[170] | 1 | // ---------------------------------------------------------------------------
|
---|
| 2 | // Includes for all the program files to see
|
---|
| 3 | // ---------------------------------------------------------------------------
|
---|
| 4 | #include <string.h>
|
---|
| 5 | #include <stdlib.h>
|
---|
| 6 | #include <iostream>
|
---|
| 7 | using namespace std;
|
---|
| 8 | #include <xercesc/util/PlatformUtils.hpp>
|
---|
[162] | 9 |
|
---|
[170] | 10 | // ---------------------------------------------------------------------------
|
---|
| 11 | // Includes
|
---|
| 12 | // ---------------------------------------------------------------------------
|
---|
| 13 | #include <xercesc/framework/StdInInputSource.hpp>
|
---|
| 14 | #include <xercesc/parsers/SAXParser.hpp>
|
---|
| 15 | #include <xercesc/util/OutOfMemoryException.hpp>
|
---|
[971] | 16 | #include <xercesc/util/BinFileInputStream.hpp>
|
---|
[170] | 17 | // ---------------------------------------------------------------------------
|
---|
| 18 | // Includes
|
---|
| 19 | // ---------------------------------------------------------------------------
|
---|
| 20 | #include <xercesc/sax/AttributeList.hpp>
|
---|
| 21 | #include <xercesc/sax/SAXParseException.hpp>
|
---|
| 22 | #include <xercesc/sax/SAXException.hpp>
|
---|
| 23 |
|
---|
[162] | 24 | #include "X3dParser.h"
|
---|
| 25 |
|
---|
[182] | 26 | #include "X3dParserXerces.h"
|
---|
[170] | 27 | #include "Mesh.h"
|
---|
| 28 | #include "SceneGraph.h"
|
---|
[261] | 29 | #include "Triangle3.h"
|
---|
[439] | 30 | #include "ViewCellsManager.h"
|
---|
[1001] | 31 | #include "ResourceManager.h"
|
---|
[1020] | 32 | #include <assert.h>
|
---|
[162] | 33 |
|
---|
[863] | 34 | namespace GtpVisibilityPreprocessor {
|
---|
[860] | 35 |
|
---|
[971] | 36 | float X3dParser::DEFAULT_VIEWCELL_HEIGHT = 5.0f;
|
---|
[860] | 37 |
|
---|
[170] | 38 | // ---------------------------------------------------------------------------
|
---|
| 39 | // Local data
|
---|
| 40 | //
|
---|
| 41 | // doNamespaces
|
---|
| 42 | // Indicates whether namespace processing should be enabled or not.
|
---|
| 43 | // The default is no, but -n overrides that.
|
---|
| 44 | //
|
---|
| 45 | // doSchema
|
---|
| 46 | // Indicates whether schema processing should be enabled or not.
|
---|
| 47 | // The default is no, but -s overrides that.
|
---|
| 48 | //
|
---|
| 49 | // schemaFullChecking
|
---|
| 50 | // Indicates whether full schema constraint checking should be enabled or not.
|
---|
| 51 | // The default is no, but -s overrides that.
|
---|
| 52 | //
|
---|
| 53 | // valScheme
|
---|
| 54 | // Indicates what validation scheme to use. It defaults to 'auto', but
|
---|
| 55 | // can be set via the -v= command.
|
---|
| 56 | // ---------------------------------------------------------------------------
|
---|
| 57 | static bool doNamespaces = false;
|
---|
| 58 | static bool doSchema = false;
|
---|
| 59 | static bool schemaFullChecking = false;
|
---|
| 60 | static SAXParser::ValSchemes valScheme = SAXParser::Val_Auto;
|
---|
| 61 |
|
---|
[703] | 62 | #define ROTATE_SCENE 0
|
---|
[170] | 63 |
|
---|
[1001] | 64 | static int sUniqueMeshIdx = 0;
|
---|
[170] | 65 |
|
---|
[1001] | 66 | // hack: rotate mesh by n degrees
|
---|
| 67 | static void RotateMesh(Mesh *mesh, const float angle)
|
---|
[726] | 68 | {
|
---|
| 69 | VertexContainer::iterator it, it_end = mesh->mVertices.end();
|
---|
[170] | 70 |
|
---|
[1001] | 71 | const float angleRad = angle * PI / 180.0f;
|
---|
| 72 | const Matrix4x4 rot = RotationYMatrix(angleRad);
|
---|
[726] | 73 |
|
---|
| 74 | for (it = mesh->mVertices.begin(); it != it_end; ++ it)
|
---|
| 75 | {
|
---|
| 76 | (*it) = rot * (*it);
|
---|
| 77 | }
|
---|
| 78 | }
|
---|
| 79 |
|
---|
[170] | 80 | // ---------------------------------------------------------------------------
|
---|
| 81 | // StdInParseHandlers: Constructors and Destructor
|
---|
| 82 | // ---------------------------------------------------------------------------
|
---|
[1020] | 83 | X3dParseHandlers::X3dParseHandlers(SceneGraphNode *root,
|
---|
| 84 | const bool loadPolygonsAsMeshes):
|
---|
[176] | 85 | mElementCount(0)
|
---|
| 86 | , mAttrCount(0)
|
---|
| 87 | , mCharacterCount(0)
|
---|
| 88 | , mSpaceCount(0)
|
---|
[657] | 89 | , mLoadPolygonsAsMeshes(loadPolygonsAsMeshes)
|
---|
[1001] | 90 | , mCurrentMesh(NULL)
|
---|
[162] | 91 | {
|
---|
[1001] | 92 | mCurrentNode = root;
|
---|
| 93 |
|
---|
| 94 | // this matrix should never be removed from stack
|
---|
| 95 | //mTransformations.push(IdentityMatrix());
|
---|
[162] | 96 | }
|
---|
| 97 |
|
---|
[170] | 98 | X3dParseHandlers::~X3dParseHandlers()
|
---|
| 99 | {
|
---|
[1020] | 100 | assert(mTransformations.empty());
|
---|
| 101 | if (0 && !mTransformations.empty())
|
---|
[712] | 102 | cout << "error: transformation stack size: " << (int)mTransformations.size() << endl;
|
---|
[170] | 103 | }
|
---|
[162] | 104 |
|
---|
[170] | 105 |
|
---|
| 106 | // ---------------------------------------------------------------------------
|
---|
| 107 | // StdInParseHandlers: Implementation of the SAX DocumentHandler interface
|
---|
| 108 | // ---------------------------------------------------------------------------
|
---|
[1001] | 109 |
|
---|
[170] | 110 | void X3dParseHandlers::endElement(const XMLCh* const name)
|
---|
[162] | 111 | {
|
---|
[1001] | 112 | StrX lname(name);
|
---|
| 113 | string element(lname.LocalForm());
|
---|
[752] | 114 |
|
---|
[1001] | 115 | // only create new mesh instance if define mechanism was not used
|
---|
| 116 | if (element == "Shape")
|
---|
| 117 | EndShape();
|
---|
| 118 |
|
---|
| 119 | if (element == "Transform")
|
---|
| 120 | EndTransform();
|
---|
[170] | 121 | }
|
---|
[162] | 122 |
|
---|
[694] | 123 |
|
---|
[1001] | 124 | void X3dParseHandlers::ApplyTransformations(TrafoStack trafos, Mesh *mesh) const
|
---|
[712] | 125 | {
|
---|
[1001] | 126 | while (!trafos.empty())
|
---|
| 127 | {
|
---|
| 128 | const Matrix4x4 m = trafos.top();
|
---|
| 129 | trafos.pop();
|
---|
[712] | 130 |
|
---|
[1001] | 131 | mesh->ApplyTransformation(m);
|
---|
[712] | 132 | }
|
---|
| 133 | }
|
---|
| 134 |
|
---|
| 135 |
|
---|
[1001] | 136 | void X3dParseHandlers::ApplyTransformations(TrafoStack trafos,
|
---|
| 137 | TransformedMeshInstance *mi) const
|
---|
[712] | 138 | {
|
---|
| 139 | while (!trafos.empty())
|
---|
| 140 | {
|
---|
| 141 | const Matrix4x4 m = trafos.top();
|
---|
| 142 | trafos.pop();
|
---|
| 143 |
|
---|
[1001] | 144 | mi->ApplyWorldTransform(m);
|
---|
[712] | 145 | }
|
---|
| 146 | }
|
---|
| 147 |
|
---|
[1001] | 148 |
|
---|
[712] | 149 | void X3dParseHandlers::StartTransform(AttributeList& attributes)
|
---|
| 150 | {
|
---|
| 151 | Matrix4x4 currentTransform = IdentityMatrix();
|
---|
| 152 |
|
---|
| 153 | const int len = attributes.getLength();
|
---|
[1001] | 154 |
|
---|
[752] | 155 | Matrix4x4 *rotm = NULL;
|
---|
| 156 | Matrix4x4 *scalem = NULL;
|
---|
| 157 | Matrix4x4 *translm = NULL;
|
---|
[712] | 158 |
|
---|
| 159 | for (int i = 0; i < len; ++ i)
|
---|
| 160 | {
|
---|
| 161 | string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 162 |
|
---|
| 163 | StrX attrValue(attributes.getValue(i));
|
---|
| 164 | const char *ptr = attrValue.LocalForm();
|
---|
| 165 |
|
---|
| 166 | if (attrName == "rotation")
|
---|
| 167 | {
|
---|
| 168 | Vector3 axis;
|
---|
| 169 | float angle;
|
---|
| 170 |
|
---|
[1020] | 171 | if (sscanf(ptr, "%f %f %f %f", &axis.x, &axis.y, &axis.z, &angle) == 4)
|
---|
[712] | 172 | {
|
---|
[752] | 173 | rotm = new Matrix4x4(RotationAxisMatrix(axis, angle));
|
---|
[712] | 174 | }
|
---|
| 175 | }
|
---|
| 176 | else if (attrName == "translation")
|
---|
| 177 | {
|
---|
| 178 | Vector3 transl;
|
---|
| 179 |
|
---|
[1004] | 180 | if (sscanf(ptr, "%f %f %f", &transl.x, &transl.y, &transl.z) == 3)
|
---|
[712] | 181 | {
|
---|
[752] | 182 | translm = new Matrix4x4(TranslationMatrix(transl));
|
---|
| 183 | }
|
---|
| 184 | }
|
---|
| 185 | else if (attrName == "scale")
|
---|
| 186 | {
|
---|
| 187 | Vector3 scale;
|
---|
[712] | 188 |
|
---|
[1004] | 189 | if (sscanf(ptr, "%f %f %f", &scale.x, &scale.y, &scale.z) == 3)
|
---|
[752] | 190 | {
|
---|
| 191 | scalem = new Matrix4x4(ScaleMatrix(scale.x, scale.y, scale.z));
|
---|
[712] | 192 | }
|
---|
| 193 | }
|
---|
[752] | 194 | // todo: scale orientation
|
---|
[712] | 195 | }
|
---|
| 196 |
|
---|
[752] | 197 | if (scalem)
|
---|
| 198 | currentTransform *= (*scalem);
|
---|
| 199 | if (rotm)
|
---|
| 200 | currentTransform *= (*rotm);
|
---|
| 201 | if (translm)
|
---|
| 202 | currentTransform *= (*translm);
|
---|
| 203 |
|
---|
| 204 | DEL_PTR(scalem);
|
---|
| 205 | DEL_PTR(rotm);
|
---|
| 206 | DEL_PTR(translm);
|
---|
| 207 |
|
---|
[712] | 208 | mTransformations.push(currentTransform);
|
---|
| 209 | }
|
---|
| 210 |
|
---|
| 211 |
|
---|
| 212 | void X3dParseHandlers::EndTransform()
|
---|
| 213 | {
|
---|
| 214 | mTransformations.pop();
|
---|
| 215 | }
|
---|
| 216 |
|
---|
| 217 |
|
---|
[752] | 218 | void X3dParseHandlers::EndShape()
|
---|
[170] | 219 | {
|
---|
[1001] | 220 | //-- if shape is merely a definition => don't create particular mesh instance
|
---|
| 221 | if (!mCurrentMesh || mIsMeshDefinition)
|
---|
| 222 | {
|
---|
| 223 | return;
|
---|
| 224 | }
|
---|
| 225 |
|
---|
[1272] | 226 |
|
---|
[1001] | 227 | //-- each polygon is one single mesh
|
---|
| 228 | if (mLoadPolygonsAsMeshes)
|
---|
| 229 | {
|
---|
[1020] | 230 | cout << "m";
|
---|
[1001] | 231 | FaceContainer::const_iterator fit, fit_end = mCurrentMesh->mFaces.end();
|
---|
[752] | 232 |
|
---|
[1001] | 233 | for (fit = mCurrentMesh->mFaces.begin(); fit != fit_end; ++ fit)
|
---|
| 234 | {
|
---|
| 235 | cout << "f";
|
---|
| 236 | Face *face = *fit;
|
---|
| 237 |
|
---|
| 238 | // we create a new mesh for each face from the current mesh
|
---|
| 239 | Mesh *mesh = MeshManager::GetSingleton()->CreateResource();
|
---|
| 240 |
|
---|
| 241 | VertexIndexContainer::const_iterator vit, vit_end = face->mVertexIndices.end();
|
---|
| 242 |
|
---|
| 243 | int i = 0;
|
---|
[1020] | 244 | // dummy vertex indices container
|
---|
[1001] | 245 | VertexIndexContainer vcIndices;
|
---|
[752] | 246 |
|
---|
[1001] | 247 | for (vit = face->mVertexIndices.begin(); vit != vit_end; ++ vit, ++ i)
|
---|
| 248 | {
|
---|
| 249 | cout << "i";
|
---|
| 250 | const int index = (*vit);
|
---|
[752] | 251 |
|
---|
[1001] | 252 | // add vertices
|
---|
| 253 | mesh->mVertices.push_back(mCurrentMesh->mVertices[index]);
|
---|
[752] | 254 |
|
---|
[1020] | 255 | // indices don't make much sense if mesh == face,
|
---|
| 256 | // but we need them anyway ...
|
---|
[1001] | 257 | vcIndices.push_back(i);
|
---|
| 258 | }
|
---|
[752] | 259 |
|
---|
[1001] | 260 | mesh->mFaces.push_back(new Face(vcIndices));
|
---|
[752] | 261 |
|
---|
[1020] | 262 | // write transformations directly in mesh
|
---|
| 263 | // note: could be transformed in parent mesh, save some transformations
|
---|
[1001] | 264 | ApplyTransformations(mTransformations, mesh);
|
---|
[752] | 265 |
|
---|
[1001] | 266 | mesh->Preprocess();
|
---|
[752] | 267 |
|
---|
[1020] | 268 | if (mesh->mFaces.empty())
|
---|
| 269 | {
|
---|
| 270 | cout << "error: empy mesh" << endl;
|
---|
| 271 | }
|
---|
| 272 | else
|
---|
| 273 | {
|
---|
| 274 | // make an instance of this mesh
|
---|
| 275 | MeshInstance *mi = new MeshInstance(mesh);
|
---|
| 276 | mCurrentNode->mGeometry.push_back(mi);
|
---|
| 277 |
|
---|
| 278 | if (mCurrentMaterial)
|
---|
| 279 | {
|
---|
| 280 | // HACK: add the material to the mesh directly if no material yet
|
---|
| 281 | if (!mCurrentMesh->mMaterial)
|
---|
| 282 | mCurrentMesh->mMaterial = mCurrentMaterial;
|
---|
| 283 | }
|
---|
| 284 | }
|
---|
[1001] | 285 | }
|
---|
[658] | 286 |
|
---|
[1001] | 287 | // this mesh is not needed, unless it is used as a definition
|
---|
[1020] | 288 | if (!mUsingMeshDefinition)
|
---|
| 289 | {
|
---|
[1001] | 290 | MeshManager::GetSingleton()->DestroyEntry(mCurrentMesh->GetId());
|
---|
[1020] | 291 | }
|
---|
[658] | 292 | }
|
---|
[1001] | 293 | else // default usage: create a mesh instance from the current mesh
|
---|
[693] | 294 | {
|
---|
[1001] | 295 | MeshInstance *mi;
|
---|
| 296 |
|
---|
[1002] | 297 | if (!mUsingMeshDefinition)
|
---|
[658] | 298 | {
|
---|
| 299 | // make an instance of this mesh
|
---|
[1020] | 300 | mi = new MeshInstance(mCurrentMesh);
|
---|
[752] | 301 |
|
---|
[1001] | 302 | // this mesh is used only once => write transformations directly into it
|
---|
| 303 | ApplyTransformations(mTransformations, mCurrentMesh);
|
---|
| 304 | }
|
---|
| 305 | else
|
---|
[658] | 306 | {
|
---|
[1001] | 307 | // make an instance of this mesh
|
---|
[1020] | 308 | TransformedMeshInstance *tmi = new TransformedMeshInstance(mCurrentMesh);
|
---|
[752] | 309 |
|
---|
[1001] | 310 | // apply transformation on the instance of the mesh
|
---|
| 311 | ApplyTransformations(mTransformations, tmi);
|
---|
| 312 | mi = tmi;
|
---|
[658] | 313 | }
|
---|
[1020] | 314 |
|
---|
[1001] | 315 | if (mCurrentMaterial)
|
---|
| 316 | {
|
---|
| 317 | // HACK: add the material to the mesh directly if no material yet
|
---|
[1020] | 318 | if (!mCurrentMesh->mMaterial)
|
---|
[1001] | 319 | {
|
---|
| 320 | mCurrentMesh->mMaterial = mCurrentMaterial;
|
---|
| 321 | }
|
---|
| 322 | else // add material to the instance
|
---|
| 323 | {
|
---|
| 324 | mi->SetMaterial(mCurrentMaterial);
|
---|
| 325 | }
|
---|
| 326 | }
|
---|
[1020] | 327 |
|
---|
[1001] | 328 | // create local mesh kd tree
|
---|
| 329 | mCurrentMesh->Preprocess();
|
---|
[1020] | 330 |
|
---|
| 331 | if (mCurrentMesh->mFaces.empty())
|
---|
| 332 | {
|
---|
| 333 | cout << "warning: empy mesh!!" << endl;
|
---|
| 334 | delete mi;
|
---|
| 335 | }
|
---|
| 336 | else
|
---|
| 337 | {
|
---|
| 338 | // add to scene graph
|
---|
| 339 | mCurrentNode->mGeometry.push_back(mi);
|
---|
| 340 | }
|
---|
| 341 |
|
---|
[1001] | 342 | // reset current mesh
|
---|
[658] | 343 | mCurrentMesh = NULL;
|
---|
| 344 | }
|
---|
[170] | 345 | }
|
---|
[712] | 346 |
|
---|
| 347 |
|
---|
[752] | 348 | void X3dParseHandlers::StartIndexedFaceSet(AttributeList& attributes)
|
---|
[170] | 349 | {
|
---|
[1001] | 350 | //-- indexedfaceset corresponds to Mesh in our implementation
|
---|
| 351 | const int len = attributes.getLength();
|
---|
[752] | 352 |
|
---|
[1001] | 353 | VertexIndexContainer vertices;
|
---|
[162] | 354 |
|
---|
[752] | 355 | mIsMeshDefinition = false;
|
---|
| 356 | mUsingMeshDefinition = false;
|
---|
[1001] | 357 |
|
---|
| 358 | for (int i = 0; i < len; ++ i)
|
---|
[752] | 359 | {
|
---|
[1001] | 360 | const string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 361 |
|
---|
| 362 | //-- we use an already defined mesh
|
---|
| 363 | if (attrName == "USE")
|
---|
[752] | 364 | {
|
---|
| 365 | StrX attrValue(attributes.getValue(i));
|
---|
[1001] | 366 | const char *meshName = attrValue.LocalForm();
|
---|
[657] | 367 |
|
---|
[1001] | 368 | mUsingMeshDefinition = true;
|
---|
| 369 |
|
---|
| 370 | // retrieve mesh from mesh container
|
---|
| 371 | const int meshIdx = mMeshDefinitions[meshName];
|
---|
| 372 |
|
---|
| 373 | mCurrentMesh =
|
---|
| 374 | MeshManager::GetSingleton()->FindEntry(meshIdx);
|
---|
| 375 |
|
---|
| 376 | //Debug << "retrieving mesh definition: " << mCurrentMeshName << endl;
|
---|
| 377 | cout << "u";
|
---|
| 378 | }
|
---|
| 379 | else if (attrName == "DEF") //-- a definition of a mesh
|
---|
| 380 | {
|
---|
| 381 | const StrX attrValue(attributes.getValue(i));
|
---|
| 382 | const char *meshName = attrValue.LocalForm();
|
---|
| 383 |
|
---|
| 384 | // this is only a definition, don't create actual instance
|
---|
| 385 | mIsMeshDefinition = true;
|
---|
| 386 |
|
---|
| 387 | //-- create new mesh definition
|
---|
| 388 | mCurrentMesh = MeshManager::GetSingleton()->CreateResource();
|
---|
| 389 |
|
---|
| 390 | // store the mesh defination in a lookup table
|
---|
| 391 | mMeshDefinitions[meshName] = mCurrentMesh->GetId();
|
---|
[752] | 392 | cout << "d";
|
---|
| 393 | }
|
---|
| 394 |
|
---|
[1001] | 395 | //-- read coordinate indices for current mesh
|
---|
| 396 | else if (attrName == "coordIndex")
|
---|
[752] | 397 | {
|
---|
| 398 | StrX attrValue(attributes.getValue(i));
|
---|
| 399 | const char *ptr = attrValue.LocalForm();
|
---|
| 400 |
|
---|
[1001] | 401 | //-- immediate use: create a new mesh using a generic name
|
---|
| 402 | if (!mCurrentMesh)
|
---|
| 403 | {
|
---|
| 404 | mCurrentMesh = MeshManager::GetSingleton()->CreateResource();
|
---|
| 405 | }
|
---|
| 406 |
|
---|
[752] | 407 | // handle coordIndex
|
---|
| 408 | vertices.clear();
|
---|
[1001] | 409 |
|
---|
[752] | 410 |
|
---|
| 411 | char *endptr;
|
---|
| 412 |
|
---|
| 413 | while (1)
|
---|
| 414 | {
|
---|
| 415 | int index = strtol(ptr, &endptr, 10);
|
---|
| 416 |
|
---|
| 417 | if (ptr == endptr || index == -1)
|
---|
| 418 | {
|
---|
| 419 | if (vertices.size() > 2)
|
---|
| 420 | {
|
---|
| 421 | Face *face = new Face(vertices);
|
---|
| 422 | mCurrentMesh->mFaces.push_back(face);
|
---|
| 423 | }
|
---|
| 424 |
|
---|
| 425 | vertices.clear();
|
---|
| 426 |
|
---|
| 427 | if (ptr == endptr)
|
---|
| 428 | break;
|
---|
| 429 |
|
---|
| 430 | }
|
---|
| 431 | else
|
---|
| 432 | {
|
---|
| 433 | vertices.push_back(index);
|
---|
| 434 | }
|
---|
| 435 | ptr = endptr;
|
---|
| 436 | }
|
---|
| 437 | }
|
---|
[170] | 438 | }
|
---|
[162] | 439 | }
|
---|
| 440 |
|
---|
[752] | 441 |
|
---|
[170] | 442 | void
|
---|
[1001] | 443 | X3dParseHandlers::StartMaterial(AttributeList& attributes)
|
---|
[162] | 444 | {
|
---|
[1001] | 445 | const int len = attributes.getLength();
|
---|
| 446 |
|
---|
| 447 | mCurrentMaterial = MaterialManager::GetSingleton()->CreateResource();
|
---|
| 448 |
|
---|
| 449 | for (int i = 0; i < len; ++ i)
|
---|
| 450 | {
|
---|
| 451 | const string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 452 |
|
---|
| 453 | const StrX attrValue(attributes.getValue(i));
|
---|
| 454 | const char *ptr = attrValue.LocalForm();
|
---|
| 455 |
|
---|
| 456 |
|
---|
| 457 | //-- we use an already defined material
|
---|
| 458 | if (attrName == "USE")
|
---|
| 459 | {
|
---|
| 460 | //mUsingMaterialDefinition = true;
|
---|
| 461 | string matName(ptr);
|
---|
| 462 |
|
---|
| 463 | // retrieve mesh from mesh container
|
---|
| 464 | const int matIdx = mMaterialDefinitions[matName];
|
---|
| 465 |
|
---|
| 466 | mCurrentMaterial =
|
---|
| 467 | MaterialManager::GetSingleton()->FindEntry(matIdx);
|
---|
| 468 |
|
---|
| 469 | //Debug << "retrieving mesh definition: " << mCurrentMeshName << endl;
|
---|
| 470 | cout << "u";
|
---|
| 471 | }
|
---|
| 472 | else if (attrName == "DEF") //-- a definition of a material
|
---|
| 473 | {
|
---|
| 474 | //mIsMaterialDefinition = true;
|
---|
| 475 | string matName(ptr);
|
---|
| 476 |
|
---|
| 477 | //-- create new material definition
|
---|
| 478 | mCurrentMaterial = MaterialManager::GetSingleton()->CreateResource();
|
---|
| 479 | // store the mesh defination in a lookup table
|
---|
| 480 | mMaterialDefinitions[matName] = mCurrentMaterial->GetId();
|
---|
| 481 | cout << "d";
|
---|
| 482 | }
|
---|
| 483 | // TODO: support not only diffuse material
|
---|
| 484 | else if (attrName == "diffuseColor")
|
---|
| 485 | {
|
---|
| 486 | float r, g, b;
|
---|
| 487 |
|
---|
| 488 | if (sscanf(ptr, "%f %f %f", &r, &g, &b) == 3)
|
---|
| 489 | mCurrentMaterial->mDiffuseColor = RgbColor(r, g, b);
|
---|
| 490 | }
|
---|
| 491 | }
|
---|
[162] | 492 | }
|
---|
| 493 |
|
---|
[1001] | 494 |
|
---|
[170] | 495 | void
|
---|
[1001] | 496 | X3dParseHandlers::StartCoordinate(AttributeList& attributes)
|
---|
[162] | 497 | {
|
---|
[1001] | 498 | const int len = attributes.getLength();
|
---|
[657] | 499 |
|
---|
| 500 | int i;
|
---|
| 501 | VertexContainer vertices;
|
---|
| 502 |
|
---|
| 503 | for (i=0; i < len; i++)
|
---|
| 504 | {
|
---|
[1001] | 505 | const string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
[657] | 506 |
|
---|
| 507 | if (attrName == "point")
|
---|
| 508 | {
|
---|
| 509 | StrX attrValue(attributes.getValue(i));
|
---|
| 510 |
|
---|
| 511 |
|
---|
| 512 | const char *ptr = attrValue.LocalForm();
|
---|
| 513 | char *endptr;
|
---|
| 514 |
|
---|
| 515 |
|
---|
[694] | 516 | while (1)
|
---|
[657] | 517 | {
|
---|
| 518 | float x = (float)strtod(ptr, &endptr);
|
---|
| 519 |
|
---|
| 520 | if (ptr == endptr)
|
---|
| 521 | break;
|
---|
| 522 |
|
---|
| 523 | ptr = endptr;
|
---|
| 524 |
|
---|
| 525 | float y = (float)strtod(ptr, &endptr);
|
---|
| 526 |
|
---|
| 527 | if (ptr == endptr)
|
---|
| 528 | break;
|
---|
| 529 |
|
---|
| 530 | ptr = endptr;
|
---|
| 531 |
|
---|
| 532 | float z = (float)strtod(ptr, &endptr);
|
---|
| 533 | if (ptr == endptr)
|
---|
| 534 | break;
|
---|
| 535 |
|
---|
| 536 | ptr = endptr;
|
---|
| 537 |
|
---|
| 538 | if (*ptr == ',')
|
---|
| 539 | ptr ++;
|
---|
| 540 |
|
---|
| 541 | Vector3 v(x, y, z);
|
---|
| 542 | vertices.push_back(v);
|
---|
| 543 | }
|
---|
[1001] | 544 |
|
---|
| 545 | // substitute vertices into current mesh
|
---|
[752] | 546 | mCurrentMesh->mVertices = vertices;
|
---|
[657] | 547 | }
|
---|
| 548 | }
|
---|
[162] | 549 | }
|
---|
| 550 |
|
---|
[170] | 551 |
|
---|
| 552 | void
|
---|
| 553 | X3dParseHandlers::startElement(const XMLCh* const name,
|
---|
[439] | 554 | AttributeList& attributes)
|
---|
[162] | 555 | {
|
---|
[170] | 556 | StrX lname(name);
|
---|
[176] | 557 | string element(lname.LocalForm());
|
---|
[170] | 558 |
|
---|
| 559 | if (element == "IndexedFaceSet") {
|
---|
[1001] | 560 | // create a new mesh node in the scene graph
|
---|
| 561 | StartIndexedFaceSet(attributes);
|
---|
[170] | 562 | }
|
---|
[694] | 563 |
|
---|
[170] | 564 | if (element == "Shape") {
|
---|
[1001] | 565 | cout << "+";
|
---|
| 566 |
|
---|
| 567 | // reset current shape values
|
---|
| 568 | mCurrentMesh = NULL;
|
---|
| 569 | mCurrentMaterial = NULL;
|
---|
| 570 | mCurrentVertexIndices.clear();
|
---|
| 571 | //mCurrentVertices.clear();
|
---|
[170] | 572 | }
|
---|
| 573 |
|
---|
[1001] | 574 | if (element == "Coordinate") {
|
---|
| 575 | StartCoordinate(attributes);
|
---|
[170] | 576 | }
|
---|
[1001] | 577 |
|
---|
| 578 | // todo
|
---|
[1005] | 579 | if (element == "Material") {
|
---|
[1001] | 580 | StartMaterial(attributes);
|
---|
[170] | 581 | }
|
---|
[752] | 582 |
|
---|
[712] | 583 | if (element == "Transform") {
|
---|
| 584 | StartTransform(attributes);
|
---|
| 585 | }
|
---|
[170] | 586 |
|
---|
[1001] | 587 | ++ mElementCount;
|
---|
[176] | 588 | mAttrCount += attributes.getLength();
|
---|
[162] | 589 | }
|
---|
| 590 |
|
---|
[170] | 591 | void
|
---|
| 592 | X3dParseHandlers::characters(const XMLCh* const chars,
|
---|
[1001] | 593 | const unsigned int length)
|
---|
[162] | 594 | {
|
---|
[176] | 595 | mCharacterCount += length;
|
---|
[162] | 596 | }
|
---|
| 597 |
|
---|
[170] | 598 | void
|
---|
| 599 | X3dParseHandlers::ignorableWhitespace(const XMLCh* const chars,
|
---|
[1001] | 600 | const unsigned int length)
|
---|
[162] | 601 | {
|
---|
[176] | 602 | mSpaceCount += length;
|
---|
[162] | 603 | }
|
---|
| 604 |
|
---|
[170] | 605 | void
|
---|
| 606 | X3dParseHandlers::resetDocument()
|
---|
[162] | 607 | {
|
---|
[176] | 608 | mAttrCount = 0;
|
---|
| 609 | mCharacterCount = 0;
|
---|
| 610 | mElementCount = 0;
|
---|
| 611 | mSpaceCount = 0;
|
---|
[162] | 612 | }
|
---|
| 613 |
|
---|
[170] | 614 |
|
---|
| 615 | // ---------------------------------------------------------------------------
|
---|
| 616 | // StdInParseHandlers: Overrides of the SAX ErrorHandler interface
|
---|
| 617 | // ---------------------------------------------------------------------------
|
---|
[1001] | 618 |
|
---|
| 619 |
|
---|
[170] | 620 | void
|
---|
| 621 | X3dParseHandlers::error(const SAXParseException& e)
|
---|
[162] | 622 | {
|
---|
[170] | 623 | XERCES_STD_QUALIFIER cerr << "\nError at (file " << StrX(e.getSystemId())
|
---|
| 624 | << ", line " << e.getLineNumber()
|
---|
| 625 | << ", char " << e.getColumnNumber()
|
---|
| 626 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 627 | }
|
---|
[162] | 628 |
|
---|
[170] | 629 | void
|
---|
| 630 | X3dParseHandlers::fatalError(const SAXParseException& e)
|
---|
[162] | 631 | {
|
---|
[170] | 632 | XERCES_STD_QUALIFIER cerr << "\nFatal Error at (file " << StrX(e.getSystemId())
|
---|
| 633 | << ", line " << e.getLineNumber()
|
---|
| 634 | << ", char " << e.getColumnNumber()
|
---|
| 635 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
[162] | 636 | }
|
---|
| 637 |
|
---|
[170] | 638 | void
|
---|
| 639 | X3dParseHandlers::warning(const SAXParseException& e)
|
---|
[162] | 640 | {
|
---|
[170] | 641 | XERCES_STD_QUALIFIER cerr << "\nWarning at (file " << StrX(e.getSystemId())
|
---|
| 642 | << ", line " << e.getLineNumber()
|
---|
| 643 | << ", char " << e.getColumnNumber()
|
---|
| 644 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
[162] | 645 | }
|
---|
| 646 |
|
---|
[971] | 647 | /*************************************************************************/
|
---|
| 648 | /* X3dParser implementation */
|
---|
| 649 | /*******************+*****************************************************/
|
---|
[170] | 650 |
|
---|
[971] | 651 | X3dParser::X3dParser():
|
---|
| 652 | mViewCellHeight(DEFAULT_VIEWCELL_HEIGHT)
|
---|
| 653 | {}
|
---|
| 654 |
|
---|
[170] | 655 | bool
|
---|
| 656 | X3dParser::ParseFile(const string filename,
|
---|
[657] | 657 | SceneGraphNode **root,
|
---|
[1221] | 658 | const bool loadPolygonsAsMeshes,
|
---|
[1281] | 659 | vector<FaceParentInfo> *parents)
|
---|
[170] | 660 | {
|
---|
| 661 | // Initialize the XML4C system
|
---|
| 662 | try {
|
---|
| 663 | XMLPlatformUtils::Initialize();
|
---|
| 664 | }
|
---|
| 665 |
|
---|
| 666 | catch (const XMLException& toCatch)
|
---|
| 667 | {
|
---|
| 668 | XERCES_STD_QUALIFIER cerr << "Error during initialization! Message:\n"
|
---|
| 669 | << StrX(toCatch.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 670 | return false;
|
---|
| 671 | }
|
---|
| 672 |
|
---|
| 673 |
|
---|
| 674 | //
|
---|
| 675 | // Create a SAX parser object. Then, according to what we were told on
|
---|
| 676 | // the command line, set the options.
|
---|
| 677 | //
|
---|
| 678 | SAXParser* parser = new SAXParser;
|
---|
| 679 | parser->setValidationScheme(valScheme);
|
---|
| 680 | parser->setDoNamespaces(doNamespaces);
|
---|
| 681 | parser->setDoSchema(doSchema);
|
---|
| 682 | parser->setValidationSchemaFullChecking(schemaFullChecking);
|
---|
| 683 |
|
---|
| 684 |
|
---|
| 685 | //
|
---|
| 686 | // Create our SAX handler object and install it on the parser, as the
|
---|
| 687 | // document and error handler. We are responsible for cleaning them
|
---|
| 688 | // up, but since its just stack based here, there's nothing special
|
---|
| 689 | // to do.
|
---|
| 690 | //
|
---|
| 691 | *root = new SceneGraphNode;
|
---|
[657] | 692 | X3dParseHandlers handler(*root, loadPolygonsAsMeshes);
|
---|
[170] | 693 | parser->setDocumentHandler(&handler);
|
---|
| 694 | parser->setErrorHandler(&handler);
|
---|
| 695 |
|
---|
| 696 | unsigned long duration;
|
---|
| 697 | int errorCount = 0;
|
---|
| 698 | // create a faux scope so that 'src' destructor is called before
|
---|
| 699 | // XMLPlatformUtils::Terminate
|
---|
| 700 | {
|
---|
| 701 | //
|
---|
| 702 | // Kick off the parse and catch any exceptions. Create a standard
|
---|
| 703 | // input input source and tell the parser to parse from that.
|
---|
| 704 | //
|
---|
| 705 | // StdInInputSource src;
|
---|
| 706 | try
|
---|
| 707 | {
|
---|
| 708 | const unsigned long startMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
| 709 | parser->parse(filename.c_str());
|
---|
[1001] | 710 |
|
---|
[170] | 711 | const unsigned long endMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
| 712 | duration = endMillis - startMillis;
|
---|
| 713 | errorCount = parser->getErrorCount();
|
---|
| 714 | }
|
---|
| 715 | catch (const OutOfMemoryException&)
|
---|
| 716 | {
|
---|
| 717 | XERCES_STD_QUALIFIER cerr << "OutOfMemoryException" << XERCES_STD_QUALIFIER endl;
|
---|
| 718 | errorCount = 2;
|
---|
| 719 | return false;
|
---|
| 720 | }
|
---|
| 721 | catch (const XMLException& e)
|
---|
| 722 | {
|
---|
| 723 | XERCES_STD_QUALIFIER cerr << "\nError during parsing: \n"
|
---|
| 724 | << StrX(e.getMessage())
|
---|
| 725 | << "\n" << XERCES_STD_QUALIFIER endl;
|
---|
| 726 | errorCount = 1;
|
---|
| 727 | return false;
|
---|
| 728 | }
|
---|
[176] | 729 |
|
---|
[170] | 730 |
|
---|
| 731 | // Print out the stats that we collected and time taken
|
---|
| 732 | if (!errorCount) {
|
---|
| 733 | XERCES_STD_QUALIFIER cout << filename << ": " << duration << " ms ("
|
---|
[176] | 734 | << handler.GetElementCount() << " elems, "
|
---|
| 735 | << handler.GetAttrCount() << " attrs, "
|
---|
| 736 | << handler.GetSpaceCount() << " spaces, "
|
---|
| 737 | << handler.GetCharacterCount() << " chars)" << XERCES_STD_QUALIFIER endl;
|
---|
[170] | 738 | }
|
---|
| 739 | }
|
---|
| 740 |
|
---|
| 741 | //
|
---|
| 742 | // Delete the parser itself. Must be done prior to calling Terminate, below.
|
---|
| 743 | //
|
---|
| 744 | delete parser;
|
---|
| 745 |
|
---|
| 746 | XMLPlatformUtils::Terminate();
|
---|
| 747 |
|
---|
| 748 | if (errorCount > 0)
|
---|
| 749 | return false;
|
---|
| 750 | else
|
---|
| 751 | return true;
|
---|
[162] | 752 | }
|
---|
| 753 |
|
---|
[170] | 754 |
|
---|
[260] | 755 |
|
---|
[508] | 756 | /************************************************************************/
|
---|
| 757 | /* class X3dViewCellsParseHandlers implementation */
|
---|
| 758 | /************************************************************************/
|
---|
[260] | 759 |
|
---|
| 760 |
|
---|
| 761 | // ---------------------------------------------------------------------------
|
---|
| 762 | // StdInParseHandlers: Constructors and Destructor
|
---|
| 763 | // ---------------------------------------------------------------------------
|
---|
[439] | 764 | X3dViewCellsParseHandlers::X3dViewCellsParseHandlers(ViewCellsManager *viewCellsManager,
|
---|
[657] | 765 | const float viewCellHeight):
|
---|
[490] | 766 | mElementCount(0),
|
---|
| 767 | mAttrCount(0),
|
---|
| 768 | mCharacterCount(0),
|
---|
| 769 | mSpaceCount(0),
|
---|
| 770 | mViewCellsManager(viewCellsManager),
|
---|
| 771 | mViewCellHeight(viewCellHeight)
|
---|
[260] | 772 | {
|
---|
| 773 | }
|
---|
| 774 |
|
---|
[261] | 775 | X3dViewCellsParseHandlers::~X3dViewCellsParseHandlers()
|
---|
[260] | 776 | {
|
---|
| 777 | }
|
---|
| 778 |
|
---|
| 779 |
|
---|
| 780 | // ---------------------------------------------------------------------------
|
---|
| 781 | // StdInParseHandlers: Implementation of the SAX DocumentHandler interface
|
---|
| 782 | // ---------------------------------------------------------------------------
|
---|
[261] | 783 | void X3dViewCellsParseHandlers::endElement(const XMLCh* const name)
|
---|
[260] | 784 | {
|
---|
[1001] | 785 | StrX lname(name);
|
---|
| 786 |
|
---|
| 787 | string element(lname.LocalForm());
|
---|
| 788 |
|
---|
| 789 | if (element == "Shape")
|
---|
| 790 | EndShape();
|
---|
[260] | 791 | }
|
---|
| 792 |
|
---|
| 793 | void
|
---|
[261] | 794 | X3dViewCellsParseHandlers::EndShape()
|
---|
[260] | 795 | {
|
---|
[752] | 796 | // currently processing no shape
|
---|
[260] | 797 | }
|
---|
| 798 |
|
---|
| 799 | void
|
---|
[261] | 800 | X3dViewCellsParseHandlers::StartIndexedFaceSet(
|
---|
[260] | 801 | AttributeList& attributes)
|
---|
| 802 | {
|
---|
| 803 | int len = attributes.getLength();
|
---|
| 804 | int i;
|
---|
[752] | 805 |
|
---|
[260] | 806 | for (i=0; i < len; i++)
|
---|
| 807 | {
|
---|
| 808 | string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 809 |
|
---|
[752] | 810 |
|
---|
[260] | 811 | if (attrName == "coordIndex")
|
---|
| 812 | {
|
---|
| 813 | StrX attrValue(attributes.getValue(i));
|
---|
| 814 |
|
---|
| 815 | // handle coordIndex
|
---|
| 816 | const char *ptr = attrValue.LocalForm();
|
---|
| 817 | char *endptr;
|
---|
| 818 |
|
---|
[261] | 819 | while (1)
|
---|
[260] | 820 | {
|
---|
| 821 | int index = strtol(ptr, &endptr, 10);
|
---|
| 822 |
|
---|
[261] | 823 | if (ptr == endptr)
|
---|
| 824 | break;
|
---|
| 825 |
|
---|
| 826 | if (index != -1)
|
---|
[260] | 827 | {
|
---|
[261] | 828 | mCurrentVertexIndices.push_back(index);
|
---|
[260] | 829 | }
|
---|
| 830 |
|
---|
| 831 | ptr = endptr;
|
---|
| 832 | }
|
---|
| 833 | }
|
---|
| 834 | }
|
---|
| 835 | }
|
---|
| 836 |
|
---|
| 837 |
|
---|
| 838 | void
|
---|
[439] | 839 | X3dViewCellsParseHandlers::StartCoordinate(AttributeList& attributes)
|
---|
[260] | 840 | {
|
---|
| 841 | int len = attributes.getLength();
|
---|
| 842 |
|
---|
| 843 | VertexContainer vertices;
|
---|
[364] | 844 | int i;
|
---|
| 845 | for (i=0; i < len; i++)
|
---|
[260] | 846 | {
|
---|
| 847 | string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 848 |
|
---|
| 849 | if (attrName == "point")
|
---|
| 850 | {
|
---|
| 851 | StrX attrValue(attributes.getValue(i));
|
---|
| 852 |
|
---|
| 853 | const char *ptr = attrValue.LocalForm();
|
---|
| 854 |
|
---|
| 855 | char *endptr;
|
---|
| 856 |
|
---|
| 857 | while (1)
|
---|
| 858 | {
|
---|
[469] | 859 | float x = (float)strtod(ptr, &endptr);
|
---|
[260] | 860 |
|
---|
| 861 | if (ptr == endptr)
|
---|
| 862 | break;
|
---|
| 863 | ptr = endptr;
|
---|
| 864 |
|
---|
[469] | 865 | float y = (float)(float)strtod(ptr, &endptr);
|
---|
[260] | 866 |
|
---|
| 867 |
|
---|
| 868 | if (ptr == endptr)
|
---|
| 869 | break;
|
---|
| 870 | ptr = endptr;
|
---|
| 871 |
|
---|
[469] | 872 | float z = (float)(float)strtod(ptr, &endptr);
|
---|
[260] | 873 |
|
---|
| 874 | if (ptr == endptr)
|
---|
| 875 | break;
|
---|
| 876 |
|
---|
| 877 | ptr = endptr;
|
---|
| 878 | if (*ptr == ',')
|
---|
| 879 | ptr++;
|
---|
| 880 |
|
---|
| 881 | Vector3 v(x, y, z);
|
---|
[262] | 882 | vertices.push_back(v);
|
---|
[260] | 883 | }
|
---|
| 884 | }
|
---|
| 885 | }
|
---|
[261] | 886 |
|
---|
[333] | 887 | for (i = 0; i < mCurrentVertexIndices.size(); i += 3)
|
---|
[439] | 888 | {
|
---|
[312] | 889 | Triangle3 baseTri(vertices[mCurrentVertexIndices[i + 0]],
|
---|
| 890 | vertices[mCurrentVertexIndices[i + 1]],
|
---|
| 891 | vertices[mCurrentVertexIndices[i + 2]]);
|
---|
[261] | 892 |
|
---|
[262] | 893 | // create view cell from base triangle
|
---|
[490] | 894 | mViewCellsManager->AddViewCell(
|
---|
| 895 | mViewCellsManager->ExtrudeViewCell(baseTri,
|
---|
| 896 | mViewCellHeight));
|
---|
[439] | 897 | }
|
---|
[260] | 898 | }
|
---|
| 899 |
|
---|
| 900 |
|
---|
| 901 | void
|
---|
[261] | 902 | X3dViewCellsParseHandlers::startElement(const XMLCh* const name,
|
---|
[439] | 903 | AttributeList& attributes)
|
---|
[260] | 904 | {
|
---|
| 905 | StrX lname(name);
|
---|
| 906 | string element(lname.LocalForm());
|
---|
| 907 |
|
---|
| 908 | if (element == "IndexedFaceSet") {
|
---|
[261] | 909 | // create the viewcells from individual triangles
|
---|
[260] | 910 | StartIndexedFaceSet(attributes);
|
---|
| 911 | }
|
---|
[261] | 912 |
|
---|
[260] | 913 | if (element == "Coordinate") {
|
---|
[261] | 914 | // add coordinates to the triangles
|
---|
[260] | 915 | StartCoordinate(attributes);
|
---|
| 916 | }
|
---|
[508] | 917 | // do nothing
|
---|
| 918 | //if (element == "Shape") {}
|
---|
[261] | 919 | // ignore material
|
---|
| 920 | //if (element == "Material") {}
|
---|
[260] | 921 |
|
---|
[508] | 922 | ++ mElementCount;
|
---|
[260] | 923 | mAttrCount += attributes.getLength();
|
---|
| 924 | }
|
---|
| 925 |
|
---|
| 926 | void
|
---|
[261] | 927 | X3dViewCellsParseHandlers::characters(const XMLCh* const chars,
|
---|
[260] | 928 | const unsigned int length)
|
---|
| 929 | {
|
---|
| 930 | mCharacterCount += length;
|
---|
| 931 | }
|
---|
| 932 |
|
---|
| 933 | void
|
---|
[261] | 934 | X3dViewCellsParseHandlers::ignorableWhitespace(const XMLCh* const chars,
|
---|
[260] | 935 | const unsigned int length)
|
---|
| 936 | {
|
---|
| 937 | mSpaceCount += length;
|
---|
| 938 | }
|
---|
| 939 |
|
---|
| 940 | void
|
---|
[261] | 941 | X3dViewCellsParseHandlers::resetDocument()
|
---|
[260] | 942 | {
|
---|
| 943 | mAttrCount = 0;
|
---|
| 944 | mCharacterCount = 0;
|
---|
| 945 | mElementCount = 0;
|
---|
| 946 | mSpaceCount = 0;
|
---|
| 947 | }
|
---|
| 948 |
|
---|
| 949 |
|
---|
| 950 |
|
---|
| 951 | // ---------------------------------------------------------------------------
|
---|
| 952 | // StdInParseHandlers: Overrides of the SAX ErrorHandler interface
|
---|
| 953 | // ---------------------------------------------------------------------------
|
---|
| 954 | void
|
---|
[261] | 955 | X3dViewCellsParseHandlers::error(const SAXParseException& e)
|
---|
[260] | 956 | {
|
---|
| 957 | XERCES_STD_QUALIFIER cerr << "\nError at (file " << StrX(e.getSystemId())
|
---|
| 958 | << ", line " << e.getLineNumber()
|
---|
| 959 | << ", char " << e.getColumnNumber()
|
---|
| 960 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 961 | }
|
---|
| 962 |
|
---|
| 963 | void
|
---|
[261] | 964 | X3dViewCellsParseHandlers::fatalError(const SAXParseException& e)
|
---|
[260] | 965 | {
|
---|
| 966 | XERCES_STD_QUALIFIER cerr << "\nFatal Error at (file " << StrX(e.getSystemId())
|
---|
| 967 | << ", line " << e.getLineNumber()
|
---|
| 968 | << ", char " << e.getColumnNumber()
|
---|
| 969 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 970 | }
|
---|
| 971 |
|
---|
| 972 | void
|
---|
[261] | 973 | X3dViewCellsParseHandlers::warning(const SAXParseException& e)
|
---|
[260] | 974 | {
|
---|
| 975 | XERCES_STD_QUALIFIER cerr << "\nWarning at (file " << StrX(e.getSystemId())
|
---|
| 976 | << ", line " << e.getLineNumber()
|
---|
| 977 | << ", char " << e.getColumnNumber()
|
---|
| 978 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 979 | }
|
---|
| 980 |
|
---|
| 981 |
|
---|
| 982 | bool
|
---|
[439] | 983 | X3dParser::ParseFile(const string filename, ViewCellsManager &viewCells)
|
---|
[260] | 984 | {
|
---|
| 985 | // Initialize the XML4C system
|
---|
| 986 | try {
|
---|
| 987 | XMLPlatformUtils::Initialize();
|
---|
| 988 | }
|
---|
| 989 |
|
---|
| 990 | catch (const XMLException& toCatch)
|
---|
| 991 | {
|
---|
| 992 | XERCES_STD_QUALIFIER cerr << "Error during initialization! Message:\n"
|
---|
| 993 | << StrX(toCatch.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 994 | return false;
|
---|
| 995 | }
|
---|
| 996 |
|
---|
| 997 |
|
---|
| 998 | //
|
---|
| 999 | // Create a SAX parser object. Then, according to what we were told on
|
---|
| 1000 | // the command line, set the options.
|
---|
| 1001 | //
|
---|
| 1002 | SAXParser* parser = new SAXParser;
|
---|
| 1003 | parser->setValidationScheme(valScheme);
|
---|
| 1004 | parser->setDoNamespaces(doNamespaces);
|
---|
| 1005 | parser->setDoSchema(doSchema);
|
---|
| 1006 | parser->setValidationSchemaFullChecking(schemaFullChecking);
|
---|
| 1007 |
|
---|
| 1008 |
|
---|
| 1009 | //
|
---|
| 1010 | // Create our SAX handler object and install it on the parser, as the
|
---|
| 1011 | // document and error handler. We are responsible for cleaning them
|
---|
| 1012 | // up, but since its just stack based here, there's nothing special
|
---|
| 1013 | // to do.
|
---|
| 1014 | //
|
---|
[312] | 1015 | X3dViewCellsParseHandlers handler(&viewCells, mViewCellHeight);
|
---|
[260] | 1016 | parser->setDocumentHandler(&handler);
|
---|
| 1017 | parser->setErrorHandler(&handler);
|
---|
| 1018 |
|
---|
| 1019 | unsigned long duration;
|
---|
| 1020 | int errorCount = 0;
|
---|
| 1021 | // create a faux scope so that 'src' destructor is called before
|
---|
| 1022 | // XMLPlatformUtils::Terminate
|
---|
| 1023 | {
|
---|
| 1024 | //
|
---|
| 1025 | // Kick off the parse and catch any exceptions. Create a standard
|
---|
| 1026 | // input input source and tell the parser to parse from that.
|
---|
| 1027 | //
|
---|
| 1028 | // StdInInputSource src;
|
---|
| 1029 | try
|
---|
| 1030 | {
|
---|
| 1031 | const unsigned long startMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
[971] | 1032 | //GzBinFileInputStream str(filename.c_str());
|
---|
| 1033 |
|
---|
[260] | 1034 | parser->parse(filename.c_str());
|
---|
| 1035 | const unsigned long endMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
| 1036 | duration = endMillis - startMillis;
|
---|
| 1037 | errorCount = parser->getErrorCount();
|
---|
| 1038 | }
|
---|
| 1039 | catch (const OutOfMemoryException&)
|
---|
| 1040 | {
|
---|
| 1041 | XERCES_STD_QUALIFIER cerr << "OutOfMemoryException" << XERCES_STD_QUALIFIER endl;
|
---|
| 1042 | errorCount = 2;
|
---|
| 1043 | return false;
|
---|
| 1044 | }
|
---|
| 1045 | catch (const XMLException& e)
|
---|
| 1046 | {
|
---|
| 1047 | XERCES_STD_QUALIFIER cerr << "\nError during parsing: \n"
|
---|
| 1048 | << StrX(e.getMessage())
|
---|
| 1049 | << "\n" << XERCES_STD_QUALIFIER endl;
|
---|
| 1050 | errorCount = 1;
|
---|
| 1051 | return false;
|
---|
| 1052 | }
|
---|
| 1053 |
|
---|
| 1054 |
|
---|
| 1055 | // Print out the stats that we collected and time taken
|
---|
| 1056 | if (!errorCount) {
|
---|
| 1057 | XERCES_STD_QUALIFIER cout << filename << ": " << duration << " ms ("
|
---|
| 1058 | << handler.GetElementCount() << " elems, "
|
---|
| 1059 | << handler.GetAttrCount() << " attrs, "
|
---|
| 1060 | << handler.GetSpaceCount() << " spaces, "
|
---|
| 1061 | << handler.GetCharacterCount() << " chars)" << XERCES_STD_QUALIFIER endl;
|
---|
| 1062 | }
|
---|
| 1063 | }
|
---|
| 1064 |
|
---|
| 1065 | //
|
---|
| 1066 | // Delete the parser itself. Must be done prior to calling Terminate, below.
|
---|
| 1067 | //
|
---|
| 1068 | delete parser;
|
---|
| 1069 |
|
---|
| 1070 | XMLPlatformUtils::Terminate();
|
---|
| 1071 |
|
---|
| 1072 | if (errorCount > 0)
|
---|
| 1073 | return false;
|
---|
| 1074 | else
|
---|
| 1075 | return true;
|
---|
[333] | 1076 | }
|
---|
[860] | 1077 |
|
---|
[971] | 1078 |
|
---|
| 1079 |
|
---|
| 1080 |
|
---|
[1112] | 1081 | }
|
---|