[1272] | 1 | #ifdef GTP_INTERNAL
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| 2 | //#define USE_QT 0
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| 3 | #endif
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[1404] | 4 | //#define USE_QT 0
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[1387] | 5 | #define USE_THREADS 1
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[1272] | 6 |
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[1199] | 7 | #ifdef UNICODE
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| 8 | #undef UNICODE
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| 9 | #endif
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| 10 |
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[1151] | 11 | #include <windows.h>
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| 12 | #include <stdio.h>
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| 13 | #include <crtdbg.h>
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| 14 |
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[162] | 15 | #include "SamplingPreprocessor.h"
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[374] | 16 | #include "VssPreprocessor.h"
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[446] | 17 | #include "RssPreprocessor.h"
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[162] | 18 | #include "ExactPreprocessor.h"
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| 19 | #include "Parser.h"
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| 20 | #include "UnigraphicsParser.h"
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[170] | 21 | #include "X3dParser.h"
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[162] | 22 | #include "Environment.h"
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| 23 | #include "Camera.h"
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[170] | 24 | #include "MeshKdTree.h"
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[264] | 25 | #include "Exporter.h"
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[310] | 26 | #include "ViewCell.h"
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[321] | 27 | #include "SceneGraph.h"
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[1272] | 28 |
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[1387] | 29 | #if USE_THREADS && !USE_QT
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[1146] | 30 | #include "BoostPreprocessorThread.h"
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[1272] | 31 | #endif
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| 32 |
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[878] | 33 | #include "RenderSampler.h"
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[1001] | 34 | #include "ResourceManager.h"
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[492] | 35 | #include "GlRenderer.h"
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| 36 |
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[1272] | 37 | #if USE_QT
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[1387] | 38 | #include "QtPreprocessorThread.h"
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| 39 | #include "QtGlRenderer.h"
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[1272] | 40 | #endif
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| 41 |
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[162] | 42 | #define USE_EXE_PATH false
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| 43 |
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[372] | 44 |
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[863] | 45 | using namespace GtpVisibilityPreprocessor;
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[492] | 46 |
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[1145] | 47 | Preprocessor *preprocessor = NULL;
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[1151] | 48 | GlRendererWidget *rendererWidget = NULL;
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[1145] | 49 |
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[1151] | 50 | // DLL function signature
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[1153] | 51 | typedef GlRendererWidget *(*importFunction)(Preprocessor *);
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[1145] | 52 |
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[1241] | 53 |
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[1199] | 54 |
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[1241] | 55 |
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[1145] | 56 | void Cleanup()
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| 57 | {
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[1151] | 58 | DEL_PTR(rendererWidget);
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[1145] | 59 | DEL_PTR(preprocessor);
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| 60 |
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| 61 | Environment::DelSingleton();
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| 62 | MeshManager::DelSingleton();
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| 63 | MaterialManager::DelSingleton();
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| 64 | }
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| 65 |
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| 66 |
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| 67 |
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| 68 |
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[1272] | 69 | string ReplaceSuffix(string filename,
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| 70 | string a,
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| 71 | string b)
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| 72 | {
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| 73 | string result = filename;
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| 74 |
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[1328] | 75 | int pos = (int)filename.rfind(a, (int)filename.size() - 1);
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[1272] | 76 | if (pos == filename.size() - a.size()) {
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| 77 | result.replace(pos, a.size(), b);
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| 78 | }
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| 79 | return result;
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| 80 | }
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| 81 |
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[162] | 82 | int
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[492] | 83 | main(int argc, char **argv)
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[997] | 84 | {
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[991] | 85 |
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[1145] | 86 | //Now just call this function at the start of your program and if you're
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| 87 | //compiling in debug mode (F5), any leaks will be displayed in the Output
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| 88 | //window when the program shuts down. If you're not in debug mode this will
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| 89 | //be ignored. Use it as you will!
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| 90 | //note: from GDNet Direct [3.8.04 - 3.14.04] void detectMemoryLeaks() {
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[1272] | 91 | #if 0
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| 92 | _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF);
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| 93 | _CrtSetReportMode(_CRT_ASSERT,_CRTDBG_MODE_FILE);
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| 94 | _CrtSetReportFile(_CRT_ASSERT,_CRTDBG_FILE_STDERR);
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| 95 | #endif
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[997] | 96 |
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[1145] | 97 | int returnCode = 0;
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[1153] | 98 |
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[1145] | 99 | InitTiming();
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[997] | 100 |
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[1145] | 101 | Debug.open("debug.log");
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[1199] | 102 |
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[1145] | 103 | Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
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| 104 | MeshKdTree::ParseEnvironment();
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[1002] | 105 |
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[1292] | 106 |
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[1145] | 107 | char buff[128];
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| 108 | Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
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| 109 | string preprocessorType(buff);
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| 110 |
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| 111 | if (preprocessorType == "vss")
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[1328] | 112 | {
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[1145] | 113 | preprocessor = new VssPreprocessor();
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[1328] | 114 | }
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[374] | 115 | else
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[1002] | 116 | {
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[1145] | 117 | if (preprocessorType == "rss")
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[1002] | 118 | {
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[1145] | 119 | preprocessor = new RssPreprocessor();
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[1002] | 120 | }
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[811] | 121 | else
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[1145] | 122 | {
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| 123 | if (preprocessorType == "exact")
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| 124 | {
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| 125 | preprocessor = new ExactPreprocessor();
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| 126 | }
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| 127 | else
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| 128 | {
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| 129 | if (preprocessorType == "sampling")
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| 130 | {
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| 131 | preprocessor = new SamplingPreprocessor();
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| 132 | }
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| 133 | else
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| 134 | {
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| 135 | if (preprocessorType == "render")
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| 136 | {
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| 137 | preprocessor = new RenderSampler();
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| 138 | }
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[1328] | 139 | else
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| 140 | {
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[1145] | 141 | Environment::DelSingleton();
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| 142 | cerr<<"Unknown preprocessor type"<<endl;
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| 143 | Debug<<"Unknown preprocessor type"<<endl;
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| 144 | exit(1);
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| 145 | }
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| 146 | }
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| 147 | }
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[1002] | 148 | }
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| 149 | }
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[997] | 150 |
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[1415] | 151 |
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| 152 | /////////////
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[1145] | 153 | //-- load scene
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[492] | 154 |
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[1145] | 155 | Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
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| 156 | string filename(buff);
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[1328] | 157 |
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| 158 | if (!preprocessor->LoadScene(filename))
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| 159 | {
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| 160 | cout << "loading file " << filename << " failed" << endl;
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| 161 | Cleanup();
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| 162 | exit(1);
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| 163 | }
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| 164 |
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| 165 |
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[1418] | 166 | string externKdTree = ReplaceSuffix(filename, ".obj", ".kdf");
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| 167 | char internKdTree[100];
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| 168 | Environment::GetSingleton()->GetStringValue("Preprocessor.kdTreeFilename", internKdTree);
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| 169 |
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[1221] | 170 | //-- initialize external ray casters
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[1418] | 171 | if (preprocessor->InitRayCast(externKdTree, internKdTree))
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[1328] | 172 | {
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[1221] | 173 | cout << "ray casting initialized!" << endl;
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[1328] | 174 | }
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[1221] | 175 | else
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| 176 | {
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| 177 | cout << "ray casting initialization failed" << endl;
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[1328] | 178 | Cleanup();
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[1221] | 179 | exit(1);
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| 180 | }
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[1344] | 181 |
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[1418] | 182 | // export kd tree?
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| 183 | bool exportKdTree;
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| 184 | Environment::GetSingleton()->GetBoolValue("Preprocessor.exportKdTree", exportKdTree);
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| 185 | if (exportKdTree)
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| 186 | {
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| 187 | const long startTime = GetTime();
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| 188 | cout << "exporting kd tree ... ";
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| 189 |
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| 190 | if (!preprocessor->ExportKdTree(internKdTree))
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| 191 | {
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| 192 | cout << " error exporting kd tree with filename " << internKdTree << endl;
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| 193 | }
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| 194 | else
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| 195 | {
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| 196 | cout << "finished in " << TimeDiff(startTime, GetTime()) * 1e-3 << " secs" << endl;
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| 197 | }
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| 198 | }
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| 199 |
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[1145] | 200 | // parse view cells related options
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| 201 | preprocessor->PrepareViewCells();
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| 202 |
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[1196] | 203 | if (0)
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| 204 | {
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[1145] | 205 | preprocessor->Export(filename + "-out.x3d", true, false, false);
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| 206 | preprocessor->Export(filename + "-kdtree.x3d", false, true, false);
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[746] | 207 | }
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[1344] | 208 |
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[1239] | 209 | // create a preprocessor thread (note: capsulates calls to boost fuctions!)
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[1272] | 210 | //PreprocessorThread *pt = PreprocessorThreadFactory::Create(preprocessor);
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[1387] | 211 | #if USE_THREADS
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| 212 | PreprocessorThread *pt;
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| 213 |
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| 214 | #if USE_QT
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| 215 | pt = new QtPreprocessorThread(preprocessor);
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| 216 | #else
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| 217 | pt = new BoostPreprocessorThread(preprocessor);
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[1272] | 218 | #endif
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[1387] | 219 | #endif
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| 220 |
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[1248] | 221 | bool guiSupported = false;
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[1145] | 222 | if (preprocessor->mUseGlRenderer || preprocessor->mUseGlDebugger)
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[1387] | 223 | {
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[1241] | 224 | cout << "using gl widget" << endl;
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[1153] | 225 | // create and run the preprocessor application in a parallel thread
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[1387] | 226 | #if USE_THREADS
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| 227 | pt->InitThread();
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| 228 | pt->RunThread();
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[1272] | 229 | #endif
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[1387] | 230 |
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| 231 | #if USE_QT
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[1248] | 232 | // display the render widget
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[1344] | 233 | if (!rendererWidget)
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| 234 | {
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[1387] | 235 | // create a qt application first (must be created before any opengl widget ...)
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| 236 | QApplication *app = new QApplication(argc, NULL);
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| 237 |
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| 238 | if (!QGLFormat::hasOpenGL() || !QGLPixelBuffer::hasOpenGLPbuffers()) {
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| 239 | QMessageBox::information(0, "OpenGL pbuffers",
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| 240 | "This system does not support OpenGL/pbuffers.",
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| 241 | QMessageBox::Ok);
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| 242 | return NULL;
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| 243 | }
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| 244 |
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| 245 |
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| 246 | rendererWidget = new QtGlRendererWidget(preprocessor->mSceneGraph,
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| 247 | preprocessor->mViewCellsManager,
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| 248 | preprocessor->mKdTree);
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| 249 |
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| 250 | rendererWidget->Show();
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[1404] | 251 | guiSupported = true;
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[1272] | 252 | }
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[1344] | 253 |
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[1404] | 254 | qApp->exec();
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[1387] | 255 | #endif
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| 256 | }
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[1221] | 257 |
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[1248] | 258 | if (!guiSupported) {
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| 259 | preprocessor->mUseGlRenderer = false;
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| 260 | preprocessor->mUseGlDebugger = false;
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[1005] | 261 | }
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[1181] | 262 |
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[1248] | 263 | if (!(preprocessor->mUseGlRenderer || preprocessor->mUseGlDebugger)) {
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| 264 | // just call the mail method -> will be executed in the main thread
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[1387] | 265 | #if USE_THREADS
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| 266 | pt->RunThread();
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[1272] | 267 | #endif
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[1248] | 268 | }
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| 269 |
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[1415] | 270 | // release memory
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[1145] | 271 | Cleanup();
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[1248] | 272 |
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[1145] | 273 | return returnCode;
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[162] | 274 | }
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| 275 |
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