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19    <li><a href="classes.html"><span>Alphabetical&nbsp;List</span></a></li>
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21    <li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
22    <li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
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24<h1>FCDSceneNode Member List</h1>This is the complete list of members for <a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a>, including all inherited members.<p><table>
25  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#85dbc87fcb26a14cf310e50f86b7ef88">AddChildNode</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
26  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#2aa73a31353db13b3c9cb9931c8479e8">AddChildNode</a>(FCDSceneNode *sceneNode)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
27  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#7660c240db5c142f087c6aa90a2b25e3">AddInstance</a>(FCDEntity *entity)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
28  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#822ee50114c3607ab632a4dd0b405aa1">AddTransform</a>(FCDTransform::Type type, size_t index=(size_t)-1)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
29  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7d056f9a0c0836aa9add7e10969736fd5">ANIMATION</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
30  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd771cf4ef98b4af310de2fca7cfd3c6b63">ANIMATION_CLIP</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
31  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7079dc3be01f63d3552374a7717f23f8f">CAMERA</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
32  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#c1d7dc557e79f42de2b9f951ff3cffcc">Clone</a>(FCDEntity *clone)</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [protected]</code></td></tr>
33  <tr class="memlist"><td><a class="el" href="class_f_c_d_object_with_id.html#ea836eca56429cb5607903c2bf9ac111">FCDObjectWithId::Clone</a>(FCDObjectWithId *clone) const </td><td><a class="el" href="class_f_c_d_object_with_id.html">FCDObjectWithId</a></td><td></td></tr>
34  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7d1448b2688394292605bed327a679afe">CONTROLLER</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
35  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#80bef3c1b93bc7f746a4d2af9c4e5883">DecrementTargetCount</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
36  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd725776f0c3122d297fd3b6026618d50af">EFFECT</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
37  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7d3c81776d7cbf8bc30f5a92aa1cdc6af">ENTITY</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
38  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#d302a33b87642d93072c49b385ab93a0">FCDEntity</a>(FCDocument *document, const char *baseId=&quot;GenericEntity&quot;)</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
39  <tr class="memlist"><td><a class="el" href="class_f_c_d_object.html#bb787f16c30ad2788684869045a99dd6">FCDObject</a>(FCDocument *document)</td><td><a class="el" href="class_f_c_d_object.html">FCDObject</a></td><td></td></tr>
40  <tr class="memlist"><td><a class="el" href="class_f_c_d_object_with_id.html#985fbb2e196c9fab8cbc2832be31ebab">FCDObjectWithId</a>(FCDocument *document, const char *baseId=&quot;ObjectWithID&quot;)</td><td><a class="el" href="class_f_c_d_object_with_id.html">FCDObjectWithId</a></td><td></td></tr>
41  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#ca298791ceb66267f0c8856c404a5a92">FCDSceneNode</a>(FCDocument *document)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
42  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#bb12a38d1f2c6c38b719dff8f21d9cd5">FindDaeId</a>(const string &amp;daeId)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [virtual]</code></td></tr>
43  <tr class="memlist"><td><a class="el" href="class_f_u_object.html#97b667a791834d65e9c797d433682fbf">FUObject</a>(FUObjectContainer *container)</td><td><a class="el" href="class_f_u_object.html">FUObject</a></td><td></td></tr>
44  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#68e94104d336d4e3449b08949b4407ee">GenerateSampledMatrixAnimation</a>(FloatList &amp;keys, FMMatrix44List &amp;values)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
45  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd799b17e5e6e7e9cdcb353bad7ff811c85">GEOMETRY</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
46  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#4137a5a0035341285adc7ae30cf4523b">GetChild</a>(size_t index)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
47  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#48e743198b721783eec2058f719c4c8d">GetChild</a>(size_t index) const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
48  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#fee23cb728eb5d766fb2ea237d93b2db">GetChildren</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
49  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#25553c851cb0bf051eafbfa136b9d61f">GetChildren</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
50  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#3d626d46b55be55ecebdb44036705c62">GetChildrenCount</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
51  <tr class="memlist"><td><a class="el" href="class_f_u_object.html#907d4f6d284b3ac4f8203d557af41668">GetClassType</a>()</td><td><a class="el" href="class_f_u_object.html">FUObject</a></td><td><code> [inline, static]</code></td></tr>
52  <tr class="memlist"><td><a class="el" href="class_f_u_object.html#59dae6757453a8aca0e1aa43c83a3b1b">GetContainer</a>()</td><td><a class="el" href="class_f_u_object.html">FUObject</a></td><td><code> [inline, protected]</code></td></tr>
53  <tr class="memlist"><td><a class="el" href="class_f_u_object.html#c689ce547471884f39908e82ea154c55">GetContainer</a>() const </td><td><a class="el" href="class_f_u_object.html">FUObject</a></td><td><code> [inline, protected]</code></td></tr>
54  <tr class="memlist"><td><a class="el" href="class_f_c_d_object_with_id.html#f26de99d532dd2a3e2ca31631b566427">GetDaeId</a>() const </td><td><a class="el" href="class_f_c_d_object_with_id.html">FCDObjectWithId</a></td><td></td></tr>
55  <tr class="memlist"><td><a class="el" href="class_f_c_d_object.html#6c8a748e2691d69586ab87b46b01e072">GetDocument</a>()</td><td><a class="el" href="class_f_c_d_object.html">FCDObject</a></td><td><code> [inline]</code></td></tr>
56  <tr class="memlist"><td><a class="el" href="class_f_c_d_object.html#1c1cd500d30d514cc8d3cadf1badeae4">GetDocument</a>() const </td><td><a class="el" href="class_f_c_d_object.html">FCDObject</a></td><td><code> [inline]</code></td></tr>
57  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#2f05f99564ddf44896602ef020a3b5c1">GetExtra</a>()</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [inline]</code></td></tr>
58  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9198b84815c826fed3d872c72b1c6137">GetExtra</a>() const </td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [inline]</code></td></tr>
59  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#5289e4d1feedb3af83a0719d04da348e">GetInstance</a>(size_t index)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
60  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#daee3075febbaa2443fba9bd6c1fe56b">GetInstance</a>(size_t index) const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
61  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#191a57fdbb1ae5ddab8b45b4d4984e63">GetInstanceCount</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
62  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#6ed7654648f65e5ca95438ab734dac6c">GetInstances</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
63  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#c6d305115148be718268247de0541a40">GetInstances</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
64  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#35cfd66b81c3cdf9024077f36e076db3">GetName</a>() const </td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [inline]</code></td></tr>
65  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#6fd8e55a6281c971d63711b24d8f02db">GetNote</a>() const </td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [inline]</code></td></tr>
66  <tr class="memlist"><td><a class="el" href="class_f_u_object.html#f41252d8da713eae73cd7c1e9a95a9da">GetObjectType</a>() const </td><td><a class="el" href="class_f_u_object.html">FUObject</a></td><td><code> [inline, virtual]</code></td></tr>
67  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#e8d1c192e6c14a332d5e60b8956b00f5">GetParent</a>(size_t index=0)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
68  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#95e707d6ae9e15397c5c2128e0ddea86">GetParent</a>(size_t index=0) const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
69  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#cce55d7e3bbcb7219e1f568ade78a33e">GetParentCount</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
70  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#4865b5a1ea13ba0a7aa786bc969e6ea7">GetPostProcessCmds</a>()</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [inline]</code></td></tr>
71  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#77f7cd7f791b74d161f5b0a88d21018c">GetTransform</a>(size_t index)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
72  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#a21348079b3e12aaa49ffa80c931bc97">GetTransform</a>(size_t index) const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
73  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#3767ecd3e9c672a4e13e7185ccd7305c">GetTransformCount</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
74  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#ae060361a7b43e664b66a85b019e5d46">GetTransforms</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
75  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#07233cd2933c83a3613ee3f2106983a6">GetTransforms</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
76  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#5dad40efa762d2cb7b3df38288c7f5aa">GetType</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline, virtual]</code></td></tr>
77  <tr class="memlist"><td><a class="el" href="class_f_c_d_object.html#b77b02a9672a50cfe041bac026a26ea7">GetUserHandle</a>() const </td><td><a class="el" href="class_f_c_d_object.html">FCDObject</a></td><td><code> [inline]</code></td></tr>
78  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#7793b12c203624d5e1604b9f996b78bd">GetVisibility</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
79  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#339793143d423269112076add8234272">GetVisibility</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
80  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#8026453fbf365692639dfdeda0dca56c">HasNote</a>() const </td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [inline]</code></td></tr>
81  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd79ad49c80c980e901cfefb18e037fce81">IMAGE</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
82  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#8d2667408080453df148768c648695e9">IncrementTargetCount</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
83  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#abc87983cba1f9e7dbe7a10e3c2138e8">IsJoint</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
84  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#0c06b667e6f1545745e0ce30f8f8a044">IsTarget</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
85  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7eaff98f940446b32b452289b0a79de71">LIGHT</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
86  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#1f24b3efe031d6195c2523d36ec127d7">LoadFromXML</a>(xmlNode *sceneNode)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [virtual]</code></td></tr>
87  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7f0658dd0aa3b5a1b0c5e3dc44c5d763c">MATERIAL</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
88  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd784bd56ee18a6f6e1118f89078714a761">PHYSICS_ANALYTICAL_GEOMETRY</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
89  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7e754a84e2c8b4c525e8207e0a971b89c">PHYSICS_MATERIAL</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
90  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7cc96ac70dd041d7bf674e18c11d628af">PHYSICS_MODEL</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
91  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd79bc7a8ae178d5f9cb06111b4d51240d0">PHYSICS_RIGID_BODY</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
92  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7026283951793084a7a849e508857d603">PHYSICS_RIGID_CONSTRAINT</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
93  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd73f3aa51d0684a57da181845722e8cc1f">PHYSICS_SCENE_NODE</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
94  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7d4b1f4af3fdb3f4b7a0188437749baf7">PHYSICS_SHAPE</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
95  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#51c32207d487862c1ca2d53a119b1345">ReleaseInstance</a>(FCDEntityInstance *instance)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
96  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#c679529b68c59acb808ff8a14f4d9a33">ReleaseTransform</a>(FCDTransform *transform)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
97  <tr class="memlist"><td><a class="el" href="class_f_c_d_object_with_id.html#1075bd8450623f83343ce6a698da06e1">RemoveDaeId</a>()</td><td><a class="el" href="class_f_c_d_object_with_id.html">FCDObjectWithId</a></td><td></td></tr>
98  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7d56e9eb11f4aa44893f27411ac9a2455">SCENE_NODE</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
99  <tr class="memlist"><td><a class="el" href="class_f_c_d_object_with_id.html#3f24fdada7c3b3fb44e02be2dd3bb59a">SetDaeId</a>(const string &amp;id)</td><td><a class="el" href="class_f_c_d_object_with_id.html">FCDObjectWithId</a></td><td></td></tr>
100  <tr class="memlist"><td><a class="el" href="class_f_c_d_object_with_id.html#a8a0c443e392a1d1c63b5c5f422ff499">SetDaeId</a>(string &amp;id)</td><td><a class="el" href="class_f_c_d_object_with_id.html">FCDObjectWithId</a></td><td></td></tr>
101  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#6f264292c81b39bcb9e349313dd08ba9">SetJointFlag</a>(bool _isJoint)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
102  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#1babd49b4bd5c3165932d8c390dae61e">SetName</a>(const fstring &amp;_name)</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
103  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#8589906fc686e63486db9bc8e899f794">SetNote</a>(const fstring &amp;_note)</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [inline]</code></td></tr>
104  <tr class="memlist"><td><a class="el" href="class_f_c_d_object.html#32714d741f0673992de087516a79b9e7">SetUserHandle</a>(void *handle)</td><td><a class="el" href="class_f_c_d_object.html">FCDObject</a></td><td><code> [inline]</code></td></tr>
105  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#03230a78e14fc4be25c8e0b60b4e0222">SetVisibility</a>(bool isVisible)</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [inline]</code></td></tr>
106  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7f1bcc6219cca12b1a3c805d5dac7a581">TEXTURE</a> enum value</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
107  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#d14e7dc6ec8ff1755f40eade0e607f70">ToMatrix</a>() const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td></td></tr>
108  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#9301a4bd5f4d4190ec13e40db4effdd7">Type</a> enum name</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td></td></tr>
109  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#bccbbbc034522a6e42e6210c7283b5aa">WriteToEntityXML</a>(xmlNode *parentNode, const char *nodeName) const </td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [protected]</code></td></tr>
110  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#b82692555f17ba8ba2e1d33ab50318a4">WriteToExtraXML</a>(xmlNode *entityNode) const </td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [protected]</code></td></tr>
111  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#bb247124a836a1bb99d015d7de8d6943">WriteToXML</a>(xmlNode *parentNode) const </td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [virtual]</code></td></tr>
112  <tr class="memlist"><td><a class="el" href="class_f_c_d_entity.html#0f1748712f4532d1a32cc2adc73e04f1">~FCDEntity</a>()</td><td><a class="el" href="class_f_c_d_entity.html">FCDEntity</a></td><td><code> [virtual]</code></td></tr>
113  <tr class="memlist"><td><a class="el" href="class_f_c_d_object.html#c0f02adcb9379f7336e64a0ec20ce7bf">~FCDObject</a>()</td><td><a class="el" href="class_f_c_d_object.html">FCDObject</a></td><td><code> [inline, virtual]</code></td></tr>
114  <tr class="memlist"><td><a class="el" href="class_f_c_d_object_with_id.html#073f8487210e8aa70f83d912e0a3ac0f">~FCDObjectWithId</a>()</td><td><a class="el" href="class_f_c_d_object_with_id.html">FCDObjectWithId</a></td><td><code> [virtual]</code></td></tr>
115  <tr class="memlist"><td><a class="el" href="class_f_c_d_scene_node.html#22797fa8df1e2c8c2664cedd609c80cf">~FCDSceneNode</a>()</td><td><a class="el" href="class_f_c_d_scene_node.html">FCDSceneNode</a></td><td><code> [virtual]</code></td></tr>
116  <tr class="memlist"><td><a class="el" href="class_f_u_object.html#4dec1cc9b872769d4c3eece218278932">~FUObject</a>()</td><td><a class="el" href="class_f_u_object.html">FUObject</a></td><td></td></tr>
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