1 | //-----------------------------------------------------------------------------
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2 | //
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3 | // ImageLib Utility Toolkit Sources
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4 | // Copyright (C) 2000-2002 by Denton Woods
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5 | // Last modified: 06/23/2002 <--Y2K Compliant! =]
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6 | //
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7 | // Filename: IL/ilut.h
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8 | //
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9 | // Description: The main include file for ILUT
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10 | //
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11 | //-----------------------------------------------------------------------------
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12 |
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13 |
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14 | #ifndef __ilut_h_
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15 | #ifndef __ILUT_H__
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16 |
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17 | #define __ilut_h_
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18 | #define __ILUT_H__
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19 |
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20 | #include <IL/il.h>
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21 | #include <IL/ilu.h>
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22 |
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23 | #ifdef __cplusplus
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24 | extern "C" {
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25 | #endif
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26 | /*
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27 | #ifdef _WIN32
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28 | #if defined(_MSC_VER) || defined(__BORLANDC__)
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29 | #ifndef IL_STATIC_LIB
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30 | #pragma comment(lib, "DevILU_DLL.lib")
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31 | #ifndef _IL_BUILD_LIBRARY
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32 | #pragma comment(lib, "DevILUT_DLL.lib")
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33 | #endif
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34 | #else
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35 | #ifndef _IL_BUILD_LIBRARY
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36 | #ifdef IL_DEBUG
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37 | #pragma comment(lib, "DevILUT_DBG.lib")
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38 | #else
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39 | #pragma comment(lib, "DevILUT.lib")
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40 | #endif//IL_DEBUG
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41 | #endif
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42 | #endif
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43 | #endif
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44 | #endif
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45 | */
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46 |
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47 | #define ILUT_VERSION_1_6_7 1
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48 | #define ILUT_VERSION 167
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49 |
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50 |
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51 | // Attribute Bits
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52 | #define ILUT_OPENGL_BIT 0x00000001
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53 | #define ILUT_D3D_BIT 0x00000002
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54 | #define ILUT_ALL_ATTRIB_BITS 0x000FFFFF
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55 |
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56 |
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57 | // Error Types
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58 | #define ILUT_INVALID_ENUM 0x0501
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59 | #define ILUT_OUT_OF_MEMORY 0x0502
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60 | #define ILUT_INVALID_VALUE 0x0505
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61 | #define ILUT_ILLEGAL_OPERATION 0x0506
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62 | #define ILUT_INVALID_PARAM 0x0509
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63 | #define ILUT_COULD_NOT_OPEN_FILE 0x050A
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64 | #define ILUT_STACK_OVERFLOW 0x050E
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65 | #define ILUT_STACK_UNDERFLOW 0x050F
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66 | #define ILUT_BAD_DIMENSIONS 0x0511
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67 | #define ILUT_NOT_SUPPORTED 0x0550
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68 |
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69 |
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70 | // State Definitions
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71 | #define ILUT_PALETTE_MODE 0x0600
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72 | #define ILUT_OPENGL_CONV 0x0610
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73 | #define ILUT_D3D_MIPLEVELS 0x0620
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74 | #define ILUT_MAXTEX_WIDTH 0x0630
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75 | #define ILUT_MAXTEX_HEIGHT 0x0631
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76 | #define ILUT_MAXTEX_DEPTH 0x0632
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77 | #define ILUT_GL_USE_S3TC 0x0634
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78 | #define ILUT_D3D_USE_DXTC 0x0634
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79 | #define ILUT_GL_GEN_S3TC 0x0635
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80 | #define ILUT_D3D_GEN_DXTC 0x0635
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81 | #define ILUT_S3TC_FORMAT 0x0705
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82 | #define ILUT_DXTC_FORMAT 0x0705
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83 | #define ILUT_D3D_POOL 0x0706
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84 | #define ILUT_D3D_ALPHA_KEY_COLOR 0x0707
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85 | #define ILUT_D3D_ALPHA_KEY_COLOUR 0x0707
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86 |
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87 | //This new state does automatic texture target detection
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88 | //if enabled. Currently, only cubemap detection is supported.
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89 | //if the current image is no cubemap, the 2d texture is chosen.
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90 | #define ILUT_GL_AUTODETECT_TEXTURE_TARGET 0x0807
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91 |
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92 |
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93 | // Values
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94 | #define ILUT_VERSION_NUM IL_VERSION_NUM
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95 | #define ILUT_VENDOR IL_VENDOR
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96 |
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97 |
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98 | // ImageLib Utility Toolkit Functions
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99 | ILAPI ILboolean ILAPIENTRY ilutDisable(ILenum Mode);
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100 | ILAPI ILboolean ILAPIENTRY ilutEnable(ILenum Mode);
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101 | ILAPI ILboolean ILAPIENTRY ilutGetBoolean(ILenum Mode);
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102 | ILAPI ILvoid ILAPIENTRY ilutGetBooleanv(ILenum Mode, ILboolean *Param);
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103 | ILAPI ILint ILAPIENTRY ilutGetInteger(ILenum Mode);
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104 | ILAPI ILvoid ILAPIENTRY ilutGetIntegerv(ILenum Mode, ILint *Param);
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105 | ILAPI const ILstring ILAPIENTRY ilutGetString(ILenum StringName);
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106 | ILAPI ILvoid ILAPIENTRY ilutInit(ILvoid);
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107 | ILAPI ILboolean ILAPIENTRY ilutIsDisabled(ILenum Mode);
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108 | ILAPI ILboolean ILAPIENTRY ilutIsEnabled(ILenum Mode);
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109 | ILAPI ILvoid ILAPIENTRY ilutPopAttrib(ILvoid);
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110 | ILAPI ILvoid ILAPIENTRY ilutPushAttrib(ILuint Bits);
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111 | ILAPI ILvoid ILAPIENTRY ilutSetInteger(ILenum Mode, ILint Param);
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112 |
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113 |
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114 | // The different rendering api's...more to be added later?
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115 | #define ILUT_OPENGL 0
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116 | #define ILUT_ALLEGRO 1
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117 | #define ILUT_WIN32 2
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118 | #define ILUT_DIRECT3D8 3
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119 | #define ILUT_DIRECT3D9 4
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120 |
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121 |
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122 | ILAPI ILboolean ILAPIENTRY ilutRenderer(ILenum Renderer);
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123 |
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124 | // Includes specific config
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125 | #ifdef DJGPP
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126 | #define ILUT_USE_ALLEGRO
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127 | #elif _WIN32_WCE
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128 | #define ILUT_USE_WIN32
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129 | #elif _WIN32
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130 | //#ifdef __GNUC__ //__CYGWIN32__ (Cygwin seems to not define this with DevIL builds)
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131 | #include "config.h"
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132 |
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133 | /*// Temporary fix for the SDL main() linker bug.
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134 | #ifdef ILUT_USE_SDL
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135 | #undef ILUT_USE_SDL
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136 | #endif//ILUT_USE_SDL*/
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137 |
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138 | /*#else
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139 | #define ILUT_USE_WIN32
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140 | #define ILUT_USE_OPENGL
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141 | #define ILUT_USE_SDL
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142 | #define ILUT_USE_DIRECTX8
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143 | #endif*/
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144 | #elif BEOS // Don't know the #define
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145 | #define ILUT_USE_BEOS
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146 | #define ILUT_USE_OPENGL
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147 | #elif MACOSX
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148 | #define ILUT_USE_OPENGL
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149 | #else
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150 | /*
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151 | * We are surely using a *nix so the configure script
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152 | * may have written the configured config.h header
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153 | */
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154 | #include "config.h"
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155 | #endif
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156 |
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157 | // ImageLib Utility Toolkit's OpenGL Functions
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158 | #ifdef ILUT_USE_OPENGL
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159 | #if defined(_MSC_VER) || defined(_WIN32)
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160 | //#define WIN32_LEAN_AND_MEAN
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161 | #include <windows.h>
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162 | #endif//_MSC_VER
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163 |
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164 | #ifdef __APPLE__
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165 | #include <OpenGL/gl.h>
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166 | #include <OpenGL/glu.h>
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167 | #else
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168 | #include <GL/gl.h>
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169 | #include <GL/glu.h>
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170 | #endif//__APPLE__
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171 |
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172 | ILAPI GLuint ILAPIENTRY ilutGLBindTexImage();
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173 | ILAPI GLuint ILAPIENTRY ilutGLBindMipmaps(ILvoid);
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174 | ILAPI ILboolean ILAPIENTRY ilutGLBuildMipmaps(ILvoid);
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175 | ILAPI GLuint ILAPIENTRY ilutGLLoadImage(const ILstring FileName);
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176 | ILAPI ILboolean ILAPIENTRY ilutGLScreen(ILvoid);
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177 | ILAPI ILboolean ILAPIENTRY ilutGLScreenie(ILvoid);
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178 | ILAPI ILboolean ILAPIENTRY ilutGLSaveImage(const ILstring FileName, GLuint TexID);
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179 | ILAPI ILboolean ILAPIENTRY ilutGLSetTex(GLuint TexID);
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180 | ILAPI ILboolean ILAPIENTRY ilutGLTexImage(GLuint Level);
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181 |
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182 | #endif//ILUT_USE_OPENGL
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183 |
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184 |
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185 | // ImageLib Utility Toolkit's Allegro Functions
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186 | #ifdef ILUT_USE_ALLEGRO
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187 | #include <allegro.h>
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188 | ILAPI BITMAP* ILAPIENTRY ilutAllegLoadImage(const ILstring FileName);
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189 | ILAPI BITMAP* ILAPIENTRY ilutConvertToAlleg(PALETTE Pal);
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190 | #endif//ILUT_USE_ALLEGRO
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191 |
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192 |
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193 | // ImageLib Utility Toolkit's SDL Functions
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194 | #ifdef ILUT_USE_SDL
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195 | #include <SDL.h>
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196 | ILAPI SDL_Surface* ILAPIENTRY ilutConvertToSDLSurface(unsigned int flags);
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197 | ILAPI SDL_Surface* ILAPIENTRY ilutSDLSurfaceLoadImage(const ILstring FileName);
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198 | ILAPI ILboolean ILAPIENTRY ilutSDLSurfaceFromBitmap(SDL_Surface *Bitmap);
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199 | #endif//ILUT_USE_SDL
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200 |
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201 |
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202 | // ImageLib Utility Toolkit's BeOS Functions
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203 | #ifdef ILUT_USE_BEOS
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204 | ILAPI BBitmap ILAPIENTRY ilutConvertToBBitmap(ILvoid);
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205 | #endif//ILUT_USE_BEOS
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206 |
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207 |
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208 | // ImageLib Utility Toolkit's Win32 GDI Functions
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209 | #ifdef ILUT_USE_WIN32
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210 | #ifdef _WIN32
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211 | //#define WIN32_LEAN_AND_MEAN
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212 | #include <windows.h>
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213 | ILAPI HBITMAP ILAPIENTRY ilutConvertToHBitmap(HDC hDC);
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214 | ILAPI ILvoid ILAPIENTRY ilutFreePaddedData(ILubyte *Data);
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215 | ILAPI ILvoid ILAPIENTRY ilutGetBmpInfo(BITMAPINFO *Info);
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216 | ILAPI HPALETTE ILAPIENTRY ilutGetHPal(ILvoid);
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217 | ILAPI ILubyte* ILAPIENTRY ilutGetPaddedData(ILvoid);
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218 | ILAPI ILboolean ILAPIENTRY ilutGetWinClipboard(ILvoid);
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219 | ILAPI ILboolean ILAPIENTRY ilutLoadResource(HINSTANCE hInst, ILint ID, const ILstring ResourceType, ILenum Type);
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220 | ILAPI ILboolean ILAPIENTRY ilutSetHBitmap(HBITMAP Bitmap);
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221 | ILAPI ILboolean ILAPIENTRY ilutSetHPal(HPALETTE Pal);
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222 | ILAPI ILboolean ILAPIENTRY ilutSetWinClipboard(ILvoid);
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223 | ILAPI HBITMAP ILAPIENTRY ilutWinLoadImage(const ILstring FileName, HDC hDC);
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224 | ILAPI ILboolean ILAPIENTRY ilutWinLoadUrl(const ILstring Url);
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225 | ILAPI ILboolean ILAPIENTRY ilutWinPrint(ILuint XPos, ILuint YPos, ILuint Width, ILuint Height, HDC hDC);
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226 | ILAPI ILboolean ILAPIENTRY ilutWinSaveImage(const ILstring FileName, HBITMAP Bitmap);
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227 |
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228 | #endif//_WIN32
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229 | #endif//ILUT_USE_WIN32
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230 |
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231 |
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232 | #ifdef ILUT_USE_DIRECTX9
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233 | #ifdef _WIN32
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234 | // #include <d3d9.h>
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235 | // ILAPI ILvoid ILAPIENTRY ilutD3D9MipFunc(ILuint NumLevels);
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236 | ILAPI struct IDirect3DTexture9* ILAPIENTRY ilutD3D9Texture(struct IDirect3DDevice9 *Device);
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237 | ILAPI struct IDirect3DVolumeTexture9* ILAPIENTRY ilutD3D9VolumeTexture(struct IDirect3DDevice9 *Device);
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238 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFile(struct IDirect3DDevice9 *Device, char *FileName, struct IDirect3DTexture9 **Texture);
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239 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFile(struct IDirect3DDevice9 *Device, char *FileName, struct IDirect3DVolumeTexture9 **Texture);
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240 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileInMemory(struct IDirect3DDevice9 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DTexture9 **Texture);
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241 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileInMemory(struct IDirect3DDevice9 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DVolumeTexture9 **Texture);
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242 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DTexture9 **Texture);
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243 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DVolumeTexture9 **Texture);
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244 | // These two are not tested yet.
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245 | ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DTexture9 **Texture);
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246 | ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DVolumeTexture9 **Texture);
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247 |
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248 | ILAPI ILboolean ILAPIENTRY ilutD3D9LoadSurface(struct IDirect3DDevice9 *Device, struct IDirect3DSurface9 *Surface);
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249 | #endif//_WIN32
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250 | #endif//ILUT_USE_DIRECTX9
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251 |
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252 | // ImageLib Utility Toolkit's DirectX 8 Functions
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253 | #ifdef ILUT_USE_DIRECTX8
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254 | #ifdef _WIN32
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255 | // #ifndef _D3D8_H_
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256 | // #include <d3d8.h>
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257 | // #endif
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258 | // ILAPI ILvoid ILAPIENTRY ilutD3D8MipFunc(ILuint NumLevels);
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259 | ILAPI struct IDirect3DTexture8* ILAPIENTRY ilutD3D8Texture(struct IDirect3DDevice8 *Device);
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260 | ILAPI struct IDirect3DVolumeTexture8* ILAPIENTRY ilutD3D8VolumeTexture(struct IDirect3DDevice8 *Device);
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261 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DTexture8 **Texture);
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262 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DVolumeTexture8 **Texture);
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263 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileInMemory(struct IDirect3DDevice8 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DTexture8 **Texture);
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264 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileInMemory(struct IDirect3DDevice8 *Device, ILvoid *Lump, ILuint Size, struct IDirect3DVolumeTexture8 **Texture);
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265 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DTexture8 **Texture);
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266 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DVolumeTexture8 **Texture);
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267 | // These two are not tested yet.
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268 | ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DTexture8 **Texture);
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269 | ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DVolumeTexture8 **Texture);
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270 |
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271 | ILAPI ILboolean ILAPIENTRY ilutD3D8LoadSurface(struct IDirect3DDevice8 *Device, struct IDirect3DSurface8 *Surface);
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272 | #endif//_WIN32
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273 | #endif//ILUT_USE_DIRECTX8
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274 |
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275 |
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276 | #ifdef __cplusplus
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277 | }
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278 | #endif
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279 |
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280 | #endif // __ILUT_H__
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281 | #endif // __ilut_h_
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