1 | // ===================================================================
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2 | // $Id: $
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3 | //
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4 | // ktbtrav.h
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5 | // Traversal class for CKTB structures
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6 | //
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7 | // Class: CKTBTraversal
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8 | //
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9 | // REPLACEMENT_STRING
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10 | //
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11 | // Copyright by Vlastimil Havran, 2007 - email to "vhavran AT seznam.cz"
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12 | // Initial coding by Vlasta Havran, 2006
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13 |
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14 | #ifndef __KTBTRAV_H__
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15 | #define __KTBTRAV_H__
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16 |
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17 | // GOLEM headers
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18 | #include "configh.h"
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19 | #include "ktbconf.h"
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20 | #include "ktb.h"
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21 | #include "ktb8b.h"
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22 | #include "raypack.h"
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23 | // From the framework of Jiri Bittner et al. GTP
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24 | #include "SimpleRay.h"
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25 |
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26 |
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27 | #ifdef __SSE__
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28 | #include <xmmintrin.h>
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29 | #endif
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30 |
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31 | namespace GtpVisibilityPreprocessor {
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32 |
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33 | //#define TRV000
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34 | //#define TRV001
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35 | //#define TRV002
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36 | //#define TRV003
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37 | //#define TRV004
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38 | //#define TRV005
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39 | //#define TRV006
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40 | //#define TRV007
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41 | #define TRV00F
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42 |
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43 | // forward declarations
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44 | class SKTBNode;
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45 |
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46 | // This is debugging of traversal for a new traversal variant
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47 | //#define _DEBUGKTB
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48 |
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49 | // This is debugging of traversal storing depth at the stack
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50 | //#define _KTBEXTSTACK
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51 |
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52 | // VERSION1 - the version, where we prepare a sequence of boxes
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53 | // which never overlap (file ktbmtrav.cpp)
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54 | // VERSION2 - the sequence of boxes can overlap and we solve which
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55 | // boxes to traverse online during the traversal (file ktbm2trv.cpp)
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56 | // VERSION3 - the stackless algorithm based on interval tracking
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57 | // keeping entry and exit point (file ktbm3trv.cpp)
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58 | // VERSION4 - the stack-based algorithm rewritten from ktbm3trv.cpp
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59 | // by adding the stack (file ktbm4trv.cpp)
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60 | // VERSION5 - another stackless algorithm based on a single point and
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61 | // virtual box tracking (file ktbm5trv.cpp)
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62 | // VERSION6 - simple sequential traversal algorithm without stack (TA_A)
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63 | // published originally already in year 1985 by Kaplan
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64 | // (file ktbm6trv.cpp)
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65 |
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66 | // //#define _KTBTRAV_VERSION0
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67 | //#define _KTBTRAV_VERSION1
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68 | //#define _KTBTRAV_VERSION2
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69 | //#define _KTBTRAV_VERSION3
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70 | //#define _KTBTRAV_VERSION4
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71 | #define _KTBTRAV_VERSION5
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72 | //#define _KTBTRAV_VERSION6
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73 |
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74 | // We cull away the nodes to be visited if they would be the same
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75 | // as the next box in the sequence of nodes with boxes
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76 | #define _CULL_IN_INTERIOR_NODES
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77 |
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78 | // If this macro is defined, then we extract the sequence of boxes to
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79 | // the output buffer when visiting a leaf. When this macro is disabled,
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80 | // we make test upon visiting a box node, which can be faster, as the
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81 | // number of box nodes is smaller than the number of leaves visited
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82 | #define EXTRACTSEQENENCEINLEAVES
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83 |
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84 | // This is special development debug
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85 | #define _DEBUG_SAMELEAF
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86 |
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87 | // Pseudo visualization
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88 | #define VIS_TRAVERSEDNODED
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89 |
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90 | // If this macro is defined, we use increment of
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91 | // the signed distance to avoid visiting the same node again
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92 | // by multiplication and addition
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93 | // Otherwise (macro commented) we use a special function for that
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94 | // based on IEEE754 representation of floating-point
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95 | //#define INCTMIN
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96 |
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97 | // These are constants to increase signed distance when exiting leaf
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98 | #define onePlusEps 1.000008f
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99 | #define epsAdd 0.000008f
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100 |
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101 | //#define onePlusEps 1.00005f
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102 | //#define epsAdd 0.0001f
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103 | //const float onePlusEps = 1.0001f;
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104 | //const float epsAdd = 0.0001f;
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105 | //const float onePlusEps = 1.00008f;
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106 | //const float epsAdd = 0.00005f;
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107 | //const float onePlusEps = 1.000008f;
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108 | //const float epsAdd = 0.000008f;
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109 | //const float onePlusEps = 1.0000008f;
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110 | //const float epsAdd = 0.00001f;
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111 |
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112 | // Here are the macros to avoid traversing the same leaf again
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113 | #define _DEBUGULPS
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114 | #define INCULPS 1
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115 |
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116 | #ifndef _KTB8Bytes
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117 | // 12 Bytes representation
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118 | #undef SKTBNodeT
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119 | #define SKTBNodeT CKTBNodeAbstract::SKTBNode
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120 | #else
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121 | // 8 Bytes representation
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122 | #undef SKTBNodeT
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123 | #define SKTBNodeT CKTB8BNodeAbstract::SKTBNode
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124 | #endif
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125 |
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126 | // 12 Bytes representation
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127 | class CKTBNodeIteratorPredecessor:
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128 | #ifndef _KTB8Bytes
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129 | public CKTBNodeIterator
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130 | #else
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131 | public CKTB8BNodeIterator
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132 | #endif
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133 | {
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134 | public:
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135 | virtual int FindNearestI(const SimpleRay &ray) { return 0; }
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136 | virtual int FindNearestI(const SimpleRay &ray, const AxisAlignedBox3 &localbox) { return 0;}
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137 | void SetOffset(int offset) { rayOffset = offset; }
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138 | virtual int FindNearestI_16oneDir(SimpleRayContainer &rays) { return 0; }
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139 | virtual int FindNearestI_16oneDir(SimpleRayContainer &rays,
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140 | int offset, int copyOffset) { return 0; }
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141 | virtual int FindNearestI_16oneDirNoSSE(SimpleRayContainer &rays, int offset) { return 0; }
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142 | virtual int FindNearestI_16twoDir(SimpleRayContainer &rays) { return 0; }
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143 |
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144 | // the number of nested kd-trees at most
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145 | enum { MAX_NESTING = 2};
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146 |
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147 | #ifdef _USE_HAVRAN_SSE
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148 | // The same operations for packets of rays, if implemented by
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149 | // a particular ASDS, otherwise it is emulated by decomposition
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150 | // of a packet to individual rays and traced individually.
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151 | virtual void FindNearestI(RayPacket2x2 &raypack) { }
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152 | virtual void FindNearestI(RayPacket2x2 &raypack, const Vector3 &boxMin,
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153 | const Vector3 &boxMax) { }
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154 | #endif
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155 |
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156 | virtual void PrintStatsTR(ostream &) { }
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157 | virtual void DynamicStatsReset() { }
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158 | };
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159 |
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160 | // ---------------------------------------------------------------------------
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161 | // Note on the usage:
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162 | // Allow only one macro from the tree: _KTBTRAV_JANSEN86, _KTBTRAV_JGT98
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163 | // and _KTBTRAV_OPTIMIZED86
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164 |
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165 | // macro for using algorithm for traversal CKTB trees as stated by Jansen86,
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166 | // Arvo88, and Kelving/Sung92 in Gems III.
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167 | //#define _KTBTRAV_JANSEN86
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168 |
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169 | // Faster and robust algorithm is used, published in JGT 98
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170 | // by Havran+Bittner+Kopal+Zara. It is fastest at the moment, measured in year 2005/6
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171 | #define _KTBTRAV_JGT98
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172 |
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173 | // Modified algorithm from Jansen86 (Arvo88, Kelving/Sung92), optimized for
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174 | // modern processors.
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175 | //#define _KTBTRAV_OPTIMIZED86
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176 |
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177 | // ------------------------------------------------------------
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178 | #undef _COMPUTE_INVERTED_DIR_KTB
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179 | // This avoids the division when computed signed distance by precomputation
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180 | // of the inverse of ray.dir for all three components
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181 | #define _COMPUTE_INVERTED_DIR_KTB
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182 |
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183 | // Check if the only traversal algorithm was used.
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184 | #ifdef _KTBTRAV_JANSEN86
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185 | #if (defined(_KTBTRAV_JGT98) || defined(_KTBTRAV_OPTIMIZED86))
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186 | #error "Allow only one of macros _KTBTRAV_OPTIMIZED86, _KTBTRAV_JGT98, _KTBTRAV_OPTIMIZED86"
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187 | #endif
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188 | #endif
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189 | //-------------------------
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190 | #ifdef _KTBTRAV_JGT98
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191 | #if (defined(_KTBTRAV_JANSEN86) || defined(_KTBTRAV_OPTIMIZED86))
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192 | #error "Allow only one of macros _KTBTRAV_OPTIMIZED86, _KTBTRAV_JGT98, _KTBTRAV_OPTIMIZED86"
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193 | #endif
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194 | #endif
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195 | //-------------------------
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196 | #ifdef _KTBTRAV_OPTIMIZED86
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197 | #if (defined(_KTBTRAV_JANSEN86) || defined(_KTBTRAV_JGT98))
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198 | #error "Allow only one of macros _KTBTRAV_OPTIMIZED86, _KTBTRAV_JGT98, _KTBTRAV_OPTIMIZED86"
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199 | #endif
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200 | #endif
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201 |
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202 | // -------------------------------------------------------------------
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203 | // robust statistically optimized algorithm for CKTB ray-traversal
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204 | // version 025
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205 | // This version appeared in JGT(Journal of Graphics Tools, Vol. 2, No.4,
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206 | // 1997, pp.15-23. with title:
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207 | // "FAST Robust KD-Tree Traversal Algorithm for Ray Tracing"
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208 |
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209 | class CKTBTraversal:
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210 | public CKTBNodeIteratorPredecessor
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211 | {
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212 | public:
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213 | // maximal height of the CKTB tree for nesting
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214 | enum { MAX_TRAVERSAL_HEIGHT = (MAX_HEIGHT * MAX_NESTING) };
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215 |
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216 | protected:
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217 | // the stack element for CKTB tree traversal
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218 | struct SStackElem {
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219 | SKTBNodeT *nodep; // pointer to the node
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220 | // Vector3 point; // entry/exit point
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221 | float x,y,z; // entry/exit point
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222 | float t; // signed distance of the point
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223 | SStackElem *prev;
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224 | SKTBNodeT *lastBoxNode; // here is the alingment
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225 | #ifdef _KTBEXTSTACK
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226 | int dummy; // storing the depth here
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227 | #endif
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228 | };
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229 |
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230 | // the stack element for CKTB tree traversal
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231 | struct SStackElem2 {
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232 | SKTBNodeT *nodep; // pointer to the node
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233 | int dummy;
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234 | float tmin; // entry signed distance
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235 | float tmax; // exit signed distance
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236 | };
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237 | struct SStackElem3 {
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238 | SKTBNodeT *nodep; // pointer to the node
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239 | float tmax; // exit signed distance
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240 | };
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241 |
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242 | struct SStackElem4 {
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243 | SKTBNodeT *nodep; // pointer to the node
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244 | int mask; // mask
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245 | int pad[2]; // alignment to 16 bytes
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246 | union { float tmin4[4];
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247 | #ifdef __SSE__
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248 | __m128 tmin_4;
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249 | #endif
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250 | };
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251 | union { float tmax4[4];
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252 | #ifdef __SSE__
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253 | __m128 tmax_4;
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254 | #endif
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255 | };
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256 | };
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257 |
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258 |
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259 | // the stack of elems - declared as static not to allocate it every time
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260 | static struct SStackElem stack[MAX_TRAVERSAL_HEIGHT];
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261 | static struct SStackElem2 stack2[MAX_TRAVERSAL_HEIGHT];
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262 | static struct SStackElem3 stack3[MAX_TRAVERSAL_HEIGHT];
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263 | static struct SStackElem4 stack4[MAX_TRAVERSAL_HEIGHT];
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264 |
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265 | #define cntMaxRays 16
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266 | static struct CKTBTraversal::SStackElem3 stackA[cntMaxRays * MAX_HEIGHT];
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267 |
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268 | // the axis aligned box for CKTB tree space
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269 | AxisAlignedBox3 bbox;
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270 | // root node of the CKTB tree
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271 | SKTBNodeT *root;
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272 | // the small epsilon that is computed from the size of the whole box
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273 | float epsilon;
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274 |
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275 | // sets the stack pointers that are used for the traversal.
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276 | void GetStackPointers(struct SStackElem *&entryPointer,
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277 | struct SStackElem *&exitPointer);
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278 | void GetStartStackPointer(struct SStackElem *&exitPointer);
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279 |
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280 | // this function should be called when exiting from the traversal function
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281 | // to keep the track on the traversalDepth (of kd-trees, when they are nested).
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282 | void RestoreStackPointers();
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283 |
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284 | // the depth of traversal when kd-trees are nested. The global (the highest
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285 | // level) kd-tree is at the depth 0.
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286 | static int traversalDepth;
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287 |
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288 | #ifdef __TRAVERSAL_STATISTICS
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289 | long unsigned int _allNodesTraversed;
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290 | long unsigned int _fullLeavesTraversed;
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291 | long unsigned int _emptyLeavesTraversed;
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292 | #endif
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293 |
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294 | public:
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295 | // default constructor
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296 | CKTBTraversal();
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297 |
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298 | // destructor
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299 | virtual ~CKTBTraversal() {}
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300 |
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301 | // sets the bbox and the root node for this traversal class
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302 | virtual void Setup(const AxisAlignedBox3 &box, SKTBNodeT *Nroot)
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303 | { bbox = box; root = Nroot; epsilon=(float)(1e-6*Magnitude(bbox.Size())); }
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304 |
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305 | // potentionally, sets the list of unbounded objects if required
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306 | virtual void Setup2(CObjectList *) { // int count = unboundeds->ListCount();
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307 | }
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308 |
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309 | virtual int FindNearestI(const SimpleRay &ray);
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310 | virtual int FindNearestI(const SimpleRay &ray, const AxisAlignedBox3 &localbox);
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311 | virtual int FindNearestI_16oneDir(SimpleRayContainer &rays,
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312 | int offset, int copyOffset)
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313 | #ifdef _USE_HAVRAN_SSE
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314 | ; // this is implemented with SSE in ktbftrav.cpp !
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315 | #else
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316 | { return 0;}
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317 | #endif
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318 |
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319 | virtual int FindNearestI_16oneDirNoSSE(SimpleRayContainer &rays, int offset);
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320 |
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321 | int PrecomputeData(SimpleRayContainer &rays);
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322 | void ReverseRay(const int indexA);
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323 | virtual int FindNearestI_16twoDir(SimpleRayContainer &rays);
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324 |
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325 | #ifdef _USE_HAVRAN_SSE
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326 | #ifdef __SSE__
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327 | // The same operations for packets of rays, if implemented by
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328 | // a particular ASDS, otherwise it is emulated by decomposition
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329 | // of a packet to individual rays and traced individually.
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330 | virtual void FindNearestI(RayPacket2x2 &raypack);
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331 | virtual void FindNearestI(RayPacket2x2 &raypack, const Vector3 &boxMin,
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332 | const Vector3 &boxMax);
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333 | #endif // __SSE__
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334 | #endif // _USE_HAVRAN_SSE
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335 |
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336 | virtual void PrintStatsTR(ostream &) { }
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337 |
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338 | void AssignIDs(SKTBNodeT *node = NULL);
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339 |
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340 | // this resets the nesting to start from the zero depth (root)
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341 | virtual void ResetTraversalDepth() { traversalDepth = 0;}
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342 |
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343 | // Here we find the node (preferably minbox node) containing
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344 | // the point
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345 | virtual const SKTBNode* Locate(const Vector3 &position);
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346 | };
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347 |
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348 | #if 0
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349 | // The version taking into account min boxes sparsely distributed in
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350 | // the kd-tree.
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351 | class CKTBMinBoxesTraversal:
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352 | public CKTBNodeIteratorPredecessor
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353 | {
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354 | protected:
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355 | // the stack element for CKTB tree traversal
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356 | struct SStackElem {
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357 | SKTBNodeT *nodep; // pointer to the node
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358 | // Vector3 point; // entry/exit point
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359 | float x,y,z; // entry/exit point
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360 | float t; // signed distance of the point
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361 | SStackElem *prev;
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362 | SKTBNodeT *lastBoxNode; // here is the alingment
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363 | //#ifdef _KTBEXTSTACK
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364 | int dummy; // storing the depth here
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365 | //#endif
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366 | };
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367 |
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368 | // maximal height of the CKTB tree for nesting
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369 | enum { MAX_TRAVERSAL_HEIGHT = (MAX_HEIGHT * MAX_NESTING) };
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370 |
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371 | // the stack of elems - declared as static not to allocate it every time
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372 | static struct SStackElem stack[MAX_TRAVERSAL_HEIGHT];
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373 |
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374 | // the axis aligned box for CKTB tree space
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375 | AxisAlignedBox3 bbox;
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376 | // root node of the CKTB tree
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377 | SKTBNodeT *root;
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378 | // the small epsilon that is computed from the size of the whole box
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379 | float epsilon;
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380 | // size of the write buffer
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381 | int size1D;
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382 |
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383 | // sets the stack pointers that are used for the traversal.
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384 | void GetStackPointers(struct SStackElem *&entryPointer,
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385 | struct SStackElem *&exitPointer);
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386 | void GetStartStackPointer(struct SStackElem *&exitPointer);
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387 |
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388 | // this function should be called when exiting from the traversal function
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389 | // to keep the track on the traversalDepth (of kd-trees, when they are nested).
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390 | void RestoreStackPointers();
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391 |
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392 | // the depth of traversal when kd-trees are nested. The global (the highest
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393 | // level) kd-tree is at the depth 0.
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394 | static int traversalDepth;
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395 |
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396 | #ifdef __TRAVERSAL_STATISTICS
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397 | long unsigned int _allNodesTraversed;
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398 | long unsigned int _fullLeavesTraversed;
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399 | long unsigned int _emptyLeavesTraversed;
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400 | #endif
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401 |
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402 | public:
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403 | // default constructor
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404 | CKTBMinBoxesTraversal(int size1Dv);
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405 |
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406 | // destructor
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407 | virtual ~CKTBMinBoxesTraversal();
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408 |
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409 | // sets the bbox and the root node for this traversal class
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410 | virtual void Setup(const AxisAlignedBox3 &box, SKTBNodeT *Nroot)
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411 | { bbox = box; root = Nroot; epsilon=(float)(1e-6*Magnitude(bbox.Size())); }
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412 |
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413 | // potentionally, sets the list of unbounded objects if required
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414 | virtual void Setup2(CObjectList *) { // int count = unboundeds->ListCount();
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415 | }
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416 |
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417 | virtual int FindNearestI(SimpleRay &ray);
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418 |
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419 | #ifdef _USE_HAVRAN_SSE
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420 | #ifdef __SSE__
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421 | // The same operations for packets of rays, if implemented by
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422 | // a particular ASDS, otherwise it is emulated by decomposition
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423 | // of a packet to individual rays and traced individually.
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424 | virtual void FindNearestI(RayPacket2x2 &raypack);
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425 | virtual void FindNearestI(RayPacket2x2 &raypack, const Vector3 &boxMin,
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426 | const Vector3 &boxMax);
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427 | #endif // __SSE__
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428 | #endif // _USE_HAVRAN_SSE
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429 |
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430 | virtual void DynamicStatsReset();
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431 |
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432 | virtual void PrintStatsTR(ostream &);
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433 |
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434 | void AssignIDs(SKTBNodeT *node = NULL);
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435 |
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436 | // this resets the nesting to start from the zero depth (root)
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437 | virtual void ResetTraversalDepth() { traversalDepth = 0;}
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438 |
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439 | #ifdef __TRAVERSAL_STATISTICS
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440 | unsigned long int statsMB_UpTraversals;
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441 | unsigned long int statsMB_DownTraversals;
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442 | unsigned long int statsMB_cntRays;
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443 | unsigned long int statsMB_cntRaysHB;
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444 | unsigned long int statsMB_UseTraversals;
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445 | unsigned long int statsMB_UseValidTraversals;
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446 | unsigned long int statsMB_allNodesTraversed;
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447 | unsigned long int statsMB_fullLeavesTraversed;
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448 | unsigned long int statsMB_emptyLeavesTraversed;
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449 | unsigned long int bugTheSameLeaf;
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450 | unsigned long int statsMB_writtenBoxes;
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451 | unsigned long int statsMB_readBoxes;
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452 | unsigned long int statsMB_cntWrittenBoxSequenceEvent;
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453 | unsigned long int statsMB_cntReadBoxSequenceEvent;
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454 | #endif
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455 |
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456 | // Here we find the node (preferably minbox node) containing
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457 | // the point
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458 | virtual const SKTBNode* Locate(const Vector3 &position);
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459 | };
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460 | #endif
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461 |
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462 | } // namespace
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463 |
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464 | #endif // __KTBTRAV_H__
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465 |
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