source: NonGTP/FCollada/FCDocument/FCDAnimationCurve.h @ 964

Revision 964, 12.0 KB checked in by igarcia, 19 years ago (diff)
Line 
1/*
2        Copyright (C) 2005-2006 Feeling Software Inc.
3        MIT License: http://www.opensource.org/licenses/mit-license.php
4*/
5/*
6        Based on the FS Import classes:
7        Copyright (C) 2005-2006 Feeling Software Inc
8        Copyright (C) 2005-2006 Autodesk Media Entertainment
9        MIT License: http://www.opensource.org/licenses/mit-license.php
10*/
11
12/**
13        @file FCDAnimationCurve.h
14        This file contains the FCDAnimationCurve class.
15*/
16
17#ifndef _FCD_ANIMATION_CURVE_H_
18#define _FCD_ANIMATION_CURVE_H_
19
20#include "FUtils/FUDaeEnum.h"
21#include "FCDocument/FCDObject.h"
22
23class FCDAnimationClip;
24class FCDAnimationChannel;
25
26typedef vector<FCDAnimationClip*> FCDAnimationClipList; /**< A dynamically-sized array of animation clips. */
27typedef float (*FCDConversionFunction)(float v); /**< A simple conversion function. */
28
29/**
30        A COLLADA single-dimensional animation curve.
31        An animation curve holds the keyframes necessary
32        to animate an animatable floating-point value.
33
34        There are multiple interpolation mechanisms supported by COLLADA.
35        FCollada supports the CONSTANT, LINEAR and BEZIER interpolations.
36
37        @see FUDaeInterpolation FUDaeInfinity
38        @ingroup FCDocument
39*/
40class FCOLLADA_EXPORT FCDAnimationCurve : public FCDObject
41{
42private:
43        DeclareObjectType;
44        FCDAnimationChannel* parent;
45
46        // Targeting information
47        int32 targetElement;
48        string targetQualifier;
49
50        // Input information
51        FloatList keys, keyValues;
52        FloatList inTangents, outTangents;
53        FloatList inTangentWeights, outTangentWeights;
54        bool isWeightedCurve;
55        FUDaeInfinity::Infinity preInfinity;
56        FUDaeInfinity::Infinity postInfinity;
57
58        // Driver information
59        const float* inputDriver;
60        string driverPointer;
61
62        // The interpolation values follow the FUDaeInterpolation enum (FUDaeEnum.h)
63        UInt32List interpolations;
64
65        // Animation clips that depend on this curve
66        FCDAnimationClipList clips;
67
68public:
69        /** Constructor: do not use directly.
70                Instead, use the FCDAnimationChannel::AddCurve function.
71                You should also attach the new curve to an animated
72                element using the FCDAnimated::SetCurve function.
73                @param document The COLLADA document that owns the animation curve.
74                @param parent The animation channel that contains the curve. */
75        FCDAnimationCurve(FCDocument* document, FCDAnimationChannel* parent);
76
77        /** Destructor: do not release directly.
78                Instead, use the FCDAnimationChannel::ReleaseCurve function. */
79        virtual ~FCDAnimationCurve();
80
81        /** Retrieves the animation channel that contains this animation curve.
82                @return The parent animation channel. */
83        inline FCDAnimationChannel* GetParent() { return parent; }
84        inline const FCDAnimationChannel* GetParent() const { return parent; } /**< See above. */
85
86        /** Retrieves the list of key inputs for the animation curve.
87                @return The list of key inputs. */
88        inline FloatList& GetKeys() { return keys; }
89        inline const FloatList& GetKeys() const { return keys; } /**< See above. */
90
91        /** Retrieves the list of key outputs for the animation curve.
92                @return The list of key outputs. */
93        inline FloatList& GetKeyValues() { return keyValues; }
94        inline const FloatList& GetKeyValues() const { return keyValues; } /**< See above. */
95
96        /** Retrieves the list of interpolation type for the segments of the animation curve.
97                There is always one interpolation type for each key in the curve. The interpolation type
98                of a segment of the curve is set at the key at which begins the segment.
99                @see FUDaeInterpolation
100                @return The list of interpolation types. */
101        inline UInt32List& GetInterpolations() { return interpolations; }
102        inline const UInt32List& GetInterpolations() const { return interpolations; } /**< See above. */
103
104        /** Retrieves the list of key in-tangent values for the animation curve.
105                This list has data only for curves that include segments with the bezier interpolation.
106                @return The list of in-tangent values. */
107        inline FloatList& GetInTangents() { return inTangents; }
108        inline const FloatList& GetInTangents() const { return inTangents; } /**< See above. */
109
110        /** Retrieves the list of key out-tangent values for the animation curve.
111                This list has data only for curves that include segments with the bezier interpolation.
112                @return The list of out-tangent values. */
113        inline FloatList& GetOutTangents() { return outTangents; }
114        inline const FloatList& GetOutTangents() const { return outTangents; } /**< See above. */
115
116        /** Retrieves the list of key in-tangent weights for the animation curve.
117                This list has data only for curves that are weighted
118                and include segments with the bezier interpolation.
119                @see IsWeightedCurve
120                @return The list of in-tangent weights. */
121        inline FloatList& GetInTangentWeights() { return inTangentWeights; }
122        inline const FloatList& GetInTangentWeights() const { return inTangentWeights; } /**< See above. */
123
124        /** Retrieves the list of key out-tangent weights for the animation curve.
125                This list has data only for curves that are weighted
126                and include segments with the bezier interpolation.
127                @see IsWeightedCurve
128                @return The list of out-tangent weights. */
129        inline FloatList& GetOutTangentWeights() { return outTangentWeights; }
130        inline const FloatList& GetOutTangentWeights() const { return outTangentWeights; } /**< See above. */
131
132        /** Retrieves whether this curve has weighted tangents. Tangent weights
133                give you access to 2D tangents by providing the length of the tangent.
134                @return Whether this curve has weighted tangents. */
135        inline bool IsWeightedCurve() const { return isWeightedCurve; }
136
137        /** Sets whether this curve has weighted tangents. Tangent weights
138                give you access to 2D tangents by providing the length of the tangent.
139                @param _isWeightedCurve Whether this curve has weighted tangents. */
140        inline void SetWeightedCurveFlag(bool _isWeightedCurve) { isWeightedCurve = _isWeightedCurve; }
141
142        /** Retrieves the type of behavior for the curve if the input value is
143                outside the input interval defined by the curve keys and less than any key input value.
144                @see FUDaeInfinity
145                @return The pre-infinity behavior of the curve. */
146        inline FUDaeInfinity::Infinity GetPreInfinity() const { return preInfinity; }
147
148        /** Sets the behavior of the curve if the input value is
149                outside the input interval defined by the curve keys and less than any key input value.
150                @see FUDaeInfinity
151                @param infinity The pre-infinity behavior of the curve. */
152        inline void SetPreInfinity(FUDaeInfinity::Infinity infinity) { preInfinity = infinity; }
153
154        /** Retrieves the type of behavior for the curve if the input value is
155                outside the input interval defined by the curve keys and greater than any key input value.
156                @see FUDaeInfinity
157                @return The post-infinity behavior of the curve. */
158        inline FUDaeInfinity::Infinity GetPostInfinity() const { return postInfinity; }
159
160        /** Sets the behavior of the curve if the input value is
161                outside the input interval defined by the curve keys and greater than any key input value.
162                @see FUDaeInfinity
163                @param infinity The post-infinity behavior of the curve. */
164        inline void SetPostInfinity(FUDaeInfinity::Infinity infinity) { postInfinity = infinity; }
165
166        /** Retrieves the value pointer that drives this animation curve.
167                @return The driver value pointer. This pointer will be NULL to indicate
168                        that time drives the animation curve. */
169        inline const float* GetDriver() const { return inputDriver; }
170
171        /** Sets the value pointer that drives the animation curve.
172                @param driver The driver value pointer. Set this pointer to NULL
173                        to indicate that time drives the animation curve. */
174        inline void SetDriver(const float* driver) { inputDriver = driver; }
175
176        /** Retrieves the list of animation clips that use this animation curve.
177                @return The list of animation clips. */
178        inline FCDAnimationClipList& GetClips() { return clips; }
179        inline const FCDAnimationClipList& GetClips() const { return clips; } /**< See above. */
180
181        /** Readies this curve for evaluation.
182                This will create the tangents and the tangent weights, if necessary. */
183        void Ready();
184
185        /** Clones the animation curve.
186                @return The cloned animation curve. */
187        FCDAnimationCurve* Clone();
188
189        /** Applies a conversion function to the keys output values of the animation curve.
190                @param valueConversion The conversion function to use on the key outputs.
191                @param tangentConversion The conversion function to use on the key tangents. */
192        void ConvertValues(FCDConversionFunction valueConversion, FCDConversionFunction tangentConversion);
193
194        /** Applies a conversion function to the keys input values of the animation curve.
195                @param timeConversion The conversion function to use on the key inputs.
196                @param tangentWeightConversion The conversion function to use on the key tangent weights. */
197        void ConvertInputs(FCDConversionFunction timeConversion, FCDConversionFunction tangentWeightConversion);
198
199        /** Evaluates the animation curve.
200                @param input An input value.
201                @return The sampled value of the curve at the given input value. */
202        float Evaluate(float input) const;
203
204        /** [INTERNAL] Adds an animation clip to the list of animation clips that use this curve.
205                @param clip An animation clip. */
206        inline void RegisterAnimationClip(FCDAnimationClip* clip) { clips.push_back(clip); }
207
208        /** [INTERNAL] Writes out the data sources necessary to import the animation curve
209                to a given XML tree node.
210                @param parentNode The XML tree node in which to create the data sources.
211                @param baseId A COLLADA Id prefix to use when generating the source ids. */
212        void WriteSourceToXML(xmlNode* parentNode, const string& baseId) const;
213
214        /** [INTERNAL] Writes out the sampler that puts together the data sources
215                and generates a sampling function.
216                @param parentNode The XML tree node in which to create the sampler.
217                @param baseId The COLLADA id prefix used when generating the source ids.
218                        This prefix is also used to generate the sampler COLLADA id.
219                @return The created XML tree node. */
220        xmlNode* WriteSamplerToXML(xmlNode* parentNode, const string& baseId) const;
221
222        /** [INTERNAL] Writes out the animation channel that attaches the sampling function
223                to the animatable value.
224                @param parentNode The XML tree node in which to create the sampler.
225                @param baseId The COLLADA Id prefix used when generating the source ids
226                        and the sampler id.
227                @param targetPointer The target pointer prefix for the targeted animated element.
228                @return The created XML tree node. */
229        xmlNode* WriteChannelToXML(xmlNode* parentNode, const string& baseId, const char* targetPointer) const;
230
231        /** [INTERNAL] Retrieves the target element suffix for the curve.
232                This will be -1 if the animated element does not belong to an
233                animated element list.
234                @return The target element suffix. */
235        inline int32 GetTargetElement() const { return targetElement; }
236
237        /** [INTERNAL] Retrieves the target qualifier for the curve.
238                This will be the empty string if that the curve affects
239                a one-dimensional animated element.
240                @return The target qualifier. */
241        inline const string& GetTargetQualifier() const { return targetQualifier; }
242
243        /** [INTERNAL] Sets the target element suffix for the curve.
244                @param e The target element suffix. Set to value to -1
245                        if the animated element does not belong to an animated element list. */
246        inline void SetTargetElement(int32 e) { targetElement = e; }
247
248        /** [INTERNAL] Sets the target qualifier for the curve.
249                @param q The target qualifier. You may sets this string to the empty string
250                        only if that the curve affects a one-dimensional animated element. */
251        inline void SetTargetQualifier(const string& q) { targetQualifier = q; }
252
253        /** [INTERNAL] Retrieves the target pointer prefix of the driver.
254                @return The driver's target pointer prefix. */
255        inline const string& GetDriverPointer() const { return driverPointer; }
256
257        /** [INTERNAL] Sets the target pointer prefix of the driver.
258                @param p The driver's target pointer prefix. Set this string to the
259                        empty string if the input of the animation curve is the time. */
260        inline void SetDriverPointer(const string& p) { driverPointer = p; }
261};
262
263#endif // _FCD_ANIMATION_CURVE_H_
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