1 | // (C) Copyright Jeremiah Willcock 2004
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2 | // Distributed under the Boost Software License, Version 1.0. (See
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3 | // accompanying file LICENSE_1_0.txt or copy at
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4 | // http://www.boost.org/LICENSE_1_0.txt)
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5 |
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6 | #ifndef BOOST_FENCED_PRIORITY_QUEUE_HPP
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7 | #define BOOST_FENCED_PRIORITY_QUEUE_HPP
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8 |
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9 | #include <vector>
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10 | #include <queue>
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11 | #include <functional>
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12 | #include <boost/pending/queue.hpp>
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13 |
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14 | // Fenced priority queue
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15 | // Jeremiah Willcock
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16 |
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17 | // This class implements a fenced priority queue. This is similar to
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18 | // a normal priority queue (sorts its members, and only returns the
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19 | // first), except that members cannot be sorted around a "fence" that
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20 | // can be placed into the buffer. This fence is inserted using the
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21 | // fence() member function or (possibly) implicitly by the top() and
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22 | // pop() methods, and is removed automatically when the elements
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23 | // around it are popped.
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24 |
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25 | // The implementation is as follows: Q is an unsorted queue that
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26 | // contains the already-sorted list data, and PQ is a priority queue
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27 | // that contains new elements (since the last fence) that have yet to
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28 | // be sorted. New elements are inserted into PQ, and a fence moves
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29 | // all elements in PQ into the back of Q in sorted order. Elements
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30 | // are then popped from the front of Q, and if that is empty the front
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31 | // of PQ.
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32 |
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33 | namespace boost {
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34 |
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35 | template<class T, class Compare = std::less<T>, bool implicit_fence = true,
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36 | class Buffer = boost::queue<T> >
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37 | class fenced_priority_queue {
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38 | public:
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39 | typedef T value_type;
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40 | typedef typename Buffer::size_type size_type;
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41 |
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42 | fenced_priority_queue(const Compare _comp = Compare() )
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43 | : PQ(_comp) {}
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44 |
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45 | void push(const T& data);
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46 | void pop(void);
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47 | T& top(void);
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48 | const T& top(void) const;
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49 | size_type size(void) const;
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50 | bool empty(void) const;
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51 | void fence(void);
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52 |
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53 | private:
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54 | void fence(void) const;
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55 |
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56 | //let them mutable to allow const version of top and the same
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57 | //semantics with non-constant version. Rich Lee
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58 | mutable std::priority_queue<T, std::vector<T>, Compare> PQ;
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59 | mutable Buffer Q;
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60 | };
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61 |
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62 | template<class T, class Compare, bool implicit_fence, class Buffer>
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63 | inline void
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64 | fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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65 | push(const T &t) {
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66 | // Push a new element after the last fence. This puts it into the
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67 | // priority queue to be sorted with all other elements in its
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68 | // partition.
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69 | PQ.push(t);
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70 | }
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71 |
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72 | template<class T, class Compare, bool implicit_fence, class Buffer>
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73 | inline void fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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74 | pop(void) {
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75 | // Pop one element from the front of the queue. Removes from the
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76 | // already-sorted part of the queue if it is non-empty, otherwise
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77 | // removes from the new-element priority queue. Runs an implicit
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78 | // "fence" operation if the implicit_fence template argument is
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79 | // true.
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80 | if (implicit_fence) fence();
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81 | if ( !Q.empty() )
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82 | Q.pop();
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83 | else
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84 | PQ.pop();
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85 | }
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86 |
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87 | template<class T, class Compare, bool implicit_fence, class Buffer>
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88 | inline T& fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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89 | top(void) {
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90 | // Get the top element from the queue. This element comes from Q if
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91 | // possible, otherwise from PQ. Causes an implicit "fence"
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92 | // operation if the implicit_fence template argument is true.
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93 | if (implicit_fence) fence();
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94 | if ( !Q.empty() )
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95 | return Q.top();
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96 | else
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97 | //std::priority_queue only have const version of top. Rich Lee
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98 | return const_cast<T&>(PQ.top());
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99 | }
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100 |
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101 | template<class T, class Compare, bool implicit_fence, class Buffer>
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102 | inline const T&
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103 | fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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104 | top(void) const {
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105 | if (implicit_fence) fence();
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106 | if ( !Q.empty() )
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107 | return Q.top();
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108 | else
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109 | return PQ.top();
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110 | }
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111 |
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112 | template<class T, class Compare, bool implicit_fence, class Buffer>
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113 | inline typename fenced_priority_queue<T, Compare, implicit_fence, Buffer>::size_type
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114 | fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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115 | size(void) const {
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116 | // Returns the size of the queue (both parts together).
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117 | return Q.size() + PQ.size();
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118 | }
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119 |
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120 | template<class T, class Compare, bool implicit_fence, class Buffer>
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121 | inline bool
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122 | fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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123 | empty(void) const {
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124 | // Returns if the queue is empty, i.e. both parts are empty.
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125 | return Q.empty() && PQ.empty();
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126 | }
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127 |
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128 | template<class T, class Compare, bool implicit_fence, class Buffer>
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129 | inline void
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130 | fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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131 | fence(void) {
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132 | // Perform a fence operation. Remove elements from PQ in sorted
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133 | // order and insert them in the back of Q.
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134 | while ( !PQ.empty() ) {
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135 | Q.push(PQ.top());
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136 | PQ.pop();
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137 | }
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138 | }
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139 | template<class T, class Compare, bool implicit_fence, class Buffer>
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140 | inline void
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141 | fenced_priority_queue<T, Compare, implicit_fence, Buffer>::
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142 | fence(void) const {
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143 | // Perform a fence operation. Remove elements from PQ in sorted
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144 | // order and insert them in the back of Q.
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145 | while ( !PQ.empty() ) {
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146 | Q.push(PQ.top());
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147 | PQ.pop();
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148 | }
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149 | }
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150 |
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151 | }
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152 | #endif /* BOOST_FENCED_PRIORITY_QUEUE_HPP */
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