1 | // ===================================================================
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2 | // $Id: $
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3 | //
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4 | // ktb.cpp
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5 | //
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6 | // Implementation of basic functions to create kd-trees
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7 | //
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8 | // REPLACEMENT_STRING
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9 | //
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10 | // Copyright by Vlastimil Havran, 2006 - email to "vhavran AT seznam.cz"
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11 | // Initial coding by Vlasta Havran, 1998-2001.
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12 |
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13 | // GOLEM library
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14 | #include "ktb.h"
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15 | #include "Environment.h"
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16 |
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17 | // standard headers
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18 | #include <algorithm>
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19 |
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20 | namespace GtpVisibilityPreprocessor {
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21 |
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22 |
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23 | //-------------------------------------------------------------
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24 | // class CKTBNodeIterator .. implementation
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25 |
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26 | // test all objects in the leaf for intersection with ray
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27 | // and returns the pointer to closest one if exists
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28 | // and passing through parameter returns in tmax
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29 | int
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30 | CKTBNodeIterator::TestFullLeaf(const SimpleRay &ray, const SKTBNode *p)
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31 | {
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32 | ObjectContainer *list = GetObjList(p);
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33 | if (!list) // no object
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34 | return 0;
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35 | ObjectContainer::iterator sc_end = list->end();
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36 |
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37 | float tclosest = Limits::Infinity;
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38 | int intersected = 0;
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39 | // iterate the whole list and find out the nearest intersection
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40 | for (ObjectContainer::iterator sc = list->begin(); sc != sc_end; sc++) {
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41 | // if the intersection realy lies in the node
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42 | if ((*sc)->CastSimpleRay(ray) == Ray::INTERSECTION) {
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43 | // update tclosest !!!!!!!!!!!!!!!!!!!!!!!!!!!!
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44 | // tclosest = ray.
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45 | intersected = 1;
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46 | }
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47 | } // for all objects
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48 |
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49 | return intersected;
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50 | }
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51 |
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52 | int
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53 | CKTBNodeIterator::TestFullLeaf(const SimpleRay &ray, const SKTBNode *p,
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54 | int rayIndex)
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55 | {
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56 | ObjectContainer *list = GetObjList(p);
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57 | if (!list) // no object
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58 | return 0;
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59 | ObjectContainer::iterator sc_end = list->end();
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60 |
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61 | float tclosest = Limits::Infinity;
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62 | int intersected = 0;
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63 | // rayIndex += rayOffset;
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64 | // iterate the whole list and find out the nearest intersection
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65 | for (ObjectContainer::iterator sc = list->begin(); sc != sc_end; sc++) {
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66 | // if the intersection realy lies in the node
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67 | if ((*sc)->CastSimpleRay(ray, rayIndex)) {
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68 | // update tclosest !!!!!!!!!!!!!!!!!!!!!!!!!!!!
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69 | // tclosest = ray.
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70 | intersected = 1;
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71 | }
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72 | } // for all objects
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73 |
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74 | return intersected;
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75 | }
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76 |
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77 |
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78 | // test all objects in the leaf for intersection with ray
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79 | // and find any if exist .. returns this object, otherwise 0
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80 | int
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81 | CKTBNodeIterator::HitAnyObj(const SimpleRay &ray, const SKTBNode *p)
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82 | {
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83 | ObjectContainer *list = GetObjList(p);
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84 | if (!list) // no object
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85 | return 0;
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86 | ObjectContainer::iterator sc_end = list->end();
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87 |
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88 | float tclosest = Limits::Infinity;
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89 | int intersected = 0;
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90 | // iterate the whole list and find out the nearest intersection
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91 | for (ObjectContainer::iterator sc = list->begin(); sc != sc_end; sc++) {
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92 | Intersectable *is = (*sc);
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93 | // if the intersection realy lies in the node
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94 | if (is->CastSimpleRay(ray)) {
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95 | // update tclosest !!!!!!!!!!!!!!!!!!!!!!!!!!!!
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96 | // tclosest = ray.
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97 | return 1; // intersected
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98 | }
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99 | } // for all objects
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100 |
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101 | return 0;
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102 | }
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103 |
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104 | const CKTBNodeAbstract::SKTBNode*
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105 | CKTBNodeIterator::Locate(const Vector3 & /*position*/)
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106 | {
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107 | cerr << "Locate vector - Not yet implemented" << endl;
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108 | return (SKTBNode*)0;
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109 | }
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110 |
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111 | // ---------------------------------------------------------------------
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112 | // Allocator for KTB tree
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113 |
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114 | // forget the content that is created by previous kd-tree construction
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115 | // or just init for the first use.
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116 | void
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117 | CKTBAllocMan::InitForConstructor()
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118 | {
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119 | #ifdef _KTB_CONSTR_STATS
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120 | _stats_interiorCount = 0;
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121 | _stats_bboxCount = 0;
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122 | _stats_minbboxCount = 0;
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123 | _stats_leafNodeCount = 0;
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124 | _stats_emptyLeftNodeCount = 0;
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125 | // Aggregate statistics
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126 | _sumLeafDepth = 0;
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127 | _sumFullLeafDepth = 0;
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128 | // The count of object references in leaves
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129 | _sumObjectRefCount = 0;
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130 | // The maximum number of object references in a leaf
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131 | _maxObjectRefInLeaf = 0;
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132 | // surface areas
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133 | _sumSurfaceAreaLeaves = 0.f;
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134 | _sumSurfaceAreaMULcntLeaves = 0.f;
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135 | _sumSurfaceAreaInteriorNodes = 0.f;
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136 | #endif
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137 |
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138 | // This is the statistics
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139 | _currDepth = 0;
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140 | _maxDepth = -1;
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141 | InitPars();
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142 | }
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143 |
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144 | // init the stack of auxiliary variables from min to max
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145 | void
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146 | CKTBAllocMan::InitAux(int /*min*/, int /*maxD*/, int maxItemsAtOnce)
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147 | {
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148 | // The size of one entry
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149 | int sizeEntryV = sizeof(SKTBNode);
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150 | // The number of entries to be allocated at once in a block
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151 | // (=size of the block)
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152 | int numEntriesInBlock = 1024;
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153 | // the allignment
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154 | int allignEntrySizeV = sizeof(SKTBNode);
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155 | int allignBlockSizeV = 128;
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156 |
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157 | // Create an allocator in DFS order
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158 | alloc2 = new CAllocContinuous(sizeEntryV, numEntriesInBlock,
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159 | maxItemsAtOnce,
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160 | allignEntrySizeV,
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161 | allignBlockSizeV);
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162 | assert(alloc2);
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163 | // the first allocation is enabled by this command
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164 | alloc2->AllocNewBlock();
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165 | return;
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166 | }
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167 |
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168 | // Read some basic parameters from the environment file
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169 | void
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170 | CKTBAllocMan::InitPars()
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171 | {
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172 | Environment::GetSingleton()->GetIntValue("BSP.maxDepthAllowed",
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173 | maxDepthAllowed);
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174 | Environment::GetSingleton()->GetIntValue("BSP.maxListLength",
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175 | maxListLength);
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176 | }
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177 |
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178 | void
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179 | CKTBAllocMan::PostBuild()
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180 | {
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181 | // Here it can be some postprocessing of the tree, such as branches
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182 | // collapsing for the same content of leaves etc.
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183 | }
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184 |
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185 | void
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186 | CKTBAllocMan::Remove()
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187 | {
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188 | // Release the all memory by blocks, so all the interior nodes
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189 | // and leaves representations. This should be fast.
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190 | alloc2->ReleaseMemory();
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191 | }
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192 |
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193 |
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194 | // Create the representation of the interior node
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195 | SKTBNodeT*
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196 | CKTBAllocMan::AllocInteriorNode(int axis, float position,
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197 | int cntLeft, int cntRight)
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198 | {
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199 | #ifdef _DEBUG
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200 | nodeToLink = 0;
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201 | #endif
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202 |
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203 | #ifdef _KTB_CONSTR_STATS
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204 | _stats_interiorCount++;
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205 | #endif
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206 |
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207 | // Just to satisfy the compiler
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208 | cntLeft = cntLeft;
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209 | cntRight = cntRight;
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210 |
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211 | // Alloc a single node
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212 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(1));
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213 | nodeToLink = n;
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214 | if (n == 0) {
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215 | // we have to insert a special node that links only
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216 | nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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217 | assert(nodeToLink);
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218 | nodeToLink->nodeType = CKTBAxes::EE_Link;
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219 | n = (SKTBNodeT*)(alloc2->NewEntryInNewBlock(1));
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220 | // This is the link
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221 | nodeToLink->right = n;
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222 | } // if n
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223 |
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224 | assert(n);
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225 | assert(nodeToLink);
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226 |
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227 | // Set the interior node
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228 | assert((axis >=0) && (axis < 3));
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229 | n->nodeType = (CKTBAxes::Axes)axis;
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230 | n->splitPlane = position;
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231 |
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232 | // Return the setupped node, but do not forget to
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233 | // use in the parent node to use nodeToLink !!!!
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234 | return n;
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235 | }
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236 |
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237 | // Create the representation of the interior node
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238 | SKTBNodeT*
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239 | CKTBAllocMan::AllocInteriorNodeWithBox(int axis, float position,
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240 | int cntLeft, int cntRight,
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241 | const SBBox &tsbox,
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242 | SKTBNodeT* prevMinBoxNode,
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243 | int depthStore)
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244 | {
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245 | #ifdef _DEBUG
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246 | nodeToLink = 0;
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247 | if ( (position < tsbox.Min(axis)) ||
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248 | (position > tsbox.Max(axis)) ) {
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249 | cerr << "Something wrong with the tree axis = " << axis;
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250 | cerr << " Min(axis) = " << tsbox.Min(axis)
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251 | << " splitValue = " << position
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252 | << " Max(axis) = " << tsbox.Max(axis) << endl;
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253 | abort();
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254 | }
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255 | #endif
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256 |
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257 | #ifdef _KTB_CONSTR_STATS
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258 | _stats_interiorCount++;
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259 | #endif
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260 |
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261 | // Just to satisfy the compiler
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262 | cntLeft = cntLeft;
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263 | cntRight = cntRight;
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264 |
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265 | #ifdef _SHORT_FORM_MINBOX
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266 | // Alloc a single node + node to store the pointer to box, in total 24 Bytes
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267 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(2));
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268 | nodeToLink = n;
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269 | if (n == 0) {
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270 | // we have to insert a special node that links only
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271 | nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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272 | assert(nodeToLink);
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273 | nodeToLink->nodeType = CKTBAxes::EE_Link;
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274 | n = (SKTBNodeT*)(alloc2->NewEntryInNewBlock(2));
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275 | // This is the link
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276 | nodeToLink->right = n;
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277 | } // if n
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278 |
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279 | assert(n);
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280 | assert(nodeToLink);
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281 |
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282 | // Set the interior node
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283 | assert((axis >=0) && (axis < 3));
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284 | n->nodeType = (CKTBAxes::Axes)(axis + (int)CKTBAxes::EE_X_axisBox);
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285 | n->splitPlane = position;
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286 |
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287 | // Set the box itself
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288 | // the address to the parent min box node
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289 | (n+1)->parentBoxNode = prevMinBoxNode;
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290 |
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291 | // Here we simply allocate box to the address in the node
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292 | SBBox *badr = new SBBox;
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293 | assert(badr);
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294 | (n+1)->minbox = badr;
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295 | // and store the depth for debugging
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296 | (n+1)->nodeType = CKTBAxes::Axes(depthStore);
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297 |
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298 | #else // _SHORT_FORM_MINBOX
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299 | // Alloc two single nodes (24 Bytes) + two nodes for box (24 Bytes) = 48 Bytes
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300 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(4));
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301 | nodeToLink = n;
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302 | if (n == 0) {
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303 | // we have to insert a special node that links only
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304 | nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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305 | assert(nodeToLink);
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306 | nodeToLink->nodeType = CKTBAxes::EE_Link;
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307 | n = (SKTBNodeT*)(alloc2->NewEntryInNewBlock(4));
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308 | // This is the link
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309 | nodeToLink->right = n;
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310 | } // if n
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311 |
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312 | assert(n);
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313 | assert(nodeToLink);
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314 |
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315 | // Set the interior node
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316 | assert((axis >=0) && (axis < 3));
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317 | n->nodeType = (CKTBAxes::Axes)(axis + (int)CKTBAxes::EE_X_axisBox);
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318 | n->splitPlane = position;
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319 |
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320 | // Set the min box node itself
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321 |
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322 | // the address to the parent min box node
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323 | (n+1)->parentBoxNode = prevMinBoxNode;
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324 | // and store the depth for debugging
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325 | (n+1)->nodeType = CKTBAxes::Axes(depthStore);
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326 | (n+1)->minbox = 0; // only to make it zero for debugging
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327 |
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328 | // Here we simply allign to 48 Bytes, since we have one node of size 12 Bytes,
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329 | // and SBBox takes 24 Bytes, so we just want to align to the boundary of 8 Bytes.
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330 | SBBox *badr = (SBBox*)(((char*)n)+24);
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331 | #endif // _SHORT_FORM_MINBOX
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332 |
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333 | // and copy the box content
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334 | *(badr) = tsbox;
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335 |
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336 | // Return the set node, but do not forget to
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337 | // use in the parent node to use nodeToLink !!!!
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338 | return n;
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339 | }
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340 |
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341 | // Set the pointers to children for the interior node
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342 | void
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343 | CKTBAllocMan::SetInteriorNodeLinks(SKTBNodeT *node,
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344 | SKTBNodeT *leftChild,
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345 | SKTBNodeT *rightChild)
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346 | {
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347 | leftChild = leftChild; // to satisfy the compiler
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348 |
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349 | // Check on correctness of DFS order
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350 | assert( (node+1 == leftChild) || (node+2 == leftChild) || (node+4 == leftChild) );
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351 |
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352 | node->right = rightChild;
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353 | }
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354 |
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355 | // Set the pointers to children for the interior node
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356 | void
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357 | CKTBAllocMan::SetInteriorNodeLeft(SKTBNodeT *node,
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358 | SKTBNodeT *leftChild)
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359 | {
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360 | leftChild = leftChild; // to satisfy the compiler
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361 |
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362 | // Check on correctness of DFS order
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363 | assert( (node+1 == leftChild) || (node+2 == leftChild) || (node+4 == leftChild) );
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364 | }
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365 |
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366 | // Set the pointers to children for the interior node
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367 | void
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368 | CKTBAllocMan::SetInteriorNodeRight(SKTBNodeT *node,
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369 | SKTBNodeT *rightChild)
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370 | {
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371 | node->right = rightChild;
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372 | }
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373 |
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374 |
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375 | // Create the representation of the leaf. Note that possibly there
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376 | // can be special cases, such as 0, 1, 2, or 3 objects, or in general
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377 | // N objects.
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378 | SKTBNodeT*
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379 | CKTBAllocMan::AllocLeaf(int cntObjects)
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380 | {
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381 | #ifdef _DEBUG
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382 | nodeToLink = 0;
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383 | #endif
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384 |
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385 | #ifdef _KTB_CONSTR_STATS
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386 | _stats_leafNodeCount++;
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387 | _sumLeafDepth += _currDepth;
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388 | if (cntObjects) {
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389 | _sumFullLeafDepth += _currDepth;
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390 | // The count of object references in leaves
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391 | _sumObjectRefCount += cntObjects;
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392 | // The maximum number of object references in a leaf
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393 | if (cntObjects > _maxObjectRefInLeaf)
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394 | _maxObjectRefInLeaf = cntObjects;
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395 | }
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396 | else
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397 | _stats_emptyLeftNodeCount++;
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398 | #endif
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399 |
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400 | // Alloc a single node
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401 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(1));
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402 | nodeToLink = n;
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403 | if (n == 0) {
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404 | // we have to insert a special node that links only
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405 | n = nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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406 | assert(nodeToLink);
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407 | // Allocate a new block for the next allocation
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408 | alloc2->AllocNewBlock();
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409 | } // if n
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410 |
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411 | n->nodeType = CKTBAxes::EE_Leaf;
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412 | n->objlist = 0;
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413 | n->right = 0;
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414 |
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415 | // Return the node
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416 | return n;
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417 | }
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418 |
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419 | // if active node is empty, then is replaced by full leaf with
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420 | // the object list. In success returns 0, for failure returns 1.
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421 | // The object list is used as it is .. it is not copied !!
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422 | int
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423 | CKTBAllocMan::SetFullLeaf(SKTBNodeT *node, const ObjectContainer *objlist)
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424 | {
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425 | assert(node);
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426 | assert(node->nodeType == CKTBAxes::EE_Leaf);
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427 |
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428 | if ( (objlist == NULL) ||
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429 | (objlist->size() == 0) ) {
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430 | node->objlist = 0;
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431 | }
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432 | else {
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433 | // Set the pointer to the list of objects
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434 | node->objlist = (ObjectContainer *)objlist;
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435 | }
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436 |
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437 | return 0;
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438 | }
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439 |
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440 | } // namespace
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