1 | // ================================================================
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2 | // $Id$
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3 | // ****************************************************************
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4 | //
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5 | // Initial coding by
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6 | /**
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7 | @author Jiri Bittner
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8 | */
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9 |
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10 | #ifndef __VSSTREE_H__
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11 | #define __VSSTREE_H__
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12 |
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13 | // Standard headers
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14 | #include <iomanip>
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15 | #include <vector>
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16 | #include <functional>
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17 | #include <stack>
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18 |
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19 |
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20 | // User headers
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21 | #include "VssRay.h"
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22 | #include "AxisAlignedBox3.h"
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23 | #include "Statistics.h"
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24 | #include "Ray.h"
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25 |
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26 | namespace GtpVisibilityPreprocessor {
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27 |
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28 | #define USE_KDNODE_VECTORS 1
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29 | #define _RSS_STATISTICS
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30 | #define _RSS_TRAVERSAL_STATISTICS
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31 |
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32 |
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33 |
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34 | // --------------------------------------------------------------
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35 | // Static statistics for kd-tree search
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36 | // --------------------------------------------------------------
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37 | class VssStatistics :
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38 | public StatisticsBase
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39 | {
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40 | public:
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41 | // total number of nodes
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42 | int nodes;
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43 | // number of splits along each of the axes
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44 | int splits[7];
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45 | // totals number of rays
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46 | int rays;
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47 | // initial size of the pvs
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48 | int initialPvsSize;
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49 | // total number of query domains
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50 | int queryDomains;
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51 | // total number of ray references
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52 | int rayRefs;
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53 |
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54 | // max depth nodes
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55 | int maxDepthNodes;
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56 | // max depth nodes
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57 | int minPvsNodes;
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58 | int minRaysNodes;
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59 | // max ray contribution nodes
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60 | int maxRayContribNodes;
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61 | // max depth nodes
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62 | int minSizeNodes;
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63 | int maxCostRatioNodes;
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64 |
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65 | // max number of rays per node
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66 | int maxRayRefs;
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67 | // number of dynamically added ray refs
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68 | int addedRayRefs;
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69 | // number of dynamically removed ray refs
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70 | int removedRayRefs;
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71 |
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72 | // Constructor
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73 | VssStatistics() {
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74 | Reset();
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75 | }
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76 |
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77 | int Nodes() const {return nodes;}
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78 | int Interior() const { return nodes/2; }
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79 | int Leaves() const { return (nodes/2) + 1; }
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80 |
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81 | void Reset() {
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82 | nodes = 0;
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83 | for (int i=0; i<7; i++)
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84 | splits[i] = 0;
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85 | rays = queryDomains = 0;
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86 | rayRefs = 0;
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87 | maxDepthNodes = 0;
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88 | minPvsNodes = 0;
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89 | minRaysNodes = 0;
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90 | maxRayRefs = 0;
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91 | addedRayRefs = removedRayRefs = 0;
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92 | initialPvsSize = 0;
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93 | maxRayContribNodes = 0;
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94 | minSizeNodes = 0;
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95 | maxCostRatioNodes = 0;
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96 | }
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97 |
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98 |
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99 | void
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100 | Print(ostream &app) const;
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101 |
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102 | friend ostream &operator<<(ostream &s, const VssStatistics &stat) {
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103 | stat.Print(s);
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104 | return s;
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105 | }
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106 |
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107 | };
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108 |
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109 |
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110 |
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111 |
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112 | class VssTreeInterior;
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113 |
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114 |
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115 | // --------------------------------------------------------------
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116 | // KD-tree node - abstract class
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117 | // --------------------------------------------------------------
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118 | class VssTreeNode
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119 | {
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120 | public:
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121 |
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122 | #define USE_FIXEDPOINT_T 0
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123 |
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124 | struct RayInfo
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125 | {
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126 | // pointer to the actual ray
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127 | VssRay *mRay;
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128 |
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129 | // endpoints - do we need them?
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130 | #if USE_FIXEDPOINT_T
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131 | short mMinT, mMaxT;
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132 | #else
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133 | float mMinT, mMaxT;
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134 | #endif
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135 |
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136 | RayInfo():mRay(NULL) {}
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137 |
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138 | RayInfo(VssRay *r):mRay(r), mMinT(0),
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139 | #if USE_FIXEDPOINT_T
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140 | #define FIXEDPOINT_ONE 0x7FFE
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141 | // mMaxT(0xFFFF)
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142 | mMaxT(FIXEDPOINT_ONE)
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143 | #else
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144 | mMaxT(1.0f)
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145 | #endif
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146 | {}
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147 |
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148 | RayInfo(VssRay *r,
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149 | const float _min,
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150 | const float _max
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151 | ):mRay(r) {
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152 | SetMinT(_min);
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153 | SetMaxT(_max);
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154 | }
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155 |
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156 | RayInfo(VssRay *r,
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157 | const short _min,
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158 | const float _max
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159 | ):mRay(r), mMinT(_min) {
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160 | SetMaxT(_max);
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161 | }
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162 |
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163 | RayInfo(VssRay *r,
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164 | const float _min,
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165 | const short _max
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166 | ):mRay(r), mMaxT(_max) {
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167 | SetMinT(_min);
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168 | }
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169 |
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170 | enum {
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171 | SOURCE_RAY = 0,
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172 | TERMINATION_RAY,
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173 | PASSING_RAY,
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174 | CONTAINED_RAY
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175 | };
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176 |
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177 | int GetRayClass() const {
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178 |
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179 | bool startsBefore = GetMinT() > 0.0f;
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180 | bool terminatesAfter = GetMaxT() < 1.0f;
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181 |
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182 | if (startsBefore && terminatesAfter)
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183 | return PASSING_RAY;
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184 |
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185 | if (!startsBefore && !terminatesAfter)
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186 | return CONTAINED_RAY;
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187 |
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188 | if (!startsBefore)
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189 | return SOURCE_RAY;
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190 |
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191 | return TERMINATION_RAY;
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192 | }
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193 |
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194 | friend bool operator<(const RayInfo &a, const RayInfo &b) {
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195 | return a.mRay < b.mRay;
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196 | }
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197 |
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198 |
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199 | float ExtrapOrigin(const int axis) const {
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200 | return mRay->GetOrigin(axis) + GetMinT()*mRay->GetDir(axis);
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201 | }
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202 |
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203 | float ExtrapTermination(const int axis) const {
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204 | return mRay->GetOrigin(axis) + GetMaxT()*mRay->GetDir(axis);
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205 | }
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206 |
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207 | Vector3 Extrap(const float t) const {
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208 | return mRay->Extrap(t);
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209 | }
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210 |
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211 | #if USE_FIXEDPOINT_T
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212 | float GetMinT () const { return mMinT/(float)(FIXEDPOINT_ONE); }
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213 | float GetMaxT () const { return mMaxT/(float)(FIXEDPOINT_ONE); }
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214 |
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215 | void SetMinT (const float t) {
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216 | mMinT = (short) (t*(float)(FIXEDPOINT_ONE));
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217 | }
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218 |
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219 | void SetMaxT (const float t) {
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220 | mMaxT = (short) (t*(float)(FIXEDPOINT_ONE));
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221 | mMaxT++;
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222 | // if (mMaxT!=0xFFFF)
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223 | // mMaxT++;
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224 | }
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225 | #else
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226 | float GetMinT () const { return mMinT; }
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227 | float GetMaxT () const { return mMaxT; }
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228 |
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229 | void SetMinT (const float t) { mMinT = t; }
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230 | void SetMaxT (const float t) { mMaxT = t; }
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231 | #endif
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232 |
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233 |
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234 | int ComputeRayIntersection(const int axis,
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235 | const float position,
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236 | float &t
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237 | ) const {
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238 |
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239 | #if 1
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240 | // intersect the ray with the plane
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241 | float denom = mRay->GetDir(axis);
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242 |
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243 | if (fabs(denom) < 1e-20)
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244 | //if (denom == 0.0f)
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245 | return (mRay->GetOrigin(axis) > position) ? 1 : -1;
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246 |
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247 | t = (position - mRay->GetOrigin(axis))/denom;
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248 |
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249 | if (t < GetMinT())
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250 | return (denom > 0) ? 1 : -1;
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251 |
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252 | if (t > GetMaxT())
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253 | return (denom > 0) ? -1 : 1;
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254 |
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255 | return 0;
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256 | #else
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257 | // subbdivision based only on the origin
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258 | t = 0;
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259 | float rpos = mRay->GetOrigin(axis);
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260 | return (rpos < position) ? -1 : 1;
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261 |
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262 | #endif
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263 | }
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264 |
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265 |
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266 | };
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267 |
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268 |
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269 | typedef vector<RayInfo> RayInfoContainer;
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270 |
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271 | enum { EInterior, ELeaf };
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272 |
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273 | /////////////////////////////////
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274 | // The actual data goes here
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275 |
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276 | // link to the parent
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277 | VssTreeInterior *parent;
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278 |
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279 | enum {SPLIT_X=0, SPLIT_Y, SPLIT_Z, SPLIT_DIRX, SPLIT_DIRY, SPLIT_DIRZ};
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280 |
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281 | // splitting axis
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282 | char axis;
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283 |
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284 | // depth
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285 | unsigned char depth;
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286 |
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287 | // short depth;
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288 | //
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289 | /////////////////////////////////
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290 |
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291 | inline VssTreeNode(VssTreeInterior *p);
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292 |
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293 |
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294 | virtual ~VssTreeNode() {};
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295 | virtual int Type() const = 0;
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296 |
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297 |
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298 | bool IsLeaf() const { return axis == -1; }
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299 |
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300 | virtual void Print(ostream &s) const = 0;
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301 |
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302 | virtual int GetAccessTime() {
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303 | return 0x7FFFFFF;
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304 | }
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305 |
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306 |
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307 |
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308 | };
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309 |
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310 | // --------------------------------------------------------------
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311 | // KD-tree node - interior node
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312 | // --------------------------------------------------------------
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313 | class VssTreeInterior :
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314 | public VssTreeNode
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315 | {
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316 | public:
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317 | // plane in local modelling coordinates
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318 | float position;
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319 |
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320 | // pointers to children
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321 | VssTreeNode *back, *front;
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322 |
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323 | // the bbox of the node
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324 | AxisAlignedBox3 bbox;
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325 |
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326 | // the bbox of the node
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327 | AxisAlignedBox3 dirBBox;
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328 |
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329 | // data for caching
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330 | long accesses;
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331 | long lastAccessTime;
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332 |
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333 | VssTreeInterior(VssTreeInterior *p):VssTreeNode(p),
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334 | back(NULL),
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335 | front(NULL),
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336 | accesses(0),
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337 | lastAccessTime(-1)
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338 | { }
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339 |
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340 | virtual int GetAccessTime() {
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341 | return lastAccessTime;
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342 | }
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343 |
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344 | void SetupChildLinks(VssTreeNode *b, VssTreeNode *f) {
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345 | back = b;
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346 | front = f;
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347 | b->parent = f->parent = this;
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348 | }
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349 |
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350 | void ReplaceChildLink(VssTreeNode *oldChild, VssTreeNode *newChild) {
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351 | if (back == oldChild)
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352 | back = newChild;
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353 | else
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354 | front = newChild;
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355 | }
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356 |
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357 | virtual int Type() const { return EInterior; }
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358 |
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359 | virtual ~VssTreeInterior() {
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360 | if (back)
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361 | delete back;
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362 | if (front)
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363 | delete front;
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364 | }
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365 |
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366 | virtual void Print(ostream &s) const {
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367 | if (axis == 0)
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368 | s<<"x ";
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369 | else
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370 | if (axis == 1)
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371 | s<<"y ";
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372 | else
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373 | s<<"z ";
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374 | s<<position<<" ";
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375 | back->Print(s);
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376 | front->Print(s);
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377 | }
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378 |
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379 |
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380 |
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381 | int ComputeRayIntersection(const RayInfo &rayData,
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382 | float &t
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383 | ) {
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384 | return rayData.ComputeRayIntersection(axis, position, t);
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385 | }
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386 |
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387 | };
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388 |
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389 |
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390 | // --------------------------------------------------------------
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391 | // KD-tree node - leaf node
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392 | // --------------------------------------------------------------
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393 | class VssTreeLeaf :
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394 | public VssTreeNode
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395 | {
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396 | private:
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397 | int mPvsSize;
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398 | public:
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399 | static int mailID;
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400 | int mailbox;
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401 |
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402 | RayInfoContainer rays;
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403 | int mPassingRays;
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404 |
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405 | bool mValidPvs;
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406 | float mEntropyImportance;
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407 |
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408 |
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409 | VssTreeLeaf(VssTreeInterior *p,
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410 | const int nRays
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411 | ):VssTreeNode(p), rays(), mPvsSize(0), mPassingRays(0), mValidPvs(false) {
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412 | rays.reserve(nRays);
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413 | }
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414 |
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415 | virtual ~VssTreeLeaf() { }
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416 |
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417 | virtual int Type() const { return ELeaf; }
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418 |
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419 | virtual void Print(ostream &s) const {
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420 | s<<endl<<"L: r="<<(int)rays.size()<<endl;
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421 | };
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422 |
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423 | void AddRay(const RayInfo &data) {
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424 | mValidPvs = false;
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425 | rays.push_back(data);
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426 | data.mRay->Ref();
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427 | if (data.GetRayClass() == RayInfo::PASSING_RAY)
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428 | mPassingRays++;
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429 | }
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430 |
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431 | int GetPvsSize() const {
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432 | return mPvsSize;
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433 | }
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434 |
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435 | void SetPvsSize(const int s) {
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436 | mPvsSize = s;
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437 | mValidPvs = true;
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438 | }
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439 |
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440 | void
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441 | UpdatePvsSize();
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442 |
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443 | float
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444 | ComputePvsEntropy();
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445 |
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446 | float
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447 | ComputeRayLengthEntropy();
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448 |
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449 | float
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450 | ComputeRayTerminationEntropy();
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451 |
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452 | void
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453 | ComputeEntropyImportance();
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454 |
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455 | void Mail() { mailbox = mailID; }
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456 | static void NewMail() { mailID++; }
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457 | bool Mailed() const { return mailbox == mailID; }
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458 |
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459 | bool Mailed(const int mail) {
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460 | return mailbox >= mailID + mail;
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461 | }
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462 |
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463 | float GetAvgRayContribution() const {
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464 | return GetPvsSize()/((float)rays.size() + Limits::Small);
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465 | }
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466 |
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467 | float GetImportance() const;
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468 |
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469 | float GetSqrRayContribution() const {
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470 | return sqr(GetPvsSize()/((float)rays.size() + Limits::Small));
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471 | }
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472 |
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473 | // comparator for the
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474 | struct less_contribution : public
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475 | binary_function<const VssTreeLeaf *, const VssTreeLeaf *, bool> {
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476 |
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477 | bool operator()(const VssTreeLeaf * a, const VssTreeLeaf *b) {
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478 | return a->GetAvgRayContribution() < b->GetAvgRayContribution();
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479 | }
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480 | };
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481 |
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482 | struct greater_contribution : public
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483 | binary_function<const VssTreeLeaf *, const VssTreeLeaf *, bool> {
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484 |
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485 | bool operator()(const VssTreeLeaf * a, const VssTreeLeaf *b) {
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486 | return a->GetAvgRayContribution() > b->GetAvgRayContribution();
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487 | }
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488 | };
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489 |
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490 | friend bool GreaterContribution(const VssTreeLeaf * a, const VssTreeLeaf *b) {
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491 | return a->GetAvgRayContribution() > b->GetAvgRayContribution();
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492 | }
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493 |
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494 | };
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495 |
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496 | // Inline functions
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497 | inline
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498 | VssTreeNode::VssTreeNode(VssTreeInterior *p):
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499 | parent(p), axis(-1), depth(p ? p->depth + 1 : 0) {}
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500 |
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501 |
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502 |
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503 | // ---------------------------------------------------------------
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504 | // Main LSDS search class
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505 | // ---------------------------------------------------------------
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506 | class VssTree
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507 | {
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508 | struct TraversalData
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509 | {
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510 | VssTreeNode *node;
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511 | AxisAlignedBox3 bbox;
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512 | int depth;
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513 | float priority;
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514 |
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515 | TraversalData() {}
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516 |
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517 | TraversalData(VssTreeNode *n, const float p):
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518 | node(n), priority(p)
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519 | {}
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520 |
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521 | TraversalData(VssTreeNode *n,
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522 | const AxisAlignedBox3 &b,
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523 | const int d):
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524 | node(n), bbox(b), depth(d) {}
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525 |
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526 |
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527 | // comparator for the
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528 | struct less_priority : public
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529 | binary_function<const TraversalData, const TraversalData, bool> {
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530 |
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531 | bool operator()(const TraversalData a, const TraversalData b) {
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532 | return a.priority < b.priority;
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533 | }
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534 |
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535 | };
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536 |
|
---|
537 | // ~TraversalData() {}
|
---|
538 | // TraversalData(const TraversalData &s):node(s.node), bbox(s.bbox), depth(s.depth) {}
|
---|
539 |
|
---|
540 | friend bool operator<(const TraversalData &a,
|
---|
541 | const TraversalData &b) {
|
---|
542 | // return a.node->queries.size() < b.node->queries.size();
|
---|
543 | VssTreeLeaf *leafa = (VssTreeLeaf *) a.node;
|
---|
544 | VssTreeLeaf *leafb = (VssTreeLeaf *) b.node;
|
---|
545 | #if 0
|
---|
546 | return
|
---|
547 | leafa->rays.size()*a.bbox.GetVolume()
|
---|
548 | <
|
---|
549 | leafb->rays.size()*b.bbox.GetVolume();
|
---|
550 | #endif
|
---|
551 | #if 0
|
---|
552 | return
|
---|
553 | leafa->GetPvsSize()*a.bbox.GetVolume()
|
---|
554 | <
|
---|
555 | leafb->GetPvsSize()*b.bbox.GetVolume();
|
---|
556 | #endif
|
---|
557 | #if 0
|
---|
558 | return
|
---|
559 | leafa->GetPvsSize()
|
---|
560 | <
|
---|
561 | leafb->GetPvsSize();
|
---|
562 | #endif
|
---|
563 | #if 0
|
---|
564 | return
|
---|
565 | leafa->GetPvsSize()/(leafa->rays.size()+1)
|
---|
566 | >
|
---|
567 | leafb->GetPvsSize()/(leafb->rays.size()+1);
|
---|
568 | #endif
|
---|
569 | #if 1
|
---|
570 | return
|
---|
571 | leafa->GetPvsSize()*leafa->rays.size()
|
---|
572 | <
|
---|
573 | leafb->GetPvsSize()*leafb->rays.size();
|
---|
574 | #endif
|
---|
575 | }
|
---|
576 | };
|
---|
577 |
|
---|
578 | // simplified data for ray traversal only...
|
---|
579 |
|
---|
580 | struct RayTraversalData {
|
---|
581 |
|
---|
582 | VssTreeNode::RayInfo rayData;
|
---|
583 | VssTreeNode *node;
|
---|
584 |
|
---|
585 | RayTraversalData() {}
|
---|
586 | RayTraversalData(VssTreeNode *n,
|
---|
587 | const VssTreeNode::RayInfo &data):
|
---|
588 | rayData(data), node(n) {}
|
---|
589 | };
|
---|
590 |
|
---|
591 | public:
|
---|
592 | /////////////////////////////
|
---|
593 | // The core pointer
|
---|
594 | VssTreeNode *root;
|
---|
595 |
|
---|
596 | /////////////////////////////
|
---|
597 | // Basic properties
|
---|
598 |
|
---|
599 | // total number of nodes of the tree
|
---|
600 | int nodes;
|
---|
601 | // axis aligned bounding box of the scene
|
---|
602 | AxisAlignedBox3 bbox;
|
---|
603 |
|
---|
604 | // axis aligned bounding box of directions
|
---|
605 | AxisAlignedBox3 dirBBox;
|
---|
606 |
|
---|
607 | /////////////////////////////
|
---|
608 | // Construction parameters
|
---|
609 |
|
---|
610 | // epsilon used for the construction
|
---|
611 | float epsilon;
|
---|
612 |
|
---|
613 | // ratio between traversal and intersection costs
|
---|
614 | float ct_div_ci;
|
---|
615 | // max depth of the tree
|
---|
616 | int termMaxDepth;
|
---|
617 | // minimal ratio of the volume of the cell and the query volume
|
---|
618 | float termMinSize;
|
---|
619 |
|
---|
620 | // minimal pvs per node to still get subdivided
|
---|
621 | int termMinPvs;
|
---|
622 |
|
---|
623 | // minimal ray number per node to still get subdivided
|
---|
624 | int termMinRays;
|
---|
625 |
|
---|
626 | // maximal cost ration to subdivide a node
|
---|
627 | float termMaxCostRatio;
|
---|
628 |
|
---|
629 | // maximal contribution per ray to subdivide the node
|
---|
630 | float termMaxRayContribution;
|
---|
631 |
|
---|
632 |
|
---|
633 | // randomized construction
|
---|
634 | bool randomize;
|
---|
635 |
|
---|
636 | // type of the splitting to use fo rthe tree construction
|
---|
637 | enum {ESplitRegular, ESplitHeuristic, ESplitHybrid };
|
---|
638 | int splitType;
|
---|
639 |
|
---|
640 | bool mSplitUseOnlyDrivingAxis;
|
---|
641 |
|
---|
642 | // use ray space subdivision instead of view space subdivision
|
---|
643 | bool mUseRss;
|
---|
644 |
|
---|
645 | // interleave directional and spatial splits based on their costs
|
---|
646 | // if false directional splits are only performed after spatial splits
|
---|
647 | bool mInterleaveDirSplits;
|
---|
648 |
|
---|
649 | // depth at which directional splits are performed if mInterleaveDirSplits is false
|
---|
650 | int mDirSplitDepth;
|
---|
651 |
|
---|
652 | // maximal size of the box on which the refdir splitting can be performed
|
---|
653 | // (relative to the scene bbox
|
---|
654 | float refDirBoxMaxSize;
|
---|
655 |
|
---|
656 | // maximum alovable memory in MB
|
---|
657 | float maxTotalMemory;
|
---|
658 |
|
---|
659 | // maximum alovable memory for static kd tree in MB
|
---|
660 | float maxStaticMemory;
|
---|
661 |
|
---|
662 | // this is used during the construction depending
|
---|
663 | // on the type of the tree and queries...
|
---|
664 | float maxMemory;
|
---|
665 |
|
---|
666 |
|
---|
667 | // minimal acess time for collapse
|
---|
668 | int accessTimeThreshold;
|
---|
669 |
|
---|
670 | // minimal depth at which to perform collapse
|
---|
671 | int minCollapseDepth;
|
---|
672 |
|
---|
673 |
|
---|
674 | // reusable array of split candidates
|
---|
675 | vector<SortableEntry> *splitCandidates;
|
---|
676 | /////////////////////////////
|
---|
677 |
|
---|
678 | VssStatistics stat;
|
---|
679 |
|
---|
680 |
|
---|
681 | VssTree();
|
---|
682 | virtual ~VssTree();
|
---|
683 |
|
---|
684 | virtual void
|
---|
685 | Construct(
|
---|
686 | VssRayContainer &rays,
|
---|
687 | AxisAlignedBox3 *forcedBoundingBox = NULL
|
---|
688 | );
|
---|
689 |
|
---|
690 | // incemental construction
|
---|
691 | virtual void UpdateRays(VssRayContainer &remove,
|
---|
692 | VssRayContainer &add
|
---|
693 | );
|
---|
694 |
|
---|
695 | virtual void AddRays(
|
---|
696 | VssRayContainer &add
|
---|
697 | )
|
---|
698 | {
|
---|
699 | VssRayContainer remove;
|
---|
700 | UpdateRays(remove, add);
|
---|
701 | }
|
---|
702 |
|
---|
703 |
|
---|
704 |
|
---|
705 | VssTreeNode *
|
---|
706 | Locate(const Vector3 &v);
|
---|
707 |
|
---|
708 | VssTreeNode *
|
---|
709 | SubdivideNode(VssTreeLeaf *leaf,
|
---|
710 | const AxisAlignedBox3 &box,
|
---|
711 | AxisAlignedBox3 &backBox,
|
---|
712 | AxisAlignedBox3 &frontBox
|
---|
713 | );
|
---|
714 |
|
---|
715 | VssTreeNode *
|
---|
716 | Subdivide(const TraversalData &tdata);
|
---|
717 |
|
---|
718 | int
|
---|
719 | SelectPlane(VssTreeLeaf *leaf,
|
---|
720 | const AxisAlignedBox3 &box,
|
---|
721 | float &position,
|
---|
722 | int &raysBack,
|
---|
723 | int &raysFront,
|
---|
724 | int &pvsBack,
|
---|
725 | int &pvsFront
|
---|
726 | );
|
---|
727 |
|
---|
728 | void
|
---|
729 | SortSplitCandidates(
|
---|
730 | VssTreeLeaf *node,
|
---|
731 | const int axis
|
---|
732 | );
|
---|
733 |
|
---|
734 |
|
---|
735 | // return memory usage in MB
|
---|
736 | float GetMemUsage() const {
|
---|
737 | return
|
---|
738 | (sizeof(VssTree) +
|
---|
739 | stat.Leaves()*sizeof(VssTreeLeaf) +
|
---|
740 | stat.Interior()*sizeof(VssTreeInterior) +
|
---|
741 | stat.rayRefs*sizeof(VssTreeNode::RayInfo))/(1024.0f*1024.0f);
|
---|
742 | }
|
---|
743 |
|
---|
744 | float GetRayMemUsage() const {
|
---|
745 | return
|
---|
746 | stat.rays*(sizeof(VssRay))/(1024.0f*1024.0f);
|
---|
747 | }
|
---|
748 |
|
---|
749 |
|
---|
750 | float
|
---|
751 | BestCostRatio(
|
---|
752 | VssTreeLeaf *node,
|
---|
753 | int &axis,
|
---|
754 | float &position,
|
---|
755 | int &raysBack,
|
---|
756 | int &raysFront,
|
---|
757 | int &pvsBack,
|
---|
758 | int &pvsFront
|
---|
759 | );
|
---|
760 |
|
---|
761 | float
|
---|
762 | EvalCostRatio(
|
---|
763 | VssTreeLeaf *node,
|
---|
764 | const int axis,
|
---|
765 | const float position,
|
---|
766 | int &raysBack,
|
---|
767 | int &raysFront,
|
---|
768 | int &pvsBack,
|
---|
769 | int &pvsFront
|
---|
770 | );
|
---|
771 |
|
---|
772 | float
|
---|
773 | EvalCostRatioHeuristic(
|
---|
774 | VssTreeLeaf *node,
|
---|
775 | const int axis,
|
---|
776 | float &position,
|
---|
777 | int &raysBack,
|
---|
778 | int &raysFront,
|
---|
779 | int &pvsBack,
|
---|
780 | int &pvsFront
|
---|
781 | );
|
---|
782 |
|
---|
783 | float
|
---|
784 | GetCostRatio(
|
---|
785 | VssTreeLeaf *leaf,
|
---|
786 | const int axis,
|
---|
787 | const float position,
|
---|
788 | const int raysBack,
|
---|
789 | const int raysFront,
|
---|
790 | const int pvsBack,
|
---|
791 | const int pvsFront
|
---|
792 | );
|
---|
793 |
|
---|
794 | AxisAlignedBox3 GetBBox(const VssTreeNode *node) const {
|
---|
795 | if (node->parent == NULL)
|
---|
796 | return bbox;
|
---|
797 |
|
---|
798 | if (!node->IsLeaf())
|
---|
799 | return ((VssTreeInterior *)node)->bbox;
|
---|
800 |
|
---|
801 | if (node->parent->axis >= 3)
|
---|
802 | return node->parent->bbox;
|
---|
803 |
|
---|
804 | AxisAlignedBox3 box(node->parent->bbox);
|
---|
805 | if (node->parent->front == node)
|
---|
806 | box.SetMin(node->parent->axis, node->parent->position);
|
---|
807 | else
|
---|
808 | box.SetMax(node->parent->axis, node->parent->position);
|
---|
809 | return box;
|
---|
810 | }
|
---|
811 |
|
---|
812 | AxisAlignedBox3 GetDirBBox(const VssTreeNode *node) const {
|
---|
813 |
|
---|
814 | if (node->parent == NULL)
|
---|
815 | return dirBBox;
|
---|
816 |
|
---|
817 | if (!node->IsLeaf() )
|
---|
818 | return ((VssTreeInterior *)node)->dirBBox;
|
---|
819 |
|
---|
820 | if (node->parent->axis < 3)
|
---|
821 | return node->parent->dirBBox;
|
---|
822 |
|
---|
823 | AxisAlignedBox3 dBBox(node->parent->dirBBox);
|
---|
824 |
|
---|
825 | if (node->parent->front == node)
|
---|
826 | dBBox.SetMin(node->parent->axis - 3, node->parent->position);
|
---|
827 | else
|
---|
828 | dBBox.SetMax(node->parent->axis - 3, node->parent->position);
|
---|
829 | return dBBox;
|
---|
830 | }
|
---|
831 |
|
---|
832 | int
|
---|
833 | ReleaseMemory(const int time);
|
---|
834 |
|
---|
835 | int
|
---|
836 | CollapseSubtree(VssTreeNode *node, const int time);
|
---|
837 |
|
---|
838 | void
|
---|
839 | CountAccess(VssTreeInterior *node, const long time) {
|
---|
840 | node->accesses++;
|
---|
841 | node->lastAccessTime = time;
|
---|
842 | }
|
---|
843 |
|
---|
844 | VssTreeNode *
|
---|
845 | SubdivideLeaf(
|
---|
846 | VssTreeLeaf *leaf
|
---|
847 | );
|
---|
848 |
|
---|
849 | void
|
---|
850 | RemoveRay(VssRay *ray,
|
---|
851 | vector<VssTreeLeaf *> *affectedLeaves,
|
---|
852 | const bool removeAllScheduledRays
|
---|
853 | );
|
---|
854 |
|
---|
855 | // void
|
---|
856 | // AddRay(VssRay *ray);
|
---|
857 | void
|
---|
858 | AddRay(VssTreeNode::RayInfo &info);
|
---|
859 |
|
---|
860 | void
|
---|
861 | TraverseInternalNode(
|
---|
862 | RayTraversalData &data,
|
---|
863 | stack<RayTraversalData> &tstack);
|
---|
864 |
|
---|
865 | void
|
---|
866 | EvaluateLeafStats(const TraversalData &data);
|
---|
867 |
|
---|
868 |
|
---|
869 | int
|
---|
870 | GetRootPvsSize() const {
|
---|
871 | return GetPvsSize(bbox);
|
---|
872 | }
|
---|
873 |
|
---|
874 | int
|
---|
875 | GetPvsSize(const AxisAlignedBox3 &box) const;
|
---|
876 |
|
---|
877 | void
|
---|
878 | GetRayContributionStatistics(
|
---|
879 | float &minRayContribution,
|
---|
880 | float &maxRayContribution,
|
---|
881 | float &avgRayContribution
|
---|
882 | );
|
---|
883 |
|
---|
884 | int
|
---|
885 | GenerateRays(const float ratioPerLeaf,
|
---|
886 | SimpleRayContainer &rays);
|
---|
887 |
|
---|
888 | int
|
---|
889 | GenerateRays(const int numberOfRays,
|
---|
890 | const int numberOfLeaves,
|
---|
891 | SimpleRayContainer &rays);
|
---|
892 |
|
---|
893 | float
|
---|
894 | GetAvgPvsSize();
|
---|
895 |
|
---|
896 | int
|
---|
897 | UpdateSubdivision();
|
---|
898 |
|
---|
899 | bool
|
---|
900 | TerminationCriteriaSatisfied(VssTreeLeaf *leaf);
|
---|
901 |
|
---|
902 | void
|
---|
903 | CollectLeaves(vector<VssTreeLeaf *> &leaves);
|
---|
904 |
|
---|
905 | bool
|
---|
906 | ClipRay(
|
---|
907 | VssTreeNode::RayInfo &rayInfo,
|
---|
908 | const AxisAlignedBox3 &box
|
---|
909 | );
|
---|
910 |
|
---|
911 | VssTreeNode *GetRoot() const { return root; }
|
---|
912 |
|
---|
913 | bool
|
---|
914 | ValidLeaf(VssTreeLeaf *leaf) const;
|
---|
915 |
|
---|
916 | void
|
---|
917 | GenerateLeafRays(VssTreeLeaf *leaf,
|
---|
918 | const int numberOfRays,
|
---|
919 | SimpleRayContainer &rays);
|
---|
920 |
|
---|
921 | int
|
---|
922 | CollectRays(VssRayContainer &rays,
|
---|
923 | const int number);
|
---|
924 |
|
---|
925 | int
|
---|
926 | CollectRays(VssRayContainer &rays);
|
---|
927 |
|
---|
928 | };
|
---|
929 |
|
---|
930 | };
|
---|
931 |
|
---|
932 | #endif // __LSDS_KDTREE_H__
|
---|
933 |
|
---|