source:
GTP/trunk/Lib/Vis/Preprocessing/src/depth_peeling.cg
@
1940
Revision 1940, 233 bytes checked in by mattausch, 18 years ago (diff) |
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1 | |
2 | float3 main(in float4 col : COL0, |
3 | in float3 pos : WPOS, |
4 | uniform samplerRECT depthTex) : COLOR |
5 | { |
6 | float zold = texRECT(depthTex, pos.xy); |
7 | if(pos.z < (zold + .000001)) |
8 | discard; |
9 | else; |
10 | |
11 | return col; |
12 | |
13 | } |
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