source: GTP/trunk/Lib/Vis/Preprocessing/src/X3dParser.h @ 490

Revision 490, 440 bytes checked in by mattausch, 19 years ago (diff)

added loading and storing rays capability

Line 
1#ifndef __X3DPARSER_H
2#define __X3DPARSER_H
3
4#include "Parser.h"
5#include "Containers.h"
6
7class ViewCellsManager;
8
9class X3dParser : public Parser
10{
11public:
12  X3dParser():Parser(), mViewCellHeight(5.0f) {}
13 
14  bool ParseFile(const string filename, SceneGraphNode **root);
15  bool ParseFile(const string filename, ViewCellsManager &viewCells);
16 
17  /// height of a loaded view cell
18  float mViewCellHeight;
19};
20
21
22#endif
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