Revision 694,
484 bytes
checked in by mattausch, 19 years ago
(diff) |
added means for rotating scene
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[162] | 1 | #ifndef __X3DPARSER_H
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| 2 | #define __X3DPARSER_H
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| 3 |
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[170] | 4 | #include "Parser.h"
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[261] | 5 | #include "Containers.h"
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[162] | 6 |
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[439] | 7 | class ViewCellsManager;
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[261] | 8 |
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[162] | 9 | class X3dParser : public Parser
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| 10 | {
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| 11 | public:
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[312] | 12 | X3dParser():Parser(), mViewCellHeight(5.0f) {}
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[162] | 13 |
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[657] | 14 | bool ParseFile(const string filename, SceneGraphNode **root, const bool loadPolygonsAsMeshes = false);
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[439] | 15 | bool ParseFile(const string filename, ViewCellsManager &viewCells);
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[694] | 16 |
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| 17 |
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| 18 |
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[490] | 19 | /// height of a loaded view cell
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[312] | 20 | float mViewCellHeight;
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[162] | 21 | };
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| 22 |
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| 23 |
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| 24 | #endif
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