source: GTP/trunk/Lib/Vis/Preprocessing/src/preprocessor.pro @ 677

Revision 677, 1.7 KB checked in by bittner, 18 years ago (diff)

changes for visualization of distant view space sampling

Line 
1TEMPLATE = app
2
3TARGET = preprocessor
4
5NONGTP = ../../../../../../NonGTP
6
7#win32:INCLUDEPATH += c:/STLport-4.6.2/stlport
8win32:INCLUDEPATH += "d:/Programs/NVIDIA Corporation/Cg/include"
9
10unix:INCLUDEPATH += ../support/src/xerces-c-src_2_7_0/include
11
12INCLUDEPATH += ../src  $$NONGTP/Xerces/xerces/include  $$NONGTP/Zlib/include $$NONGTP/Boost $$NONGTP/Devil/include
13
14
15win32:LIBPATH += $$NONGTP/Xerces/xerces/lib $$NONGTP/Devil/lib "d:/Programs/NVIDIA Corporation/Cg/lib"
16unix:LIBPATH += ../support/src/xerces-c-src_2_7_0/lib ../support/devil/lib /usr/lib/qt3/lib64
17
18#win32:LIBPATH += c:/STLport-4.6.2/lib
19
20# debuc config
21CONFIG          += console warn_off thread release qt
22
23# RELEASE CONFIG
24#CONFIG         += windows warn_on thread release
25
26# DEPENDPATH    = ../../include
27
28QT += opengl
29
30win32:LIBS += xerces-c_2.lib devil.lib ilu.lib ilut.lib cg.lib cgGL.lib
31unix:LIBS += -lxerces-c -lIL -lILU -lILUT
32
33# Input
34HEADERS += Halton.h VssRay.h VssPreprocessor.h RssTree.h GlRenderer.h \
35PreprocessorThread.h Preprocessor.h Beam.h
36
37
38SOURCES += \
39Preprocessor.cpp SamplingPreprocessor.cpp ExactPreprocessor.cpp \
40KdTree.cpp Environment.cpp gzstream.cpp common.cpp \
41UnigraphicsParser.cpp X3dExporter.cpp SceneGraph.cpp Material.cpp \
42Matrix4x4.cpp Vector3.cpp AxisAlignedBox3.cpp Ray.cpp main.cpp Mesh.cpp \
43Exporter.cpp Camera.cpp X3dParser.cpp MeshKdTree.cpp Pvs.cpp \
44MutualVisibility.cpp Triangle3.cpp Rectangle3.cpp Plane3.cpp Polygon3.cpp \
45ViewCell.cpp ViewCellBsp.cpp Halton.cpp VssRay.cpp VssTree.cpp VssPreprocessor.cpp \
46RenderSimulator.cpp VspKdTree.cpp RayInfo.cpp RssTree.cpp RssPreprocessor.cpp \
47ViewCellsManager.cpp VspBspTree.cpp GlRenderer.cpp \
48PreprocessorThread.cpp Renderer.cpp Beam.cpp ViewCellsParser.cpp Tetrahedron3.cpp
49
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