1 | // =================================================================== |
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2 | // $Id: $ |
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3 | // |
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4 | // ktbs.cpp |
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5 | // The classes for building up CKTB tree by statistical optimization. |
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6 | // This building up is based on sampling. |
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7 | // |
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8 | // REPLACEMENT_STRING |
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9 | // |
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10 | // Copyright by Vlastimil Havran, 2007 - email to "vhavran AT seznam.cz" |
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11 | // Initial coding by Vlasta Havran, January 2008. |
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12 | |
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13 | // standard headers |
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14 | #include <algorithm> |
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15 | #include <iostream> |
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16 | #include <string> |
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17 | |
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18 | // GOLEM headers |
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19 | #include "ktbs.h" |
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20 | #include "timer.h" |
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21 | #include "Environment.h" |
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22 | |
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23 | //#define _DEBUG |
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24 | |
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25 | #define AVOIDCHECKLIST |
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26 | |
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27 | #define _USE_OPTIMIZE_DIVIDE_AX |
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28 | |
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29 | // Note that the RADIX SORT does not work properly with -mtune=pentium3 for GCC.4.0 !!!! |
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30 | // Note that the RADIX SORT does not work properly with -mtune=pentium4 for GCC.3.4 !!!! |
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31 | // The reason is unknown, probably the bug in compiler |
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32 | |
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33 | namespace GtpVisibilityPreprocessor { |
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34 | |
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35 | // ------------------------------------------------ |
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36 | // for debugging cost function in the scene |
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37 | //#define _DEBUG_COSTFUNCTION |
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38 | #ifdef _DEBUG_COSTFUNCTION |
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39 | |
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40 | const int indexToFindSS = 0; |
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41 | |
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42 | static CFileIO ffcost; |
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43 | static int costEvalCnt; |
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44 | static int costCntObjects; |
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45 | static int costIndexDebug; |
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46 | static string fnameCost; |
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47 | static float maxCost; |
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48 | static float minCost; |
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49 | static float maxPos; |
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50 | static float minPos; |
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51 | static float minPosAxis; |
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52 | static float maxPosAxis; |
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53 | static bool _alreadyDebugged = false; |
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54 | static bool _streamOpened = false; |
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55 | |
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56 | static void |
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57 | InitCostStream(int indexDebug, int cntObjects, |
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58 | float minx, float maxx) |
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59 | { |
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60 | maxCost = -INFINITY; |
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61 | minCost = INFINITY; |
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62 | costEvalCnt = 0; |
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63 | costIndexDebug = indexDebug; |
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64 | costCntObjects = cntObjects; |
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65 | minPosAxis = minx; |
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66 | maxPosAxis = maxx; |
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67 | |
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68 | // and init the stream - rewrite |
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69 | string name = "debugcostfile" |
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70 | //Environment::GetSingleton()->GetBoolValue("OutputFileName", name); |
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71 | char lns[100]; |
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72 | sprintf(lns, "%05d.res", indexDebug); |
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73 | ChangeFilenameExtension(name, string(lns), fnameCost); |
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74 | |
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75 | ffcost.SetFilename(fnameCost.c_str()); |
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76 | if (ffcost.OpenInMode(CFileIO::EE_Mode_w)) { |
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77 | cerr << "Opening of stream failed" << endl; |
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78 | abort();; |
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79 | } |
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80 | cout << "Saving debug to " << fnameCost << endl; |
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81 | ffcost.WriteChars("\n"); |
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82 | sprintf(lns, "#CntObjects = %d\n", costCntObjects); |
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83 | ffcost.WriteChars(lns); |
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84 | sprintf(lns, "#IndexToDebug = %d\n", costIndexDebug); |
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85 | ffcost.WriteChars(lns); |
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86 | ffcost.WriteChars("#File "); |
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87 | ffcost.WriteChars(fnameCost.c_str()); |
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88 | ffcost.WriteChars("\n"); |
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89 | ffcost.WriteChars("#==============================================\n"); |
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90 | |
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91 | cout << "#---------------------------------------" << endl; |
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92 | _streamOpened = true; |
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93 | } |
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94 | |
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95 | static void |
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96 | CloseCostStream() |
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97 | { |
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98 | if (_streamOpened) { |
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99 | char lns[255]; |
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100 | ffcost.WriteChars("#==============================================\n"); |
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101 | ffcost.WriteChars("#EndOfFile\n"); |
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102 | sprintf(lns, "#minCost = %8.6f minPos = %8.6f\n", minCost, minPos); |
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103 | ffcost.WriteChars(lns); |
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104 | sprintf(lns, "#maxCost = %8.6f maxPos = %8.6f\n", maxCost, maxPos); |
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105 | ffcost.WriteChars(lns); |
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106 | sprintf(lns, "#ratioMin/Max = %6.5f\n", |
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107 | minCost/maxCost); |
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108 | ffcost.WriteChars(lns); |
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109 | sprintf(lns, "#CntEval = %d\n", costEvalCnt); |
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110 | ffcost.WriteChars(lns); |
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111 | sprintf(lns, "#CntObjects = %d\n", costCntObjects); |
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112 | ffcost.WriteChars(lns); |
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113 | sprintf(lns, "#IndexToDebug = %d\n", costIndexDebug); |
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114 | ffcost.WriteChars(lns); |
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115 | sprintf(lns, "#MinPosAxis = %8.6f maxPosAxis = %8.6f\n", minPosAxis, maxPosAxis); |
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116 | ffcost.WriteChars(lns); |
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117 | ffcost.WriteChars("#File "); |
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118 | ffcost.WriteChars(fnameCost.c_str()); |
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119 | ffcost.WriteChars("\n"); |
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120 | ffcost.Close(); |
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121 | //cout << "#=======================================" << endl; |
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122 | _streamOpened = false; |
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123 | _alreadyDebugged = true; |
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124 | // Temporarily |
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125 | exit(0); |
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126 | } |
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127 | } |
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128 | |
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129 | static void |
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130 | ReportCostStream(float pos, float cost) |
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131 | { |
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132 | // Here we normalize a position to the interval <0-1> |
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133 | float posn = (pos - minPosAxis)/(maxPosAxis - minPosAxis); |
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134 | |
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135 | if (_streamOpened) { |
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136 | costEvalCnt++; |
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137 | if (cost < minCost) { |
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138 | minCost = cost; |
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139 | minPos = pos; |
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140 | } |
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141 | if (cost > maxCost) { |
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142 | maxCost = cost; |
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143 | maxPos = pos; |
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144 | } |
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145 | char lns[255]; |
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146 | sprintf(lns, "%8.6f %8.6f\n", posn, cost); |
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147 | //cout << lns << endl; |
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148 | ffcost.WriteChars(lns); |
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149 | } |
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150 | } |
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151 | #endif // _DEBUG_COSTFUNCTION |
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152 | |
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153 | // ------------------------------------------------------- |
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154 | // the next two axes for a given one |
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155 | const CKTBAxes::Axes |
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156 | CKTBSBuildUp::oaxes[3][2]= |
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157 | {{CKTBAxes::EE_Y_axis, CKTBAxes::EE_Z_axis}, |
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158 | {CKTBAxes::EE_Z_axis, CKTBAxes::EE_X_axis}, |
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159 | {CKTBAxes::EE_X_axis, CKTBAxes::EE_Y_axis}}; |
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160 | |
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161 | //---------------------------------------------------------------- |
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162 | //---------- Implementation of CKTB tree with irregular ----------- |
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163 | //---------- placed splitting planes ----------------------------- |
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164 | //---------------------------------------------------------------- |
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165 | |
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166 | // default constructor |
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167 | CKTBSBuildUp::CKTBSBuildUp() |
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168 | { |
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169 | // verbose is set |
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170 | verbose = true; |
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171 | |
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172 | // Maximum depth of the tree is set and stack is allocated |
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173 | maxTreeDepth = MAX_HEIGHT; |
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174 | stackDepth = maxTreeDepth + 2; |
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175 | stackID = new GALIGN16 SInputData[stackDepth]; |
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176 | assert(stackID); |
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177 | stackIndex = 0; |
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178 | return; |
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179 | } |
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180 | |
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181 | // destructor |
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182 | CKTBSBuildUp::~CKTBSBuildUp() |
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183 | { |
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184 | delete [] stackID; |
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185 | stackID = 0; |
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186 | } |
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187 | |
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188 | void |
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189 | CKTBSBuildUp::ProvideID(ostream &app) |
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190 | { |
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191 | bool tempvar; |
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192 | |
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193 | string termCrit; |
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194 | Environment::GetSingleton()->GetStringValue("BSP.termCrit", termCrit); |
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195 | app << "#BSP.termCrit\t\tTermination criteria to build up BSP tree\n"; |
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196 | app << termCrit << "\n"; |
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197 | |
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198 | maxCountTrials = 0; |
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199 | if ( (!termCrit.compare("auto")) && |
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200 | (!termCrit.compare("auto2")) ) { |
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201 | // everything except auto settings, when depth is determined |
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202 | // It should be reported for adhoc and possibly others |
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203 | Environment::GetSingleton()->GetIntValue("BSP.maxDepthAllowed", |
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204 | maxDepthAllowed); |
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205 | Environment::GetSingleton()->GetIntValue("BSP.maxListLength", |
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206 | maxListLength); |
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207 | app << "#MaxDepth (Dmax)\tMaximal allowed depth of the BSP tree\n"; |
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208 | app << maxDepthAllowed << "\n"; |
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209 | app << "#MaxListLength (Noilf)\tMaximal number of solids in one cell\n"; |
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210 | app << maxListLength << "\n"; |
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211 | // maximum number of trials to further subdivide |
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212 | maxCountTrials = (int)(1.0 + 0.2 * (float)maxDepthAllowed); |
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213 | if (maxCountTrials < 3) |
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214 | maxCountTrials = 3; |
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215 | } |
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216 | else { |
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217 | if (!termCrit.compare("auto2") ) { |
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218 | Environment::GetSingleton()->GetIntValue("BSP.maxListLength", |
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219 | maxListLength); |
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220 | app << "#MaxDepth (Dmax)\tMaximal allowed depth of the BSP tree\n"; |
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221 | } |
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222 | } |
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223 | |
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224 | float eCt, eCi, eCd; |
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225 | Environment::GetSingleton()->GetFloatValue("BSP.decisionCost", eCd); |
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226 | Environment::GetSingleton()->GetFloatValue("BSP.intersectionCost", eCi); |
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227 | Environment::GetSingleton()->GetFloatValue("BSP.traversalCost", eCt); |
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228 | |
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229 | // Ci should no be changed from 1.0, only Cd and Ct should be changed |
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230 | app << "#SetBSP.(Cd, Ci, Ct) \tDecision, Intersection, "; |
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231 | app << "and Traversal costs\n"; |
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232 | app << " ( " << eCd << ", " << eCi << " ," << eCt << " )\n"; |
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233 | |
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234 | return; |
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235 | } |
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236 | |
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237 | // Init required parameters |
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238 | void |
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239 | CKTBSBuildUp::InitReqPref(SReqPrefParams *pars) |
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240 | { |
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241 | // nothing is obligatory as default |
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242 | pars->reqPosition = Limits::Infinity; |
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243 | pars->reqAxis = CKTBAxes::EE_Leaf; |
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244 | pars->useReqAxis = false; |
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245 | |
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246 | // the values for automatic termination criteria, since it was |
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247 | // not subdivided |
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248 | pars->ratioLast = 1000.0; |
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249 | pars->ratioLastButOne = 1000.0; |
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250 | pars->failedSubDivCount = 0; |
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251 | |
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252 | Environment::GetSingleton()->GetIntValue("BSP.axisSelectionAlg", |
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253 | _algorithmForAxisSelection); |
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254 | if (_algorithmForAxisSelection != 0) { |
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255 | // The axis as prefered one - testing all 3 axes. Start |
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256 | // from the axis cutting the longest side of the box |
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257 | pars->reqAxis = (CKTBAxes::Axes)(wBbox.Diagonal().DrivingAxis()); |
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258 | } |
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259 | |
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260 | return; |
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261 | } |
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262 | |
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263 | // creates all the auxiliary structures for building up CKTB tree |
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264 | CKTBSBuildUp::SInputData* |
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265 | CKTBSBuildUp::Init(ObjectContainer *objlist, const AxisAlignedBox3 &box) |
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266 | { |
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267 | #ifdef _RANDOMIZE_POSITION |
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268 | //world->_environment.GetFloat("SetBSP.randomizePosition.Eps", randomEps); |
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269 | #endif // _RANDOMIZE_POSITION |
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270 | |
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271 | #ifdef _KTB_CONSTR_STATS |
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272 | _stats_interiorCount = 0; |
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273 | _stats_bboxCount = 0; |
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274 | _stats_leafNodeCount = 0; |
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275 | _stats_emptyLeftNodeCount = 0; |
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276 | // Aggregate statistics |
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277 | _maxDepth = 0; |
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278 | _sumLeafDepth = 0; |
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279 | _sumFullLeafDepth = 0; |
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280 | _sumObjectRefCount = 0; |
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281 | _maxObjectRefInLeaf = 0; |
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282 | // surface areas |
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283 | _sumSurfaceAreaLeaves = 0.f; |
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284 | _sumSurfaceAreaMULcntLeaves = 0.f; |
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285 | _sumSurfaceAreaInteriorNodes = 0.f; |
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286 | #endif |
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287 | |
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288 | // If to print out the tree during contruction |
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289 | Environment::GetSingleton()->GetBoolValue("BSP.printCuts", _printCuts); |
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290 | |
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291 | // if to cut off empty space in postprocessing and how it is performed |
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292 | Environment::GetSingleton()->GetIntValue("BSP.absMaxAllowedDepth", |
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293 | absMaxAllowedDepth); |
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294 | Environment::GetSingleton()->GetIntValue("BSP.maxEmptyCutDepth", |
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295 | maxEmptyCutDepth); |
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296 | Environment::GetSingleton()->GetIntValue("BSP.algAutoTermination", |
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297 | algorithmAutoTermination); |
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298 | Environment::GetSingleton()->GetFloatValue("BSP.biasFreeCuts", |
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299 | biasFreeCuts); |
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300 | |
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301 | // if to make tagging lists inside the tree |
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302 | Environment::GetSingleton()->GetBoolValue("BSP.minBoxes.use", |
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303 | makeMinBoxes); |
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304 | Environment::GetSingleton()->GetBoolValue("BSP.minBoxes.tight", |
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305 | makeTightMinBoxes); |
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306 | Environment::GetSingleton()->GetIntValue("BSP.minBoxes.minObjects", |
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307 | minObjectsToCreateMinBox); |
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308 | Environment::GetSingleton()->GetIntValue("BSP.minBoxes.minDepthDistance", |
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309 | minDepthDistanceBetweenMinBoxes); |
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310 | Environment::GetSingleton()->GetFloatValue("BSP.minBoxes.minSA2ratio", |
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311 | minSA2ratioMinBoxes); |
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312 | |
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313 | // How many items can be allocated at once |
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314 | int maxItemsAtOnce = 1; |
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315 | if (makeMinBoxes) { |
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316 | #ifdef _KTB8Bytes |
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317 | // We need to allocate for boxes the memory in a row |
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318 | maxItemsAtOnce = 5; // 8x5=40 = 16+24; |
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319 | #else |
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320 | maxItemsAtOnce = 4; // 12x4=48 = 24+24; |
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321 | #endif // _KTB8Bytes |
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322 | assert(minObjectsToCreateMinBox >= 1); |
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323 | assert(minDepthDistanceBetweenMinBoxes >= 0); |
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324 | assert(minDepthDistanceBetweenMinBoxes <= 50); |
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325 | } |
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326 | |
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327 | // the array of preferred parameters used as a stack |
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328 | pars = new SReqPrefParams[MAX_HEIGHT]; |
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329 | assert(pars); |
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330 | |
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331 | // Initiate the allocator |
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332 | InitAux(0, MAX_HEIGHT - 1, maxItemsAtOnce); |
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333 | |
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334 | // since six planes are enough to cull empty space from leaves |
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335 | if ( (maxEmptyCutDepth < 0) || |
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336 | (maxEmptyCutDepth > 6) ) { |
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337 | cerr << "BSP.maxEmptyCutDepth = " << maxEmptyCutDepth |
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338 | << " must be in range <0,6>\n"; |
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339 | abort();; |
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340 | } |
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341 | |
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342 | wBbox.Convert(box); // the box of the whole scene |
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343 | boxSize = box.Diagonal(); // the size of the box along the axes |
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344 | |
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345 | wholeBoxArea = wBbox.SA2(); // the half of the surface area of the box |
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346 | // the array of bounding boxes and duplications to the objects |
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347 | int objlistcnt = objlist->size(); |
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348 | |
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349 | SInputData* data = AllocNewData(); |
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350 | // set the box |
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351 | data->box = wBbox; |
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352 | data->tightbox = wBbox; |
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353 | data->objlist = new ObjectContainer(objlist->begin(), objlist->end()); |
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354 | data->count = objlistcnt; |
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355 | |
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356 | // Initialization of the first value to insert the min boxes |
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357 | data->lastMinBoxSA2 = box.SurfaceArea() * 10000.f; |
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358 | data->lastDepthForMinBoxes = -20; // for root you always put the node |
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359 | data->lastMinBoxNode = 0; |
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360 | |
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361 | // Init the parameters from the environment file |
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362 | InitReqPref(&(data->pars)); |
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363 | |
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364 | // the number of buckets; |
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365 | state.bucketN = 128; |
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366 | state.bucketMin = new int[state.bucketN]; |
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367 | assert(state.bucketMin); |
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368 | state.bucketMax = new int[state.bucketN]; |
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369 | assert(state.bucketMin); |
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370 | |
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371 | // Init the termination criteria |
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372 | string termCrit; |
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373 | Environment::GetSingleton()->GetStringValue("BSP.termCrit", termCrit); |
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374 | |
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375 | maxCountTrials = 0; |
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376 | if (!termCrit.compare("adhoc")) { |
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377 | // termination criteria are the max depth of the hierarchy, number |
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378 | // of primitives |
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379 | data->modeSubDiv = EE_SUBDIVADHOC; |
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380 | Environment::GetSingleton()->GetIntValue("BSP.maxListLength", |
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381 | maxListLength); |
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382 | Environment::GetSingleton()->GetIntValue("BSP.maxDepthAllowed", |
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383 | maxDepthAllowed); |
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384 | } |
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385 | else { |
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386 | if ( (!termCrit.compare("auto")) || |
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387 | (!termCrit.compare("auto2")) ) { |
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388 | // automatic termination criteria are used, everything is computed |
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389 | // automatically from number of objects etc. |
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390 | int estHeight = (int)(log((float)initcnt)/log((float)2.0) + 0.9); |
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391 | // cout << "EstHeight=" << estHeight << endl; |
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392 | maxDepthAllowed = (int)((float)estHeight * 1.15f + 1.6f); |
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393 | |
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394 | // maximum number of trials to further subdivide |
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395 | maxCountTrials = (int)(1.0 + 0.2 * (float)maxDepthAllowed); |
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396 | if (maxCountTrials < 3) |
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397 | maxCountTrials = 3; |
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398 | |
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399 | // for 'auto2' we specify the length of the object list by hand |
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400 | if (!termCrit.compare("auto2")) |
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401 | Environment::GetSingleton()->GetIntValue("BSP.maxListLength", |
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402 | maxListLength); |
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403 | else |
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404 | // for 'auto' we set the length of the object list that is supposed |
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405 | // to be the best for ray shooting |
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406 | maxListLength = 1; |
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407 | |
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408 | if (verbose) { |
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409 | cout << "TERMCRIT:maximum height of a leaf set to " |
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410 | << maxDepthAllowed << "\n"; |
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411 | cout << "TERMCRIT:maximum number of objects in leaf set to " |
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412 | << maxListLength << "\n" ; |
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413 | } |
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414 | // set the mode to be recognized |
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415 | data->modeSubDiv = EE_SUBDIVAUTOMATIC; |
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416 | } |
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417 | else { |
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418 | cerr << " unknown termination criteria for BSP tree\n"; |
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419 | cerr << "It was specified: " << termCrit << "\n"; |
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420 | cerr << "Allowed types = auto, auto2, adhoc" << endl; |
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421 | exit(3);; |
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422 | } |
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423 | } |
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424 | |
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425 | // for some evaluation it is necessary to determine the following costs |
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426 | Environment::GetSingleton()->GetFloatValue("BSP.traversalCost", Ct); |
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427 | Environment::GetSingleton()->GetFloatValue("BSP.intersectionCost", Ci); |
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428 | if (verbose) |
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429 | cout << "Ct=" << Ct << " Ci=" << Ci << "\n"; |
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430 | |
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431 | if (cutEmptySpace) { |
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432 | // correct the maximum abs depth, when late cutting is allowed |
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433 | if (absMaxAllowedDepth < maxDepthAllowed) |
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434 | absMaxAllowedDepth = maxDepthAllowed; |
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435 | if (absMaxAllowedDepth > (maxDepthAllowed + maxEmptyCutDepth) ) |
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436 | absMaxAllowedDepth = maxDepthAllowed + maxEmptyCutDepth; |
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437 | if (absMaxAllowedDepth >= MAX_HEIGHT) { |
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438 | absMaxAllowedDepth = MAX_HEIGHT; |
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439 | maxDepthAllowed = MAX_HEIGHT - maxEmptyCutDepth; |
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440 | } |
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441 | |
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442 | if (verbose) { |
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443 | cout << "Cutting off empty spaces ON\n"; |
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444 | cout << "BSP.absMaxAllowedDepth = " << absMaxAllowedDepth << "\n"; |
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445 | cout << "BSP.maxEmptyCutDepth = " << maxEmptyCutDepth << endl; |
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446 | } |
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447 | } |
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448 | |
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449 | if (verbose) |
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450 | cout << "MaxListLength = " << maxListLength << endl; |
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451 | |
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452 | return data; |
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453 | } |
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454 | |
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455 | // interface function for building up CKTB tree |
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456 | SKTBNodeT* |
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457 | CKTBSBuildUp::BuildUp(ObjectContainer &objlist, |
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458 | const AxisAlignedBox3 &box, |
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459 | bool verboseF) |
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460 | { |
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461 | // check the number of objects |
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462 | if (objlist.size() == 0) |
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463 | return 0; // nothing |
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464 | |
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465 | // --------------------------------------------------- |
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466 | // Rewriting the triangles to the just wrappers to save |
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467 | // the memory during building!!!! |
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468 | bool useWrappers = false; |
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469 | if (useWrappers) { |
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470 | cout << "WARNING: using only wrappers, not objects to save the memory!" |
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471 | << endl; |
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472 | cout << "Size of(AxisAlignedBox3Intersectable) = " << sizeof(AxisAlignedBox3Intersectable) << endl; |
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473 | cout << "Size of(TriangleIntersectable) = " << sizeof(TriangleIntersectable) << endl; |
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474 | for (ObjectContainer::iterator it = objlist.begin(); |
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475 | it != objlist.end(); it++) { |
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476 | // take the triangle |
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477 | Intersectable *i = *it; |
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478 | // store the properties to new variables |
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479 | AxisAlignedBox3 b = i->GetBox(); |
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480 | int mId = i->mId; |
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481 | // delete the triangle |
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482 | delete i; |
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483 | // create the wrapper with the same box as triangle |
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484 | AxisAlignedBox3Intersectable *a = new AxisAlignedBox3Intersectable(b); |
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485 | a->mId = mId; |
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486 | // and put it back to the list of objects |
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487 | *it = a; |
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488 | } // for |
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489 | cout << "Rewriting to wrappers is finished!" << endl; |
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490 | } // if |
---|
491 | // --------------------------------------------------- |
---|
492 | |
---|
493 | initcnt = objlist.size(); |
---|
494 | |
---|
495 | // copy verbose to be used consistenly further on |
---|
496 | this->verbose = verboseF; |
---|
497 | |
---|
498 | // the boundary entries |
---|
499 | SInputData *d = Init(&objlist, box); |
---|
500 | |
---|
501 | |
---|
502 | if (verbose) |
---|
503 | cout << "Building up KTB tree for " << objlist.size() |
---|
504 | << " objects by sampling." << endl << flush; |
---|
505 | |
---|
506 | // ----------------------------------------------- |
---|
507 | // Start to build the tree |
---|
508 | if ( (cutEmptySpace) && |
---|
509 | (initcnt <= maxListLength)) { |
---|
510 | // only cutting off empty space for initial leaf |
---|
511 | d->modeSubDiv = EE_SUBDIVCUTEMPTY; |
---|
512 | root = SubDiv(d); |
---|
513 | } |
---|
514 | else { |
---|
515 | // normal subdivision scheme, creating whole tree |
---|
516 | root = SubDiv(d); |
---|
517 | } |
---|
518 | |
---|
519 | #ifdef _DEBUG |
---|
520 | if (GetDepth() != 0) { |
---|
521 | cerr << "Using depth value does not work correctly, depth = " |
---|
522 | << GetDepth() << endl; |
---|
523 | } |
---|
524 | #endif |
---|
525 | assert(root); |
---|
526 | |
---|
527 | // the pointer to the root node |
---|
528 | return GetRootNode(); |
---|
529 | } |
---|
530 | |
---|
531 | int |
---|
532 | CKTBSBuildUp::UpdateEvaluation(float &eval, const float &newEval) |
---|
533 | { |
---|
534 | if (newEval < eval) { |
---|
535 | eval = newEval; |
---|
536 | return 1; // updated |
---|
537 | } |
---|
538 | return 0; // not updated |
---|
539 | } |
---|
540 | |
---|
541 | // recursive function for subdividing the CKTB tree into two |
---|
542 | // halves .. creates one node of CKTB tree |
---|
543 | // list .. list of boundaries, count .. number of objects in current node |
---|
544 | // bb .. current bounding box of node, (pars,reqGlobAxis, modeSubDiv) .. cut pref. |
---|
545 | SKTBNodeT* |
---|
546 | CKTBSBuildUp::SubDiv(SInputData *d) |
---|
547 | { |
---|
548 | #if 0 |
---|
549 | static int index = 0; |
---|
550 | cout << "SubDiv index = " << index << endl; |
---|
551 | const int indexToFind = 13916; |
---|
552 | if (index == indexToFind) { |
---|
553 | cout << " IndexToFind = " << indexToFind << endl; |
---|
554 | cout << " You should start debug" << endl; |
---|
555 | } |
---|
556 | index++; |
---|
557 | #endif |
---|
558 | |
---|
559 | // This is the node to return from this function |
---|
560 | SKTBNodeT *nodeToReturn = 0; |
---|
561 | |
---|
562 | // if to make the interior node extended by the box here |
---|
563 | makeMinBoxHere = false; |
---|
564 | |
---|
565 | // ----------------------------------------------------- |
---|
566 | if (makeMinBoxes) { |
---|
567 | if ( (d->count >= minObjectsToCreateMinBox) && |
---|
568 | (GetDepth() - d->lastDepthForMinBoxes >= minDepthDistanceBetweenMinBoxes) ) { |
---|
569 | makeMinBoxHere = true; |
---|
570 | d->lastDepthForMinBoxes = GetDepth(); |
---|
571 | d->lastMinBoxSA2 = d->box.SA2(); |
---|
572 | } |
---|
573 | } |
---|
574 | |
---|
575 | if ( (makeMinBoxHere) && (makeTightMinBoxes) ) { |
---|
576 | // In case we should make the box of the current |
---|
577 | // interior node and this should be tight, we have |
---|
578 | // to first compute its extent before splitting |
---|
579 | SBBox tightbox; |
---|
580 | GetTightBox(*d, tightbox); |
---|
581 | // Here we decrease the box to the minimum size |
---|
582 | d->box = tightbox; |
---|
583 | } |
---|
584 | |
---|
585 | // ------------------------------------------------------------------ |
---|
586 | // if we are forced to make subdivision at given point |
---|
587 | if (d->pars.reqPosition != Limits::Infinity) { |
---|
588 | // this code preceeds switch(mode) since 2-level evaluation |
---|
589 | d->position = d->pars.reqPosition; |
---|
590 | d->axis = d->pars.reqAxis; |
---|
591 | // next subdivison will not be forced |
---|
592 | d->pars.reqPosition = Limits::Infinity; |
---|
593 | d->pars.reqAxis = CKTBAxes::EE_Leaf; |
---|
594 | IncDepth(); |
---|
595 | SKTBNodeT* n = MakeOneCut(d); |
---|
596 | if (!nodeToReturn) |
---|
597 | nodeToReturn = n; |
---|
598 | DecDepth(); |
---|
599 | return nodeToReturn; |
---|
600 | } |
---|
601 | |
---|
602 | // ------------------------------------------------------------------------- |
---|
603 | // determine between subdivision modes - different termination criteria |
---|
604 | switch (d->modeSubDiv) { // subdivision mode |
---|
605 | case EE_SUBDIVCUTEMPTY: { // cutting off empty space |
---|
606 | if ((GetDepth() >= absMaxAllowedDepth) || |
---|
607 | (GetDepth() >= (startEmptyCutDepth + maxEmptyCutDepth)) || |
---|
608 | (d->count == 0) ) { |
---|
609 | SKTBNodeT* n = MakeLeaf(d); |
---|
610 | if (!nodeToReturn) |
---|
611 | nodeToReturn = n; |
---|
612 | // cout << "LEC\n"; |
---|
613 | return nodeToReturn; |
---|
614 | } |
---|
615 | // to require the axis has no meaning in cutting off |
---|
616 | d->pars.reqAxis = d->axis = CKTBAxes::EE_Leaf; |
---|
617 | break; |
---|
618 | } |
---|
619 | // both adhoc, clustering and automatic termination criteria |
---|
620 | case EE_SUBDIVADHOC: |
---|
621 | case EE_SUBDIVAUTOMATIC: { |
---|
622 | // automatic termination criteria are used in this phase as |
---|
623 | // the absolute threshold similarly to SUBDIVADHOC mode |
---|
624 | if ( (GetDepth() >= maxDepthAllowed) || |
---|
625 | (d->count <= maxListLength)) { |
---|
626 | SKTBNodeT* n = MakeLeaf(d); |
---|
627 | if (!nodeToReturn) |
---|
628 | nodeToReturn = n; |
---|
629 | // cout << "LLA\n"; |
---|
630 | return nodeToReturn; |
---|
631 | } |
---|
632 | break; |
---|
633 | } |
---|
634 | default: { |
---|
635 | cerr << " unknown subdivision mode in ibsp.cpp\n"; |
---|
636 | abort();; |
---|
637 | } |
---|
638 | } // switch(modeSubDiv) |
---|
639 | |
---|
640 | // the axis where splitting should be done |
---|
641 | CKTBAxes::Axes axis = CKTBAxes::EE_Leaf; |
---|
642 | d->twoSplits = -1; |
---|
643 | d->bestCost = WorstEvaluation() * 0.5f; |
---|
644 | d->position = MAXFLOAT; |
---|
645 | const bool secondPositionMax = true; |
---|
646 | |
---|
647 | #define CallGetSplitPlane GetSplitPlaneOpt |
---|
648 | |
---|
649 | // if the axis is required in pars structure for some reasons |
---|
650 | if (d->pars.useReqAxis) { |
---|
651 | axis = d->pars.reqAxis; |
---|
652 | // The next subdivision is not prescribed |
---|
653 | d->pars.useReqAxis = false; |
---|
654 | switch(axis) { |
---|
655 | case CKTBAxes::EE_X_axis : { |
---|
656 | state.InitXaxis(d->count, d->box); // init |
---|
657 | CallGetSplitPlane(d, 0); // evaluate |
---|
658 | break; |
---|
659 | } |
---|
660 | case CKTBAxes::EE_Y_axis : { |
---|
661 | state.InitYaxis(d->count, d->box); // init |
---|
662 | CallGetSplitPlane(d, 1); // evaluate |
---|
663 | break; |
---|
664 | } |
---|
665 | case CKTBAxes::EE_Z_axis : { |
---|
666 | state.InitZaxis(d->count, d->box); // init |
---|
667 | CallGetSplitPlane(d, 2); // evaluate |
---|
668 | break; |
---|
669 | } |
---|
670 | default: { |
---|
671 | cerr << "No other option is allowed here" << endl; |
---|
672 | abort();; |
---|
673 | } |
---|
674 | } |
---|
675 | // compute the cost, normalized by surface area |
---|
676 | state.NormalizeCostBySA2(); |
---|
677 | d->bestCost /= state.areaWholeSA2; |
---|
678 | if (UpdateEvaluation(d->bestCost, state.bestCost)) { |
---|
679 | // Compute correct position to be used for splitting |
---|
680 | d->position = state.bestPosition; |
---|
681 | d->twoSplits = state.bestTwoSplits; // one or two splitting planes planed |
---|
682 | if (d->twoSplits > 1) { |
---|
683 | if (secondPositionMax) |
---|
684 | d->position2 = state.bestPosition2; |
---|
685 | else |
---|
686 | d->position2 = state.box.Max(axis); |
---|
687 | } |
---|
688 | } |
---|
689 | } |
---|
690 | else { |
---|
691 | int algorithmForAxisSel = _algorithmForAxisSelection; |
---|
692 | if (d->modeSubDiv == EE_SUBDIVCUTEMPTY) |
---|
693 | algorithmForAxisSel = 0; |
---|
694 | |
---|
695 | // only a single axis will be tested |
---|
696 | bool useSingleAxis = true; |
---|
697 | |
---|
698 | // the required axis is by global function .. e.g. cyclic change x, y, z |
---|
699 | switch (algorithmForAxisSel) { |
---|
700 | case 0: { |
---|
701 | // all three axis will be used, starting from x, y, z |
---|
702 | useSingleAxis = false; |
---|
703 | break; |
---|
704 | } |
---|
705 | case 1: { |
---|
706 | // cyclic order of axes, x, y, z, x, y.... |
---|
707 | axis = d->pars.reqAxis; |
---|
708 | // compute the axis for the next subdivision step |
---|
709 | d->pars.reqAxis = oaxes[axis][0]; |
---|
710 | break; |
---|
711 | } |
---|
712 | case 2 : { |
---|
713 | // The next time will be determined the same way |
---|
714 | axis = (CKTBAxes::Axes)(d->box.Diagonal().DrivingAxis()); |
---|
715 | break; |
---|
716 | } |
---|
717 | case 3 : { |
---|
718 | float p = RandomValue(0.0f, 1.0f); |
---|
719 | const float thresholdAxisP = 0.8f; |
---|
720 | if (p < thresholdAxisP) { |
---|
721 | axis = (CKTBAxes::Axes)(d->box.Diagonal().DrivingAxis()); |
---|
722 | } |
---|
723 | else { |
---|
724 | // Use the axis prescribed from previous step |
---|
725 | axis = d->pars.reqAxis; |
---|
726 | } |
---|
727 | // for the next time, different axis |
---|
728 | d->pars.reqAxis = oaxes[axis][0]; |
---|
729 | break; |
---|
730 | } |
---|
731 | case 4 : { |
---|
732 | float p = RandomValue(0.0f, 1.0f); |
---|
733 | const float thresholdAxisP = 0.3f; |
---|
734 | if (p < thresholdAxisP) { |
---|
735 | axis = (CKTBAxes::Axes)(d->box.Diagonal().DrivingAxis()); |
---|
736 | } |
---|
737 | else { |
---|
738 | // Use the axis prescribed from previous step |
---|
739 | axis = d->pars.reqAxis; |
---|
740 | } |
---|
741 | // for the next time, different axis |
---|
742 | d->pars.reqAxis = oaxes[axis][0]; |
---|
743 | break; |
---|
744 | } |
---|
745 | case 5 : { |
---|
746 | float p = RandomValue(0.0f, 1.0f); |
---|
747 | const float thresholdAxisP = 0.2f; |
---|
748 | d->pars.reqAxis = (CKTBAxes::Axes)-1; |
---|
749 | if (p < thresholdAxisP) { |
---|
750 | axis = (CKTBAxes::Axes)(d->box.Diagonal().DrivingAxis()); |
---|
751 | // for the next time, different axis |
---|
752 | } |
---|
753 | else { |
---|
754 | // Use the axis for which cost model gets minimum, |
---|
755 | // compute it for all axes x, y, z |
---|
756 | useSingleAxis = false; |
---|
757 | } |
---|
758 | break; |
---|
759 | } |
---|
760 | default: { |
---|
761 | cerr << "Selection algorithm = " << algorithmForAxisSel |
---|
762 | << " for axis is not implemented" << endl; |
---|
763 | abort();; |
---|
764 | } |
---|
765 | } // switch |
---|
766 | |
---|
767 | // How the algorithm is used |
---|
768 | if (useSingleAxis) { |
---|
769 | // ------------------------------------------- |
---|
770 | // Compute subdivision only for one axis |
---|
771 | switch(axis) { |
---|
772 | case CKTBAxes::EE_X_axis : { |
---|
773 | state.InitXaxis(d->count, d->box); // init |
---|
774 | CallGetSplitPlane(d, 0); // evaluate |
---|
775 | break; |
---|
776 | } |
---|
777 | case CKTBAxes::EE_Y_axis : { |
---|
778 | state.InitYaxis(d->count, d->box); // init |
---|
779 | CallGetSplitPlane(d, 1); // evaluate |
---|
780 | break; |
---|
781 | } |
---|
782 | case CKTBAxes::EE_Z_axis : { |
---|
783 | state.InitZaxis(d->count, d->box); // init |
---|
784 | CallGetSplitPlane(d, 2); // evaluate |
---|
785 | break; |
---|
786 | } |
---|
787 | //case CKTBAxes::EE_Leaf : { |
---|
788 | //goto MAKE_LEAF; |
---|
789 | //} |
---|
790 | default: { |
---|
791 | cerr << "Selection algorithm = " << algorithmForAxisSel |
---|
792 | << " for axis = " << axis <<" is not implemented" << endl; |
---|
793 | abort();; |
---|
794 | } |
---|
795 | } |
---|
796 | state.NormalizeCostBySA2(); |
---|
797 | d->bestCost /= state.areaWholeSA2; |
---|
798 | if (UpdateEvaluation(d->bestCost, state.bestCost)) { |
---|
799 | // Compute correct position to be used for splitting |
---|
800 | d->position = state.bestPosition; |
---|
801 | d->twoSplits = state.bestTwoSplits; // one or two splitting planes planed |
---|
802 | if (d->twoSplits > 1) { |
---|
803 | if (secondPositionMax) |
---|
804 | d->position2 = state.bestPosition2; |
---|
805 | else |
---|
806 | d->position2 = state.box.Max(axis); |
---|
807 | } |
---|
808 | } |
---|
809 | } |
---|
810 | else { |
---|
811 | // no axis is required, we can pickup any we like. We test all three axes |
---|
812 | // and we pickup the minimum cost for all three axes. |
---|
813 | state.InitXaxis(d->count, d->box); // init for x axis |
---|
814 | CallGetSplitPlane(d, 0); // evaluate for x axis |
---|
815 | if (UpdateEvaluation(d->bestCost, state.bestCost)) { |
---|
816 | axis = CKTBAxes::EE_X_axis; // the x-axis should be used |
---|
817 | // Compute correct position to be used for splitting |
---|
818 | d->bestCost = state.bestCost; |
---|
819 | d->position = state.bestPosition; |
---|
820 | d->twoSplits = state.bestTwoSplits; // one or two splitting planes planed |
---|
821 | if (d->twoSplits > 1) { |
---|
822 | if (secondPositionMax) |
---|
823 | d->position2 = state.bestPosition2; |
---|
824 | else |
---|
825 | d->position2 = state.box.Max(axis); |
---|
826 | } |
---|
827 | } |
---|
828 | // ----------------------- |
---|
829 | // now test for y axis |
---|
830 | state.InitYaxis(d->count, d->box); // init for x axis |
---|
831 | CallGetSplitPlane(d, 1); // evaluate for x axis |
---|
832 | if (UpdateEvaluation(d->bestCost, state.bestCost)) { |
---|
833 | axis = CKTBAxes::EE_Y_axis; // the y-axis should be used |
---|
834 | // Compute correct position to be used for splitting |
---|
835 | d->bestCost = state.bestCost; |
---|
836 | d->position = state.bestPosition; |
---|
837 | d->twoSplits = state.bestTwoSplits; // one or two splitting planes planed |
---|
838 | if (d->twoSplits > 1) { |
---|
839 | if (secondPositionMax) |
---|
840 | d->position2 = state.bestPosition2; |
---|
841 | else |
---|
842 | d->position2 = state.box.Max(axis); |
---|
843 | } |
---|
844 | } |
---|
845 | // ----------------------- |
---|
846 | // now test for z axis |
---|
847 | state.InitZaxis(d->count, d->box); // init for x axis |
---|
848 | CallGetSplitPlane(d, 2); // evaluate for x axis |
---|
849 | if (UpdateEvaluation(d->bestCost, state.bestCost)) { |
---|
850 | axis = CKTBAxes::EE_Z_axis; // the z-axis should be used |
---|
851 | // Compute correct position to be used for splitting |
---|
852 | d->bestCost = state.bestCost; |
---|
853 | d->position = state.bestPosition; |
---|
854 | d->twoSplits = state.bestTwoSplits; // one or two splitting planes planed |
---|
855 | if (d->twoSplits > 1) { |
---|
856 | if (secondPositionMax) |
---|
857 | d->position2 = state.bestPosition2; |
---|
858 | else |
---|
859 | d->position2 = state.box.Max(axis); |
---|
860 | } |
---|
861 | } |
---|
862 | // Now we have to renormalize the cost for purpose of termination the building |
---|
863 | d->bestCost /= state.areaWholeSA2; |
---|
864 | } // arbitrary order of axes |
---|
865 | } // for which axis to compute surface area heuristics |
---|
866 | |
---|
867 | // ---------------------------------------------------------- |
---|
868 | // when automatic termination criteria should be used |
---|
869 | if (d->modeSubDiv == EE_SUBDIVAUTOMATIC) { |
---|
870 | bool stopSubdivision = false; |
---|
871 | float ratio; |
---|
872 | // which algorithm to use for automatic termination criteria |
---|
873 | switch (algorithmAutoTermination) { |
---|
874 | // -------------------------------------------------- |
---|
875 | case 0: { // This is described in my thesis. |
---|
876 | // This is the cost of unsubdivided node |
---|
877 | float leafCost = (float)(d->count); |
---|
878 | ratio = d->bestCost / leafCost; |
---|
879 | const float minRatio = 0.75; |
---|
880 | if (ratio > minRatio) |
---|
881 | stopSubdivision = true; |
---|
882 | break; |
---|
883 | } |
---|
884 | // -------------------------------------------------- |
---|
885 | case 1: { |
---|
886 | // This is the cost of unsubdivided node, with uniformly distributed |
---|
887 | // objects and the spatial median subdivision, without any object straddling |
---|
888 | // the splitting plane. In some sense ideal setting for uniform distribution. |
---|
889 | Vector3 s = d->box.Diagonal(); |
---|
890 | // Taking the widest side of the object to be subdivided |
---|
891 | int diagAxis = s.DrivingAxis(); |
---|
892 | // Half of the width |
---|
893 | // ---------------------- |
---|
894 | float w2 = s[diagAxis] * 0.5; |
---|
895 | float t = s[oaxes[diagAxis][0]]; |
---|
896 | float h = s[oaxes[diagAxis][1]]; |
---|
897 | float sah2 = w2*(t+h) + h*t; // half of the surface area of a child |
---|
898 | // This is the cost for case when the node is subdivided in the half and |
---|
899 | // the half of the object is on the left and half of the objects on the right |
---|
900 | // This is not the best cost possible !!! |
---|
901 | // = float subdividedCost = 2 * (sah2/state.areaWholeSA2 * count/2); |
---|
902 | float subdividedCost = sah2/state.areaWholeSA2 * (float)(d->count); |
---|
903 | ratio = d->bestCost / subdividedCost; |
---|
904 | // This is the max ratio allowed for splitting node subdivision |
---|
905 | |
---|
906 | // The computed ratio = 1.0 corresponds to 'ideal case', so the threshold |
---|
907 | // must be higher than 1.0 ! |
---|
908 | const float minRatio = 1.1; |
---|
909 | if (ratio > minRatio) |
---|
910 | stopSubdivision = true; |
---|
911 | break; |
---|
912 | } |
---|
913 | default : { |
---|
914 | cerr << "Uknown algorithm for automatic termination criteria = " |
---|
915 | << algorithmAutoTermination << endl; |
---|
916 | } |
---|
917 | |
---|
918 | } // switch |
---|
919 | |
---|
920 | //cout << "R=" << ratio << " "; |
---|
921 | if (stopSubdivision) { |
---|
922 | // cout << "F" << pars.failedSubDivCount << " "; |
---|
923 | // when small improvement by the subdivision is reached |
---|
924 | d->pars.failedSubDivCount++; |
---|
925 | if (d->pars.failedSubDivCount > maxCountTrials) { |
---|
926 | // make leaf and finish with this KD-tree branch |
---|
927 | // cout << "L, cnt=" << count << " ,d=" << GetDepth()() |
---|
928 | // << " ,c=" << bestQ << " ,rat=" << ratio << "\n"; |
---|
929 | // possibly cut empty space before leaf is created |
---|
930 | if (cutEmptySpace) { |
---|
931 | // setting initial depth if empty space cutting |
---|
932 | startEmptyCutDepth = GetDepth(); |
---|
933 | IncDepth(); |
---|
934 | d->modeSubDiv = EE_SUBDIVCUTEMPTY; |
---|
935 | // create the leaf first, with late empty cutting |
---|
936 | SKTBNodeT *n = SubDiv(d); |
---|
937 | if (!nodeToReturn) |
---|
938 | nodeToReturn = n; |
---|
939 | DecDepth(); |
---|
940 | return nodeToReturn; // and finish by constructing a leaf |
---|
941 | } |
---|
942 | |
---|
943 | // make leaf and finish |
---|
944 | SKTBNodeT *n = MakeLeaf(d); |
---|
945 | if (!nodeToReturn) |
---|
946 | nodeToReturn = n; |
---|
947 | return nodeToReturn; |
---|
948 | } |
---|
949 | } |
---|
950 | |
---|
951 | // Do not stop subdivision now |
---|
952 | |
---|
953 | // update the progress in the parameters |
---|
954 | d->pars.ratioLastButOne = d->pars.ratioLast; |
---|
955 | d->pars.ratioLast = ratio; |
---|
956 | |
---|
957 | // assure that axis is defined, if finding the splitting plane has failed |
---|
958 | if ( (axis == CKTBAxes::EE_Leaf) || |
---|
959 | (d->position == MAXFLOAT) ) { |
---|
960 | // compute the spatial median for arbitrary axis |
---|
961 | axis = (CKTBAxes::Axes)int(RandomValue(0.f, 2.98f)); |
---|
962 | // set position based algorithm for the next cut and children |
---|
963 | d->position = (d->box.Min(axis) + d->box.Max(axis)) * 0.5f; |
---|
964 | d->twoSplits = 1; |
---|
965 | } |
---|
966 | } // subdivision automatic |
---|
967 | |
---|
968 | // ----------------------------------------------- |
---|
969 | // We have evaluated surface area heuristics above |
---|
970 | // if no winner for subdivision exists, make a leaf |
---|
971 | if ( (axis == CKTBAxes::EE_Leaf) || |
---|
972 | (d->position == MAXFLOAT) ) |
---|
973 | { |
---|
974 | //cerr << "This shall not happen" << endl; |
---|
975 | SKTBNodeT *n = MakeLeaf(d); |
---|
976 | if (!nodeToReturn) |
---|
977 | nodeToReturn = n; |
---|
978 | // cout << "LL\n"; |
---|
979 | return nodeToReturn; |
---|
980 | } |
---|
981 | |
---|
982 | if (verbose) { |
---|
983 | #ifdef _DEBUG |
---|
984 | |
---|
985 | //#define _KTBPRINTCUTS |
---|
986 | #ifndef _KTBPRINTCUTS |
---|
987 | if (GetDepth() == 0) |
---|
988 | #else |
---|
989 | if (_printCuts) |
---|
990 | #endif |
---|
991 | { |
---|
992 | cout << "position: " << d->position << ", axis: " |
---|
993 | << (int)axis << ", depth=" << GetDepth() << ", box:" << endl; |
---|
994 | Describe(d->box, cout, 0); |
---|
995 | cout << endl; |
---|
996 | } |
---|
997 | #endif // _DEBUG |
---|
998 | } |
---|
999 | |
---|
1000 | #ifdef _DEBUG |
---|
1001 | if (d->twoSplits == -1) { |
---|
1002 | cerr << "Some problem in implementation" << endl; |
---|
1003 | abort();; |
---|
1004 | } |
---|
1005 | #endif |
---|
1006 | |
---|
1007 | // copy the parameters to use for splitting |
---|
1008 | d->axis = axis; |
---|
1009 | |
---|
1010 | if (d->twoSplits == 1) { |
---|
1011 | // create interior node with two successors |
---|
1012 | // case (1) |
---|
1013 | // DEBUG << "case 1 \n"; |
---|
1014 | // Make easy cut, using one position |
---|
1015 | IncDepth(); |
---|
1016 | SKTBNodeT* n = MakeOneCut(d); |
---|
1017 | if (!nodeToReturn) |
---|
1018 | nodeToReturn = n; |
---|
1019 | DecDepth(); |
---|
1020 | return nodeToReturn; |
---|
1021 | } |
---|
1022 | |
---|
1023 | #if 1 |
---|
1024 | cerr << "Unexpected use in this implementation" << endl; |
---|
1025 | cerr << "ABORTING " << endl; |
---|
1026 | abort();; |
---|
1027 | #endif |
---|
1028 | |
---|
1029 | // case case |
---|
1030 | // (2) or (3) structure must be created |
---|
1031 | // O O # |
---|
1032 | // / \ / \ # |
---|
1033 | // L RI LI R # |
---|
1034 | // / \ / \ # |
---|
1035 | // RL RR LL LR # |
---|
1036 | |
---|
1037 | #ifdef _DEBUG |
---|
1038 | if ( (d->box.Min()[axis] >= d->position) || |
---|
1039 | (d->position >= d->position2) || |
---|
1040 | (d->position2 >= d->box.Max()[axis]) ) { |
---|
1041 | cerr << " the case 2 or 3 is defined incorrectly\n"; |
---|
1042 | abort();; |
---|
1043 | } |
---|
1044 | #endif |
---|
1045 | |
---|
1046 | // To be reworked !!! |
---|
1047 | abort();; |
---|
1048 | if (d->twoSplits == 2) { |
---|
1049 | // ----------------------------------------- |
---|
1050 | // case (2) |
---|
1051 | // DEBUG << "case 2 \n"; |
---|
1052 | |
---|
1053 | // make L part, linked in DFS order |
---|
1054 | int cntLeft = 1; |
---|
1055 | int cntRight = 0; |
---|
1056 | IncDepth(); |
---|
1057 | SKTBNodeT *n = MakeOneCut(d); |
---|
1058 | if (!nodeToReturn) |
---|
1059 | nodeToReturn = n; |
---|
1060 | |
---|
1061 | // make RI part, linked to the left node explictly |
---|
1062 | SBBox rbb = d->box; // the bounding box |
---|
1063 | rbb.Reduce(axis, 1, d->position); |
---|
1064 | d->box = rbb; |
---|
1065 | d->pars.reqAxis = axis; |
---|
1066 | d->pars.reqPosition = d->position2; |
---|
1067 | SKTBNodeT *n2 = SubDiv(d); |
---|
1068 | DecDepth(); |
---|
1069 | //Link the node |
---|
1070 | SetInteriorNodeLinks(n, 0, n2); |
---|
1071 | return nodeToReturn; |
---|
1072 | } |
---|
1073 | |
---|
1074 | // ----------------------------------------- |
---|
1075 | // case (3) ????????????????? I am not sure if this is correct implementation !!! VH |
---|
1076 | // DEBUG << "case 3 \n"; |
---|
1077 | |
---|
1078 | // make LI part |
---|
1079 | SBBox lbb = d->box; // the bounding box |
---|
1080 | lbb.Reduce(axis, 0, d->position2); |
---|
1081 | int cntLeft = 0; |
---|
1082 | int cntRight = 1; |
---|
1083 | d->box = lbb; |
---|
1084 | d->position = d->position2; |
---|
1085 | d->axis = axis; |
---|
1086 | // the next subdivision step for R part |
---|
1087 | d->pars.reqAxis = axis; |
---|
1088 | d->pars.reqPosition = d->position; |
---|
1089 | |
---|
1090 | IncDepth(); |
---|
1091 | SKTBNodeT *nl = SubDiv(d); |
---|
1092 | if (!nodeToReturn) |
---|
1093 | nodeToReturn = nl; |
---|
1094 | |
---|
1095 | // make R part |
---|
1096 | SKTBNodeT *n = MakeOneCut(d); |
---|
1097 | DecDepth(); |
---|
1098 | SetInteriorNodeLinks(nl, 0, n); |
---|
1099 | // return left node, linked in DFS order to the previous one |
---|
1100 | return nodeToReturn; |
---|
1101 | } |
---|
1102 | |
---|
1103 | |
---|
1104 | |
---|
1105 | // makes cutting on the given position on given axis |
---|
1106 | // at value position, bb is the bounding box of current node, |
---|
1107 | // count is the number of objects in the node |
---|
1108 | // flags LeftF and RightF declares if to continue down after the recursion |
---|
1109 | SKTBNodeT * |
---|
1110 | CKTBSBuildUp::MakeOneCut(SInputData *d) |
---|
1111 | { |
---|
1112 | #ifdef _DEBUG |
---|
1113 | assert(d->position >= d->box.Min(d->axis)); |
---|
1114 | assert(d->position <= d->box.Max(d->axis)); |
---|
1115 | #endif |
---|
1116 | |
---|
1117 | SKTBNodeT *nodeToReturn = 0; |
---|
1118 | |
---|
1119 | #ifdef _KTB_CONSTR_STATS |
---|
1120 | // surface area of the interior nodes to be subdivided |
---|
1121 | _sumSurfaceAreaInteriorNodes += d->box.SA2(); |
---|
1122 | #endif // _KTB_CONSTR_STATS |
---|
1123 | |
---|
1124 | //if (splitClip) { |
---|
1125 | // // empty object list to store the pointers to the split objects |
---|
1126 | // ObjectContainer objlist; |
---|
1127 | // cerr << "Not yet handled" << endl; |
---|
1128 | // abort();; |
---|
1129 | // } |
---|
1130 | |
---|
1131 | #if 0 |
---|
1132 | // check if the lists are correctly sorted .. in debug |
---|
1133 | static int index = 0; |
---|
1134 | #if 1 |
---|
1135 | cout << "MakeOneCut index = " << index << " .. check axis = " |
---|
1136 | << d->axis << " count = " << d->count |
---|
1137 | << " depth = " << GetDepth() << endl; |
---|
1138 | const int indexToFind = 3743; |
---|
1139 | if (index == indexToFind) { |
---|
1140 | |
---|
1141 | cout << "Debug should start " << endl; |
---|
1142 | cout << "index = indexToFind" << endl; |
---|
1143 | } |
---|
1144 | #endif |
---|
1145 | index++; |
---|
1146 | #endif |
---|
1147 | |
---|
1148 | // We have to allocate a new node for right child |
---|
1149 | SInputData* rightData = AllocNewData(); |
---|
1150 | // Copy the basic data from parent |
---|
1151 | rightData->CopyBasicData(d); |
---|
1152 | // We compute the tight box after the splitting |
---|
1153 | rightData->tightbox.Initialize(); |
---|
1154 | rightData->objlist = new ObjectContainer; |
---|
1155 | assert(rightData->objlist); |
---|
1156 | |
---|
1157 | // we compute the tight box for the objects on the |
---|
1158 | // left of the splitting plane |
---|
1159 | d->tightbox.Initialize(); |
---|
1160 | |
---|
1161 | // Simply go through the list of primitives and those that belong |
---|
1162 | // to the left keep on the left (d), those that belong to the right |
---|
1163 | // assign to the right list |
---|
1164 | int cntL = 0, cntR = 0; |
---|
1165 | { |
---|
1166 | ObjectContainer::iterator endit = d->objlist->end(); |
---|
1167 | int axis = d->axis; |
---|
1168 | AxisAlignedBox3 obox; |
---|
1169 | for (ObjectContainer::iterator it = d->objlist->begin(); it != endit; it++) { |
---|
1170 | Intersectable *obj = *it; |
---|
1171 | obox = obj->GetBox(); |
---|
1172 | if (obox.Max(axis) > d->position) { |
---|
1173 | rightData->objlist->push_back(obj); |
---|
1174 | cntR++; |
---|
1175 | // the number of objects on the right of the splitting plane |
---|
1176 | rightData->tightbox.Include(obox); |
---|
1177 | } |
---|
1178 | if (obox.Min(axis) >= d->position) { |
---|
1179 | // we simply shorten the list - this object belongs only to the right list |
---|
1180 | (*it) = *(endit-1); |
---|
1181 | it--; |
---|
1182 | endit--; |
---|
1183 | } |
---|
1184 | else { |
---|
1185 | // the number of objects on the right of the splitting plane |
---|
1186 | cntL++; |
---|
1187 | d->tightbox.Include(obox); |
---|
1188 | } |
---|
1189 | } // for |
---|
1190 | } |
---|
1191 | |
---|
1192 | assert(cntL + cntR >= d->count); |
---|
1193 | |
---|
1194 | // --------------------------------------------- |
---|
1195 | // initialize the left bounding box 'bb' |
---|
1196 | d->box.Reduce(d->axis, 0, d->position); |
---|
1197 | d->objlist->resize(cntL); |
---|
1198 | |
---|
1199 | // initialize the right bounding box 'rbb' |
---|
1200 | rightData->box.Reduce(d->axis, 1, d->position); |
---|
1201 | |
---|
1202 | // Set correct number of objects |
---|
1203 | d->count = cntL; |
---|
1204 | rightData->count = cntR; |
---|
1205 | |
---|
1206 | d->tightbox = Intersect(d->tightbox, d->box); |
---|
1207 | rightData->tightbox = |
---|
1208 | Intersect(rightData->tightbox, rightData->box); |
---|
1209 | |
---|
1210 | // Allocate the representation of the interior node |
---|
1211 | SKTBNodeT *node = 0; |
---|
1212 | |
---|
1213 | if (makeMinBoxHere) { |
---|
1214 | // ------------------------------------------------------- |
---|
1215 | // interior node with the box |
---|
1216 | node = AllocInteriorNodeWithBox(// interior node data |
---|
1217 | d->axis, d->position, cntL, cntR, |
---|
1218 | // box data |
---|
1219 | d->box, d->lastMinBoxNode, |
---|
1220 | d->lastDepthForMinBoxes); |
---|
1221 | |
---|
1222 | //cout << "depth = " << GetDepth() << " node = " << node |
---|
1223 | // << " lastMinBoxNode = " << d->lastMinBoxNode << endl; |
---|
1224 | |
---|
1225 | d->lastMinBoxNode = node; // we have to remember the last node |
---|
1226 | rightData->lastMinBoxNode = node; |
---|
1227 | makeMinBoxHere = false; // reset for the next time |
---|
1228 | } |
---|
1229 | else |
---|
1230 | // normal interior node (=without box) |
---|
1231 | node = AllocInteriorNode(d->axis, d->position, cntL, cntR); |
---|
1232 | |
---|
1233 | #ifdef _DEBUG |
---|
1234 | if (!node) { |
---|
1235 | cerr << "Allocation of Interior Node failed.\n"; |
---|
1236 | abort();; |
---|
1237 | } |
---|
1238 | #endif // _DEBUG |
---|
1239 | // set the node to be returned |
---|
1240 | if (!nodeToReturn) |
---|
1241 | nodeToReturn = nodeToLink; |
---|
1242 | assert(node); |
---|
1243 | assert(nodeToReturn); |
---|
1244 | |
---|
1245 | // --------------------------------------------- |
---|
1246 | // initialize the left bounding box 'bb' |
---|
1247 | d->box.Reduce(d->axis, 0, d->position); |
---|
1248 | |
---|
1249 | // initialize the right bounding box 'rbb' |
---|
1250 | rightData->box.Reduce(d->axis, 1, d->position); |
---|
1251 | |
---|
1252 | // Set correct number of objects |
---|
1253 | d->count = cntL; |
---|
1254 | rightData->count = cntR; |
---|
1255 | |
---|
1256 | // The children nodes to be created |
---|
1257 | SKTBNodeT *nodeL=0, *nodeR=0; |
---|
1258 | |
---|
1259 | // Recurse to the left child |
---|
1260 | if (d->makeSubdivisionLeft) { |
---|
1261 | // subdivide branches |
---|
1262 | ESubdivMode modeLeft = d->modeSubDiv ; |
---|
1263 | if ( (cutEmptySpace) && |
---|
1264 | (modeLeft != EE_SUBDIVCUTEMPTY) && |
---|
1265 | (d->count <= maxListLength) ) { |
---|
1266 | // setting initial depth if empty space cutting |
---|
1267 | startEmptyCutDepth = GetDepth(); |
---|
1268 | d->modeSubDiv = EE_SUBDIVCUTEMPTY; |
---|
1269 | } |
---|
1270 | // DEBUG << "Left cnt= " << (cnt[0] >> 1) << " depth= " |
---|
1271 | // << GetDepth() << "\n"; |
---|
1272 | nodeL = SubDiv(d); |
---|
1273 | } |
---|
1274 | |
---|
1275 | // Recurse to the right child |
---|
1276 | if (rightData->makeSubdivisionRight) { |
---|
1277 | ESubdivMode modeRight = d->modeSubDiv ; |
---|
1278 | if ( (cutEmptySpace) && |
---|
1279 | (modeRight != EE_SUBDIVCUTEMPTY) && |
---|
1280 | (rightData->count <= maxListLength) ) { |
---|
1281 | // setting initial depth if empty space cutting |
---|
1282 | startEmptyCutDepth = GetDepth(); |
---|
1283 | rightData->modeSubDiv = EE_SUBDIVCUTEMPTY; |
---|
1284 | } |
---|
1285 | // DEBUG << "Right cnt= " << (cnt[1] >> 1) << " depth= " |
---|
1286 | // << GetDepth() << "\n"; |
---|
1287 | nodeR = SubDiv(rightData); |
---|
1288 | |
---|
1289 | } |
---|
1290 | |
---|
1291 | delete rightData->objlist; |
---|
1292 | rightData->objlist = 0; |
---|
1293 | delete d->objlist; |
---|
1294 | d->objlist = 0; |
---|
1295 | |
---|
1296 | // Free the data to be reused further on |
---|
1297 | FreeLastData(); |
---|
1298 | |
---|
1299 | // Set the node pointers to the children for created node |
---|
1300 | SetInteriorNodeLinks(node, nodeL, nodeR); |
---|
1301 | |
---|
1302 | return nodeToReturn; // return the node |
---|
1303 | } |
---|
1304 | |
---|
1305 | // returns a box enclosing all the objects in the node |
---|
1306 | void |
---|
1307 | CKTBSBuildUp::GetTightBox(const SInputData &d, SBBox &tbox) |
---|
1308 | { |
---|
1309 | tbox = d.tightbox; |
---|
1310 | } |
---|
1311 | |
---|
1312 | // make the full leaf from current node |
---|
1313 | SKTBNodeT* |
---|
1314 | CKTBSBuildUp::MakeLeaf(SInputData *d) |
---|
1315 | { |
---|
1316 | #ifdef _KTBPRINTCUTS |
---|
1317 | cout << " Creating leaf, depth = " << GetDepth() |
---|
1318 | << " cntObjs = " << count << endl; |
---|
1319 | //exit(3); |
---|
1320 | #endif |
---|
1321 | |
---|
1322 | #ifdef _KTB_CONSTR_STATS |
---|
1323 | // update the statistics |
---|
1324 | float sa2bb; |
---|
1325 | _sumSurfaceAreaLeaves += (sa2bb = d->box.SA2()); |
---|
1326 | _sumSurfaceAreaMULcntLeaves += ((float)d->count * sa2bb); |
---|
1327 | #endif // _KTB_CONSTR_STATS |
---|
1328 | |
---|
1329 | // ------------------------------------------------------ |
---|
1330 | // The version with allocating empty leaves. This makes |
---|
1331 | // sense since in DFS order it works correctly |
---|
1332 | SKTBNodeT *node = AllocLeaf(d->count); |
---|
1333 | |
---|
1334 | if (d->count > 0) { |
---|
1335 | // copy the list of objects |
---|
1336 | ObjectContainer *objlist = d->objlist; |
---|
1337 | assert(objlist->size() == d->count); |
---|
1338 | // Do not delete the object list, it is used as allocated above |
---|
1339 | SetFullLeaf(node, objlist); |
---|
1340 | // We delete the object list since this is used at the level of leaves |
---|
1341 | d->objlist = 0; |
---|
1342 | } |
---|
1343 | |
---|
1344 | // We assume that the allocation of the single leaf cannot |
---|
1345 | // fail, since this one shall be the last in the sequence. |
---|
1346 | assert(node == nodeToLink); |
---|
1347 | |
---|
1348 | // Return the node to be used in the linking |
---|
1349 | return nodeToLink; |
---|
1350 | } |
---|
1351 | |
---|
1352 | // -------------------------------------------------------------------- |
---|
1353 | // class CKTBSBuildUp::CTestAx |
---|
1354 | |
---|
1355 | // The initialization for the first axis to be tested, this time *****Z axis******* |
---|
1356 | void |
---|
1357 | CKTBSBuildUp::SSplitState::InitXaxis(int cnt, const SBBox &boxN) |
---|
1358 | { |
---|
1359 | // initialize the variables, mainly for surface area estimates |
---|
1360 | cntAll = cnt; // the number of all objects in the bounding box |
---|
1361 | cntLeft = 0; // the count of bounding boxes on the left |
---|
1362 | cntRight = cnt; // the count of bounding boxes on the right |
---|
1363 | thickness = 0; // the count of bounding boxes straddling the splitting plane |
---|
1364 | axis = CKTBAxes::EE_X_axis; // the axis, where the splitting is proposed |
---|
1365 | box = boxN; // the box, that is subdivided |
---|
1366 | //int topAxis = 1; // axis that is considered in top .. depth |
---|
1367 | //int frontAxis = 2; // axis that is considered in front .. height |
---|
1368 | // the size of bounding box along the axis to be split |
---|
1369 | width = box.Max().x - box.Min().x; |
---|
1370 | // and along two other axes |
---|
1371 | topw = box.Max().y - box.Min().y; |
---|
1372 | frontw = box.Max().z - box.Min().z; |
---|
1373 | // surface area of the splitting plane .. one face !! |
---|
1374 | areaSplitPlane = topw * frontw; |
---|
1375 | // the sum of length of the boxes not to be subdivided |
---|
1376 | areaSumLength = topw + frontw; |
---|
1377 | // The surface are of the whole box |
---|
1378 | areaWholeSA2 = width * areaSumLength + areaSplitPlane; |
---|
1379 | // initial evaluation .. the worst cost |
---|
1380 | bestCost = WorstEvaluation(); |
---|
1381 | // the buckets are zeroed |
---|
1382 | InitBuckets(); |
---|
1383 | } |
---|
1384 | |
---|
1385 | // The initialization for the first axis to be tested, this time *****Y axis******* |
---|
1386 | // This can be run independently. |
---|
1387 | void |
---|
1388 | CKTBSBuildUp::SSplitState::InitYaxis(int cnt, const SBBox &boxN) |
---|
1389 | { |
---|
1390 | // initialize the variables, mainly for surface area estimates |
---|
1391 | cntAll = cnt; // the number of all objects in the bounding box |
---|
1392 | cntLeft = 0; // the count of bounding boxes on the left |
---|
1393 | cntRight = cnt; // the count of bounding boxes on the right |
---|
1394 | thickness = 0; // the count of bounding boxes straddling the splitting plane |
---|
1395 | axis = CKTBAxes::EE_Y_axis; // the axis, where the splitting is proposed |
---|
1396 | box = boxN; // the box, that is subdivided |
---|
1397 | //int frontAxis = oaxes[axis][0]; // axis that is considered in front .. height - x-axis |
---|
1398 | //int topAxis = oaxes[axis][1]; // axis that is considered in top .. depth - y-axis |
---|
1399 | // the size along the second axis - height |
---|
1400 | frontw = box.Max().x - box.Min().x; |
---|
1401 | // the size of bounding box along the axis to be split - width |
---|
1402 | width = box.Max().y - box.Min().y; |
---|
1403 | // The size along third axis - depth |
---|
1404 | topw = box.Max().z - box.Min().z; |
---|
1405 | // surface area of the splitting plane .. one face !! |
---|
1406 | areaSplitPlane = topw * frontw; |
---|
1407 | // the sum of length of the boxes not to be subdivided |
---|
1408 | areaSumLength = topw + frontw; |
---|
1409 | areaWholeSA2 = width * areaSumLength + areaSplitPlane; |
---|
1410 | // initial evaluation .. the worst cost |
---|
1411 | bestCost = WorstEvaluation(); |
---|
1412 | // the buckets are zeroed |
---|
1413 | InitBuckets(); |
---|
1414 | } |
---|
1415 | |
---|
1416 | // The initialization for the first axis to be tested, this time *****Z axis******* |
---|
1417 | // This can be run independently. |
---|
1418 | void |
---|
1419 | CKTBSBuildUp::SSplitState::InitZaxis(int cnt, const SBBox &boxN) |
---|
1420 | { |
---|
1421 | // initialize the variables, mainly for surface area estimates |
---|
1422 | cntAll = cnt; // the number of all objects in the bounding box |
---|
1423 | cntLeft = 0; // the count of bounding boxes on the left |
---|
1424 | cntRight = cnt; // the count of bounding boxes on the right |
---|
1425 | thickness = 0; // the count of bounding boxes straddling the splitting plane |
---|
1426 | axis = CKTBAxes::EE_Z_axis; // the axis, where the splitting is proposed |
---|
1427 | box = boxN; // the box, that is subdivided |
---|
1428 | //int frontAxis = oaxes[axis][1]; // axis that is considered in front .. height - x axis |
---|
1429 | //int topAxis = oaxes[axis][0]; // axis that is considered in top .. depth - y axis |
---|
1430 | // The size along third axis - depth |
---|
1431 | topw = box.Max().x - box.Min().x; |
---|
1432 | // the size along the second axis - height |
---|
1433 | frontw = box.Max().y - box.Min().y; |
---|
1434 | // the size of bounding box along the axis to be split - width |
---|
1435 | width = box.Max().z - box.Min().z; |
---|
1436 | // surface area of the splitting plane .. one face !! |
---|
1437 | areaSplitPlane = topw * frontw; |
---|
1438 | // the sum of length of the boxes not to be subdivided |
---|
1439 | areaSumLength = topw + frontw; |
---|
1440 | areaWholeSA2 = width * areaSumLength + areaSplitPlane; |
---|
1441 | // initial evaluation .. the worst cost |
---|
1442 | bestCost = WorstEvaluation(); |
---|
1443 | // the buckets are zeroed |
---|
1444 | InitBuckets(); |
---|
1445 | } |
---|
1446 | |
---|
1447 | // This is the computation of the cost using surface area heuristics |
---|
1448 | // using LINEAR ESTIMATE |
---|
1449 | void |
---|
1450 | CKTBSBuildUp::EvaluateCost(SSplitState &state) |
---|
1451 | { |
---|
1452 | // the surface area of the bounding box for the left child |
---|
1453 | assert(state.position > -1e-9); |
---|
1454 | float areaLeft = state.position * state.areaSumLength + state.areaSplitPlane; |
---|
1455 | |
---|
1456 | // the surface area of the right bounding box for the right child |
---|
1457 | assert(state.width - state.position > -1e-9); |
---|
1458 | float areaRight = (state.width - state.position) * state.areaSumLength + |
---|
1459 | state.areaSplitPlane; |
---|
1460 | |
---|
1461 | // computation of the cost .. smaller is better |
---|
1462 | float cost = areaLeft * state.cntLeft + areaRight * state.cntRight; |
---|
1463 | |
---|
1464 | #ifdef _DEBUG_COSTFUNCTION |
---|
1465 | // Put there normalized position and cost also normalized somehow |
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1466 | ReportCostStream(state.position / state.width, |
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1467 | cost / (state.areaWholeSA2 * state.cntAll)); |
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1468 | #endif |
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1469 | |
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1470 | // This normalization is not in fact necessary here |
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1471 | //cost //= state.areaWholeSA2; |
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1472 | if (cost < state.bestCost) { |
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1473 | state.bestCost = cost; |
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1474 | // The iterator pointing to the best boundary |
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1475 | state.bestPosition = state.position; |
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1476 | // The number of objects whose boundaries are duplicated |
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1477 | //state.bestThickness = state.thickness; |
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1478 | } |
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1479 | return; |
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1480 | } |
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1481 | |
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1482 | // This is the computation of the cost using surface area heuristics |
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1483 | void |
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1484 | CKTBSBuildUp::EvaluateCostFreeCut(SSplitState &state) |
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1485 | { |
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1486 | // This is assumed to work for free cut (no object intersected) |
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1487 | assert(state.thickness == 0); |
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1488 | assert((state.cntLeft == 0) || (state.cntRight == 0)); |
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1489 | |
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1490 | // the surface area of the bounding box for the left child |
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1491 | assert(state.position > -1e-9); |
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1492 | float areaLeft = state.position * state.areaSumLength + state.areaSplitPlane; |
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1493 | |
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1494 | // the surface area of the right bounding box for the right child |
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1495 | assert(state.width - state.position > -1e-9); |
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1496 | float areaRight = (state.width - state.position) * state.areaSumLength + |
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1497 | state.areaSplitPlane; |
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1498 | |
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1499 | // computation of the cost .. smaller is better |
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1500 | float cost = biasFreeCuts *(areaLeft * state.cntLeft + areaRight * state.cntRight); |
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1501 | |
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1502 | #ifdef _DEBUG_COSTFUNCTION |
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1503 | // Put there normalized position and cost also normalized somehow |
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1504 | ReportCostStream(state.position / state.width, |
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1505 | cost / (state.areaWholeSA2 * state.cntAll)); |
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1506 | #endif |
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1507 | |
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1508 | // This normalization is not in fact necessary here |
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1509 | //cost //= state.areaWholeSA2; |
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1510 | if (cost < state.bestCost) { |
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1511 | state.bestCost = cost; |
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1512 | // The iterator pointing to the best boundary |
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1513 | state.bestPosition = state.position; |
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1514 | // The number of objects whose boundaries are duplicated |
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1515 | // state.bestThickness = 0; |
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1516 | } |
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1517 | return; |
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1518 | } |
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1519 | |
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1520 | // --------------------------------------------------------------------- |
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1521 | // For a given X-axis search for the best splitting plane position. |
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1522 | // This is implemented by sampling |
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1523 | void |
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1524 | CKTBSBuildUp::GetSplitPlaneOpt(SInputData *d, int axisToTest) |
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1525 | { |
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1526 | // some necessary space is required to cut off |
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1527 | const float MinPosition = d->tightbox.Min(axisToTest); |
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1528 | const float MaxPosition = d->tightbox.Max(axisToTest); |
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1529 | const float bMinPosition = d->box.Min(axisToTest); |
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1530 | state.bestTwoSplits = 1; |
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1531 | |
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1532 | // This makes no sense to compute, if the width of the box |
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1533 | // is zero! |
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1534 | if (bMinPosition == d->box.Max(axisToTest)) { |
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1535 | state.bestPosition = bMinPosition; |
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1536 | return; |
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1537 | } |
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1538 | |
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1539 | int bucketN = state.bucketN; |
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1540 | |
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1541 | for (int i = 0; i < bucketN; i++) { |
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1542 | state.bucketMin[i] = 0; |
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1543 | state.bucketMax[i] = 0; |
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1544 | } |
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1545 | |
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1546 | float mult = (float)bucketN / (MaxPosition - MinPosition); |
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1547 | |
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1548 | ObjectContainer::iterator endit = d->objlist->end(); |
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1549 | int axis = axisToTest; |
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1550 | AxisAlignedBox3 obox; |
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1551 | for (ObjectContainer::iterator it = d->objlist->begin(); it != endit; it++) { |
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1552 | Intersectable *obj = *it; |
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1553 | obox = obj->GetBox(); |
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1554 | float v = obox.Min(axis); |
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1555 | if (v < MinPosition) |
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1556 | state.bucketMin[0]++; |
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1557 | else |
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1558 | if (v > MaxPosition) |
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1559 | state.bucketMin[bucketN-1]++; |
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1560 | else { |
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1561 | assert(v >= MinPosition); |
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1562 | assert(v <= MaxPosition); |
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1563 | int bucketPos = (int)((v - MinPosition) * mult); |
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1564 | assert(bucketPos >= 0); |
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1565 | assert(bucketPos <= bucketN); |
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1566 | if (bucketPos == bucketN) |
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1567 | bucketPos = bucketN-1; |
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1568 | state.bucketMin[bucketPos]++; |
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1569 | } |
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1570 | |
---|
1571 | float v2 = obox.Max(axis); |
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1572 | if (v2 < MinPosition) |
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1573 | state.bucketMax[0]++; |
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1574 | else |
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1575 | if (v2 > MaxPosition) |
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1576 | state.bucketMax[bucketN-1]++; |
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1577 | else { |
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1578 | assert(v2 >= MinPosition); |
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1579 | assert(v2 <= MaxPosition); |
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1580 | int bucketPos2 = (int)((v2 - MinPosition) * mult); |
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1581 | assert(bucketPos2 >= 0); |
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1582 | assert(bucketPos2 <= bucketN); |
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1583 | if (bucketPos2 == bucketN) |
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1584 | bucketPos2 = bucketN-1; |
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1585 | state.bucketMax[bucketPos2]++; |
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1586 | } |
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1587 | } // for |
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1588 | |
---|
1589 | // First evaluate the cost, when the splitting plane is on the left |
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1590 | state.position = MinPosition - bMinPosition; |
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1591 | assert(state.position >= 0.f); |
---|
1592 | assert(state.position <= state.width); |
---|
1593 | state.cntLeft = 0; |
---|
1594 | state.cntRight = d->count; |
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1595 | state.thickness = 0; |
---|
1596 | EvaluateCostFreeCut(state); |
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1597 | int cntLeft = 0; |
---|
1598 | int cntRight = d->count; |
---|
1599 | int thickness = 0; |
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1600 | // -------------------------------------- |
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1601 | float imult = (MaxPosition - MinPosition) / (float)bucketN; |
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1602 | for (int i = 0; i < bucketN-1; i++) { |
---|
1603 | cntLeft += state.bucketMin[i]; |
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1604 | cntRight -= state.bucketMax[i]; |
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1605 | thickness = cntLeft + cntRight - d->count; |
---|
1606 | assert(thickness >= 0); |
---|
1607 | state.cntLeft = cntLeft; |
---|
1608 | state.cntRight = cntRight; |
---|
1609 | state.thickness = thickness; |
---|
1610 | state.position = MinPosition - bMinPosition + imult * ((float)(i+1)); |
---|
1611 | assert(state.position >= 0); |
---|
1612 | assert(state.position <= state.width); |
---|
1613 | |
---|
1614 | EvaluateCost(state); |
---|
1615 | } // for |
---|
1616 | |
---|
1617 | // free cut |
---|
1618 | state.position = MaxPosition - bMinPosition; |
---|
1619 | assert(state.position >= 0); |
---|
1620 | assert(state.position <= state.width); |
---|
1621 | state.cntLeft = d->count; |
---|
1622 | state.cntRight = 0; |
---|
1623 | state.thickness = 0; |
---|
1624 | EvaluateCostFreeCut(state); |
---|
1625 | |
---|
1626 | // we move back to the space |
---|
1627 | state.bestPosition += bMinPosition; |
---|
1628 | |
---|
1629 | // In this case the best result is kept in 'state' variable |
---|
1630 | return; |
---|
1631 | } // CTestAx::GetSplitPlaneOpt (for X, Y, Z) |
---|
1632 | |
---|
1633 | } |
---|
1634 | |
---|