source: GTP/trunk/Lib/Vis/Preprocessing/src/VssPreprocessor.h @ 1723

Revision 1723, 1.9 KB checked in by mattausch, 18 years ago (diff)
RevLine 
[372]1#ifndef _VssPreprocessor_H__
2#define _VssPreprocessor_H__
3
4#include <fstream>
5using namespace std;
6
7#include "Preprocessor.h"
[376]8#include "VssRay.h"
[860]9
10namespace GtpVisibilityPreprocessor {
11
[401]12class VssTree;
[427]13class VssTreeLeaf;
[372]14
[487]15
[860]16
[372]17/** Sampling based visibility preprocessing. The implementation is based on heuristical
18    sampling of view space */
19class VssPreprocessor : public Preprocessor {
20public:
[1251]21 
[372]22  int mSamplesPerPass;
[427]23  int mVssSamplesPerPass;
[403]24  int mInitialSamples;
25  int mVssSamples;
[434]26  bool mUseImportanceSampling;
[674]27  bool mEnlargeViewSpace;
[1563]28  //AxisAlignedBox3 mViewSpaceBox;
[427]29
[434]30  ofstream mStats;
[376]31       
[372]32  ObjectContainer mObjects;
[376]33
[490]34  /// if initial samples should be loaded from file
35  bool mLoadInitialSamples;
36  /// if initial samples should be stored in file
37  bool mStoreInitialSamples;
[1723]38 
[434]39  // rays cast during the processing
[376]40  VssRayContainer mVssRays;
[372]41       
42  VssPreprocessor();
43  ~VssPreprocessor();
44
45  virtual bool ComputeVisibility();
46
[434]47  Vector3
48  GetViewpoint(AxisAlignedBox3 *viewSpaceBox);
[376]49
[434]50  Vector3
51  GetDirection(const Vector3 &viewpoint,
52                           AxisAlignedBox3 *viewSpaceBox
53                           );
[376]54       
[574]55
[434]56  bool
57  ExportRays(const char *filename,
58                         const VssRayContainer &vssRays,
59                         const int number
60                         );
61
62  int
63  GenerateImportanceRays(VssTree *vssTree,
64                                                 const int desiredSamples,
65                                                 SimpleRayContainer &rays
[427]66                                                 );
67
[401]68
[434]69  bool
70  ExportVssTreeLeaf(char *filename,
71                                        VssTree *tree,
72                                        VssTreeLeaf *leaf);
[427]73
[434]74  void
75  ExportVssTreeLeaves(VssTree *tree, const int number);
76       
[427]77
[434]78  bool
79  ExportVssTree(char *filename,
[438]80                                VssTree *tree,
81                                const Vector3 &dir
82                                );
[434]83
84
85  float
86  GetAvgPvsSize(VssTree *tree,
87                                const vector<AxisAlignedBox3> &viewcells
88                                );
89 
[535]90  void TestBeamCasting(VssTree *tre, ViewCellsManager *vm, const ObjectContainer &objects);
[532]91
92  bool mTestBeamSampling;
[1221]93
[372]94};
95
[860]96}
[372]97
98#endif
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