1 | // ===================================================================
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2 | // $Id: $
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3 | //
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4 | // ktb.cpp
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5 | //
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6 | // KDB - trees for ray tracing, special version for SCCG 2006
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7 | //
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8 | // REPLACEMENT_STRING
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9 | //
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10 | // Copyright by Vlastimil Havran, 2007 - email to "vhavran AT seznam.cz"
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11 | // Initial coding by Vlasta Havran, 1998-2001.
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12 |
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13 | // GOLEM library
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14 | #include "ktb8b.h"
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15 | #include "Environment.h"
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16 |
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17 | // standard headers
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18 | #include <algorithm>
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19 |
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20 | namespace GtpVisibilityPreprocessor {
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21 |
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22 | // default constructor
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23 | CKTB8BNodeIterator::CKTB8BNodeIterator()
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24 | {
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25 |
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26 | }
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27 |
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28 | //-------------------------------------------------------------
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29 | // class CKTB8BNodeIterator .. implementation
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30 |
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31 | // test all objects in the leaf for intersection with ray
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32 | // and returns the pointer to closest one if exists
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33 | // and passing through parameter returns in tmax
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34 | int
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35 | CKTB8BNodeIterator::TestFullLeaf(const SimpleRay &ray, const SKTBNode *p)
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36 | {
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37 | ObjectContainer *list = GetObjList(p);
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38 | if (!list) // no object
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39 | return 0;
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40 | ObjectContainer::iterator sc_end = list->end();
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41 |
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42 | int intersected = 0;
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43 | // iterate the whole list and find out the nearest intersection
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44 | for (ObjectContainer::iterator sc = list->begin(); sc != sc_end; sc++) {
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45 | // if the intersection realy lies in the node
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46 | if ((*sc)->CastSimpleRay(ray)) {
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47 | intersected = 1;
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48 | }
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49 | } // for all objects
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50 |
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51 | return intersected;
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52 | }
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53 |
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54 | int
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55 | CKTB8BNodeIterator::TestFullLeaf(const SimpleRay &ray, const SKTBNode *p,
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56 | int indexRay)
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57 | {
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58 | ObjectContainer *list = GetObjList(p);
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59 | if (!list) // no object
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60 | return 0;
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61 | ObjectContainer::iterator sc_end = list->end();
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62 |
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63 | float tclosest = Limits::Infinity;
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64 | int intersected = 0;
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65 | // indexRay += rayOffset;
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66 | // iterate the whole list and find out the nearest intersection
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67 | for (ObjectContainer::iterator sc = list->begin(); sc != sc_end; sc++) {
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68 | // if the intersection realy lies in the node
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69 | if ((*sc)->CastSimpleRay(ray, indexRay)) {
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70 | // update tclosest !!!!!!!!!!!!!!!!!!!!!!!!!!!!
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71 | // tclosest = ray.
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72 | intersected = 1;
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73 | }
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74 | } // for all objects
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75 |
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76 | return intersected;
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77 | }
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78 |
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79 |
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80 | // test all objects in the leaf for intersection with ray
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81 | // and find any if exist .. returns this object, otherwise 0
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82 | int
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83 | CKTB8BNodeIterator::HitAnyObj(const SimpleRay &ray, const SKTBNode *p)
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84 | {
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85 | ObjectContainer *list = GetObjList(p);
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86 | if (!list) // no object
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87 | return 0;
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88 | ObjectContainer::iterator sc_end = list->end();
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89 |
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90 | float tclosest = Limits::Infinity;
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91 | int intersected = 0;
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92 | // iterate the whole list and find out the nearest intersection
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93 | for (ObjectContainer::iterator sc = list->begin(); sc != sc_end; sc++) {
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94 | Intersectable *is = (*sc);
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95 | // if the intersection realy lies in the node
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96 | if (is->CastSimpleRay(ray)) {
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97 | // update tclosest !!!!!!!!!!!!!!!!!!!!!!!!!!!!
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98 | // tclosest = ray.
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99 | return 1; // intersected
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100 | }
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101 | } // for all objects
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102 |
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103 | return 0;
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104 | }
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105 |
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106 | const CKTB8BNodeAbstract::SKTBNode*
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107 | CKTB8BNodeIterator::Locate(const Vector3 & /*position*/)
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108 | {
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109 | cerr << "Locate vector - Not yet implemented" << endl;
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110 | return (CKTB8BNodeAbstract::SKTBNode*)0;
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111 | }
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112 |
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113 |
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114 | // ---------------------------------------------------------------------
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115 | // Allocator for KTB tree
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116 |
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117 | // forget the content that is created by previous kd-tree construction
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118 | // or just init for the first use.
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119 | void
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120 | CKTB8BAllocMan::InitForConstructor()
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121 | {
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122 | #ifdef _KTB_CONSTR_STATS
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123 | _stats_interiorCount = 0;
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124 | _stats_bboxCount = 0;
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125 | _stats_leafNodeCount = 0;
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126 | _stats_emptyLeftNodeCount = 0;
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127 | // Aggregate statistics
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128 | _sumLeafDepth = 0;
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129 | _sumFullLeafDepth = 0;
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130 | // The count of object references in leaves
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131 | _sumObjectRefCount = 0;
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132 | // The maximum number of object references in a leaf
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133 | _maxObjectRefInLeaf = 0;
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134 | // surface areas
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135 | _sumSurfaceAreaLeaves = 0.f;
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136 | _sumSurfaceAreaMULcntLeaves = 0.f;
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137 | _sumSurfaceAreaInteriorNodes = 0.f;
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138 | #endif
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139 |
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140 | // This is the statistics
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141 | _currDepth = 0;
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142 | _maxDepth = -1;
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143 | InitPars();
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144 | }
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145 |
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146 | // init the stack of auxiliary variables from min to max
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147 | void
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148 | CKTB8BAllocMan::InitAux(int /*min*/, int /*maxD*/, int maxItemsAtOnce)
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149 | {
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150 | // The size of one entry
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151 | int sizeEntryV = sizeof(SKTBNode);
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152 | // The number of entries to be allocated at once in a block
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153 | // (=size of the block)
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154 | int numEntriesInBlock = 1024;
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155 | // the allignment
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156 | int allignEntrySizeV = sizeof(SKTBNode);
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157 | int allignBlockSizeV = 128;
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158 |
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159 | // Create an allocator in DFS order
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160 | alloc2 = new CAllocContinuous(sizeEntryV, numEntriesInBlock,
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161 | maxItemsAtOnce,
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162 | allignEntrySizeV,
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163 | allignBlockSizeV);
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164 | assert(alloc2);
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165 | // the first allocation is enabled by this command
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166 | alloc2->AllocNewBlock();
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167 | return;
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168 | }
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169 |
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170 | // Read some basic parameters from the environment file
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171 | void
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172 | CKTB8BAllocMan::InitPars()
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173 | {
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174 | Environment::GetSingleton()->GetIntValue("BSP.maxListLength",
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175 | maxListLength);
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176 | Environment::GetSingleton()->GetIntValue("BSP.maxDepthAllowed",
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177 | maxDepthAllowed);
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178 | }
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179 |
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180 | void
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181 | CKTB8BAllocMan::PostBuild()
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182 | {
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183 | // Here it can be some postprocessing of the tree, such as branches
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184 | // collapsing for the same content of leaves etc.
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185 | }
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186 |
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187 | void
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188 | CKTB8BAllocMan::Remove()
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189 | {
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190 | // Release the all memory by blocks, so all the interior nodes
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191 | // and leaves representations. This should be fast.
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192 | alloc2->ReleaseMemory();
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193 | }
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194 |
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195 |
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196 | // Create the representation of the interior node
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197 | SKTBNodeT*
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198 | CKTB8BAllocMan::AllocInteriorNode(int axis, float position,
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199 | int cntLeft, int cntRight)
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200 | {
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201 | #ifdef _DEBUG
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202 | nodeToLink = 0;
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203 | #endif
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204 |
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205 | #ifdef _KTB_CONSTR_STATS
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206 | _stats_interiorCount++;
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207 | #endif
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208 |
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209 | // Just to satisfy the compiler
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210 | cntLeft = cntLeft;
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211 | cntRight = cntRight;
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212 |
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213 | // Alloc a single node
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214 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(1));
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215 | nodeToLink = n;
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216 | if (n == 0) {
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217 | // we have to insert a special node that links only
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218 | nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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219 | assert(nodeToLink);
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220 | nodeToLink->offset = CKTBAxes::EE_Link;
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221 | n = (SKTBNodeT*)(alloc2->NewEntryInNewBlock(1));
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222 | // This is the link
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223 | nodeToLink->linkedNode = n;
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224 | } // if n
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225 |
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226 | assert(n);
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227 | assert(nodeToLink);
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228 |
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229 | // Set the interior node
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230 | assert((axis >=0) && (axis < 3));
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231 | n->offset = axis;
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232 | n->splitPlane = position;
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233 |
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234 | #ifdef _DEBUG_ALLOCATION
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235 | cout << "AllocInterior node adr = " << (void*)n << endl;
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236 | #endif // _DEBUG_ALLOCATION
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237 | // Return the setupped node, but do not forget to
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238 | // use in the parent node to use nodeToLink !!!!
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239 | return n;
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240 | }
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241 |
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242 | // Create the representation of the interior node with box
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243 | SKTBNodeT*
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244 | CKTB8BAllocMan::AllocInteriorNodeWithBox(int axis, float position,
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245 | int cntLeft, int cntRight,
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246 | const SBBox &tsbox, SKTBNodeT* prevMinBoxNode,
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247 | int depthStore)
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248 | {
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249 | #ifdef _DEBUG
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250 | nodeToLink = 0;
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251 | if ( (position < tsbox.Min(axis)) ||
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252 | (position > tsbox.Max(axis)) ) {
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253 | cerr << "Something wrong with the tree axis = " << axis;
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254 | cerr << " Min(axis) = " << tsbox.Min(axis)
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255 | << " splitValue = " << position
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256 | << " Max(axis) = " << tsbox.Max(axis) << endl;
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257 | abort();;
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258 | }
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259 | #endif
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260 |
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261 | #ifdef _KTB_CONSTR_STATS
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262 | _stats_interiorCount++;
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263 | _stats_minbboxCount++;
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264 | #endif
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265 |
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266 | // Just to satisfy the compiler
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267 | cntLeft = cntLeft;
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268 | cntRight = cntRight;
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269 |
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270 | #ifdef _SHORT_FORM_MINBOX
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271 | // Alloc two nodes = 2*8 Bytes = 16 Bytes
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272 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(2));
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273 | nodeToLink = n;
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274 | if (n == 0) {
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275 | // we have to insert a special node that links only
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276 | nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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277 | assert(nodeToLink);
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278 | nodeToLink->offset = CKTBAxes::EE_Link;
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279 | n = (SKTBNodeT*)(alloc2->NewEntryInNewBlock(2));
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280 | // This is the link
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281 | nodeToLink->linkedNode = n;
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282 | } // if n
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283 |
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284 | assert(n);
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285 | assert(nodeToLink);
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286 |
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287 | // Set the interior node
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288 | assert((axis >=0) && (axis < 3));
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289 | n->offset = (int)CKTBAxes::EE_X_axisBox + axis;
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290 | n->splitPlane = position;
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291 |
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292 | // Set the box
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293 | // and the address to the parent min box node
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294 | (n+1)->parentBoxNode = prevMinBoxNode;
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295 |
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296 | // Here we simply allocate the box for the address
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297 | SBBox *badr = new SBBox;
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298 | assert(badr);
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299 | (n+1)->pointer = (unsigned char *)badr;
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300 |
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301 | // Note that we cannot store the depth here !
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302 | depthStore = depthStore; // to satisfy the compiler
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303 | #else // _SHORT_FORM_MINBOX
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304 | // Alloc two single nodes (16 Bytes) + box (24 Bytes) = 40 Bytes
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305 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(5));
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306 | nodeToLink = n;
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307 | if (n == 0) {
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308 | // we have to insert a special node that links only
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309 | nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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310 | assert(nodeToLink);
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311 | nodeToLink->offset = CKTBAxes::EE_Link;
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312 | n = (SKTBNodeT*)(alloc2->NewEntryInNewBlock(5));
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313 | // This is the link
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314 | nodeToLink->linkedNode = n;
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315 | } // if n
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316 |
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317 | assert(n);
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318 | assert(nodeToLink);
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319 |
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320 | // Set the interior node
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321 | assert((axis >=0) && (axis < 3));
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322 | n->offset = (int)CKTBAxes::EE_X_axisBox + axis;
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323 | n->splitPlane = position;
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324 |
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325 | // Set the box itself
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326 | // and the address to the parent min box node
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327 | (n+1)->parentBoxNode = prevMinBoxNode;
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328 | // here we set the depth of the node (suited for debugging)
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329 | (n+1)->depth = depthStore;
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330 |
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331 | // This is not very nice, we use the address in already allocated
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332 | //item, but this saves memory of 4 Bytes, which allows allingment to 32 Bytes
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333 | //for this entry
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334 | SBBox *badr = (SBBox*)(((char*)n)+16);
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335 | #endif // _SHORT_FORM_MINBOX
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336 |
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337 | // and copy the box content from the function parameters
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338 | *(badr) = tsbox;
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339 |
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340 | #ifdef _DEBUG_ALLOCATION
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341 | cout << "AllocInterior node adr = " << (void*)n << endl;
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342 | #endif // _DEBUG_ALLOCATION
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343 | // Return the setupped node, but do not forget to
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344 | // use in the parent node to use nodeToLink !!!!
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345 | return n;
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346 | }
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347 |
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348 | // Set the pointers to children for the interior node
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349 | void
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350 | CKTB8BAllocMan::SetInteriorNodeLinks(SKTBNodeT *node,
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351 | SKTBNodeT *leftChild,
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352 | SKTBNodeT *rightChild)
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353 | {
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354 | leftChild = leftChild; // to satisfy the compiler
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355 |
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356 | // Check on correctness of DFS order
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357 | assert( (node+1 == leftChild) || (node+2 == leftChild) || (node+5 == leftChild) );
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358 |
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359 | #ifdef _DEBUG_ALLOCATION
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360 | cout << "SetInteriorNode adr = " << (void*)node
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361 | << " right = " << (void*)rightChild << endl;
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362 | #endif
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363 |
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364 | #ifdef _DEBUG
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365 | // Check if last 3 bits of the address are really zero
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366 | // and hence they can be used for different purposes
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367 | if ( ( ((unsigned int)rightChild) & CKTBAxes::EE_Mask) != 0) {
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368 | // The bug in implementation of DFS order allocator or so
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369 | // This should never happen.
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370 | cerr << "cerr error, node is not 8Bytes aligned, it cannot be linked in DFS" << endl;
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371 | abort();;
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372 | }
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373 | #endif
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374 |
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375 | // Bitwise OR should work correctly
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376 | assert(node->offset <= CKTBAxes::EE_Z_axisBox);
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377 | //assert(node->offset >= 0);
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378 | //(unsigned long)node->offset |= (unsigned long)rightChild;
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379 | node->offset = node->offset | (unsigned int)rightChild;
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380 | #ifdef _DEBUG
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381 | // Compute right child
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382 | SKTBNodeT *p = GetRight(node);
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383 | if (p != rightChild) {
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384 | cerr << "Problem with implementation of setting right child" << endl;
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385 | abort();;
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386 | }
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387 | #endif
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388 |
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389 | return;
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390 | }
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391 |
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392 | // Create the representation of the leaf. Note that possibly there
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393 | // can be special cases, such as 0, 1, 2, or 3 objects, or in general
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394 | // N objects.
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395 | SKTBNodeT*
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396 | CKTB8BAllocMan::AllocLeaf(int cntObjects)
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397 | {
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398 | #ifdef _DEBUG
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399 | nodeToLink = 0;
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400 | #endif
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401 |
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402 | #ifdef _KTB_CONSTR_STATS
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403 | _stats_leafNodeCount++;
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404 | _sumLeafDepth += _currDepth;
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405 | if (cntObjects) {
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406 | _sumFullLeafDepth += _currDepth;
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407 | // The count of object references in leaves
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408 | _sumObjectRefCount += cntObjects;
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409 | // The maximum number of object references in a leaf
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410 | if (cntObjects > _maxObjectRefInLeaf)
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411 | _maxObjectRefInLeaf = cntObjects;
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412 | }
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413 | else
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414 | _stats_emptyLeftNodeCount++;
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415 | #endif
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416 |
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417 | // Alloc a single node
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418 | SKTBNodeT *n = (SKTBNodeT*)(alloc2->New(1));
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419 | nodeToLink = n;
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420 | if (n == 0) {
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421 | // we have to insert a special node that links only
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422 | n = nodeToLink = (SKTBNodeT*)alloc2->NewLastEntry(1);
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423 | assert(nodeToLink);
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424 | // Allocate a new block for the next allocation
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425 | alloc2->AllocNewBlock();
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426 | } // if n
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427 |
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428 | n->offset = CKTBAxes::EE_Leaf;
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429 | n->objlist = 0;
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430 |
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431 | #ifdef _DEBUG_ALLOCATION
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432 | cout << "AllocLeaf adr = " << (void*)n << endl;
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433 | #endif
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434 |
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435 | // Return the node
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436 | return n;
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437 | }
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438 |
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439 | // if active node is empty, then is replaced by full leaf with
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440 | // the object list. In success returns 0, for failure returns 1.
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441 | // The object list is used as it is .. it is not copied !!
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442 | int
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443 | CKTB8BAllocMan::SetFullLeaf(SKTBNodeT *node, const ObjectContainer *objlist)
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444 | {
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445 | assert(node);
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446 | assert(IsLeaf_(node));
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447 |
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448 | #ifdef _DEBUG_ALLOCATION
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449 | cout << "SetFullLeaf adr = " << (void*)node << endl;
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450 | #endif
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451 |
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452 | if ( (objlist == NULL) ||
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453 | (objlist->size() == 0) ) {
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454 | node->objlist = 0;
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455 | }
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456 | else {
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457 | // Set the pointer to the list of objects
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458 | node->objlist = (ObjectContainer *) objlist;
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459 | }
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460 |
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461 | return 0;
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462 | }
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463 |
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464 | }
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