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22<h1>FCDocument/FCDTargetedEntity.h</h1><a href="_f_c_d_targeted_entity_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
23<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2005-2006 Feeling Software Inc.</span>
24<a name="l00003"></a>00003 <span class="comment">    MIT License: http://www.opensource.org/licenses/mit-license.php</span>
25<a name="l00004"></a>00004 <span class="comment">*/</span>
26<a name="l00005"></a>00005 <span class="comment">/*</span>
27<a name="l00006"></a>00006 <span class="comment">    Based on the FS Import classes:</span>
28<a name="l00007"></a>00007 <span class="comment">    Copyright (C) 2005-2006 Feeling Software Inc</span>
29<a name="l00008"></a>00008 <span class="comment">    Copyright (C) 2005-2006 Autodesk Media Entertainment</span>
30<a name="l00009"></a>00009 <span class="comment">    MIT License: http://www.opensource.org/licenses/mit-license.php</span>
31<a name="l00010"></a>00010 <span class="comment">*/</span>
32<a name="l00011"></a>00011
33<a name="l00017"></a>00017 <span class="preprocessor">#ifndef _FCD_TARGETED_ENTITY_H_</span>
34<a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#define _FCD_TARGETED_ENTITY_H_</span>
35<a name="l00019"></a>00019 <span class="preprocessor"></span>
36<a name="l00020"></a>00020 <span class="preprocessor">#include "<a class="code" href="_f_c_d_entity_8h.html">FCDocument/FCDEntity.h</a>"</span>
37<a name="l00021"></a>00021
38<a name="l00022"></a>00022 <span class="keyword">class </span><a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>;
39<a name="l00023"></a>00023
40<a name="l00036"></a><a class="code" href="class_f_c_d_targeted_entity.html">00036</a> <span class="keyword">class </span>FCOLLADA_EXPORT <a class="code" href="class_f_c_d_targeted_entity.html">FCDTargetedEntity</a> : <span class="keyword">public</span> <a class="code" href="class_f_c_d_entity.html">FCDEntity</a>
41<a name="l00037"></a>00037 {
42<a name="l00038"></a>00038 <span class="keyword">private</span>:
43<a name="l00039"></a>00039     <a class="code" href="_f_u_object_type_8h.html#8124b8a8706cd10260f8cd5a7bd8e691">DeclareObjectType</a>;
44<a name="l00040"></a>00040
45<a name="l00041"></a>00041     <span class="comment">// Target</span>
46<a name="l00042"></a>00042     string targetId; <span class="comment">// only valid during the import</span>
47<a name="l00043"></a>00043     <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* targetNode;
48<a name="l00044"></a>00044
49<a name="l00045"></a>00045 <span class="keyword">public</span>:
50<a name="l00050"></a>00050 <a class="code" href="class_f_c_d_targeted_entity.html">FCDTargetedEntity</a>(<a class="code" href="class_f_c_document.html">FCDocument</a>* document, <span class="keyword">const</span> <span class="keywordtype">char</span>* baseId);
51<a name="l00051"></a>00051
52<a name="l00054"></a>00054 <span class="keyword">virtual</span> ~<a class="code" href="class_f_c_d_targeted_entity.html">FCDTargetedEntity</a>();
53<a name="l00055"></a>00055
54<a name="l00058"></a><a class="code" href="class_f_c_d_targeted_entity.html#a3b365694bdf46b5be98518607b66518">00058</a>     <span class="keyword">inline</span> <span class="keywordtype">bool</span> HasTarget()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> targetNode != NULL; }
55<a name="l00059"></a>00059
56<a name="l00062"></a><a class="code" href="class_f_c_d_targeted_entity.html#50896d5a2017ab08f63bb499e8c09343">00062</a>     <span class="keyword">inline</span> <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* GetTargetNode() { <span class="keywordflow">return</span> targetNode; }
57<a name="l00063"></a><a class="code" href="class_f_c_d_targeted_entity.html#9261ef2dc3b5d387fb62f52ea20efa21">00063</a>     <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* GetTargetNode()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> targetNode; }
58<a name="l00067"></a>00067 <span class="keywordtype">void</span> SetTargetNode(<a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* target);
59<a name="l00068"></a>00068
60<a name="l00074"></a>00074 <a class="code" href="class_f_u_status.html">FUStatus</a> LinkTarget(<a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* sceneRoot);
61<a name="l00075"></a>00075
62<a name="l00076"></a>00076 <span class="keyword">protected</span>:
63<a name="l00081"></a><a class="code" href="class_f_c_d_targeted_entity.html#4f67e2a078a3e484119f824f0c74e336">00081</a>     <span class="keyword">inline</span> <span class="keyword">const</span> string&amp; GetTargetId() { <span class="keywordflow">return</span> targetId; }
64<a name="l00082"></a>00082
65<a name="l00088"></a><a class="code" href="class_f_c_d_targeted_entity.html#0b0d7a81862faeb09c0f46d453ff2f26">00088</a>     <span class="keyword">inline</span> <span class="keywordtype">void</span> SetTargetId(<span class="keyword">const</span> string&amp; _targetId) { targetId = _targetId; }
66<a name="l00089"></a><a class="code" href="class_f_c_d_targeted_entity.html#806b1ee20575d1b0139ef0bab7bc1a91">00089</a>     <span class="keyword">inline</span> <span class="keywordtype">void</span> SetTargetId(<span class="keyword">const</span> <span class="keywordtype">char</span>* _targetId) { targetId = _targetId; }
67<a name="l00090"></a>00090 };
68<a name="l00091"></a>00091
69<a name="l00092"></a>00092 <span class="preprocessor">#endif // _FCD_TARGETED_ENTITY_H_</span>
70<a name="l00093"></a>00093 <span class="preprocessor"></span>
71</pre></div><hr size="1"><address style="align: right;"><small>Generated on Fri May 12 16:44:39 2006 for FCollada by&nbsp;
72<a href="http://www.doxygen.org/index.html">
73<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.6-NO </small></address>
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