source: NonGTP/FCollada/Documentation/_f_c_document_8h-source.html @ 964

Revision 964, 37.3 KB checked in by igarcia, 19 years ago (diff)
Line 
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
3<title>FCollada: FCDocument/FCDocument.h Source File</title>
4<link href="doxygen.css" rel="stylesheet" type="text/css">
5<link href="tabs.css" rel="stylesheet" type="text/css">
6</head><body>
7<!-- Generated by Doxygen 1.4.6-NO -->
8<div class="tabs">
9  <ul>
10    <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
11    <li><a href="modules.html"><span>Modules</span></a></li>
12    <li><a href="namespaces.html"><span>Namespaces</span></a></li>
13    <li><a href="classes.html"><span>Classes</span></a></li>
14    <li id="current"><a href="files.html"><span>Files</span></a></li>
15    <li><a href="pages.html"><span>Related&nbsp;Pages</span></a></li>
16  </ul></div>
17<div class="tabs">
18  <ul>
19    <li><a href="files.html"><span>File&nbsp;List</span></a></li>
20    <li><a href="globals.html"><span>File&nbsp;Members</span></a></li>
21  </ul></div>
22<h1>FCDocument/FCDocument.h</h1><a href="_f_c_document_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
23<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2005-2006 Feeling Software Inc.</span>
24<a name="l00003"></a>00003 <span class="comment">    MIT License: http://www.opensource.org/licenses/mit-license.php</span>
25<a name="l00004"></a>00004 <span class="comment">*/</span>
26<a name="l00005"></a>00005 <span class="comment">/*</span>
27<a name="l00006"></a>00006 <span class="comment">    Based on the FS Import classes:</span>
28<a name="l00007"></a>00007 <span class="comment">    Copyright (C) 2005-2006 Feeling Software Inc</span>
29<a name="l00008"></a>00008 <span class="comment">    Copyright (C) 2005-2006 Autodesk Media Entertainment</span>
30<a name="l00009"></a>00009 <span class="comment">    MIT License: http://www.opensource.org/licenses/mit-license.php</span>
31<a name="l00010"></a>00010 <span class="comment">*/</span>
32<a name="l00011"></a>00011
33<a name="l00017"></a>00017 <span class="preprocessor">#ifndef _FC_DOCUMENT_H_</span>
34<a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#define _FC_DOCUMENT_H_</span>
35<a name="l00019"></a>00019 <span class="preprocessor"></span>
36<a name="l00020"></a>00020 <span class="preprocessor">#include "<a class="code" href="_f_u_object_8h.html">FUtils/FUObject.h</a>"</span>
37<a name="l00021"></a>00021
38<a name="l00022"></a>00022 <span class="keyword">template</span> &lt;<span class="keyword">class</span> T&gt; <span class="keyword">class </span><a class="code" href="class_f_c_d_library.html">FCDLibrary</a>;
39<a name="l00023"></a>00023 <span class="keyword">template</span> &lt;<span class="keyword">class</span> T&gt; <span class="keyword">class </span><a class="code" href="class_f_u_unique_string_map_t.html">FUUniqueStringMapT</a>;
40<a name="l00024"></a>00024
41<a name="l00025"></a>00025 <span class="keyword">class </span><a class="code" href="class_f_c_d_animation.html">FCDAnimation</a>;
42<a name="l00026"></a>00026 <span class="keyword">class </span><a class="code" href="class_f_c_d_animation_channel.html">FCDAnimationChannel</a>;
43<a name="l00027"></a>00027 <span class="keyword">class </span>FCDAnimationClip;
44<a name="l00028"></a>00028 <span class="keyword">class </span><a class="code" href="class_f_c_d_animated.html">FCDAnimated</a>;
45<a name="l00029"></a>00029 <span class="keyword">class </span>FCDAsset;
46<a name="l00030"></a>00030 <span class="keyword">class </span><a class="code" href="class_f_c_d_camera.html">FCDCamera</a>;
47<a name="l00031"></a>00031 <span class="keyword">class </span><a class="code" href="class_f_c_d_controller.html">FCDController</a>;
48<a name="l00032"></a>00032 <span class="keyword">class </span><a class="code" href="class_f_c_d_effect.html">FCDEffect</a>;
49<a name="l00033"></a>00033 <span class="keyword">class </span><a class="code" href="class_f_c_d_geometry.html">FCDGeometry</a>;
50<a name="l00034"></a>00034 <span class="keyword">class </span><a class="code" href="class_f_c_d_image.html">FCDImage</a>;
51<a name="l00035"></a>00035 <span class="keyword">class </span><a class="code" href="class_f_c_d_light.html">FCDLight</a>;
52<a name="l00036"></a>00036 <span class="keyword">class </span><a class="code" href="class_f_c_d_material.html">FCDMaterial</a>;
53<a name="l00037"></a>00037 <span class="keyword">class </span><a class="code" href="class_f_c_d_material_library.html">FCDMaterialLibrary</a>;
54<a name="l00038"></a>00038 <span class="keyword">class </span><a class="code" href="class_f_c_d_object.html">FCDObject</a>;
55<a name="l00039"></a>00039 <span class="keyword">class </span>FCDPhysicsMaterial;
56<a name="l00040"></a>00040 <span class="keyword">class </span>FCDPhysicsModel;
57<a name="l00041"></a>00041 <span class="keyword">class </span>FCDPhysicsSceneNode;
58<a name="l00042"></a>00042 <span class="keyword">class </span><a class="code" href="class_f_c_d_texture.html">FCDTexture</a>;
59<a name="l00043"></a>00043 <span class="keyword">class </span><a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>;
60<a name="l00044"></a>00044 <span class="keyword">class </span>FUFileManager;
61<a name="l00045"></a>00045
62<a name="l00050"></a><a class="code" href="class_f_c_d_layer.html">00050</a> <span class="keyword">class </span>FCOLLADA_EXPORT <a class="code" href="class_f_c_d_layer.html">FCDLayer</a>
63<a name="l00051"></a>00051 {
64<a name="l00052"></a>00052 <span class="keyword">public</span>:
65<a name="l00053"></a><a class="code" href="class_f_c_d_layer.html#030b54a21294a44b4500a0c5be89ae8b">00053</a>     string name;
66<a name="l00054"></a><a class="code" href="class_f_c_d_layer.html#63c94e949b25992748a0f334b8eb2a45">00054</a>     <a class="code" href="classvector.html">StringList</a> objects;
67<a name="l00055"></a>00055 };
68<a name="l00056"></a>00056
69<a name="l00057"></a><a class="code" href="_f_c_document_8h.html#47eca22019a0f2fd2a06464292ae4bd6">00057</a> <span class="keyword">typedef</span> <a class="code" href="classvector.html">vector&lt;FCDMaterial*&gt;</a> <a class="code" href="classvector.html">FCDMaterialList</a>;
70<a name="l00058"></a><a class="code" href="_f_c_document_8h.html#2c80e40a522a1d6884a190349e10341a">00058</a> <span class="keyword">typedef</span> <a class="code" href="classvector.html">vector&lt;FCDAnimated*&gt;</a> <a class="code" href="classvector.html">FCDAnimatedList</a>;
71<a name="l00059"></a><a class="code" href="_f_c_document_8h.html#137756c6280e82d7cd62034b3f04e11f">00059</a> <span class="keyword">typedef</span> <a class="code" href="classvector.html">vector&lt;FCDAnimationChannel*&gt;</a> <a class="code" href="classvector.html">FCDAnimationChannelList</a>; 
72<a name="l00060"></a><a class="code" href="_f_c_document_8h.html#cccf4fe3089e780d988dbdf55d3adae0">00060</a> <span class="keyword">typedef</span> <a class="code" href="classmap.html">map&lt;const float*, FCDAnimated*&gt;</a> <a class="code" href="classmap.html">FCDAnimatedValueMap</a>; 
73<a name="l00061"></a><a class="code" href="_f_c_document_8h.html#9dbcece62b9c249c35027f130fcd3964">00061</a> <span class="keyword">typedef</span> <a class="code" href="classvector.html">vector&lt;FCDLayer*&gt;</a> <a class="code" href="classvector.html">FCDLayerList</a>;
74<a name="l00062"></a><a class="code" href="_f_c_document_8h.html#22f2c62e1fc610b7f2b2e1081536578b">00062</a> <span class="keyword">typedef</span> <a class="code" href="classvector.html">vector&lt;FCDObject*&gt;</a> <a class="code" href="classvector.html">FCDObjectList</a>;
75<a name="l00064"></a><a class="code" href="_f_c_document_8h.html#57d45e5321165349349287ea97dfb48e">00064</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDAnimation&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDAnimationLibrary</a>;
76<a name="l00065"></a><a class="code" href="_f_c_document_8h.html#74bd1908b99bb53fa0254ebca06927b2">00065</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDAnimationClip&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDAnimationClipLibrary</a>;
77<a name="l00066"></a><a class="code" href="_f_c_document_8h.html#b6279b6bc21f767b82f149f215cd9992">00066</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDCamera&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDCameraLibrary</a>;
78<a name="l00067"></a><a class="code" href="_f_c_document_8h.html#22bf36412fc48661021a1978714fae55">00067</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDController&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDControllerLibrary</a>;
79<a name="l00068"></a><a class="code" href="_f_c_document_8h.html#af38e757fdd9d6fafcca17ef083c02a7">00068</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDGeometry&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDGeometryLibrary</a>;
80<a name="l00069"></a><a class="code" href="_f_c_document_8h.html#b5559101f03eaa1423ccffec5b325b74">00069</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDImage&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDImageLibrary</a>;
81<a name="l00070"></a><a class="code" href="_f_c_document_8h.html#febcd7340edd6cc703ee365f3fdeff54">00070</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDLight&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDLightLibrary</a>;
82<a name="l00071"></a><a class="code" href="_f_c_document_8h.html#c2aabfb5e7aa01319379c8600d8c9821">00071</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDSceneNode&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDVisualSceneNodeLibrary</a>;
83<a name="l00072"></a><a class="code" href="_f_c_document_8h.html#5fa1b77185800879d9467ae17ecd5cec">00072</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDPhysicsModel&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDPhysicsModelLibrary</a>;
84<a name="l00073"></a><a class="code" href="_f_c_document_8h.html#e3bde7521f644a4729b86b21042247f4">00073</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDPhysicsMaterial&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDPhysicsMaterialLibrary</a>;
85<a name="l00074"></a><a class="code" href="_f_c_document_8h.html#54d44bf98c184c27fc9dd641628856c9">00074</a> <span class="keyword">typedef</span> <a class="code" href="class_f_c_d_library.html">FCDLibrary&lt;FCDPhysicsSceneNode&gt;</a> <a class="code" href="class_f_c_d_library.html">FCDPhysicsSceneLibrary</a>;
86<a name="l00075"></a><a class="code" href="_f_c_document_8h.html#5345e7f7db7cea30b601fd4dd5857a85">00075</a> <span class="keyword">typedef</span> <a class="code" href="class_f_u_unique_string_map_t.html">FUUniqueStringMapT&lt;FUSStringBuilder&gt;</a> <a class="code" href="class_f_u_unique_string_map_t.html">FUSUniqueStringMap</a>;
87<a name="l00090"></a><a class="code" href="class_f_c_document.html">00090</a> <span class="keyword">class </span>FCOLLADA_EXPORT FCDocument : <span class="keyword">public</span> <a class="code" href="class_f_u_object_container.html">FUObjectContainer</a>
88<a name="l00091"></a>00091 {
89<a name="l00092"></a>00092 <span class="keyword">private</span>:
90<a name="l00093"></a>00093     FUFileManager* fileManager;
91<a name="l00094"></a>00094     <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* visualSceneRoot;
92<a name="l00095"></a>00095     FCDPhysicsSceneNode* physicsSceneRoot;
93<a name="l00096"></a>00096     <a class="code" href="class_f_u_unique_string_map_t.html">FUSUniqueStringMap</a>* uniqueNameMap;
94<a name="l00097"></a>00097
95<a name="l00098"></a>00098     <span class="comment">// Document parameters</span>
96<a name="l00099"></a>00099     FCDAsset* asset;
97<a name="l00100"></a>00100 <span class="keywordtype">float</span> lengthUnitWanted, lengthUnitConversion;
98<a name="l00101"></a>00101 <span class="keywordtype">bool</span> hasStartTime, hasEndTime;
99<a name="l00102"></a>00102 <span class="keywordtype">float</span> startTime, endTime; <span class="comment">// Maya-only</span>
100<a name="l00103"></a>00103 <a class="code" href="classvector.html">FCDLayerList</a> layers; <span class="comment">// Maya-only</span>
101<a name="l00104"></a>00104
102<a name="l00105"></a>00105     <span class="comment">// Parsed and merged libraries</span>
103<a name="l00106"></a>00106     <a class="code" href="class_f_c_d_library.html">FCDAnimationLibrary</a>* animationLibrary;
104<a name="l00107"></a>00107     <a class="code" href="class_f_c_d_library.html">FCDAnimationClipLibrary</a>* animationClipLibrary;
105<a name="l00108"></a>00108     <a class="code" href="class_f_c_d_library.html">FCDCameraLibrary</a>* cameraLibrary;
106<a name="l00109"></a>00109     <a class="code" href="class_f_c_d_library.html">FCDControllerLibrary</a>* controllerLibrary;
107<a name="l00110"></a>00110     <a class="code" href="class_f_c_d_library.html">FCDGeometryLibrary</a>* geometryLibrary;
108<a name="l00111"></a>00111     <a class="code" href="class_f_c_d_library.html">FCDImageLibrary</a>* imageLibrary;
109<a name="l00112"></a>00112     <a class="code" href="class_f_c_d_library.html">FCDLightLibrary</a>* lightLibrary;
110<a name="l00113"></a>00113     <a class="code" href="class_f_c_d_material_library.html">FCDMaterialLibrary</a>* materialLibrary;
111<a name="l00114"></a>00114     <a class="code" href="class_f_c_d_library.html">FCDPhysicsModelLibrary</a>* physicsModelLibrary;
112<a name="l00115"></a>00115     <a class="code" href="class_f_c_d_library.html">FCDPhysicsMaterialLibrary</a>* physicsMaterialLibrary;
113<a name="l00116"></a>00116     <a class="code" href="class_f_c_d_library.html">FCDPhysicsSceneLibrary</a>* physicsSceneLibrary;
114<a name="l00117"></a>00117     <a class="code" href="class_f_c_d_library.html">FCDVisualSceneNodeLibrary</a>* visualSceneLibrary;
115<a name="l00118"></a>00118
116<a name="l00119"></a>00119     <span class="comment">// Animated values</span>
117<a name="l00120"></a>00120 <a class="code" href="classvector.html">FCDAnimatedList</a> animatedValues;
118<a name="l00121"></a>00121 <a class="code" href="classmap.html">FCDAnimatedValueMap</a> animatedValueMap;
119<a name="l00122"></a>00122
120<a name="l00123"></a>00123 <a class="code" href="classvector.html">StringList</a> postCmds;
121<a name="l00124"></a>00124
122<a name="l00125"></a>00125 <span class="keyword">public</span>:
123<a name="l00127"></a>00127     FCDocument();
124<a name="l00128"></a>00128
125<a name="l00130"></a>00130 <span class="keyword">virtual</span> ~FCDocument();
126<a name="l00131"></a>00131
127<a name="l00134"></a><a class="code" href="class_f_c_document.html#7bcebf9648d3cd1e0cd1ef797caa5a7c">00134</a>     FCDAsset* GetAsset() { <span class="keywordflow">return</span> asset; }
128<a name="l00135"></a><a class="code" href="class_f_c_document.html#170b27aa27d0ac2570a5eecbc133d80b">00135</a>     <span class="keyword">const</span> FCDAsset* GetAsset()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> asset; } 
129<a name="l00140"></a><a class="code" href="class_f_c_document.html#1d0a8cfe7e696e46c7b76bfe80ea3fc4">00140</a>     FUFileManager* GetFileManager() { <span class="keywordflow">return</span> fileManager; }
130<a name="l00141"></a><a class="code" href="class_f_c_document.html#18ba25e6ff8b20da6f3aa244d95f13d9">00141</a>     <span class="keyword">const</span> FUFileManager* GetFileManager()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> fileManager; }
131<a name="l00145"></a><a class="code" href="class_f_c_document.html#db9a4f759f4ee9ea0ec042feac7b11ec">00145</a>     <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* GetVisualSceneRoot() { <span class="keywordflow">return</span> visualSceneRoot; }
132<a name="l00146"></a><a class="code" href="class_f_c_document.html#990d5f2cc63d974ca939fba37a50584c">00146</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* GetVisualSceneRoot()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> visualSceneRoot; }
133<a name="l00150"></a><a class="code" href="class_f_c_document.html#969f0dcd911f96a9a1608b25d28d5fe7">00150</a>     FCDPhysicsSceneNode* GetPhysicsSceneRoot() { <span class="keywordflow">return</span> physicsSceneRoot; }
134<a name="l00151"></a><a class="code" href="class_f_c_document.html#5caa8c15ec5d4b3026ac61825c0427f2">00151</a>     <span class="keyword">const</span> FCDPhysicsSceneNode* GetPhysicsSceneRoot()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> physicsSceneRoot; }
135<a name="l00155"></a>00155 <span class="keyword">const</span> <a class="code" href="classvector.html">FCDMaterialList</a>&amp; GetMaterialList();
136<a name="l00156"></a>00156
137<a name="l00159"></a><a class="code" href="class_f_c_document.html#51087f2b7e207acd9b91593a17a03ece">00159</a>     <a class="code" href="class_f_u_unique_string_map_t.html">FUSUniqueStringMap</a>* GetUniqueNameMap() { <span class="keywordflow">return</span> uniqueNameMap; }
138<a name="l00160"></a><a class="code" href="class_f_c_document.html#744ec07e076dd3d407cf86cab133d9da">00160</a>     <span class="keyword">const</span> <a class="code" href="class_f_u_unique_string_map_t.html">FUSUniqueStringMap</a>* GetUniqueNameMap()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> uniqueNameMap; }
139<a name="l00165"></a>00165 <span class="keyword">const</span> <a class="code" href="class_f_m_vector3.html">FMVector3</a>&amp; GetUpAxis() <span class="keyword">const</span>;
140<a name="l00166"></a>00166
141<a name="l00171"></a>00171 <span class="keywordtype">float</span> GetLengthUnit() <span class="keyword">const</span>;
142<a name="l00172"></a>00172
143<a name="l00176"></a><a class="code" href="class_f_c_document.html#a5ec07aab0ca403dc139f4083f92b5bd">00176</a>     <span class="keywordtype">float</span> GetLengthUnitConversion()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> lengthUnitConversion; }
144<a name="l00177"></a>00177
145<a name="l00181"></a><a class="code" href="class_f_c_document.html#c3dbb6bbfe8445399e556abd5ec12b7e">00181</a>     <span class="keyword">inline</span> <span class="keywordtype">void</span> SetLengthUnitWanted(<span class="keywordtype">float</span> wantedLengthUnit) { lengthUnitWanted = wantedLengthUnit; }
146<a name="l00182"></a>00182
147<a name="l00185"></a><a class="code" href="class_f_c_document.html#a0d660d457f7cee9697153c953376b34">00185</a>     <span class="keywordtype">bool</span> HasStartTime()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> hasStartTime; }
148<a name="l00188"></a><a class="code" href="class_f_c_document.html#a3464ee0cd90d36fa21be0138d9130ac">00188</a>     <span class="keywordtype">float</span> GetStartTime()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> startTime; }
149<a name="l00191"></a><a class="code" href="class_f_c_document.html#2d645ebb0804a98b029f5385fbed4811">00191</a>     <span class="keywordtype">void</span> SetStartTime(<span class="keywordtype">float</span> time) { startTime = time; hasStartTime = <span class="keyword">true</span>; }
150<a name="l00192"></a>00192
151<a name="l00195"></a><a class="code" href="class_f_c_document.html#d6cb1ce5f04d20850096cf698c12d354">00195</a>     <span class="keywordtype">bool</span> HasEndTime()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> hasEndTime; }
152<a name="l00198"></a><a class="code" href="class_f_c_document.html#9527edd3502a061aed734aedd4b32db9">00198</a>     <span class="keywordtype">float</span> GetEndTime()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> endTime; }
153<a name="l00201"></a><a class="code" href="class_f_c_document.html#8227ef2951a30bc86843d178cddfb9ab">00201</a>     <span class="keywordtype">void</span> SetEndTime(<span class="keywordtype">float</span> time) { endTime = time; hasEndTime = <span class="keyword">true</span>; }
154<a name="l00202"></a>00202
155<a name="l00205"></a><a class="code" href="class_f_c_document.html#4da787bc275a485f677aba9238cebbfc">00205</a>     <a class="code" href="classvector.html">FCDLayerList</a>&amp; GetLayers() { <span class="keywordflow">return</span> layers; }
156<a name="l00206"></a><a class="code" href="class_f_c_document.html#08b89768c49a07cdd9319bcc44c9747c">00206</a>     <span class="keyword">const</span> <a class="code" href="classvector.html">FCDLayerList</a>&amp; GetLayers()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> layers; }
157<a name="l00210"></a><a class="code" href="class_f_c_document.html#40b60296aad9c67c00e66ff739cea4e3">00210</a>     size_t GetLayerCount()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> layers.size(); }
158<a name="l00211"></a>00211
159<a name="l00216"></a><a class="code" href="class_f_c_document.html#7cee58d4d66a79a5dc37cc3853f214e6">00216</a>     <a class="code" href="class_f_c_d_layer.html">FCDLayer</a>* GetLayer(size_t index) { <a class="code" href="_f_u_assert_8h.html#72b8444eb608787f1db6bf1d53e0310f">FUAssert</a>(index &lt; GetLayerCount(), <span class="keywordflow">return</span> NULL); <span class="keywordflow">return</span> layers.at(index); }
160<a name="l00217"></a>00217 <span class="keyword">const</span> <a class="code" href="class_f_c_d_layer.html">FCDLayer</a>* GetLayer(size_t index)<span class="keyword"> const </span>{ <a class="code" href="_f_u_assert_8h.html#72b8444eb608787f1db6bf1d53e0310f">FUAssert</a>(index &lt; GetLayerCount(), <span class="keywordflow">return</span> NULL); <span class="keywordflow">return</span> layers.at(index); }
161<a name="l00218"></a>00218
162<a name="l00221"></a>00221     <a class="code" href="class_f_c_d_layer.html">FCDLayer</a>* AddLayer();
163<a name="l00222"></a>00222
164<a name="l00225"></a>00225 <span class="keywordtype">void</span> ReleaseLayer(<a class="code" href="class_f_c_d_layer.html">FCDLayer</a>* layer);
165<a name="l00226"></a>00226
166<a name="l00232"></a><a class="code" href="class_f_c_document.html#c5b574a9a005b903cfc9e65ca73c5b4d">00232</a>     <a class="code" href="class_f_c_d_library.html">FCDAnimationLibrary</a>* GetAnimationLibrary() { <span class="keywordflow">return</span> animationLibrary; }
167<a name="l00233"></a><a class="code" href="class_f_c_document.html#83d9efbb207fb3c5269f20f7254649ec">00233</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDAnimationLibrary</a>* GetAnimationLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> animationLibrary; }
168<a name="l00239"></a><a class="code" href="class_f_c_document.html#eaf85fb50ac173806e3835ba41175bed">00239</a>     <a class="code" href="class_f_c_d_library.html">FCDAnimationClipLibrary</a>* GetAnimationClipLibrary() { <span class="keywordflow">return</span> animationClipLibrary; }
169<a name="l00240"></a><a class="code" href="class_f_c_document.html#3af1d6254bd19b8f8d607a3d478280f3">00240</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDAnimationClipLibrary</a>* GetAnimationClipLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> animationClipLibrary; }
170<a name="l00245"></a><a class="code" href="class_f_c_document.html#af837a4a0cb4939ad3611ed512a96846">00245</a>     <a class="code" href="class_f_c_d_library.html">FCDCameraLibrary</a>* GetCameraLibrary() { <span class="keywordflow">return</span> cameraLibrary; }
171<a name="l00246"></a><a class="code" href="class_f_c_document.html#cabdb9a190f74c63457a5d80b46249ec">00246</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDCameraLibrary</a>* GetCameraLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> cameraLibrary; }
172<a name="l00251"></a><a class="code" href="class_f_c_document.html#7bb386de2a06c190a05c34342f6cc52d">00251</a>     <a class="code" href="class_f_c_d_library.html">FCDControllerLibrary</a>* GetControllerLibrary() { <span class="keywordflow">return</span> controllerLibrary; }
173<a name="l00252"></a><a class="code" href="class_f_c_document.html#df1437beef61dff46a556b7ee92b4cd6">00252</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDControllerLibrary</a>* GetControllerLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> controllerLibrary; }
174<a name="l00258"></a><a class="code" href="class_f_c_document.html#315012dd8a8bffb0daac4ecf6043b99c">00258</a>     <a class="code" href="class_f_c_d_library.html">FCDGeometryLibrary</a>* GetGeometryLibrary() { <span class="keywordflow">return</span> geometryLibrary; }
175<a name="l00259"></a><a class="code" href="class_f_c_document.html#9034430f7ad47e5722a11ebcf69ece5f">00259</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDGeometryLibrary</a>* GetGeometryLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> geometryLibrary; }
176<a name="l00264"></a><a class="code" href="class_f_c_document.html#4a558a5b2ede6f79c88490bec804c5bf">00264</a>     <a class="code" href="class_f_c_d_library.html">FCDImageLibrary</a>* GetImageLibrary() { <span class="keywordflow">return</span> imageLibrary; }
177<a name="l00265"></a><a class="code" href="class_f_c_document.html#441927d7e7e226c5e3bf424dfd82bc36">00265</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDImageLibrary</a>* GetImageLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> imageLibrary; }
178<a name="l00271"></a><a class="code" href="class_f_c_document.html#cc976c699b742a4bc106a7e0ba6ebc78">00271</a>     <a class="code" href="class_f_c_d_library.html">FCDLightLibrary</a>* GetLightLibrary() { <span class="keywordflow">return</span> lightLibrary; }
179<a name="l00272"></a><a class="code" href="class_f_c_document.html#1711fd46fb30138ae97465a4ca09eebf">00272</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDLightLibrary</a>* GetLightLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> lightLibrary; }
180<a name="l00278"></a><a class="code" href="class_f_c_document.html#2f546dd15f5fa9433dc91151b89a5d0a">00278</a>     <a class="code" href="class_f_c_d_material_library.html">FCDMaterialLibrary</a>* GetMaterialLibrary() { <span class="keywordflow">return</span> materialLibrary; }
181<a name="l00279"></a><a class="code" href="class_f_c_document.html#33ecc4525681f12b3d8fad5acdafa3c6">00279</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_material_library.html">FCDMaterialLibrary</a>* GetMaterialLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> materialLibrary; }
182<a name="l00285"></a><a class="code" href="class_f_c_document.html#a6569309d2facdbcfdd94e2970edd86c">00285</a>     <a class="code" href="class_f_c_d_material_library.html">FCDMaterialLibrary</a>* GetEffectLibrary() { <span class="keywordflow">return</span> materialLibrary; }
183<a name="l00286"></a><a class="code" href="class_f_c_document.html#dabc30d971e36fa5c35b217f05257f5c">00286</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_material_library.html">FCDMaterialLibrary</a>* GetEffectLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> materialLibrary; }
184<a name="l00295"></a><a class="code" href="class_f_c_document.html#cdbe2f7a0512483cd7ce17e7be7a731f">00295</a>     <a class="code" href="class_f_c_d_library.html">FCDVisualSceneNodeLibrary</a>* GetVisualSceneLibrary() { <span class="keywordflow">return</span> visualSceneLibrary; }
185<a name="l00296"></a><a class="code" href="class_f_c_document.html#579d4aa1534ed2c121ef5d96b9070a64">00296</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDVisualSceneNodeLibrary</a>* GetVisualSceneLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> visualSceneLibrary; }
186<a name="l00300"></a><a class="code" href="class_f_c_document.html#fa546a6ec51139a8403eb347e60e324d">00300</a>     <a class="code" href="class_f_c_d_library.html">FCDPhysicsModelLibrary</a>* GetPhysicsModelLibrary() { <span class="keywordflow">return</span> physicsModelLibrary; }
187<a name="l00301"></a><a class="code" href="class_f_c_document.html#42cd510b635b0b70b6d0897281bc2bc7">00301</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDPhysicsModelLibrary</a>* GetPhysicsModelLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> physicsModelLibrary; }
188<a name="l00305"></a><a class="code" href="class_f_c_document.html#9113c4ecdce4f1c0386c8840bace0149">00305</a>     <a class="code" href="class_f_c_d_library.html">FCDPhysicsMaterialLibrary</a>* GetPhysicsMaterialLibrary() { <span class="keywordflow">return</span> physicsMaterialLibrary; }
189<a name="l00306"></a><a class="code" href="class_f_c_document.html#b44faa0974e38b742b3ee3d98c4fc800">00306</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDPhysicsMaterialLibrary</a>* GetPhysicsMaterialLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> physicsMaterialLibrary; }
190<a name="l00311"></a><a class="code" href="class_f_c_document.html#b305ac355eb6300cc02c30644e55843c">00311</a>     <a class="code" href="class_f_c_d_library.html">FCDPhysicsSceneLibrary</a>* GetPhysicsSceneLibrary() { <span class="keywordflow">return</span> physicsSceneLibrary;}
191<a name="l00312"></a><a class="code" href="class_f_c_document.html#109715cb032dca9fef65727596818f82">00312</a>     <span class="keyword">const</span> <a class="code" href="class_f_c_d_library.html">FCDPhysicsSceneLibrary</a>* GetPhysicsSceneLibrary()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> physicsSceneLibrary;}
192<a name="l00317"></a>00317     <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* AddVisualScene();
193<a name="l00318"></a>00318
194<a name="l00322"></a>00322     FCDPhysicsSceneNode* AddPhysicsScene();
195<a name="l00323"></a>00323     
196<a name="l00328"></a>00328 <span class="keywordtype">void</span> FindAnimationChannels(<span class="keyword">const</span> string&amp; pointer, <a class="code" href="classvector.html">FCDAnimationChannelList</a>&amp; channels);
197<a name="l00329"></a>00329
198<a name="l00334"></a>00334 <span class="keywordtype">void</span> FindAnimationChannelsArrayIndices(xmlNode* targetArray, <a class="code" href="classvector.html">Int32List</a>&amp; animatedIndices);
199<a name="l00335"></a>00335
200<a name="l00340"></a>00340 <a class="code" href="class_f_c_d_animation.html">FCDAnimation</a>* FindAnimation(<span class="keyword">const</span> string&amp; daeId);
201<a name="l00341"></a>00341
202<a name="l00346"></a>00346 FCDAnimationClip* FindAnimationClip(<span class="keyword">const</span> string&amp; daeId);
203<a name="l00347"></a>00347
204<a name="l00351"></a>00351 <a class="code" href="class_f_c_d_camera.html">FCDCamera</a>* FindCamera(<span class="keyword">const</span> string&amp; daeId);
205<a name="l00352"></a>00352
206<a name="l00356"></a>00356 <a class="code" href="class_f_c_d_controller.html">FCDController</a>* FindController(<span class="keyword">const</span> string&amp; daeId);
207<a name="l00357"></a>00357
208<a name="l00361"></a>00361 <a class="code" href="class_f_c_d_effect.html">FCDEffect</a>* FindEffect(<span class="keyword">const</span> string&amp; daeId);
209<a name="l00362"></a>00362
210<a name="l00366"></a>00366 <a class="code" href="class_f_c_d_geometry.html">FCDGeometry</a>* FindGeometry(<span class="keyword">const</span> string&amp; daeId);
211<a name="l00367"></a>00367
212<a name="l00371"></a>00371 <a class="code" href="class_f_c_d_image.html">FCDImage</a>* FindImage(<span class="keyword">const</span> string&amp; daeId);
213<a name="l00372"></a>00372
214<a name="l00376"></a>00376 <a class="code" href="class_f_c_d_light.html">FCDLight</a>* FindLight(<span class="keyword">const</span> string&amp; daeId);
215<a name="l00377"></a>00377
216<a name="l00381"></a>00381 <a class="code" href="class_f_c_d_material.html">FCDMaterial</a>* FindMaterial(<span class="keyword">const</span> string&amp; daeId);
217<a name="l00382"></a>00382
218<a name="l00386"></a>00386 <a class="code" href="class_f_c_d_texture.html">FCDTexture</a>* FindTexture(<span class="keyword">const</span> string&amp; daeId);
219<a name="l00387"></a>00387
220<a name="l00391"></a>00391 <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* FindVisualScene(<span class="keyword">const</span> string&amp; daeId);
221<a name="l00392"></a>00392
222<a name="l00396"></a>00396 FCDPhysicsSceneNode* FindPhysicsScene(<span class="keyword">const</span> string&amp; daeId);
223<a name="l00397"></a>00397
224<a name="l00401"></a>00401 FCDPhysicsMaterial* FindPhysicsMaterial(<span class="keyword">const</span> string&amp; daeId);
225<a name="l00402"></a>00402
226<a name="l00406"></a>00406 FCDPhysicsModel* FindPhysicsModel(<span class="keyword">const</span> string&amp; daeId);
227<a name="l00407"></a>00407
228<a name="l00413"></a>00413 <a class="code" href="class_f_c_d_scene_node.html">FCDSceneNode</a>* FindSceneNode(<span class="keyword">const</span> string&amp; daeId);
229<a name="l00414"></a>00414
230<a name="l00418"></a>00418 <span class="keywordtype">void</span> RegisterAnimatedValue(<a class="code" href="class_f_c_d_animated.html">FCDAnimated</a>* animated);
231<a name="l00419"></a>00419
232<a name="l00423"></a>00423 <span class="keywordtype">void</span> UnregisterAnimatedValue(<a class="code" href="class_f_c_d_animated.html">FCDAnimated</a>* animated);
233<a name="l00424"></a>00424
234<a name="l00430"></a>00430 <span class="keywordtype">bool</span> LinkDriver(<a class="code" href="class_f_c_d_animated.html">FCDAnimated</a>* animated);
235<a name="l00431"></a>00431
236<a name="l00435"></a>00435     <a class="code" href="class_f_c_d_animated.html">FCDAnimated</a>* FindAnimatedValue(<span class="keywordtype">float</span>* ptr);
237<a name="l00436"></a>00436 <span class="keyword">const</span> <a class="code" href="class_f_c_d_animated.html">FCDAnimated</a>* FindAnimatedValue(<span class="keyword">const</span> <span class="keywordtype">float</span>* ptr) <span class="keyword">const</span>;
238<a name="l00442"></a>00442 <span class="keyword">const</span> <span class="keywordtype">float</span>* FindAnimatedTarget(<span class="keyword">const</span> string&amp; fullyQualifiedTarget);
239<a name="l00443"></a>00443
240<a name="l00450"></a>00450 <span class="keyword">const</span> <a class="code" href="class_f_c_d_animated.html">FCDAnimated</a>* FindNamedAnimated(<span class="keyword">const</span> string&amp; shader, <span class="keyword">const</span> string&amp; attribute) <span class="keyword">const</span>;
241<a name="l00451"></a>00451
242<a name="l00455"></a>00455 <span class="keywordtype">bool</span> IsValueAnimated(<span class="keyword">const</span> <span class="keywordtype">float</span>* ptr) <span class="keyword">const</span>;
243<a name="l00456"></a>00456
244<a name="l00462"></a>00462 <a class="code" href="class_f_u_status.html">FUStatus</a> LoadFromFile(<span class="keyword">const</span> fstring&amp; filename);
245<a name="l00463"></a>00463
246<a name="l00471"></a>00471 <a class="code" href="class_f_u_status.html">FUStatus</a> LoadFromText(<span class="keyword">const</span> fstring&amp; basePath, <span class="keyword">const</span> fchar* text);
247<a name="l00472"></a>00472
248<a name="l00478"></a>00478 <a class="code" href="class_f_u_status.html">FUStatus</a> LoadDocumentFromXML(xmlNode* colladaNode);
249<a name="l00479"></a>00479
250<a name="l00486"></a>00486 <a class="code" href="class_f_u_status.html">FUStatus</a> WriteToFile(<span class="keyword">const</span> fstring&amp; filename) <span class="keyword">const</span>;
251<a name="l00487"></a>00487
252<a name="l00494"></a>00494 <a class="code" href="class_f_u_status.html">FUStatus</a> WriteDocumentToXML(xmlNode* colladaNode) <span class="keyword">const</span>;
253<a name="l00495"></a>00495
254<a name="l00505"></a>00505 <span class="keywordtype">void</span> WriteAnimatedValueToXML(<span class="keyword">const</span> <span class="keywordtype">float</span>* value, xmlNode* valueNode, <span class="keyword">const</span> <span class="keywordtype">char</span>* wantedSid, int32 arrayElement = -1) <span class="keyword">const</span>;
255<a name="l00506"></a>00506
256<a name="l00509"></a><a class="code" href="class_f_c_document.html#5b2fc38a9f4b95947ecdad2facbbf8bf">00509</a>     <span class="keyword">const</span> <a class="code" href="classvector.html">StringList</a>&amp; GetPostProcessCmds()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> postCmds; }
257<a name="l00510"></a>00510     
258<a name="l00514"></a><a class="code" href="class_f_c_document.html#0c3e5133a6faeab3d07ddfd2c6836230">00514</a>     <span class="keyword">const</span> <a class="code" href="classvector.html">FCDAnimatedList</a>&amp; getAnimatedValues() { <span class="keywordflow">return</span> animatedValues; }
259<a name="l00515"></a>00515 };
260<a name="l00516"></a>00516
261<a name="l00517"></a>00517 <span class="preprocessor">#endif //_FC_DOCUMENT_H_</span>
262</pre></div><hr size="1"><address style="align: right;"><small>Generated on Fri May 12 16:44:39 2006 for FCollada by&nbsp;
263<a href="http://www.doxygen.org/index.html">
264<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.6-NO </small></address>
265</body>
266</html>
Note: See TracBrowser for help on using the repository browser.