source: GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro @ 1112

Revision 1112, 2.0 KB checked in by bittner, 18 years ago (diff)

Merge with Olivers code

Line 
1TEMPLATE = app
2
3TARGET = preprocessor
4
5NONGTP = ../../../../../../NonGTP
6
7#win32:INCLUDEPATH += c:/STLport-4.6.2/stlport
8win32:INCLUDEPATH += "d:/Programs/NVIDIA Corporation/Cg/include"
9
10unix:INCLUDEPATH += ../support/src/xerces-c-src_2_7_0/include
11
12INCLUDEPATH += ../src  $$NONGTP/Xerces/xerces/include  $$NONGTP/Zlib/include $$NONGTP/Boost $$NONGTP/Devil/include
13
14
15win32:LIBPATH += GL $$NONGTP/Xerces/xerces/lib $$NONGTP/Devil/lib \
16  "d:/Programs/NVIDIA Corporation/Cg/lib" $$NONGTP/glut
17 
18unix:LIBPATH += ../support/src/xerces-c-src_2_7_0/lib ../support/devil/lib /usr/lib/qt3/lib64
19
20#win32:LIBPATH += c:/STLport-4.6.2/lib
21
22# debuc config
23CONFIG          += console warn_off thread release qt
24
25# RELEASE CONFIG
26#CONFIG         += windows warn_on thread release
27
28# DEPENDPATH    = ../../include
29
30QT += opengl
31
32win32:LIBS += xerces-c_2.lib devil.lib ilu.lib ilut.lib cg.lib cgGL.lib glew32.lib
33
34unix:LIBS += -lxerces-c -lIL -lILU -lILUT
35
36# Input
37HEADERS += Halton.h VssRay.h VssPreprocessor.h RssTree.h GlRenderer.h \
38PreprocessorThread.h Preprocessor.h Beam.h
39
40
41SOURCES += \
42Preprocessor.cpp SamplingPreprocessor.cpp ExactPreprocessor.cpp \
43KdTree.cpp Environment.cpp gzstream.cpp common.cpp \
44UnigraphicsParser.cpp X3dExporter.cpp SceneGraph.cpp Material.cpp \
45Matrix4x4.cpp Vector3.cpp AxisAlignedBox3.cpp Ray.cpp main.cpp Mesh.cpp \
46Exporter.cpp Camera.cpp X3dParser.cpp MeshKdTree.cpp Pvs.cpp \
47MutualVisibility.cpp Triangle3.cpp Rectangle3.cpp Plane3.cpp Polygon3.cpp \
48ViewCell.cpp ViewCellBsp.cpp Halton.cpp VssRay.cpp VssTree.cpp VssPreprocessor.cpp \
49RenderSimulator.cpp RayInfo.cpp RssTree.cpp RssPreprocessor.cpp \
50ViewCellsManager.cpp VspBspTree.cpp GlRenderer.cpp \
51PreprocessorThread.cpp Renderer.cpp Beam.cpp ViewCellsParser.cpp Tetrahedron3.cpp \
52VrmlExporter.cpp PlyParser.cpp plyfile.c RenderSampler.cpp \
53GzBinFileInputStream.cpp  GzFileInputSource.cpp \
54OcclusionQuery.cpp VspOspTree.cpp LogManager.cpp \
55SamplingStrategy.cpp
56
57#VspKdTree.cpp ResourceManager.cpp
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