[964] | 1 | /*
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| 2 | Copyright (C) 2005-2006 Feeling Software Inc.
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| 3 | MIT License: http://www.opensource.org/licenses/mit-license.php
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| 4 | */
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| 5 | /*
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| 6 | Based on the FS Import classes:
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| 7 | Copyright (C) 2005-2006 Feeling Software Inc
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| 8 | Copyright (C) 2005-2006 Autodesk Media Entertainment
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| 9 | MIT License: http://www.opensource.org/licenses/mit-license.php
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| 10 | */
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| 11 |
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| 12 | /**
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| 13 | @file FCDAnimationMultiCurve.h
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| 14 | This file contains the FCDAnimationMultiCurve class.
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| 15 | */
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| 16 |
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| 17 | #ifndef _FCD_ANIMATION_MULTI_CURVE_H_
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| 18 | #define _FCD_ANIMATION_MULTI_CURVE_H_
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| 19 |
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| 20 | class FCDocument;
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| 21 |
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| 22 | #include "FCDocument/FCDObject.h"
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| 23 |
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| 24 | typedef float (*FCDConversionFunction)(float v); /**< A simple conversion function. */
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| 25 | typedef float (*FCDCollapsingFunction)(float* values, uint32 count); /**< A collapsing function. It converts multiple floating-point values into one floating-point value. */
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| 26 |
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| 27 | /**
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| 28 | A COLLADA multi-dimensional animation curve.
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| 29 |
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| 30 | This is a utility class that is used to convert multiple
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| 31 | animation curves into one animation curve that has multiple
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| 32 | dimensions, but only one list of key inputs.
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| 33 |
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| 34 | FCollada will never create a multi-dimensional animation curve
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| 35 | during the import of a COLLADA document.
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| 36 |
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| 37 | @ingroup FCDocument
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| 38 | */
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| 39 | class FCOLLADA_EXPORT FCDAnimationMultiCurve : public FCDObject
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| 40 | {
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| 41 | private:
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| 42 | DeclareObjectType;
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| 43 |
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| 44 | // The number of merged curves
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| 45 | uint32 dimension;
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| 46 |
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| 47 | // Target information
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| 48 | int32 targetElement;
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| 49 | string* targetQualifiers;
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| 50 |
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| 51 | // Input information
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| 52 | FloatList keys,* keyValues;
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| 53 | FloatList* inTangents,* outTangents;
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| 54 |
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| 55 | // The interpolation values follow the FUDaeInterpolation enum (FUDaeEnum.h)
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| 56 | UInt32List interpolations;
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| 57 |
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| 58 | public:
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| 59 | /** Constructor.
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| 60 | The number of dimensions will not change in the lifetime of a
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| 61 | multi-dimensional curve.
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| 62 | @param document The COLLADA document that owns the animation curve.
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| 63 | @param dimension The number of dimensions for the animation curve. */
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| 64 | FCDAnimationMultiCurve(FCDocument* document, uint32 dimension);
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| 65 |
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| 66 | /** Destructor. */
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| 67 | virtual ~FCDAnimationMultiCurve();
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| 68 |
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| 69 | /** Merges multiple single-dimensional animation curves into one
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| 70 | multi-dimensional animation curve.
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| 71 | For each NULL element found within the 'toMerge' list, the corresponding
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| 72 | default value is used. If there are not enough default values provided, zero is assumed.
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| 73 | The number of dimensions for the output animation curve is taken as the size of the 'toMerge' list.
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| 74 | @param toMerge The list of single-dimensional animation curves to merge. This list may
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| 75 | contain NULL elements, as explained above.
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| 76 | @param defaultValues The list of default values to use when a NULL element is encountered.
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| 77 | Default values should be provided even for the elements that are not NULL. */
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| 78 | static FCDAnimationMultiCurve* MergeCurves(const vector<FCDAnimationCurve*>& toMerge, const FloatList& defaultValues);
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| 79 | static FCDAnimationMultiCurve* MergeCurves(const vector<const FCDAnimationCurve*>& toMerge, const FloatList& defaultValues); /**< See above. */
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| 80 |
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| 81 | /** Retrieves the number of dimensions for the curve.
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| 82 | @return The number of dimensions for the curve. */
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| 83 | inline uint32 GetDimension() const { return dimension; }
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| 84 |
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| 85 | /** Retrieves the list of key inputs for the animation curve.
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| 86 | @return The list of key inputs. */
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| 87 | inline FloatList& GetKeys() { return keys; }
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| 88 | inline const FloatList& GetKeys() const { return keys; } /**< See above. */
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| 89 |
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| 90 | /** Retrieves the lists of key outputs for the animation curve.
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| 91 | There is one separate list of key outputs for each dimension of the curve.
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| 92 | @return The lists of key outputs. */
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| 93 | inline FloatList* GetKeyValues() { return keyValues; }
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| 94 | inline const FloatList* GetKeyValues() const { return keyValues; } /**< See above. */
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| 95 |
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| 96 | /** Retrieves the lists of key in-tangent values for the animation curve.
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| 97 | These lists have data only if the curve includes segments with the bezier interpolation.
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| 98 | There is one separate list of key in-tangent values for each dimension of the curve.
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| 99 | @return The lists of in-tangent values. */
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| 100 | inline FloatList* GetInTangents() { return inTangents; }
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| 101 | inline const FloatList* GetInTangents() const { return inTangents; } /**< See above. */
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| 102 |
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| 103 | /** Retrieves the lists of key out-tangent values for the animation curve.
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| 104 | These lists have data only if the curve includes segments with the bezier interpolation.
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| 105 | There is one separate list of key out-tangent values for each dimension of the curve.
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| 106 | @return The lists of out-tangent values. */
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| 107 | inline FloatList* GetOutTangents() { return outTangents; }
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| 108 | inline const FloatList* GetOutTangents() const { return outTangents; } /**< See above. */
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| 109 |
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| 110 | /** Retrieves the list of interpolation type for the segments of the animation curve.
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| 111 | There is always one interpolation type for each key in the curve. The interpolation type
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| 112 | of a segment of the curve is set at the key at which begins the segment.
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| 113 | @see FUDaeInterpolation
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| 114 | @return The list of interpolation types. */
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| 115 | inline UInt32List& GetInterpolations() { return interpolations; }
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| 116 | inline const UInt32List& GetInterpolations() const { return interpolations; } /**< See above. */
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| 117 |
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| 118 | /** Evaluates the animation curve.
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| 119 | @param input An input value.
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| 120 | @param output An array of floating-point values to fill in with the sampled values. */
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| 121 | void Evaluate(float input, float* output) const;
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| 122 |
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| 123 | /** Collapses this multi-dimensional curve into a one-dimensional curve.
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| 124 | @param collapse The function to use to collapse multiple floating-point
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| 125 | values into one. Set this to NULL to use the default collapsing
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| 126 | function, which averages all the values.
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| 127 | @see Average TakeFirst */
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| 128 | FCDAnimationCurve* Collapse(FCDCollapsingFunction collapse=NULL) const;
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| 129 |
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| 130 | /** [INTERNAL] Writes out the data sources necessary to import the animation curve
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| 131 | to a given XML tree node.
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| 132 | @param parentNode The XML tree node in which to create the data sources.
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| 133 | @param baseId A COLLADA Id prefix to use when generating the source ids. */
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| 134 | void WriteSourceToXML(xmlNode* parentNode, const string& baseId);
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| 135 |
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| 136 | /** [INTERNAL] Writes out the sampler that puts together the data sources
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| 137 | and generates a sampling function.
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| 138 | @param parentNode The XML tree node in which to create the sampler.
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| 139 | @param baseId The COLLADA id prefix used when generating the source ids.
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| 140 | This prefix is also used to generate the sampler COLLADA id.
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| 141 | @return The created XML tree node. */
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| 142 | xmlNode* WriteSamplerToXML(xmlNode* parentNode, const string& baseId);
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| 143 |
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| 144 | /** [INTERNAL] Writes out the animation channel that attaches the sampling function
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| 145 | to the animatable value.
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| 146 | @param parentNode The XML tree node in which to create the sampler.
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| 147 | @param baseId The COLLADA Id prefix used when generating the source ids
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| 148 | and the sampler id.
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| 149 | @param pointer The target pointer prefix for the targeted animated element.
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| 150 | @return The created XML tree node. */
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| 151 | xmlNode* WriteChannelToXML(xmlNode* parentNode, const string& baseId, const string& pointer);
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| 152 |
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| 153 | /** [INTERNAL] Retrieves the target element suffix for the curve.
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| 154 | This will be -1 if the animated element does not belong to an
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| 155 | animated element list.
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| 156 | @return The target element suffix. */
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| 157 | inline int32 GetTargetElement() const { return targetElement; }
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| 158 |
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| 159 | /** [INTERNAL] Sets the target element suffix for the curve.
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| 160 | @param e The target element suffix. Set to value to -1
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| 161 | if the animated element does not belong to an animated element list. */
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| 162 | inline void SetTargetElement(int32 e) { targetElement = e; }
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| 163 | };
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| 164 |
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| 165 | /**
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| 166 | Retrieves the first floating-point value of a list of floating-point values.
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| 167 | This is a typical conversion function.
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| 168 | @param values The list of floating-point values.
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| 169 | @param count The number of values within the given list.
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| 170 | */
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| 171 | inline float TakeFirst(float* values, uint32 count) { return (count > 0) ? *values : 0.0f; }
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| 172 |
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| 173 | /**
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| 174 | Retrieves the average value of a list of floating-point values.
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| 175 | This is a typical conversion function.
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| 176 | @param values The list of floating-point values.
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| 177 | @param count The number of values within the given list.
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| 178 | */
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| 179 | inline float Average(float* values, uint32 count) { float v = 0.0f; for (uint32 i = 0; i < count; ++i) v += values[i]; v /= float(count); return v; }
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| 180 |
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| 181 | #endif // _FCD_ANIMATION_MULTI_CURVE_H_
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