1 | // Boost.Signals library
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2 |
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3 | // Copyright Douglas Gregor 2001-2004. Use, modification and
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4 | // distribution is subject to the Boost Software License, Version
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5 | // 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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6 | // http://www.boost.org/LICENSE_1_0.txt)
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7 |
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8 | // For more information, see http://www.boost.org
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9 |
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10 | #ifndef BOOST_SIGNALS_CONNECTION_HPP
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11 | #define BOOST_SIGNALS_CONNECTION_HPP
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12 |
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13 | #include <boost/signals/detail/signals_common.hpp>
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14 | #include <boost/smart_ptr.hpp>
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15 | #include <boost/operators.hpp>
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16 | #include <boost/any.hpp>
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17 | #include <list>
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18 | #include <cassert>
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19 | #include <utility>
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20 |
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21 | #ifdef BOOST_HAS_ABI_HEADERS
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22 | # include BOOST_ABI_PREFIX
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23 | #endif
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24 |
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25 | namespace boost {
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26 | namespace BOOST_SIGNALS_NAMESPACE {
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27 | class trackable;
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28 |
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29 | namespace detail {
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30 | // Represents an object that has been bound as part of a slot, and how
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31 | // to notify that object of a disconnect
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32 | struct bound_object {
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33 | void* obj;
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34 | void* data;
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35 | void (*disconnect)(void*, void*);
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36 |
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37 | bool operator==(const bound_object& other) const
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38 | { return obj == other.obj && data == other.data; }
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39 | bool operator<(const bound_object& other) const
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40 | { return obj < other.obj; }
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41 |
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42 | // To support intel 80 compiler, 2004/03/18 (Mark Rodgers)
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43 | bool operator!=(const bound_object& other) const
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44 | { return !(*this==other); }
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45 | bool operator>(const bound_object& other) const
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46 | { return !(*this < other); }
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47 | };
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48 |
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49 | // Describes the connection between a signal and the objects that are
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50 | // bound for a specific slot. Enables notification of the signal and the
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51 | // slots when a disconnect is requested.
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52 | struct basic_connection {
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53 | void* signal;
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54 | void* signal_data;
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55 | void (*signal_disconnect)(void*, void*);
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56 | bool blocked_;
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57 |
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58 | std::list<bound_object> bound_objects;
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59 | };
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60 | } // end namespace detail
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61 |
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62 | // The user may freely pass around the "connection" object and terminate
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63 | // the connection at any time using disconnect().
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64 | class BOOST_SIGNALS_DECL connection :
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65 | private less_than_comparable1<connection>,
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66 | private equality_comparable1<connection>
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67 | {
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68 | public:
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69 | connection() : con(), controlling_connection(false) {}
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70 | connection(const connection&);
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71 | ~connection();
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72 |
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73 | // Block he connection: if the connection is still active, there
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74 | // will be no notification
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75 | void block(bool should_block = true) { con->blocked_ = should_block; }
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76 | void unblock() { con->blocked_ = false; }
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77 | bool blocked() const { return !connected() || con->blocked_; }
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78 |
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79 | // Disconnect the signal and slot, if they are connected
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80 | void disconnect() const;
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81 |
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82 | // Returns true if the signal and slot are connected
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83 | bool connected() const { return con.get() && con->signal_disconnect; }
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84 |
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85 | // Comparison of connections
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86 | bool operator==(const connection& other) const;
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87 | bool operator<(const connection& other) const;
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88 |
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89 | // Connection assignment
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90 | connection& operator=(const connection& other) ;
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91 |
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92 | // Swap connections
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93 | void swap(connection& other);
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94 |
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95 | public: // TBD: CHANGE THIS
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96 | // Set whether this connection object is controlling or not
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97 | void set_controlling(bool control = true)
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98 | { controlling_connection = control; }
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99 |
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100 | shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection>
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101 | get_connection() const
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102 | { return con; }
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103 |
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104 | private:
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105 | friend class detail::signal_base_impl;
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106 | friend class detail::slot_base;
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107 | friend class trackable;
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108 |
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109 | // Reset this connection to refer to a different actual connection
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110 | void reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection*);
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111 |
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112 | // Add a bound object to this connection (not for users)
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113 | void add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b);
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114 |
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115 | friend class BOOST_SIGNALS_NAMESPACE::detail::bound_objects_visitor;
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116 |
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117 | // Pointer to the actual contents of the connection
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118 | shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> con;
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119 |
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120 | // True if the destruction of this connection object should disconnect
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121 | bool controlling_connection;
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122 | };
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123 |
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124 | // Similar to connection, but will disconnect the connection when it is
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125 | // destroyed unless release() has been called.
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126 | class BOOST_SIGNALS_DECL scoped_connection : public connection {
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127 | public:
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128 | scoped_connection() : connection(), released(false) {}
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129 | scoped_connection(const connection&);
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130 | scoped_connection(const scoped_connection&);
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131 | ~scoped_connection();
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132 |
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133 | connection release();
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134 |
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135 | inline void swap(scoped_connection&);
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136 |
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137 | scoped_connection& operator=(const connection&);
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138 | scoped_connection& operator=(const scoped_connection&);
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139 |
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140 | private:
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141 | bool released;
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142 | };
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143 |
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144 | namespace detail {
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145 | struct connection_slot_pair {
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146 | connection first;
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147 | any second;
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148 |
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149 | connection_slot_pair() {}
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150 |
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151 | connection_slot_pair(const connection& c, const any& a)
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152 | : first(c), second(a)
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153 | {
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154 | }
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155 |
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156 | // Dummys to allow explicit instantiation to work
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157 | bool operator==(const connection_slot_pair&) const { return false; }
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158 | bool operator<(const connection_slot_pair&) const { return false;}
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159 | };
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160 |
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161 | // Determines if the underlying connection is disconnected
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162 | struct is_disconnected {
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163 | typedef connection_slot_pair argument_type;
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164 | typedef bool result_type;
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165 |
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166 | inline bool operator()(const argument_type& c) const
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167 | {
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168 | return !c.first.connected();
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169 | }
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170 | };
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171 |
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172 | // Determines if the underlying connection is callable, ie if
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173 | // it is connected and not blocked
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174 | struct is_callable {
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175 | typedef connection_slot_pair argument_type;
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176 | typedef bool result_type;
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177 |
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178 | inline bool operator()(const argument_type& c) const
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179 | {
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180 | return c.first.connected() && !c.first.blocked() ;
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181 | }
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182 | };
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183 |
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184 | // Autodisconnects the bound object when it is destroyed unless the
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185 | // release method is invoked.
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186 | class auto_disconnect_bound_object {
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187 | public:
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188 | auto_disconnect_bound_object(const bound_object& b) :
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189 | binding(b), auto_disconnect(true)
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190 | {
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191 | }
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192 |
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193 | ~auto_disconnect_bound_object()
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194 | {
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195 | if (auto_disconnect)
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196 | binding.disconnect(binding.obj, binding.data);
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197 | }
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198 |
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199 | void release() { auto_disconnect = false; }
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200 |
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201 | private:
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202 | bound_object binding;
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203 | bool auto_disconnect;
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204 | };
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205 | } // end namespace detail
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206 | } // end namespace BOOST_SIGNALS_NAMESPACE
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207 | } // end namespace boost
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208 |
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209 | #ifdef BOOST_HAS_ABI_HEADERS
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210 | # include BOOST_ABI_SUFFIX
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211 | #endif
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212 |
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213 | #endif // BOOST_SIGNALS_CONNECTION_HPP
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