source: GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro @ 1292

Revision 1292, 3.0 KB checked in by bittner, 18 years ago (diff)

intel ray caster updates

Line 
1CONFIG -= qt debug
2CONFIG  += console warn_off thread release mlrt
3
4TEMPLATE = app
5
6
7TARGET = preprocessor
8
9CONFIG(debug) {
10DESTDIR = "../bin/debug"
11}
12
13CONFIG(release) {
14DESTDIR = "../bin/release"
15}
16
17NONGTP = ../../../../../../NonGTP
18
19#win32:INCLUDEPATH += c:/STLport-4.6.2/stlport
20
21CONFIG(qt) {
22win32:INCLUDEPATH += "d:/Programs/NVIDIA Corporation/Cg/include"
23}
24
25unix:INCLUDEPATH += ../support/src/xerces-c-src_2_7_0/include
26
27INCLUDEPATH += ../src  $$NONGTP/Xerces/xerces/include  $$NONGTP/Zlib/include $$NONGTP/Boost $$NONGTP/Devil/include
28
29win32:LIBPATH += GL $$NONGTP/Xerces/xerces/lib $$NONGTP/Devil/lib \
30  $$NONGTP/glut $$NONGTP/Boost/lib $$NONGTP/Zlib/lib
31
32
33CONFIG(qt) {
34win32:LIBPATH += "d:/Programs/NVIDIA Corporation/Cg/lib"
35CONFIG(debug) {
36LIBPATH += QtRenderer/debug
37}
38
39CONFIG(release) {
40LIBPATH += QtRenderer/release
41}
42}
43
44unix:LIBPATH += ../support/src/xerces-c-src_2_7_0/lib ../support/devil/lib /usr/lib/qt3/lib64
45
46#win32:LIBPATH += c:/STLport-4.6.2/lib
47
48
49# RELEASE CONFIG
50#CONFIG         += windows warn_on thread release
51
52# DEPENDPATH    = ../../include
53CONFIG(qt) {
54QT += opengl
55}
56
57win32:LIBS += devil.lib ilu.lib ilut.lib glew32.lib zlib.lib zdll.lib zziplibd.lib
58
59CONFIG(release) {
60win32:LIBS += xerces-c_2.lib
61}
62
63CONFIG(debug) {
64win32:LIBS += xerces-c_2D.lib
65}
66
67
68CONFIG(mlrt) {
69
70CONFIG(release) {
71LIBPATH += ../MultiLevelRayTracing/RTScene/Release \
72../MultiLevelRayTracing/RTWorld/Release
73}
74
75CONFIG(debug) {
76LIBPATH += ../MultiLevelRayTracing/RTScene/Debug \
77../MultiLevelRayTracing/RTWorld/Debug
78}
79
80LIBS += RTScene.lib RTWorld.lib
81DEFINES += GTP_INTERNAL
82INCLUDEPATH += ../MultiLevelRayTracing
83}
84
85
86QMAKE_LFLAGS_CONSOLE=/NODEFAULTLIB:LIBCMT
87
88CONFIG(qt) {
89win32:LIBS += cg.lib cgGL.lib
90LIBS += QtRenderer.lib
91}
92
93unix:LIBS += -lxerces-c -lIL -lILU -lILUT
94
95# Input
96HEADERS += Halton.h VssRay.h VssPreprocessor.h RssTree.h GlRenderer.h \
97PreprocessorThread.h Preprocessor.h Beam.h
98
99
100SOURCES += \
101Preprocessor.cpp SamplingPreprocessor.cpp ExactPreprocessor.cpp \
102KdTree.cpp Environment.cpp gzstream.cpp common.cpp \
103UnigraphicsParser.cpp X3dExporter.cpp SceneGraph.cpp Material.cpp \
104Matrix4x4.cpp Vector3.cpp AxisAlignedBox3.cpp Ray.cpp main.cpp Mesh.cpp \
105Exporter.cpp Camera.cpp X3dParser.cpp MeshKdTree.cpp Pvs.cpp \
106MutualVisibility.cpp Triangle3.cpp Rectangle3.cpp Plane3.cpp Polygon3.cpp \
107ViewCell.cpp ViewCellBsp.cpp Halton.cpp VssRay.cpp VssTree.cpp VssPreprocessor.cpp \
108RenderSimulator.cpp RayInfo.cpp RssTree.cpp RssPreprocessor.cpp \
109ViewCellsManager.cpp VspBspTree.cpp GlRenderer.cpp \
110PreprocessorThread.cpp Renderer.cpp Beam.cpp ViewCellsParser.cpp Tetrahedron3.cpp \
111VrmlExporter.cpp PlyParser.cpp plyfile.c RenderSampler.cpp \
112GzBinFileInputStream.cpp  GzFileInputSource.cpp \
113LogManager.cpp VspTree.cpp \
114SamplingStrategy.cpp KdIntersectable.cpp \
115OspTree.cpp HierarchyManager.cpp ObjParser.cpp \
116BvHierarchy.cpp  \
117BoostPreprocessorThread.cpp
118
119
120
121CONFIG(qt) {
122SOURCES += OcclusionQuery.cpp
123}
124
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