[463] | 1 | #ifndef _VspBspTree_H__
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| 2 | #define _VspBspTree_H__
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| 3 |
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| 4 | #include "Mesh.h"
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| 5 | #include "Containers.h"
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| 6 | #include "Polygon3.h"
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| 7 | #include <stack>
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| 8 | #include "Statistics.h"
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| 9 | #include "VssRay.h"
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| 10 | #include "RayInfo.h"
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| 11 | #include "ViewCellBsp.h"
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| 12 |
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[955] | 13 |
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| 14 |
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[863] | 15 | namespace GtpVisibilityPreprocessor {
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| 16 |
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[882] | 17 | class ViewCellLeaf;
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[469] | 18 | //class BspViewCell;
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[463] | 19 | class Plane3;
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| 20 | class VspBspTree;
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| 21 | class BspInterior;
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| 22 | class BspNode;
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| 23 | class AxisAlignedBox3;
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| 24 | class Ray;
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| 25 | class ViewCellsStatistics;
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[478] | 26 | class ViewCellsManager;
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[580] | 27 | class MergeCandidate;
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[532] | 28 | class Beam;
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[590] | 29 | class ViewCellsTree;
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[1004] | 30 | //class Environment;
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[532] | 31 |
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[463] | 32 | /**
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[445] | 33 | This is a view space partitioning specialised BSPtree.
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| 34 | There are no polygon splits, but we split the sample rays.
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| 35 | The candidates for the next split plane are evaluated only
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| 36 | by checking the sampled visibility information.
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[463] | 37 | The polygons are employed merely as candidates for the next split planes.
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| 38 | */
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| 39 | class VspBspTree
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| 40 | {
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[508] | 41 | friend class ViewCellsParseHandlers;
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[520] | 42 | friend class VspBspViewCellsManager;
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[463] | 43 | public:
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| 44 |
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| 45 | /** Additional data which is passed down the BSP tree during traversal.
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| 46 | */
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[663] | 47 | class VspBspTraversalData
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[463] | 48 | {
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[663] | 49 | public:
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[463] | 50 | /// the current node
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| 51 | BspNode *mNode;
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| 52 | /// polygonal data for splitting
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| 53 | PolygonContainer *mPolygons;
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| 54 | /// current depth
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| 55 | int mDepth;
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| 56 | /// rays piercing this node
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| 57 | RayInfoContainer *mRays;
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[547] | 58 | /// the probability that this node contains view point
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| 59 | float mProbability;
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[727] | 60 | /// geometry of node as induced by planes
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[463] | 61 | BspNodeGeometry *mGeometry;
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| 62 | /// pvs size
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| 63 | int mPvs;
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[472] | 64 | /// how often this branch has missed the max-cost ratio
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| 65 | int mMaxCostMisses;
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[727] | 66 | /// if this node is a kd-node (i.e., boundaries are axis aligned
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[562] | 67 | bool mIsKdNode;
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[727] | 68 | // current axis
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[663] | 69 | int mAxis;
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[727] | 70 | // current priority
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[663] | 71 | float mPriority;
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[654] | 72 |
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[664] | 73 |
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[463] | 74 | /** Returns average ray contribution.
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| 75 | */
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| 76 | float GetAvgRayContribution() const
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| 77 | {
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| 78 | return (float)mPvs / ((float)mRays->size() + Limits::Small);
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| 79 | }
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| 80 |
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| 81 |
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| 82 | VspBspTraversalData():
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| 83 | mNode(NULL),
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| 84 | mPolygons(NULL),
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| 85 | mDepth(0),
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| 86 | mRays(NULL),
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| 87 | mPvs(0),
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[547] | 88 | mProbability(0.0),
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[472] | 89 | mGeometry(NULL),
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[562] | 90 | mMaxCostMisses(0),
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[664] | 91 | mIsKdNode(false),
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[727] | 92 | mPriority(0),
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| 93 | mAxis(0)
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[463] | 94 | {}
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| 95 |
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| 96 | VspBspTraversalData(BspNode *node,
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[473] | 97 | PolygonContainer *polys,
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| 98 | const int depth,
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| 99 | RayInfoContainer *rays,
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[547] | 100 | const int pvs,
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| 101 | const float p,
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[473] | 102 | BspNodeGeometry *geom):
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[463] | 103 | mNode(node),
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| 104 | mPolygons(polys),
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| 105 | mDepth(depth),
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| 106 | mRays(rays),
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| 107 | mPvs(pvs),
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[547] | 108 | mProbability(p),
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[472] | 109 | mGeometry(geom),
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[562] | 110 | mMaxCostMisses(0),
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[664] | 111 | mIsKdNode(false),
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[727] | 112 | mPriority(0),
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| 113 | mAxis(0)
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[463] | 114 | {}
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| 115 |
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| 116 | VspBspTraversalData(PolygonContainer *polys,
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| 117 | const int depth,
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| 118 | RayInfoContainer *rays,
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| 119 | BspNodeGeometry *geom):
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| 120 | mNode(NULL),
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| 121 | mPolygons(polys),
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| 122 | mDepth(depth),
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| 123 | mRays(rays),
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| 124 | mPvs(0),
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[547] | 125 | mProbability(0),
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[472] | 126 | mGeometry(geom),
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[562] | 127 | mMaxCostMisses(0),
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[727] | 128 | mIsKdNode(false),
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| 129 | mAxis(0)
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[463] | 130 | {}
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[472] | 131 |
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[1016] | 132 | /** Returns priority of the traversal data.
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[474] | 133 | */
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| 134 | float GetCost() const
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[472] | 135 | {
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[678] | 136 | //cout << mPriority << endl;
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[664] | 137 | return mPriority;
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[472] | 138 | }
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[474] | 139 |
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[478] | 140 | // deletes contents and sets them to NULL
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| 141 | void Clear()
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| 142 | {
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| 143 | DEL_PTR(mPolygons);
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| 144 | DEL_PTR(mRays);
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| 145 | DEL_PTR(mGeometry);
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| 146 | }
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| 147 |
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[474] | 148 | friend bool operator<(const VspBspTraversalData &a, const VspBspTraversalData &b)
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| 149 | {
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| 150 | return a.GetCost() < b.GetCost();
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| 151 | }
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[463] | 152 | };
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| 153 |
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[663] | 154 |
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[600] | 155 | typedef std::priority_queue<VspBspTraversalData> VspBspTraversalQueue;
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[652] | 156 |
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| 157 |
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[1288] | 158 | class VspBspSubdivisionCandidate
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[652] | 159 | {
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[1288] | 160 | public:
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[660] | 161 |
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[1233] | 162 | VspBspSubdivisionCandidate(): mPriority(0), mRenderCostDecr(0)
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[653] | 163 | {};
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| 164 |
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[1233] | 165 | VspBspSubdivisionCandidate(const Plane3 &plane, const VspBspTraversalData &tData):
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[1145] | 166 | mSplitPlane(plane), mParentData(tData), mPriority(0), mRenderCostDecr(0)
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[652] | 167 | {}
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| 168 |
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| 169 | /** Returns cost of the traversal data.
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| 170 | */
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[1020] | 171 | float GetPriority() const
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[652] | 172 | {
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| 173 | #if 1
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[1020] | 174 | return mPriority;
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[1016] | 175 | #else
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[652] | 176 | return (float) (-mDepth); // for kd tree
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| 177 | #endif
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| 178 | }
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| 179 |
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[1288] | 180 | /// the current split plane
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| 181 | Plane3 mSplitPlane;
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| 182 | /// split axis of this plane (0, 1, 2, or 3 if non-axis-aligned)
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| 183 | int mSplitAxis;
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| 184 | /// the number of misses of max cost ratio until this split
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| 185 | int mMaxCostMisses;
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| 186 |
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| 187 | /// parent data
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| 188 | VspBspTraversalData mParentData;
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| 189 | /// prioriry of this split
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| 190 | float mPriority;
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| 191 |
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| 192 | float mRenderCostDecr;
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| 193 |
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| 194 |
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[1233] | 195 | friend bool operator<(const VspBspSubdivisionCandidate &a, const VspBspSubdivisionCandidate &b)
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[652] | 196 | {
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[1020] | 197 | return a.GetPriority() < b.GetPriority();
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[652] | 198 | }
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| 199 | };
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| 200 |
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[1233] | 201 | typedef std::priority_queue<VspBspSubdivisionCandidate> VspBspSplitQueue;
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[652] | 202 |
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[463] | 203 | /** Default constructor creating an empty tree.
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| 204 | */
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| 205 | VspBspTree();
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| 206 |
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| 207 | /** Default destructor.
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| 208 | */
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| 209 | ~VspBspTree();
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| 210 |
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| 211 | /** Returns BSP Tree statistics.
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| 212 | */
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| 213 | const BspTreeStatistics &GetStatistics() const;
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| 214 |
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| 215 |
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| 216 | /** Constructs the tree from a given set of rays.
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| 217 | @param sampleRays the set of sample rays the construction is based on
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[1020] | 218 | @param forcedBoundingBox overwrites the view space box
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[463] | 219 | */
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[483] | 220 | void Construct(const VssRayContainer &sampleRays,
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| 221 | AxisAlignedBox3 *forcedBoundingBox);
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[463] | 222 |
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[503] | 223 | /** Returns list of BSP leaves with pvs smaller than
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| 224 | a certain threshold.
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| 225 | @param onlyUnmailed if only the unmailed leaves should be considered
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[1016] | 226 | @param maxPvs the maximal pvs of a leaf to be added (-1 means unlimited)
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[463] | 227 | */
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[503] | 228 | void CollectLeaves(vector<BspLeaf *> &leaves,
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| 229 | const bool onlyUnmailed = false,
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| 230 | const int maxPvs = -1) const;
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[463] | 231 |
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| 232 | /** Returns box which bounds the whole tree.
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| 233 | */
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[1027] | 234 | AxisAlignedBox3 GetBoundingBox() const;
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[463] | 235 |
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| 236 | /** Returns root of BSP tree.
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| 237 | */
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| 238 | BspNode *GetRoot() const;
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| 239 |
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| 240 | /** Collects the leaf view cells of the tree
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| 241 | @param viewCells returns the view cells
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| 242 | */
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[547] | 243 | void CollectViewCells(ViewCellContainer &viewCells, bool onlyValid) const;
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[463] | 244 |
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| 245 | /** A ray is cast possible intersecting the tree.
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| 246 | @param the ray that is cast.
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| 247 | @returns the number of intersections with objects stored in the tree.
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| 248 | */
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| 249 | int CastRay(Ray &ray);
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| 250 |
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| 251 | /// bsp tree construction types
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| 252 | enum {FROM_INPUT_VIEW_CELLS, FROM_SCENE_GEOMETRY, FROM_SAMPLES};
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| 253 |
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| 254 | /** finds neighbouring leaves of this tree node.
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| 255 | */
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| 256 | int FindNeighbors(BspNode *n,
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| 257 | vector<BspLeaf *> &neighbors,
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| 258 | const bool onlyUnmailed) const;
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| 259 |
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| 260 | /** Constructs geometry associated with the half space intersections
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| 261 | leading to this node.
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| 262 | */
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[503] | 263 | void ConstructGeometry(BspNode *n, BspNodeGeometry &geom) const;
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| 264 |
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| 265 | /** Construct geometry of view cell.
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[463] | 266 | */
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[582] | 267 | void ConstructGeometry(ViewCell *vc, BspNodeGeometry &geom) const;
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[463] | 268 |
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| 269 | /** Returns random leaf of BSP tree.
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| 270 | @param halfspace defines the halfspace from which the leaf is taken.
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| 271 | */
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| 272 | BspLeaf *GetRandomLeaf(const Plane3 &halfspace);
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| 273 |
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| 274 | /** Returns random leaf of BSP tree.
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| 275 | @param onlyUnmailed if only unmailed leaves should be returned.
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| 276 | */
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| 277 | BspLeaf *GetRandomLeaf(const bool onlyUnmailed = false);
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| 278 |
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| 279 | /** Returns epsilon of this tree.
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| 280 | */
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| 281 | float GetEpsilon() const;
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| 282 |
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[485] | 283 | /** Casts line segment into the tree.
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| 284 | @param origin the origin of the line segment
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| 285 | @param termination the end point of the line segment
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| 286 | @returns view cells intersecting the line segment.
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| 287 | */
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[478] | 288 | int CastLineSegment(const Vector3 &origin,
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| 289 | const Vector3 &termination,
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| 290 | ViewCellContainer &viewcells);
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[466] | 291 |
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[478] | 292 |
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| 293 | /** Sets pointer to view cells manager.
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| 294 | */
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| 295 | void SetViewCellsManager(ViewCellsManager *vcm);
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| 296 |
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[485] | 297 | /** Returns distance from node 1 to node 2.
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[479] | 298 | */
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[485] | 299 | int TreeDistance(BspNode *n1, BspNode *n2) const;
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[479] | 300 |
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[495] | 301 | /** Collapses the tree with respect to the view cell partition.
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[501] | 302 | @returns number of collapsed nodes
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[482] | 303 | */
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[501] | 304 | int CollapseTree();
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[482] | 305 |
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[501] | 306 | /** Returns view cell the current point is located in.
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[879] | 307 | @param point the current view point
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| 308 | @param active if currently active view cells should be returned or
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| 309 | elementary view cell
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[501] | 310 | */
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[879] | 311 | ViewCell *GetViewCell(const Vector3 &point, const bool active = false);
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[492] | 312 |
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[485] | 313 |
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[487] | 314 | /** Returns true if this view point is in a valid view space,
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| 315 | false otherwise.
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| 316 | */
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| 317 | bool ViewPointValid(const Vector3 &viewPoint) const;
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| 318 |
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[508] | 319 | /** Returns view cell corresponding to
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| 320 | the invalid view space.
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[489] | 321 | */
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[508] | 322 | BspViewCell *GetOutOfBoundsCell();
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[487] | 323 |
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[508] | 324 | /** Writes tree to output stream
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[503] | 325 | */
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[1201] | 326 | bool Export(OUT_STREAM &stream);
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[503] | 327 |
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[532] | 328 | /** Casts beam, i.e. a 5D frustum of rays, into tree.
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| 329 | Tests conservative using the bounding box of the nodes.
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| 330 | @returns number of view cells it intersected
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| 331 | */
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| 332 | int CastBeam(Beam &beam);
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| 333 |
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[860] | 334 | /** Finds approximate neighbours, i.e., finds correct neighbors
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| 335 | in most cases but sometimes more.
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| 336 | */
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[600] | 337 | int FindApproximateNeighbors(BspNode *n,
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| 338 | vector<BspLeaf *> &neighbors,
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| 339 | const bool onlyUnmailed) const;
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| 340 |
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[574] | 341 | /** Checks if tree validity-flags are right
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| 342 | with respect to view cell valitiy.
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| 343 | If not, marks subtree as invalid.
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[542] | 344 | */
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[544] | 345 | void ValidateTree();
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[542] | 346 |
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[574] | 347 | /** Invalid view cells are added to the unbounded space
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| 348 | */
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| 349 | void CollapseViewCells();
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| 350 |
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[639] | 351 | /** Collects rays stored in the leaves.
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| 352 | */
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| 353 | void CollectRays(VssRayContainer &rays);
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| 354 |
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[697] | 355 | /** Intersects box with the tree and returns the number of intersected boxes.
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| 356 | @returns number of view cells found
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| 357 | */
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| 358 | int ComputeBoxIntersections(const AxisAlignedBox3 &box, ViewCellContainer &viewCells) const;
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[639] | 359 |
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[1016] | 360 | /// pointer to the hierarchy of view cells
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[590] | 361 | ViewCellsTree *mViewCellsTree;
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[639] | 362 |
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| 363 |
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[463] | 364 | protected:
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| 365 |
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| 366 | // --------------------------------------------------------------
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| 367 | // For sorting objects
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| 368 | // --------------------------------------------------------------
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| 369 | struct SortableEntry
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| 370 | {
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[480] | 371 | enum EType
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| 372 | {
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| 373 | ERayMin,
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| 374 | ERayMax
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| 375 | };
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| 376 |
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[463] | 377 | int type;
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| 378 | float value;
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[482] | 379 | VssRay *ray;
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[480] | 380 |
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[463] | 381 | SortableEntry() {}
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[482] | 382 | SortableEntry(const int t, const float v, VssRay *r):type(t),
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| 383 | value(v), ray(r)
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[480] | 384 | {
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| 385 | }
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[463] | 386 |
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[480] | 387 | friend bool operator<(const SortableEntry &a, const SortableEntry &b)
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[463] | 388 | {
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[480] | 389 | return a.value < b.value;
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| 390 | }
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[463] | 391 | };
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| 392 |
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[1027] | 393 | void ComputeBoundingBox(const VssRayContainer &sampleRays,
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| 394 | AxisAlignedBox3 *forcedBoundingBox);
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| 395 |
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[547] | 396 | /** faster evaluation of split plane cost for kd axis aligned cells.
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| 397 | */
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[542] | 398 | float EvalAxisAlignedSplitCost(const VspBspTraversalData &data,
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| 399 | const AxisAlignedBox3 &box,
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| 400 | const int axis,
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[547] | 401 | const float &position,
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| 402 | float &pFront,
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| 403 | float &pBack) const;
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[542] | 404 |
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[664] | 405 | /** Evaluates candidate for splitting.
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| 406 | */
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[1233] | 407 | void EvalSubdivisionCandidate(VspBspSubdivisionCandidate &splitData);
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[652] | 408 |
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[664] | 409 | /** Computes priority of the traversal data and stores it in tData.
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| 410 | */
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| 411 | void EvalPriority(VspBspTraversalData &tData) const;
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| 412 |
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[860] | 413 | /** Evaluates render cost decrease of next split.
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| 414 | */
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[652] | 415 | float EvalRenderCostDecrease(const Plane3 &candidatePlane,
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[1145] | 416 | const VspBspTraversalData &data,
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| 417 | float &normalizedOldRenderCost) const;
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[652] | 418 |
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[860] | 419 | /** Constructs tree using the split priority queue.
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| 420 | */
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[654] | 421 | void ConstructWithSplitQueue(const PolygonContainer &polys, RayInfoContainer *rays);
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[653] | 422 |
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[860] | 423 | /** Collects view cells in the subtree under root.
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| 424 | */
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| 425 | void CollectViewCells(BspNode *root,
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| 426 | bool onlyValid,
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| 427 | ViewCellContainer &viewCells,
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| 428 | bool onlyUnmailed = false) const;
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[653] | 429 |
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[508] | 430 | /** Returns view cell corresponding to
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| 431 | the invalid view space. If it does not exist, it is created.
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| 432 | */
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| 433 | BspViewCell *GetOrCreateOutOfBoundsCell();
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| 434 |
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[495] | 435 | /** Collapses the tree with respect to the view cell partition,
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| 436 | i.e. leaves having the same view cell are collapsed.
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[501] | 437 | @param node the root of the subtree to be collapsed
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| 438 | @param collapsed returns the number of collapsed nodes
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[495] | 439 | @returns node of type leaf if the node could be collapsed,
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| 440 | this node otherwise
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| 441 | */
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[501] | 442 | BspNode *CollapseTree(BspNode *node, int &collapsed);
|
---|
[508] | 443 |
|
---|
[485] | 444 | /** Helper function revalidating the view cell leaf list after merge.
|
---|
| 445 | */
|
---|
[517] | 446 | void RepairViewCellsLeafLists();
|
---|
[485] | 447 |
|
---|
[463] | 448 | /** Evaluates tree stats in the BSP tree leafs.
|
---|
| 449 | */
|
---|
| 450 | void EvaluateLeafStats(const VspBspTraversalData &data);
|
---|
| 451 |
|
---|
| 452 | /** Subdivides node with respect to the traversal data.
|
---|
| 453 | @param tStack current traversal stack
|
---|
| 454 | @param tData traversal data also holding node to be subdivided
|
---|
| 455 | @returns new root of the subtree
|
---|
| 456 | */
|
---|
[600] | 457 | BspNode *Subdivide(VspBspTraversalQueue &tStack,
|
---|
[463] | 458 | VspBspTraversalData &tData);
|
---|
| 459 |
|
---|
[1020] | 460 | /** Subdivides node using a best split priority queue.
|
---|
| 461 | @param tQueue the best split priority queue
|
---|
| 462 | @param splitCandidate the candidate for the next split
|
---|
| 463 | @returns new root of the subtree
|
---|
| 464 | */
|
---|
[653] | 465 | BspNode *Subdivide(VspBspSplitQueue &tQueue,
|
---|
[1233] | 466 | VspBspSubdivisionCandidate &splitCandidate);
|
---|
[653] | 467 |
|
---|
[463] | 468 | /** Constructs the tree from the given traversal data.
|
---|
| 469 | @param polys stores set of polygons on which subdivision may be based
|
---|
[1020] | 470 | @param rays stores set of rays on which subdivision may be based
|
---|
[463] | 471 | */
|
---|
| 472 | void Construct(const PolygonContainer &polys, RayInfoContainer *rays);
|
---|
| 473 |
|
---|
| 474 | /** Selects the best possible splitting plane.
|
---|
[472] | 475 | @param plane returns the split plane
|
---|
[463] | 476 | @param leaf the leaf to be split
|
---|
[1006] | 477 | @param data the traversal data holding the polygons and rays which the split decision is based
|
---|
| 478 | @param frontData the front node traversal data (which may be updated to avoid repcomputations
|
---|
| 479 | @param backData the front node traversal data (which may be updated to avoid repcomputations
|
---|
| 480 | @param splitAxis 0 - 2 if axis aligned split, 3 if polygon-aligned split
|
---|
| 481 |
|
---|
[463] | 482 | @note the polygons can be reordered in the process
|
---|
[1006] | 483 |
|
---|
[472] | 484 | @returns true if the cost of the split is under maxCostRatio
|
---|
| 485 |
|
---|
[463] | 486 | */
|
---|
[472] | 487 | bool SelectPlane(Plane3 &plane,
|
---|
| 488 | BspLeaf *leaf,
|
---|
[508] | 489 | VspBspTraversalData &data,
|
---|
| 490 | VspBspTraversalData &frontData,
|
---|
[612] | 491 | VspBspTraversalData &backData,
|
---|
| 492 | int &splitAxis);
|
---|
[463] | 493 |
|
---|
| 494 | /** Strategies where the effect of the split plane is tested
|
---|
| 495 | on all input rays.
|
---|
| 496 |
|
---|
| 497 | @returns the cost of the candidate split plane
|
---|
| 498 | */
|
---|
[573] | 499 | float EvalSplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 500 | const VspBspTraversalData &data,
|
---|
| 501 | BspNodeGeometry &geomFront,
|
---|
| 502 | BspNodeGeometry &geomBack,
|
---|
| 503 | float &pFront,
|
---|
| 504 | float &pBack) const;
|
---|
[463] | 505 |
|
---|
[653] | 506 | /** Subdivides leaf.
|
---|
[1020] | 507 |
|
---|
| 508 | @param tData data object holding, e.g., a pointer to the leaf
|
---|
| 509 | @param frontData returns the data (e.g., pointer to the leaf) in front of the split plane
|
---|
| 510 | @param backData returns the data (e.g., pointer to the leaf) in the back of the split plane
|
---|
[463] | 511 |
|
---|
| 512 | @param rays the polygons to be filtered
|
---|
| 513 | @param frontRays returns the polygons in front of the split plane
|
---|
[1020] | 514 | @param coincident returns the polygons which are coincident to the plane and thus discarded
|
---|
| 515 | for traversal
|
---|
[463] | 516 |
|
---|
| 517 | @returns the root of the subdivision
|
---|
| 518 | */
|
---|
| 519 |
|
---|
[653] | 520 | BspInterior *SubdivideNode(const Plane3 &splitPlane,
|
---|
| 521 | VspBspTraversalData &tData,
|
---|
| 522 | VspBspTraversalData &frontData,
|
---|
| 523 | VspBspTraversalData &backData,
|
---|
| 524 | PolygonContainer &coincident);
|
---|
[463] | 525 |
|
---|
| 526 | /** Extracts the meshes of the objects and adds them to polygons.
|
---|
| 527 | Adds object aabb to the aabb of the tree.
|
---|
| 528 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 529 | @returns the number of polygons
|
---|
| 530 | */
|
---|
| 531 | int AddToPolygonSoup(const ObjectContainer &objects,
|
---|
| 532 | PolygonContainer &polys,
|
---|
| 533 | int maxObjects = 0);
|
---|
| 534 |
|
---|
| 535 | /** Extracts the meshes of the view cells and and adds them to polygons.
|
---|
| 536 | Adds view cell aabb to the aabb of the tree.
|
---|
| 537 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 538 | @returns the number of polygons
|
---|
| 539 | */
|
---|
| 540 | int AddToPolygonSoup(const ViewCellContainer &viewCells,
|
---|
| 541 | PolygonContainer &polys,
|
---|
| 542 | int maxObjects = 0);
|
---|
| 543 |
|
---|
| 544 | /** Extract polygons of this mesh and add to polygon container.
|
---|
| 545 | @param mesh the mesh that drives the polygon construction
|
---|
| 546 | @param parent the parent intersectable this polygon is constructed from
|
---|
| 547 | @returns number of polygons
|
---|
| 548 | */
|
---|
| 549 | int AddMeshToPolygons(Mesh *mesh, PolygonContainer &polys, MeshInstance *parent);
|
---|
| 550 |
|
---|
[495] | 551 | /** Selects an axis aligned for the next split.
|
---|
| 552 | @returns cost for this split
|
---|
[463] | 553 | */
|
---|
[480] | 554 | float SelectAxisAlignedPlane(Plane3 &plane,
|
---|
[491] | 555 | const VspBspTraversalData &tData,
|
---|
[495] | 556 | int &axis,
|
---|
[508] | 557 | BspNodeGeometry **frontGeom,
|
---|
| 558 | BspNodeGeometry **backGeom,
|
---|
[547] | 559 | float &pFront,
|
---|
| 560 | float &pBack,
|
---|
| 561 | const bool useKdSplit);
|
---|
[480] | 562 |
|
---|
[1084] | 563 | /** Sorts split candidates for cost heuristics using axis aligned splits.
|
---|
[463] | 564 | @param polys the input for choosing split candidates
|
---|
| 565 | @param axis the current split axis
|
---|
| 566 | @param splitCandidates returns sorted list of split candidates
|
---|
| 567 | */
|
---|
[1233] | 568 | void SortSubdivisionCandidates(const RayInfoContainer &rays,
|
---|
[710] | 569 | const int axis,
|
---|
| 570 | float minBand,
|
---|
| 571 | float maxBand);
|
---|
[463] | 572 |
|
---|
[480] | 573 | /** Computes best cost for axis aligned planes.
|
---|
| 574 | */
|
---|
| 575 | float BestCostRatioHeuristics(const RayInfoContainer &rays,
|
---|
| 576 | const AxisAlignedBox3 &box,
|
---|
| 577 | const int pvsSize,
|
---|
[710] | 578 | const int axis,
|
---|
[480] | 579 | float &position);
|
---|
| 580 |
|
---|
[463] | 581 | /** Subdivides the rays into front and back rays according to the split plane.
|
---|
| 582 |
|
---|
| 583 | @param plane the split plane
|
---|
| 584 | @param rays contains the rays to be split. The rays are
|
---|
| 585 | distributed into front and back rays.
|
---|
| 586 | @param frontRays returns rays on the front side of the plane
|
---|
| 587 | @param backRays returns rays on the back side of the plane
|
---|
| 588 |
|
---|
| 589 | @returns the number of splits
|
---|
| 590 | */
|
---|
| 591 | int SplitRays(const Plane3 &plane,
|
---|
| 592 | RayInfoContainer &rays,
|
---|
| 593 | RayInfoContainer &frontRays,
|
---|
[639] | 594 | RayInfoContainer &backRays) const;
|
---|
[463] | 595 |
|
---|
| 596 |
|
---|
| 597 | /** Extracts the split planes representing the space bounded by node n.
|
---|
| 598 | */
|
---|
| 599 | void ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const;
|
---|
| 600 |
|
---|
| 601 | /** Adds the object to the pvs of the front and back leaf with a given classification.
|
---|
| 602 |
|
---|
| 603 | @param obj the object to be added
|
---|
| 604 | @param cf the ray classification regarding the split plane
|
---|
| 605 | @param frontPvs returns the PVS of the front partition
|
---|
| 606 | @param backPvs returns the PVS of the back partition
|
---|
| 607 |
|
---|
| 608 | */
|
---|
[508] | 609 | void AddObjToPvs(Intersectable *obj,
|
---|
| 610 | const int cf,
|
---|
[729] | 611 | float &frontPvs,
|
---|
| 612 | float &backPvs,
|
---|
| 613 | float &totalPvs) const;
|
---|
[463] | 614 |
|
---|
| 615 | /** Computes PVS size induced by the rays.
|
---|
| 616 | */
|
---|
| 617 | int ComputePvsSize(const RayInfoContainer &rays) const;
|
---|
| 618 |
|
---|
| 619 | /** Returns true if tree can be terminated.
|
---|
| 620 | */
|
---|
[1251] | 621 | bool LocalTerminationCriteriaMet(const VspBspTraversalData &data) const;
|
---|
[463] | 622 |
|
---|
[694] | 623 | /** Returns true if global tree can be terminated.
|
---|
| 624 | */
|
---|
[1251] | 625 | bool GlobalTerminationCriteriaMet(const VspBspTraversalData &data) const;
|
---|
[654] | 626 |
|
---|
[463] | 627 | /** Computes accumulated ray lenght of this rays.
|
---|
| 628 | */
|
---|
| 629 | float AccumulatedRayLength(const RayInfoContainer &rays) const;
|
---|
| 630 |
|
---|
| 631 | /** Splits polygons with respect to the split plane.
|
---|
| 632 |
|
---|
| 633 | @param plane the split plane
|
---|
| 634 | @param polys the polygons to be split. the polygons are consumed and
|
---|
| 635 | distributed to the containers frontPolys, backPolys, coincident.
|
---|
| 636 | @param frontPolys returns the polygons in the front of the split plane
|
---|
| 637 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 638 | @param coincident returns the polygons coincident to the split plane
|
---|
| 639 |
|
---|
| 640 | @returns the number of splits
|
---|
| 641 | */
|
---|
| 642 | int SplitPolygons(const Plane3 &plane,
|
---|
| 643 | PolygonContainer &polys,
|
---|
| 644 | PolygonContainer &frontPolys,
|
---|
| 645 | PolygonContainer &backPolys,
|
---|
| 646 | PolygonContainer &coincident) const;
|
---|
| 647 |
|
---|
| 648 | /** Adds ray sample contributions to the PVS.
|
---|
| 649 | @param sampleContributions the number contributions of the samples
|
---|
| 650 | @param contributingSampels the number of contributing rays
|
---|
| 651 |
|
---|
| 652 | */
|
---|
| 653 | void AddToPvs(BspLeaf *leaf,
|
---|
| 654 | const RayInfoContainer &rays,
|
---|
[556] | 655 | float &sampleContributions,
|
---|
[463] | 656 | int &contributingSamples);
|
---|
| 657 |
|
---|
[580] | 658 |
|
---|
[473] | 659 | /** Take 3 ray endpoints, where two are minimum and one a maximum
|
---|
| 660 | point or the other way round.
|
---|
| 661 | */
|
---|
| 662 | Plane3 ChooseCandidatePlane(const RayInfoContainer &rays) const;
|
---|
[466] | 663 |
|
---|
[473] | 664 | /** Take plane normal as plane normal and the midpoint of the ray.
|
---|
[485] | 665 | PROBLEM: does not resemble any point where visibility is
|
---|
| 666 | likely to change
|
---|
[473] | 667 | */
|
---|
| 668 | Plane3 ChooseCandidatePlane2(const RayInfoContainer &rays) const;
|
---|
| 669 |
|
---|
[485] | 670 | /** Fit the plane between the two lines so that the plane
|
---|
| 671 | has equal shortest distance to both lines.
|
---|
[473] | 672 | */
|
---|
| 673 | Plane3 ChooseCandidatePlane3(const RayInfoContainer &rays) const;
|
---|
[466] | 674 |
|
---|
[580] | 675 | /** Collects candidates for merging.
|
---|
| 676 | @param leaves the leaves to be merged
|
---|
| 677 | @returns number of leaves in queue
|
---|
[486] | 678 | */
|
---|
[580] | 679 | int CollectMergeCandidates(const vector<BspLeaf *> leaves, vector<MergeCandidate> &candidates);
|
---|
[478] | 680 |
|
---|
[580] | 681 | /** Collects candidates for the merge in the merge queue.
|
---|
| 682 | @returns number of leaves in queue
|
---|
| 683 | */
|
---|
| 684 | int CollectMergeCandidates(const VssRayContainer &rays, vector<MergeCandidate> &candidates);
|
---|
[547] | 685 |
|
---|
[648] | 686 | /** Preprocesses polygons and throws out all polygons which are coincident to
|
---|
| 687 | the view space box faces (they can be problematic).
|
---|
| 688 | */
|
---|
| 689 | void PreprocessPolygons(PolygonContainer &polys);
|
---|
[580] | 690 |
|
---|
[487] | 691 | /** Propagates valid flag up the tree.
|
---|
| 692 | */
|
---|
| 693 | void PropagateUpValidity(BspNode *node);
|
---|
| 694 |
|
---|
[508] | 695 | /** Writes the node to disk
|
---|
[955] | 696 | @note: should be implemented as visitor.
|
---|
[489] | 697 | */
|
---|
[1201] | 698 | void ExportNode(BspNode *node, OUT_STREAM &stream);
|
---|
[489] | 699 |
|
---|
[587] | 700 | /** Returns estimated memory usage of tree.
|
---|
[508] | 701 | */
|
---|
[1006] | 702 | float GetMemUsage() const;
|
---|
[600] | 703 | //float GetMemUsage(const VspBspTraversalQueue &tstack) const;
|
---|
[508] | 704 |
|
---|
[551] | 705 |
|
---|
[1145] | 706 | void EvalSubdivisionStats(const VspBspTraversalData &tData,
|
---|
| 707 | const VspBspTraversalData &tFrontData,
|
---|
| 708 | const VspBspTraversalData &tBackData
|
---|
| 709 | );
|
---|
| 710 |
|
---|
[1020] | 711 | /** Adds stats to subdivision log file.
|
---|
| 712 | */
|
---|
| 713 | void AddSubdivisionStats(const int viewCells,
|
---|
| 714 | const float renderCostDecr,
|
---|
| 715 | const float splitCandidateCost,
|
---|
| 716 | const float totalRenderCost,
|
---|
| 717 | const float avgRenderCost);
|
---|
[564] | 718 |
|
---|
[1006] | 719 | ///////////////////////////////////////////////////////////
|
---|
[1133] | 720 |
|
---|
| 721 |
|
---|
[1006] | 722 | protected:
|
---|
| 723 |
|
---|
[463] | 724 | /// Pointer to the root of the tree
|
---|
| 725 | BspNode *mRoot;
|
---|
[1006] | 726 |
|
---|
| 727 | /// the pointer to the view cells manager
|
---|
| 728 | ViewCellsManager *mViewCellsManager;
|
---|
| 729 |
|
---|
| 730 | /// View cell corresponding to the space outside the valid view space
|
---|
| 731 | BspViewCell *mOutOfBoundsCell;
|
---|
| 732 |
|
---|
| 733 | /// the bsp tree statistics
|
---|
[574] | 734 | BspTreeStatistics mBspStats;
|
---|
[463] | 735 |
|
---|
[1006] | 736 | /// sorted split candidates used for sweep-heuristics
|
---|
[1233] | 737 | vector<SortableEntry> *mLocalSubdivisionCandidates;
|
---|
[463] | 738 |
|
---|
| 739 | /// box around the whole view domain
|
---|
| 740 | AxisAlignedBox3 mBox;
|
---|
| 741 |
|
---|
[1006] | 742 |
|
---|
| 743 | //-- termination critera
|
---|
[612] | 744 |
|
---|
[463] | 745 | /// minimal number of rays before subdivision termination
|
---|
| 746 | int mTermMinRays;
|
---|
| 747 | /// maximal possible depth
|
---|
| 748 | int mTermMaxDepth;
|
---|
[547] | 749 | /// mininum probability
|
---|
| 750 | float mTermMinProbability;
|
---|
[463] | 751 | /// mininum PVS
|
---|
| 752 | int mTermMinPvs;
|
---|
| 753 | /// maximal contribution per ray
|
---|
| 754 | float mTermMaxRayContribution;
|
---|
| 755 | /// minimal accumulated ray length
|
---|
| 756 | float mTermMinAccRayLength;
|
---|
[1006] | 757 | /// maximal acceptable cost ratio
|
---|
| 758 | float mTermMaxCostRatio;
|
---|
| 759 | /// tolerance value indicating how often the max cost ratio can be failed
|
---|
| 760 | int mTermMissTolerance;
|
---|
[463] | 761 |
|
---|
[547] | 762 |
|
---|
[1006] | 763 | //-- termination criteria for
|
---|
| 764 | //-- hybrid stategy where only axis aligned split are used until
|
---|
| 765 | //-- a certain point and then also polygon aligned split are taken
|
---|
| 766 |
|
---|
| 767 | /// minimal number of rays where axis aligned split is taken
|
---|
| 768 | int mTermMinRaysForAxisAligned;
|
---|
| 769 | /// max ray contribution
|
---|
| 770 | float mTermMaxRayContriForAxisAligned;
|
---|
| 771 | /// weight for heuristics evaluation
|
---|
| 772 | float mAxisAlignedCtDivCi;
|
---|
| 773 | /// spezifies the split border of the axis aligned split
|
---|
| 774 | float mAxisAlignedSplitBorder;
|
---|
| 775 |
|
---|
[1449] | 776 | ///////////
|
---|
[1006] | 777 | //-- global terminatino criteria
|
---|
[654] | 778 | float mTermMinGlobalCostRatio;
|
---|
| 779 | int mTermGlobalCostMissTolerance;
|
---|
[1449] | 780 |
|
---|
[1006] | 781 | /// maximal number of view cells
|
---|
| 782 | int mMaxViewCells;
|
---|
| 783 | /// maximal tree memory
|
---|
| 784 | float mMaxMemory;
|
---|
| 785 | /// the tree is out of memory
|
---|
| 786 | bool mOutOfMemory;
|
---|
[508] | 787 |
|
---|
| 788 |
|
---|
[463] | 789 | /// number of candidates evaluated for the next split plane
|
---|
| 790 | int mMaxPolyCandidates;
|
---|
| 791 | /// number of candidates for split planes evaluated using the rays
|
---|
| 792 | int mMaxRayCandidates;
|
---|
[1006] | 793 |
|
---|
| 794 |
|
---|
[1449] | 795 | //////////
|
---|
[1006] | 796 | //-- axis aligned split criteria
|
---|
| 797 |
|
---|
| 798 | /// if only driving axis should be used for choosing the axis-aligned split
|
---|
| 799 | bool mOnlyDrivingAxis;
|
---|
| 800 | /// if heuristics should be used to place the split plane of an axis-aligned split
|
---|
| 801 | bool mUseCostHeuristics;
|
---|
| 802 | /// if driving axis should taken if max cost is exceeded for
|
---|
| 803 | /// all evaluated axis aligned split plane candidates
|
---|
| 804 | bool mUseDrivingAxisIfMaxCostViolated;
|
---|
| 805 | /// minimal relative position where the split axis can be placed
|
---|
| 806 | float mMinBand;
|
---|
| 807 | /// maximal relative position where the split axis can be placed
|
---|
| 808 | float mMaxBand;
|
---|
[463] | 809 | /// balancing factor for PVS criterium
|
---|
| 810 | float mCtDivCi;
|
---|
[1006] | 811 | /// if random split axis should be used
|
---|
| 812 | bool mUseRandomAxis;
|
---|
| 813 | /// if vsp bsp tree should simulate octree
|
---|
| 814 | bool mCirculatingAxis;
|
---|
[463] | 815 |
|
---|
| 816 |
|
---|
[1006] | 817 |
|
---|
| 818 | /// priority queue strategy
|
---|
| 819 | enum {BREATH_FIRST, DEPTH_FIRST, COST_BASED};
|
---|
| 820 | /// if we should use breath first priority for the splits
|
---|
| 821 | int mNodePriorityQueueType;
|
---|
| 822 | /// if split cost queue should be used to compute next best split
|
---|
| 823 | bool mUseSplitCostQueue;
|
---|
| 824 |
|
---|
[472] | 825 |
|
---|
[1006] | 826 |
|
---|
| 827 | /// Strategies for choosing next split plane.
|
---|
| 828 | enum {NO_STRATEGY = 0,
|
---|
| 829 | RANDOM_POLYGON = 1,
|
---|
| 830 | AXIS_ALIGNED = 2,
|
---|
| 831 | LEAST_RAY_SPLITS = 256,
|
---|
| 832 | BALANCED_RAYS = 512,
|
---|
| 833 | PVS = 1024
|
---|
| 834 | };
|
---|
| 835 |
|
---|
| 836 | /// strategy to get the best split plane
|
---|
| 837 | int mSplitPlaneStrategy;
|
---|
| 838 |
|
---|
[463] | 839 | //-- factors guiding the split plane heuristics
|
---|
[1006] | 840 |
|
---|
[463] | 841 | float mLeastRaySplitsFactor;
|
---|
| 842 | float mBalancedRaysFactor;
|
---|
| 843 | float mPvsFactor;
|
---|
| 844 |
|
---|
[1006] | 845 |
|
---|
[547] | 846 | /// if area or volume should be used for PVS heuristics
|
---|
| 847 | bool mUseAreaForPvs;
|
---|
[472] | 848 | /// tolerance for polygon split
|
---|
[463] | 849 | float mEpsilon;
|
---|
[472] | 850 | /// maximal number of test rays used to evaluate candidate split plane
|
---|
[463] | 851 | int mMaxTests;
|
---|
[474] | 852 | /// normalizes different bsp split plane criteria
|
---|
| 853 | float mCostNormalizer;
|
---|
[478] | 854 | // if rays should be stored in leaves
|
---|
| 855 | bool mStoreRays;
|
---|
[1020] | 856 | /// weight between render cost (expected value) and variance
|
---|
[1006] | 857 | float mRenderCostWeight;
|
---|
[1020] | 858 | /// weight between render cost decrease and node render cost
|
---|
| 859 | float mRenderCostDecreaseWeight;
|
---|
[478] | 860 |
|
---|
[1006] | 861 | //-- subdivision statistics
|
---|
[485] | 862 |
|
---|
[1006] | 863 | /// subdivision stats output file
|
---|
| 864 | ofstream mSubdivisionStats;
|
---|
[600] | 865 | float mTotalCost;
|
---|
[607] | 866 | int mTotalPvsSize;
|
---|
| 867 |
|
---|
[801] | 868 |
|
---|
[663] | 869 | /// use polygon split whenever there are polys left
|
---|
[607] | 870 | bool mUsePolygonSplitIfAvailable;
|
---|
[663] | 871 | /// current time stamp (used for keeping split history)
|
---|
[610] | 872 | int mTimeStamp;
|
---|
[663] | 873 | /// number of currenly generated view cells
|
---|
[612] | 874 | int mCreatedViewCells;
|
---|
| 875 |
|
---|
[735] | 876 |
|
---|
[580] | 877 | private:
|
---|
[557] | 878 |
|
---|
[463] | 879 | /// Generates unique ids for PVS criterium
|
---|
| 880 | static void GenerateUniqueIdsForPvs();
|
---|
| 881 |
|
---|
| 882 | //-- unique ids for PVS criterium
|
---|
| 883 | static int sFrontId;
|
---|
| 884 | static int sBackId;
|
---|
| 885 | static int sFrontAndBackId;
|
---|
| 886 | };
|
---|
| 887 |
|
---|
[860] | 888 | }
|
---|
[578] | 889 |
|
---|
[478] | 890 |
|
---|
[463] | 891 | #endif
|
---|