source: GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp @ 878

Revision 878, 3.7 KB checked in by bittner, 18 years ago (diff)

mesh inntersection bug fixed

Line 
1#include "SamplingPreprocessor.h"
2#include "VssPreprocessor.h"
3#include "RssPreprocessor.h"
4#include "ExactPreprocessor.h"
5#include "Parser.h"
6#include "UnigraphicsParser.h"
7#include "X3dParser.h"
8#include "Environment.h"
9#include "Camera.h"
10#include "MeshKdTree.h"
11#include "Exporter.h"
12#include "X3dExporter.h" // delete later
13#include "ViewCell.h"
14#include "SceneGraph.h"
15#include "PreprocessorThread.h"
16#include "RenderSampler.h"
17
18#include <QApplication>
19#include <QtOpenGL>
20#include "GlRenderer.h"
21
22#define USE_EXE_PATH false
23
24#include <crtdbg.h>
25
26using namespace GtpVisibilityPreprocessor;
27
28int
29main(int argc, char **argv)
30{
31       
32//Now just call this function at the start of your program and if you're
33//compiling in debug mode (F5), any leaks will be displayed in the Output
34//window when the program shuts down. If you're not in debug mode this will
35//be ignored. Use it as you will!
36//note: from GDNet Direct [3.8.04 - 3.14.04] void detectMemoryLeaks() {
37    _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF);
38    _CrtSetReportMode(_CRT_ASSERT,_CRTDBG_MODE_FILE);
39    _CrtSetReportFile(_CRT_ASSERT,_CRTDBG_FILE_STDERR);
40
41  Debug.open("debug.log");
42  environment = new Environment;
43  environment->Parse(argc, argv, USE_EXE_PATH);
44  MeshKdTree::ParseEnvironment();
45
46  char buff[128];
47  environment->GetStringValue("Preprocessor.type", buff);
48  string preprocessorType(buff);
49       
50  Preprocessor *p;
51
52  if (preprocessorType == "vss")
53        p = new VssPreprocessor();
54  else
55        if (preprocessorType == "rss")
56          p = new RssPreprocessor();
57        else
58          if (preprocessorType == "exact")
59                p = new ExactPreprocessor();
60          else
61                if (preprocessorType == "sampling")
62                  p = new SamplingPreprocessor();
63                else
64                  if (preprocessorType == "render")
65                        p = new RenderSampler();
66                  else {
67                        cerr<<"Unknown preprocessor type"<<endl;
68                        Debug<<"Unknown preprocessor type"<<endl;
69                        exit(1);
70                  }
71 
72
73  QApplication *app = NULL;
74
75  if (p->mUseGlRenderer || p->mUseGlDebugger) {
76        // create a qt application first (must be created before any opengl widget...
77        app = new QApplication(argc, argv);
78       
79        if (!QGLFormat::hasOpenGL() || !QGLPixelBuffer::hasOpenGLPbuffers()) {
80          QMessageBox::information(0, "OpenGL pbuffers",
81                                                           "This system does not support OpenGL/pbuffers.",
82                                                           QMessageBox::Ok);
83          return -1;
84        }
85  }
86 
87  preprocessor = p;
88 
89  environment->GetStringValue("Scene.filename", buff);
90  string filename(buff);
91  p->LoadScene(filename);
92 
93  p->BuildKdTree();
94  p->KdTreeStatistics(cout);
95 
96  // parse view cells related options
97  p->PrepareViewCells();
98 
99
100  // create a preprocessor thread
101  PreprocessorThread *pt = new PreprocessorThread(p, app);
102
103  //  p->mSceneGraph->Export("soda.x3d");
104  if (0) {
105    p->Export(filename + "-out.x3d", true, false, false);
106    p->Export(filename + "-kdtree.x3d", false, true, false);   
107  }
108
109  if (p->mUseGlRenderer) {
110       
111        rendererWidget = new GlRendererWidget(p->mSceneGraph, p->mViewCellsManager, p->mKdTree);
112        //  renderer->resize(640, 480);
113        rendererWidget->resize(640, 480);
114        rendererWidget->show();
115       
116        if (p->GetRenderer()) {
117         
118          cout<<"CONNECTING"<<endl;
119          QObject::connect(p->GetRenderer(),
120                                           SIGNAL(UpdatePvsErrorItem(int i,
121                                                                                                 GlRendererBuffer::PvsErrorEntry &)),
122
123                                           rendererWidget->mControlWidget,
124                                           SLOT(UpdatePvsErrorItem(int i,
125                                                                                           GlRendererBuffer::PvsErrorEntry &)));
126          cout<<"CONNECTED"<<endl;
127        }
128       
129        pt->start(QThread::LowPriority);
130       
131       
132  } else{
133        // just call the mail method -> will be executed in the main thread
134        pt->Main();
135  }
136 
137
138  if (app)
139        return app->exec();
140
141  // clean up
142  DEL_PTR(p);
143  DEL_PTR(environment);
144
145  return 0;
146}
147
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