source: GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp @ 1633

Revision 1633, 5.8 KB checked in by mattausch, 18 years ago (diff)

worked on gradient method for vsposp

RevLine 
[1272]1#ifdef GTP_INTERNAL
[1579]2#define USE_QT 1
[1501]3#else
[1579]4#define USE_QT 0
[1272]5#endif
6
[1579]7#define USE_THREADS 1
[1457]8
[1199]9#ifdef UNICODE
10#undef UNICODE
11#endif
12
[1151]13#include <windows.h>
14#include <stdio.h>
15#include <crtdbg.h>
16
[1486]17#include "PreprocessorFactory.h"
[162]18#include "Parser.h"
19#include "Environment.h"
[170]20#include "MeshKdTree.h"
[1486]21#include "Preprocessor.h"
[1272]22
[1486]23
[1457]24#include "PreprocessorThread.h"
[1579]25
26#if !USE_QT && USE_THREADS
[1146]27#include "BoostPreprocessorThread.h"
[1272]28#endif
29
[1001]30#include "ResourceManager.h"
[492]31#include "GlRenderer.h"
32
[1272]33#if USE_QT
[1387]34#include "QtPreprocessorThread.h"
35#include "QtGlRenderer.h"
[1272]36#endif
37
[162]38#define USE_EXE_PATH false
39
[372]40
[863]41using namespace GtpVisibilityPreprocessor;
[492]42
[1145]43Preprocessor *preprocessor = NULL;
[1151]44GlRendererWidget *rendererWidget = NULL;
[1145]45
[1151]46// DLL function signature
[1153]47typedef GlRendererWidget *(*importFunction)(Preprocessor *);
[1145]48
[1241]49
[1199]50
[1241]51
[1145]52void Cleanup()
53{
[1151]54        DEL_PTR(rendererWidget);
[1145]55        DEL_PTR(preprocessor);
56
57        Environment::DelSingleton();
58        MeshManager::DelSingleton();
59        MaterialManager::DelSingleton();
60}
61
62
[1626]63static string ReplaceSuffix(string filename, string a, string b)
64{
65        string result = filename;
[1145]66
[1626]67        int pos = (int)filename.rfind(a, (int)filename.size() - 1);
68        if (pos == filename.size() - a.size()) {
69                result.replace(pos, a.size(), b);
70        }
71        return result;
72}
[1145]73
[1626]74
75static string GetInternKdTreeName(string &filename)
[1272]76{
[1626]77        //Environment::GetSingleton()->GetStringValue("Preprocessor.kdTreeFilename", internKdTree);
[1633]78        string suffix;
79
80        if (preprocessor->mLoadMeshes)
81        {
82                suffix = ".kdm";       
83        }
84        else
85        {
86                suffix = ".kdt";
87        }
88
[1626]89        // hack! should take any extension
90    if (strstr(filename.c_str(), ".x3d"))
91        {
[1633]92                return ReplaceSuffix(filename, ".x3d", suffix);
[1626]93        }
94        else if (strstr(filename.c_str(), ".dat"))
95        {
[1633]96                return ReplaceSuffix(filename, ".dat", suffix);
[1626]97        }
98        else if (strstr(filename.c_str(), ".obj"))
99        {
[1633]100                return ReplaceSuffix(filename, ".dat", suffix);
[1626]101        }
[1272]102
[1626]103        cerr << "Error: Currently unsupported format for kd, filename " << filename << endl;
104
105        // return empty string
106        return string();
[1272]107}
108
[1626]109
[162]110int
[492]111main(int argc, char **argv)
[997]112{
[991]113
[1145]114        //Now just call this function at the start of your program and if you're
115        //compiling in debug mode (F5), any leaks will be displayed in the Output
116        //window when the program shuts down. If you're not in debug mode this will
117        //be ignored. Use it as you will!
118        //note: from GDNet Direct [3.8.04 - 3.14.04] void detectMemoryLeaks() {
[1272]119#if 0
120  _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF);
121  _CrtSetReportMode(_CRT_ASSERT,_CRTDBG_MODE_FILE);
122  _CrtSetReportFile(_CRT_ASSERT,_CRTDBG_FILE_STDERR);
123#endif
[997]124
[1145]125        int returnCode = 0;
[1153]126       
[1145]127        InitTiming();
[997]128
[1145]129        Debug.open("debug.log");
[1199]130 
[1145]131        Environment::GetSingleton()->Parse(argc, argv, USE_EXE_PATH);
132        MeshKdTree::ParseEnvironment();
[1002]133
[1292]134       
[1145]135        char buff[128];
136        Environment::GetSingleton()->GetStringValue("Preprocessor.type", buff);
137        string preprocessorType(buff);
138
[1486]139        if (!(preprocessor = PreprocessorFactory::CreatePreprocessor(preprocessorType)))
[1328]140        {
[1486]141                Environment::DelSingleton();
142                cerr << "Unknown preprocessor type" << endl;
143                exit(1);
[1328]144        }
[997]145
[1415]146
147        /////////////
[1145]148        //-- load scene
[492]149
[1145]150        Environment::GetSingleton()->GetStringValue("Scene.filename", buff);
151        string filename(buff);
[1328]152
153        if (!preprocessor->LoadScene(filename))
154        {
155                cout << "loading file " << filename << " failed" << endl;
156                Cleanup();
157                exit(1);
158        }
159
[1626]160        const string externKdTree = ReplaceSuffix(filename, ".obj", ".kdf");
161        const string internKdTree = GetInternKdTreeName(filename);
[1418]162
[1221]163        //-- initialize external ray casters
[1418]164        if (preprocessor->InitRayCast(externKdTree, internKdTree))
[1328]165        {
[1221]166                cout << "ray casting initialized!" << endl;
[1328]167        }
[1221]168        else
169        {
170                cout << "ray casting initialization failed" << endl;
[1328]171                Cleanup();
[1221]172                exit(1);
173        }
[1344]174
[1145]175        // parse view cells related options
[1522]176        if (!preprocessor->PrepareViewCells())
177        {
178                Cleanup();
179                exit(1);
180        }
[1145]181
[1196]182        if (0)
183        {
[1545]184                preprocessor->Export(filename + "-out.x3d", true, false);
185                preprocessor->Export(filename + "-kdtree.x3d", false, true);   
[746]186        }
[1344]187
[1239]188        // create a preprocessor thread (note: capsulates calls to boost fuctions!)
[1272]189        //PreprocessorThread *pt = PreprocessorThreadFactory::Create(preprocessor);
[1387]190        PreprocessorThread *pt;
191
192#if USE_QT
193        pt = new QtPreprocessorThread(preprocessor);
194#else
[1579]195#if USE_THREADS
[1387]196        pt = new BoostPreprocessorThread(preprocessor);
[1457]197#else
198        pt = new PreprocessorThread(preprocessor);
[1272]199#endif
[1579]200#endif
[1387]201
[1248]202        bool guiSupported = false;
[1454]203
[1145]204        if (preprocessor->mUseGlRenderer || preprocessor->mUseGlDebugger)
[1387]205          {
[1241]206                cout << "using gl widget" << endl;
[1153]207                // create and run the preprocessor application in a parallel thread
[1457]208#if USE_QT             
[1387]209#if USE_THREADS
210                pt->InitThread();
[1613]211                if (!preprocessor->mDelayVisibilityComputation)
212                  pt->RunThread();
[1272]213#endif
[1387]214               
[1248]215                // display the render widget
[1344]216                if (!rendererWidget)
217                {
[1387]218                  // create a qt application first (must be created before any opengl widget ...)
219                  QApplication *app = new QApplication(argc, NULL);
220                 
221                  if (!QGLFormat::hasOpenGL() || !QGLPixelBuffer::hasOpenGLPbuffers()) {
222                        QMessageBox::information(0, "OpenGL pbuffers",
223                                                                         "This system does not support OpenGL/pbuffers.",
224                                                                         QMessageBox::Ok);
225                        return NULL;
226                  }
227                 
228                 
229                  rendererWidget = new QtGlRendererWidget(preprocessor->mSceneGraph,
230                                                                                                  preprocessor->mViewCellsManager,
231                                                                                                  preprocessor->mKdTree);
[1613]232
233                  ((QtGlRendererWidget *)rendererWidget)->SetThread((QtPreprocessorThread *)pt);
[1387]234                  rendererWidget->Show();
[1404]235                  guiSupported = true;
[1272]236                }
[1344]237
[1404]238                qApp->exec();   
[1387]239#endif
240          }
[1221]241       
[1248]242        if (!guiSupported) {
243          preprocessor->mUseGlRenderer = false;
244          preprocessor->mUseGlDebugger = false;
[1005]245        }
[1181]246       
[1248]247        if (!(preprocessor->mUseGlRenderer || preprocessor->mUseGlDebugger)) {
248          // just call the mail method -> will be executed in the main thread
[1454]249          pt->Main();
[1248]250        }
251       
[1415]252        // release memory
[1145]253        Cleanup();
[1248]254       
[1145]255        return returnCode;
[162]256}
257
Note: See TracBrowser for help on using the repository browser.