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1 | // --------------------------------------------------
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2 | //
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3 | // (C) Copyright Chuck Allison and Jeremy Siek 2001 - 2002.
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4 | // (C) Copyright Gennaro Prota 2003 - 2004.
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5 | //
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6 | // Distributed under the Boost Software License, Version 1.0.
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7 | // (See accompanying file LICENSE_1_0.txt or copy at
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8 | // http://www.boost.org/LICENSE_1_0.txt)
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9 | //
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10 | // -----------------------------------------------------------
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11 |
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12 | // See http://www.boost.org/libs/dynamic_bitset for documentation.
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13 |
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14 |
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15 | #ifndef BOOST_DYNAMIC_BITSET_FWD_HPP
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16 | #define BOOST_DYNAMIC_BITSET_FWD_HPP
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17 |
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18 | #include <memory>
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19 |
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20 | namespace boost {
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21 |
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22 | template <typename Block = unsigned long,
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23 | typename Allocator = std::allocator<Block> >
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24 | class dynamic_bitset;
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25 |
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26 | } // namespace boost
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27 |
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28 | #endif // include guard
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