[1272] | 1 | #ifdef GTP_INTERNAL
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| 2 | //#define USE_QT 0
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| 3 | #endif
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| 4 |
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| 5 | #define USE_BOOST 1
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| 6 |
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[1199] | 7 | #ifdef UNICODE
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| 8 | #undef UNICODE
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| 9 | #endif
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| 10 |
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[1151] | 11 | #include <windows.h>
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| 12 | #include <stdio.h>
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| 13 | #include <crtdbg.h>
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| 14 |
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[162] | 15 | #include "SamplingPreprocessor.h"
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[374] | 16 | #include "VssPreprocessor.h"
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[446] | 17 | #include "RssPreprocessor.h"
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[162] | 18 | #include "ExactPreprocessor.h"
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| 19 | #include "Parser.h"
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| 20 | #include "UnigraphicsParser.h"
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[170] | 21 | #include "X3dParser.h"
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[162] | 22 | #include "Environment.h"
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| 23 | #include "Camera.h"
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[170] | 24 | #include "MeshKdTree.h"
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[264] | 25 | #include "Exporter.h"
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[310] | 26 | #include "ViewCell.h"
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[321] | 27 | #include "SceneGraph.h"
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[1272] | 28 |
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| 29 | #if USE_BOOST
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[1146] | 30 | #include "BoostPreprocessorThread.h"
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[1272] | 31 | #endif
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| 32 |
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[878] | 33 | #include "RenderSampler.h"
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[1001] | 34 | #include "ResourceManager.h"
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[492] | 35 | #include "GlRenderer.h"
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| 36 |
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[1272] | 37 | #if USE_QT
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| 38 | #include "QtRenderer/QtGlRenderer.h"
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| 39 | #endif
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| 40 |
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[162] | 41 | #define USE_EXE_PATH false
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| 42 |
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[372] | 43 |
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[863] | 44 | using namespace GtpVisibilityPreprocessor;
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[492] | 45 |
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[1145] | 46 | Preprocessor *preprocessor = NULL;
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[1151] | 47 | GlRendererWidget *rendererWidget = NULL;
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[1145] | 48 |
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[1151] | 49 | // DLL function signature
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[1153] | 50 | typedef GlRendererWidget *(*importFunction)(Preprocessor *);
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[1145] | 51 |
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[1241] | 52 |
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[1151] | 53 | int LoadMyDll()
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| 54 | {
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[1241] | 55 | importFunction LoadRenderWidget;
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[1199] | 56 |
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[1241] | 57 | // Load DLL file
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| 58 | HINSTANCE hinstLib = LoadLibrary("../QtGlRenderer/Release/QtGlRenderer.dll");
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| 59 |
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| 60 | if (hinstLib == NULL)
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[1151] | 61 | {
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[1241] | 62 | cout << "ERROR: unable to load DLL\n";
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| 63 | return 1;
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[1151] | 64 | }
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[1199] | 65 |
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[1241] | 66 | // Get function pointer
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| 67 | LoadRenderWidget = (importFunction)GetProcAddress(hinstLib, "LoadRenderWidget");
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[1199] | 68 |
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[1241] | 69 | if (LoadRenderWidget == NULL)
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[1151] | 70 | {
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[1241] | 71 | cout << "ERROR: unable to find DLL function\n";
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| 72 | return 1;
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[1151] | 73 | }
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[1241] | 74 |
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| 75 | cout << "loading widget ... ";
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| 76 | // load the render window
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| 77 | rendererWidget = LoadRenderWidget(preprocessor);
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| 78 | cout << "finished" << endl;
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| 79 | // Unload DLL file
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| 80 | //FreeLibrary(hinstLib);
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[1199] | 81 |
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[1241] | 82 | return 0;
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[1151] | 83 | }
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| 84 |
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| 85 |
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[1145] | 86 | void Cleanup()
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| 87 | {
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[1151] | 88 | DEL_PTR(rendererWidget);
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[1145] | 89 | DEL_PTR(preprocessor);
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| 90 |
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| 91 | Environment::DelSingleton();
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| 92 | MeshManager::DelSingleton();
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| 93 | MaterialManager::DelSingleton();
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| 94 | }
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| 95 |
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| 96 |
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| 97 | void DisplayWidget()
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| 98 | {
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[1151] | 99 | if (!rendererWidget)
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[1241] | 100 | {
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[1151] | 101 | LoadMyDll();
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[1241] | 102 | }
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| 103 |
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[1248] | 104 | //rendererWidget->Show();
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[1145] | 105 | }
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| 106 |
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| 107 |
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[1272] | 108 | string ReplaceSuffix(string filename,
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| 109 | string a,
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| 110 | string b)
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| 111 | {
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| 112 | string result = filename;
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| 113 |
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[1328] | 114 | int pos = (int)filename.rfind(a, (int)filename.size() - 1);
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[1272] | 115 | if (pos == filename.size() - a.size()) {
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| 116 | result.replace(pos, a.size(), b);
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| 117 | }
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| 118 | return result;
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| 119 | }
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| 120 |
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[162] | 121 | int
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[492] | 122 | main(int argc, char **argv)
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[997] | 123 | {
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[991] | 124 |
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[1145] | 125 | //Now just call this function at the start of your program and if you're
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| 126 | //compiling in debug mode (F5), any leaks will be displayed in the Output
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| 127 | //window when the program shuts down. If you're not in debug mode this will
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| 128 | //be ignored. Use it as you will!
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| 129 | //note: from GDNet Direct [3.8.04 - 3.14.04] void detectMemoryLeaks() {
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[1272] | 130 | #if 0
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| 131 | _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF);
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| 132 | _CrtSetReportMode(_CRT_ASSERT,_CRTDBG_MODE_FILE);
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| 133 | _CrtSetReportFile(_CRT_ASSERT,_CRTDBG_FILE_STDERR);
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| 134 | #endif
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[997] | 135 |
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[1145] | 136 | int returnCode = 0;
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[1153] | 137 |
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[1145] | 138 | InitTiming();
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[997] | 139 |
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[1145] | 140 | Debug.open("debug.log");
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[1199] | 141 |
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[1145] | 142 | Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
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| 143 | MeshKdTree::ParseEnvironment();
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[1002] | 144 |
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[1292] | 145 |
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[1145] | 146 | char buff[128];
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| 147 | Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
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| 148 | string preprocessorType(buff);
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| 149 |
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| 150 | if (preprocessorType == "vss")
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[1328] | 151 | {
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[1145] | 152 | preprocessor = new VssPreprocessor();
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[1328] | 153 | }
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[374] | 154 | else
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[1002] | 155 | {
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[1145] | 156 | if (preprocessorType == "rss")
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[1002] | 157 | {
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[1145] | 158 | preprocessor = new RssPreprocessor();
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[1002] | 159 | }
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[811] | 160 | else
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[1145] | 161 | {
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| 162 | if (preprocessorType == "exact")
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| 163 | {
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| 164 | preprocessor = new ExactPreprocessor();
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| 165 | }
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| 166 | else
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| 167 | {
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| 168 | if (preprocessorType == "sampling")
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| 169 | {
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| 170 | preprocessor = new SamplingPreprocessor();
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| 171 | }
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| 172 | else
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| 173 | {
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| 174 | if (preprocessorType == "render")
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| 175 | {
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| 176 | preprocessor = new RenderSampler();
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| 177 | }
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[1328] | 178 | else
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| 179 | {
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[1145] | 180 | Environment::DelSingleton();
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| 181 | cerr<<"Unknown preprocessor type"<<endl;
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| 182 | Debug<<"Unknown preprocessor type"<<endl;
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| 183 | exit(1);
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| 184 | }
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| 185 | }
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| 186 | }
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[1002] | 187 | }
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| 188 | }
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[997] | 189 |
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[1328] | 190 | ////////////////////////////////////////
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[1145] | 191 | //-- load scene
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[492] | 192 |
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[1145] | 193 | Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
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| 194 | string filename(buff);
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[1328] | 195 |
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| 196 | if (!preprocessor->LoadScene(filename))
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| 197 | {
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| 198 | cout << "loading file " << filename << " failed" << endl;
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| 199 | Cleanup();
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| 200 | exit(1);
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| 201 | }
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| 202 |
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[1272] | 203 | string rayCastFile = ReplaceSuffix(filename, ".obj", ".kdf");
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[1328] | 204 |
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[1221] | 205 | //-- initialize external ray casters
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[1272] | 206 | if (preprocessor->InitRayCast(rayCastFile))
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[1328] | 207 | {
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[1221] | 208 | cout << "ray casting initialized!" << endl;
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[1328] | 209 | }
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[1221] | 210 | else
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| 211 | {
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| 212 | cout << "ray casting initialization failed" << endl;
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[1328] | 213 | Cleanup();
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[1221] | 214 | exit(1);
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| 215 | }
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[1344] | 216 |
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[1145] | 217 | //-- build kd tree from scene geometry
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| 218 | preprocessor->BuildKdTree();
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| 219 | preprocessor->KdTreeStatistics(cout);
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[1344] | 220 |
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[1221] | 221 | /*preprocessor->mKdTree->ExportBinTree("kd.bin.gz");
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[1197] | 222 | MeshManager::GetSingleton()->ExportEntries("meshes.bin");
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| 223 |
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[1196] | 224 | KdTree *kdTree2 = new KdTree;
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[1201] | 225 |
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| 226 | cout << "loading kd tree ... ";
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| 227 | long startTime = GetTime();
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| 228 | kdTree2->LoadBinTree("kd.bin.gz", preprocessor->mObjects);
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| 229 |
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| 230 | cout << "finished in " << TimeDiff(startTime, GetTime()) * 1e-3 << " secs" << endl;
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| 231 |
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| 232 | Exporter *exporter = Exporter::GetExporter("testkd.x3d");
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[1197] | 233 | MeshManager::GetSingleton()->ExportEntries("meshes.bin");
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| 234 |
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[1196] | 235 | if (exporter)
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| 236 | {
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| 237 | exporter->SetWireframe();
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[1197] | 238 | exporter->ExportKdTree(*kdTree2, true);
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[1196] | 239 |
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| 240 | delete exporter;
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| 241 | }
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| 242 |
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| 243 | DEL_PTR(kdTree2);
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[1344] | 244 | */
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[1145] | 245 | // parse view cells related options
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| 246 | preprocessor->PrepareViewCells();
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| 247 |
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[1196] | 248 | if (0)
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| 249 | {
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[1145] | 250 | preprocessor->Export(filename + "-out.x3d", true, false, false);
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| 251 | preprocessor->Export(filename + "-kdtree.x3d", false, true, false);
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[746] | 252 | }
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[1344] | 253 |
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[1239] | 254 | // create a preprocessor thread (note: capsulates calls to boost fuctions!)
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[1272] | 255 | //PreprocessorThread *pt = PreprocessorThreadFactory::Create(preprocessor);
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| 256 | #if USE_BOOST
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[1264] | 257 | BoostPreprocessorThread pt(preprocessor);
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[1272] | 258 | #endif
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| 259 |
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[1248] | 260 | bool guiSupported = false;
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[1145] | 261 | if (preprocessor->mUseGlRenderer || preprocessor->mUseGlDebugger)
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[1344] | 262 | {
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[1241] | 263 | cout << "using gl widget" << endl;
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[1153] | 264 | // create and run the preprocessor application in a parallel thread
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[1272] | 265 | #if USE_BOOST
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[1181] | 266 | pt.InitThread();
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[1272] | 267 | #endif
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[1248] | 268 | //pt.RunThread();
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[1344] | 269 |
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[1248] | 270 | // display the render widget
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[1344] | 271 | if (!rendererWidget)
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| 272 | {
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[1272] | 273 | #if !USE_QT
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[1344] | 274 | guiSupported = LoadMyDll();
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[1272] | 275 | #else
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[1344] | 276 | rendererWidget = new QtGlRendererWidget(preprocessor->mSceneGraph,
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| 277 | preprocessor->mViewCellsManager,
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| 278 | preprocessor->mKdTree);
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[1272] | 279 | #endif
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| 280 | }
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[1344] | 281 |
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| 282 | }
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[1221] | 283 |
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[1248] | 284 | if (!guiSupported) {
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| 285 | preprocessor->mUseGlRenderer = false;
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| 286 | preprocessor->mUseGlDebugger = false;
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[1005] | 287 | }
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[1181] | 288 |
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[1248] | 289 | if (!(preprocessor->mUseGlRenderer || preprocessor->mUseGlDebugger)) {
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| 290 | // just call the mail method -> will be executed in the main thread
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[1272] | 291 | #if USE_BOOST
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[1248] | 292 | pt.Main();
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[1272] | 293 | #endif
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[1248] | 294 | }
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| 295 |
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[1145] | 296 | Cleanup();
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[1248] | 297 |
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[1145] | 298 | return returnCode;
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[162] | 299 | }
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| 300 |
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