from node's parent
|
---|
3410 | if (leaf->GetParent())
|
---|
3411 | leaf->GetParent()->ReplaceChildLink(node, leaf);
|
---|
3412 | else
|
---|
3413 | mRoot = leaf;
|
---|
3414 |
|
---|
3415 | ++ collapsed;
|
---|
3416 | delete interior;
|
---|
3417 |
|
---|
3418 | return leaf;
|
---|
3419 | }
|
---|
3420 | }
|
---|
3421 | #endif
|
---|
3422 | return node;
|
---|
3423 | }
|
---|
3424 |
|
---|
3425 |
|
---|
3426 | int VspBspTree::CollapseTree()
|
---|
3427 | {
|
---|
3428 | int collapsed = 0;
|
---|
3429 | //TODO
|
---|
3430 | #if HAS_TO_BE_REDONE
|
---|
3431 | (void)CollapseTree(mRoot, collapsed);
|
---|
3432 |
|
---|
3433 | // revalidate leaves
|
---|
3434 | RepairViewCellsLeafLists();
|
---|
3435 | #endif
|
---|
3436 | return collapsed;
|
---|
3437 | }
|
---|
3438 |
|
---|
3439 |
|
---|
3440 | void VspBspTree::RepairViewCellsLeafLists()
|
---|
3441 | {
|
---|
3442 | // TODO
|
---|
3443 | #if HAS_TO_BE_REDONE
|
---|
3444 | // list not valid anymore => clear
|
---|
3445 | stack<BspNode *> nodeStack;
|
---|
3446 | nodeStack.push(mRoot);
|
---|
3447 |
|
---|
3448 | ViewCell::NewMail();
|
---|
3449 |
|
---|
3450 | while (!nodeStack.empty())
|
---|
3451 | {
|
---|
3452 | BspNode *node = nodeStack.top();
|
---|
3453 | nodeStack.pop();
|
---|
3454 |
|
---|
3455 | if (node->IsLeaf())
|
---|
3456 | {
|
---|
3457 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
3458 |
|
---|
3459 | BspViewCell *viewCell = leaf->GetViewCell();
|
---|
3460 |
|
---|
3461 | if (!viewCell->Mailed())
|
---|
3462 | {
|
---|
3463 | viewCell->mLeaves.clear();
|
---|
3464 | viewCell->Mail();
|
---|
3465 | }
|
---|
3466 |
|
---|
3467 | viewCell->mLeaves.push_back(leaf);
|
---|
3468 |
|
---|
3469 | }
|
---|
3470 | else
|
---|
3471 | {
|
---|
3472 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3473 |
|
---|
3474 | nodeStack.push(interior->GetFront());
|
---|
3475 | nodeStack.push(interior->GetBack());
|
---|
3476 | }
|
---|
3477 | }
|
---|
3478 | // TODO
|
---|
3479 | #endif
|
---|
3480 | }
|
---|
3481 |
|
---|
3482 |
|
---|
3483 | typedef pair<BspNode *, BspNodeGeometry *> bspNodePair;
|
---|
3484 |
|
---|
3485 |
|
---|
3486 | int VspBspTree::CastBeam(Beam &beam)
|
---|
3487 | {
|
---|
3488 | stack<bspNodePair> nodeStack;
|
---|
3489 | BspNodeGeometry *rgeom = new BspNodeGeometry();
|
---|
3490 | ConstructGeometry(mRoot, *rgeom);
|
---|
3491 |
|
---|
3492 | nodeStack.push(bspNodePair(mRoot, rgeom));
|
---|
3493 |
|
---|
3494 | ViewCell::NewMail();
|
---|
3495 |
|
---|
3496 | while (!nodeStack.empty())
|
---|
3497 | {
|
---|
3498 | BspNode *node = nodeStack.top().first;
|
---|
3499 | BspNodeGeometry *geom = nodeStack.top().second;
|
---|
3500 | nodeStack.pop();
|
---|
3501 |
|
---|
3502 | AxisAlignedBox3 box;
|
---|
3503 | geom->GetBoundingBox(box);
|
---|
3504 |
|
---|
3505 | const int side = beam.ComputeIntersection(box);
|
---|
3506 |
|
---|
3507 | switch (side)
|
---|
3508 | {
|
---|
3509 | case -1:
|
---|
3510 | CollectViewCells(node, true, beam.mViewCells, true);
|
---|
3511 | break;
|
---|
3512 | case 0:
|
---|
3513 |
|
---|
3514 | if (node->IsLeaf())
|
---|
3515 | {
|
---|
3516 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
3517 |
|
---|
3518 | if (!leaf->GetViewCell()->Mailed() && leaf->TreeValid())
|
---|
3519 | {
|
---|
3520 | leaf->GetViewCell()->Mail();
|
---|
3521 | beam.mViewCells.push_back(leaf->GetViewCell());
|
---|
3522 | }
|
---|
3523 | }
|
---|
3524 | else
|
---|
3525 | {
|
---|
3526 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3527 |
|
---|
3528 | BspNode *first = interior->GetFront();
|
---|
3529 | BspNode *second = interior->GetBack();
|
---|
3530 |
|
---|
3531 | BspNodeGeometry *firstGeom = new BspNodeGeometry();
|
---|
3532 | BspNodeGeometry *secondGeom = new BspNodeGeometry();
|
---|
3533 |
|
---|
3534 | geom->SplitGeometry(*firstGeom,
|
---|
3535 | *secondGeom,
|
---|
3536 | interior->GetPlane(),
|
---|
3537 | mBox,
|
---|
3538 | //0.0000001f);
|
---|
3539 | mEpsilon);
|
---|
3540 |
|
---|
3541 | // decide on the order of the nodes
|
---|
3542 | if (DotProd(beam.mPlanes[0].mNormal,
|
---|
3543 | interior->GetPlane().mNormal) > 0)
|
---|
3544 | {
|
---|
3545 | swap(first, second);
|
---|
3546 | swap(firstGeom, secondGeom);
|
---|
3547 | }
|
---|
3548 |
|
---|
3549 | nodeStack.push(bspNodePair(first, firstGeom));
|
---|
3550 | nodeStack.push(bspNodePair(second, secondGeom));
|
---|
3551 | }
|
---|
3552 |
|
---|
3553 | break;
|
---|
3554 | default:
|
---|
3555 | // default: cull
|
---|
3556 | break;
|
---|
3557 | }
|
---|
3558 |
|
---|
3559 | DEL_PTR(geom);
|
---|
3560 |
|
---|
3561 | }
|
---|
3562 |
|
---|
3563 | return (int)beam.mViewCells.size();
|
---|
3564 | }
|
---|
3565 |
|
---|
3566 |
|
---|
3567 | void VspBspTree::SetViewCellsManager(ViewCellsManager *vcm)
|
---|
3568 | {
|
---|
3569 | mViewCellsManager = vcm;
|
---|
3570 | }
|
---|
3571 |
|
---|
3572 |
|
---|
3573 | int VspBspTree::CollectMergeCandidates(const vector<BspLeaf *> leaves,
|
---|
3574 | vector<MergeCandidate> &candidates)
|
---|
3575 | {
|
---|
3576 | BspLeaf::NewMail();
|
---|
3577 |
|
---|
3578 | vector<BspLeaf *>::const_iterator it, it_end = leaves.end();
|
---|
3579 |
|
---|
3580 | int numCandidates = 0;
|
---|
3581 |
|
---|
3582 | // find merge candidates and push them into queue
|
---|
3583 | for (it = leaves.begin(); it != it_end; ++ it)
|
---|
3584 | {
|
---|
3585 | BspLeaf *leaf = *it;
|
---|
3586 |
|
---|
3587 | // the same leaves must not be part of two merge candidates
|
---|
3588 | leaf->Mail();
|
---|
3589 |
|
---|
3590 | vector<BspLeaf *> neighbors;
|
---|
3591 |
|
---|
3592 | // appoximate neighbor search has slightl relaxed constraints
|
---|
3593 | if (1)
|
---|
3594 | FindNeighbors(leaf, neighbors, true);
|
---|
3595 | else
|
---|
3596 | FindApproximateNeighbors(leaf, neighbors, true);
|
---|
3597 |
|
---|
3598 | vector<BspLeaf *>::const_iterator nit, nit_end = neighbors.end();
|
---|
3599 |
|
---|
3600 | // TODO: test if at least one ray goes from one leaf to the other
|
---|
3601 | for (nit = neighbors.begin(); nit != nit_end; ++ nit)
|
---|
3602 | {
|
---|
3603 | if ((*nit)->GetViewCell() != leaf->GetViewCell())
|
---|
3604 | {
|
---|
3605 | MergeCandidate mc(leaf->GetViewCell(), (*nit)->GetViewCell());
|
---|
3606 |
|
---|
3607 | // dont't merge view cells if they are empty and not front and back leaf of the same parent
|
---|
3608 | // in the tree?
|
---|
3609 | if (mEmptyViewCellsMergeAllowed ||
|
---|
3610 | !leaf->GetViewCell()->GetPvs().Empty() ||
|
---|
3611 | !(*nit)->GetViewCell()->GetPvs().Empty() ||
|
---|
3612 | leaf->IsSibling(*nit))
|
---|
3613 | {
|
---|
3614 | candidates.push_back(mc);
|
---|
3615 | }
|
---|
3616 |
|
---|
3617 | ++ numCandidates;
|
---|
3618 | if ((numCandidates % 1000) == 0)
|
---|
3619 | {
|
---|
3620 | cout << "collected " << numCandidates << " merge candidates" << endl;
|
---|
3621 | }
|
---|
3622 | }
|
---|
3623 | }
|
---|
3624 | }
|
---|
3625 |
|
---|
3626 | Debug << "merge queue: " << (int)candidates.size() << endl;
|
---|
3627 | Debug << "leaves in queue: " << numCandidates << endl;
|
---|
3628 |
|
---|
3629 |
|
---|
3630 | return (int)leaves.size();
|
---|
3631 | }
|
---|
3632 |
|
---|
3633 |
|
---|
3634 | int VspBspTree::CollectMergeCandidates(const VssRayContainer &rays,
|
---|
3635 | vector<MergeCandidate> &candidates)
|
---|
3636 | {
|
---|
3637 | ViewCell::NewMail();
|
---|
3638 | long startTime = GetTime();
|
---|
3639 |
|
---|
3640 | map<BspLeaf *, vector<BspLeaf*> > neighborMap;
|
---|
3641 | ViewCellContainer::const_iterator iit;
|
---|
3642 |
|
---|
3643 | int numLeaves = 0;
|
---|
3644 |
|
---|
3645 | BspLeaf::NewMail();
|
---|
3646 |
|
---|
3647 | for (int i = 0; i < (int)rays.size(); ++ i)
|
---|
3648 | {
|
---|
3649 | VssRay *ray = rays[i];
|
---|
3650 |
|
---|
3651 | // traverse leaves stored in the rays and compare and
|
---|
3652 | // merge consecutive leaves (i.e., the neighbors in the tree)
|
---|
3653 | if (ray->mViewCells.size() < 2)
|
---|
3654 | continue;
|
---|
3655 | //TODO viewcellhierarchy
|
---|
3656 | iit = ray->mViewCells.begin();
|
---|
3657 | BspViewCell *bspVc = dynamic_cast<BspViewCell *>(*(iit ++));
|
---|
3658 | BspLeaf *leaf = bspVc->mLeaf;
|
---|
3659 |
|
---|
3660 | // traverse intersections
|
---|
3661 | // consecutive leaves are neighbors => add them to queue
|
---|
3662 | for (; iit != ray->mViewCells.end(); ++ iit)
|
---|
3663 | {
|
---|
3664 | // next pair
|
---|
3665 | BspLeaf *prevLeaf = leaf;
|
---|
3666 | bspVc = dynamic_cast<BspViewCell *>(*iit);
|
---|
3667 | leaf = bspVc->mLeaf;
|
---|
3668 |
|
---|
3669 | // view space not valid or same view cell
|
---|
3670 | if (!leaf->TreeValid() || !prevLeaf->TreeValid() ||
|
---|
3671 | (leaf->GetViewCell() == prevLeaf->GetViewCell()))
|
---|
3672 | continue;
|
---|
3673 |
|
---|
3674 | vector<BspLeaf *> &neighbors = neighborMap[leaf];
|
---|
3675 |
|
---|
3676 | bool found = false;
|
---|
3677 |
|
---|
3678 | // both leaves inserted in queue already =>
|
---|
3679 | // look if double pair already exists
|
---|
3680 | if (leaf->Mailed() && prevLeaf->Mailed())
|
---|
3681 | {
|
---|
3682 | vector<BspLeaf *>::const_iterator it, it_end = neighbors.end();
|
---|
3683 |
|
---|
3684 | for (it = neighbors.begin(); !found && (it != it_end); ++ it)
|
---|
3685 | if (*it == prevLeaf)
|
---|
3686 | found = true; // already in queue
|
---|
3687 | }
|
---|
3688 |
|
---|
3689 | if (!found)
|
---|
3690 | {
|
---|
3691 | // this pair is not in map yet
|
---|
3692 | // => insert into the neighbor map and the queue
|
---|
3693 | neighbors.push_back(prevLeaf);
|
---|
3694 | neighborMap[prevLeaf].push_back(leaf);
|
---|
3695 |
|
---|
3696 | leaf->Mail();
|
---|
3697 | prevLeaf->Mail();
|
---|
3698 |
|
---|
3699 | MergeCandidate mc(leaf->GetViewCell(), prevLeaf->GetViewCell());
|
---|
3700 |
|
---|
3701 | candidates.push_back(mc);
|
---|
3702 |
|
---|
3703 | if (((int)candidates.size() % 1000) == 0)
|
---|
3704 | {
|
---|
3705 | cout << "collected " << (int)candidates.size() << " merge candidates" << endl;
|
---|
3706 | }
|
---|
3707 | }
|
---|
3708 | }
|
---|
3709 | }
|
---|
3710 |
|
---|
3711 | Debug << "neighbormap size: " << (int)neighborMap.size() << endl;
|
---|
3712 | Debug << "merge queue: " << (int)candidates.size() << endl;
|
---|
3713 | Debug << "leaves in queue: " << numLeaves << endl;
|
---|
3714 |
|
---|
3715 |
|
---|
3716 | //-- collect the leaves which haven't been found by ray casting
|
---|
3717 | if (0)
|
---|
3718 | {
|
---|
3719 | cout << "finding additional merge candidates using geometry" << endl;
|
---|
3720 | vector<BspLeaf *> leaves;
|
---|
3721 | CollectLeaves(leaves, true);
|
---|
3722 | Debug << "found " << (int)leaves.size() << " new leaves" << endl << endl;
|
---|
3723 | CollectMergeCandidates(leaves, candidates);
|
---|
3724 | }
|
---|
3725 |
|
---|
3726 | return numLeaves;
|
---|
3727 | }
|
---|
3728 |
|
---|
3729 |
|
---|
3730 |
|
---|
3731 |
|
---|
3732 | ViewCell *VspBspTree::GetViewCell(const Vector3 &point)
|
---|
3733 | {
|
---|
3734 | if (mRoot == NULL)
|
---|
3735 | return NULL;
|
---|
3736 |
|
---|
3737 | stack<BspNode *> nodeStack;
|
---|
3738 | nodeStack.push(mRoot);
|
---|
3739 |
|
---|
3740 | ViewCell *viewcell = NULL;
|
---|
3741 |
|
---|
3742 | while (!nodeStack.empty()) {
|
---|
3743 | BspNode *node = nodeStack.top();
|
---|
3744 | nodeStack.pop();
|
---|
3745 |
|
---|
3746 | if (node->IsLeaf()) {
|
---|
3747 | viewcell = dynamic_cast<BspLeaf *>(node)->GetViewCell();
|
---|
3748 | break;
|
---|
3749 | } else {
|
---|
3750 |
|
---|
3751 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3752 |
|
---|
3753 | // random decision
|
---|
3754 | if (interior->GetPlane().Side(point) < 0)
|
---|
3755 | nodeStack.push(interior->GetBack());
|
---|
3756 | else
|
---|
3757 | nodeStack.push(interior->GetFront());
|
---|
3758 | }
|
---|
3759 | }
|
---|
3760 |
|
---|
3761 | return viewcell;
|
---|
3762 | }
|
---|
3763 |
|
---|
3764 |
|
---|
3765 | bool VspBspTree::ViewPointValid(const Vector3 &viewPoint) const
|
---|
3766 | {
|
---|
3767 | BspNode *node = mRoot;
|
---|
3768 |
|
---|
3769 | while (1)
|
---|
3770 | {
|
---|
3771 | // early exit
|
---|
3772 | if (node->TreeValid())
|
---|
3773 | return true;
|
---|
3774 |
|
---|
3775 | if (node->IsLeaf())
|
---|
3776 | return false;
|
---|
3777 |
|
---|
3778 | BspInterior *in = dynamic_cast<BspInterior *>(node);
|
---|
3779 |
|
---|
3780 | if (in->GetPlane().Side(viewPoint) <= 0)
|
---|
3781 | {
|
---|
3782 | node = in->GetBack();
|
---|
3783 | }
|
---|
3784 | else
|
---|
3785 | {
|
---|
3786 | node = in->GetFront();
|
---|
3787 | }
|
---|
3788 | }
|
---|
3789 |
|
---|
3790 | // should never come here
|
---|
3791 | return false;
|
---|
3792 | }
|
---|
3793 |
|
---|
3794 |
|
---|
3795 | void VspBspTree::PropagateUpValidity(BspNode *node)
|
---|
3796 | {
|
---|
3797 | const bool isValid = node->TreeValid();
|
---|
3798 |
|
---|
3799 | // propagative up invalid flag until only invalid nodes exist over this node
|
---|
3800 | if (!isValid)
|
---|
3801 | {
|
---|
3802 | while (!node->IsRoot() && node->GetParent()->TreeValid())
|
---|
3803 | {
|
---|
3804 | node = node->GetParent();
|
---|
3805 | node->SetTreeValid(false);
|
---|
3806 | }
|
---|
3807 | }
|
---|
3808 | else
|
---|
3809 | {
|
---|
3810 | // propagative up valid flag until one of the subtrees is invalid
|
---|
3811 | while (!node->IsRoot() && !node->TreeValid())
|
---|
3812 | {
|
---|
3813 | node = node->GetParent();
|
---|
3814 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3815 |
|
---|
3816 | // the parent is valid iff both leaves are valid
|
---|
3817 | node->SetTreeValid(interior->GetBack()->TreeValid() &&
|
---|
3818 | interior->GetFront()->TreeValid());
|
---|
3819 | }
|
---|
3820 | }
|
---|
3821 | }
|
---|
3822 |
|
---|
3823 |
|
---|
3824 | bool VspBspTree::Export(ofstream &stream)
|
---|
3825 | {
|
---|
3826 | ExportNode(mRoot, stream);
|
---|
3827 |
|
---|
3828 | return true;
|
---|
3829 | }
|
---|
3830 |
|
---|
3831 |
|
---|
3832 | void VspBspTree::ExportNode(BspNode *node, ofstream &stream)
|
---|
3833 | {
|
---|
3834 | if (node->IsLeaf())
|
---|
3835 | {
|
---|
3836 | BspLeaf *leaf = dynamic_cast<BspLeaf *>(node);
|
---|
3837 | ViewCell *viewCell = mViewCellsTree->GetActiveViewCell(leaf->GetViewCell());
|
---|
3838 |
|
---|
3839 | int id = -1;
|
---|
3840 | if (viewCell != mOutOfBoundsCell)
|
---|
3841 | id = viewCell->GetId();
|
---|
3842 |
|
---|
3843 | stream << "<Leaf viewCellId=\"" << id << "\" />" << endl;
|
---|
3844 | }
|
---|
3845 | else
|
---|
3846 | {
|
---|
3847 | BspInterior *interior = dynamic_cast<BspInterior *>(node);
|
---|
3848 |
|
---|
3849 | Plane3 plane = interior->GetPlane();
|
---|
3850 | stream << "<Interior plane=\"" << plane.mNormal.x << " "
|
---|
3851 | << plane.mNormal.y << " " << plane.mNormal.z << " "
|
---|
3852 | << plane.mD << "\">" << endl;
|
---|
3853 |
|
---|
3854 | ExportNode(interior->GetBack(), stream);
|
---|
3855 | ExportNode(interior->GetFront(), stream);
|
---|
3856 |
|
---|
3857 | stream << "</Interior>" << endl;
|
---|
3858 | }
|
---|
3859 | }
|
---|