source: GTP/trunk/Lib/Vis/Preprocessing/src/depth_peeling2d.cg @ 1964

Revision 1964, 296 bytes checked in by mattausch, 18 years ago (diff)

worked on global lines

Line 
1
2float3 main(in float4 col : COL0,
3            in float3 pos : WPOS,
4            uniform float texWidth,
5            uniform float stepSize,
6            uniform sampler2D depthTex) : COLOR
7{
8   float zold = tex2D(depthTex, pos.xy / texWidth);
9
10   if(pos.z < (zold + stepSize))
11      discard;
12   else;
13
14   return col;
15   
16}
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