1 | /*
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2 | Copyright (C) 2005-2006 Feeling Software Inc.
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3 | MIT License: http://www.opensource.org/licenses/mit-license.php
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4 | */
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5 |
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6 | /**
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7 | @file FCDEffectParameter.h
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8 | This file contains the FCDEffectParameter interface and most of its derivate classes:
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9 | FCDEffectParameterSampler, FCDEffectParameterFloat, FCDEffectParameterVector...
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10 | */
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11 |
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12 | #ifndef _FCD_EFFECT_PARAMETER_H_
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13 | #define _FCD_EFFECT_PARAMETER_H_
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14 |
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15 | #include "FCDocument/FCDObject.h"
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16 |
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17 | class FCDEffectPass;
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18 | class FCDocument;
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19 | class FCDEffectParameterSurface;
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20 |
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21 | /**
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22 | A COLLADA effect parameter.
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23 |
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24 | This interface class is used to define all the valid
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25 | ColladaFX parameter types. There are many types of
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26 | parameters: integers, booleans, floating-point
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27 | values, 2D, 3D and 4D vectors of floating-point values,
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28 | matrices, strings, surfaces and their samplers.
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29 |
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30 | A COLLADA effect parameter may generate a new
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31 | effect parameter, in which case it will declare a semantic
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32 | and a reference: to represent it within the COLLADA document.
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33 |
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34 | @ingroup FCDEffect
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35 | */
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36 | class FCOLLADA_EXPORT FCDEffectParameter : public FCDObject
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37 | {
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38 | public:
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39 | /** The type of the effect parameter class. */
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40 | enum Type
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41 | {
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42 | SAMPLER, /**< A sampler effect parameter. Points towards a surface parameter and adds extra texturing parameters. */
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43 | INTEGER, /**< A single integer effect parameter. */
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44 | BOOLEAN, /**< A single boolean effect parameter. */
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45 | FLOAT, /**< A single floating-pointer value effect parameter. */
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46 | FLOAT2, /**< A 2D vector of floating-pointer values. */
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47 | FLOAT3, /**< A 3D vector of floating-pointer values. */
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48 | VECTOR, /**< A 4D vector of floating-pointer values. */
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49 | MATRIX, /**< A 4x4 matrix. */
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50 | STRING, /**< A string effect parameter. */
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51 | SURFACE /**< A surface effect parameter. Contains a COLLADA image pointer. */
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52 | };
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53 |
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54 | private:
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55 | DeclareObjectType;
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56 | bool isGenerator; // whether this effect parameter structure generates a new value or modifies an existing value (is <newparam>?)
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57 | string reference;
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58 | string semantic; // this is a Collada Semantic, not a Cg semantic
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59 |
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60 | // [glaforte] These two members should be somewhere else
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61 | string bindSymbol; // this can be used in Cg to bind to the correct variable
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62 | bool isFragment; // parameter bound to the fragment program or the vertex one
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63 |
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64 | public:
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65 | /** Constructor: do not use directly.
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66 | Instead, use the FCDEffectParameterList::AddParameter function.
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67 | @param document The COLLADA document that owns the effect parameter. */
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68 | FCDEffectParameter(FCDocument* document);
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69 |
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70 | /** Destructor: do not use directly.
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71 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
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72 | When released, the effect parameter list will also release all
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73 | its parameters, if it owns them. */
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74 | virtual ~FCDEffectParameter();
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75 |
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76 | /** Retrieves the type of effect parameter class.
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77 | @return The type of the effect parameter class.*/
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78 | virtual Type GetType() const = 0;
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79 |
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80 | /** Retrieves the reference for this effect parameter.
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81 | In the case of generators, the reference string contains the sub-id.
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82 | @return The reference. */
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83 | const string& GetReference() const { return reference; }
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84 |
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85 | /** Retrieves the semantic for this effect parameter.
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86 | @return The semantic. */
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87 | const string& GetSemantic() const { return semantic; }
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88 |
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89 | /** Sets the semantic for this effect parameter.
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90 | @param _semantic The semantic. */
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91 | void SetSemantic(const string& _semantic) { semantic = _semantic; }
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92 |
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93 | /** Retrieves whether this effect parameter is a parameter generator.
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94 | A ColladaFX parameter must be generated to be modified or bound at
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95 | higher abstraction levels.
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96 | @return Whether this is a generator. */
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97 | bool IsGenerator() const { return isGenerator; }
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98 |
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99 | /** Retrieves whether this effect parameter is a parameter modifier.
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100 | A ColladaFX parameter must be generated to be modified or bound at
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101 | higher abstraction levels.
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102 | @return Whether this is a modifier. */
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103 | bool IsModifier() const { return !isGenerator; }
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104 |
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105 | /** @deprecated Retrieves the program bind symbol for
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106 | this parameter. This information should be available
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107 | per-shader, in the FCDEffectPassShader class.
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108 | @return The program bind symbol. */
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109 | const string& GetBindSymbol() const { return bindSymbol; }
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110 |
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111 | /** @deprecated Sets the program bind symbol for this parameter.
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112 | This information is available per-shader, in the FCDEffectPassShader class.
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113 | @param _bindSymbol The program bind symbol. */
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114 | void SetBindSymbol(const string& _bindSymbol) { bindSymbol = _bindSymbol; }
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115 |
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116 | /** @deprecated Retrieves whether the program bind symbol attached
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117 | to this parameter belongs to a fragment/pixel shader.
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118 | This information is available per-shader, in the FCDEffectPassShader class.
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119 | @return Whether it belongs to a fragment/pixel shader. */
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120 | bool IsFragment() const { return isFragment; }
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121 |
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122 | /** @deprecated Sets whether the program bind symbol attached to this
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123 | parameter belongs to a fragment/pixel shader.
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124 | This information is available per-shader, in the FCDEffectPassShader class.
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125 | @param _isFragment Whether it belongs to a fragment/pixel shader. */
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126 | void SetFragment(bool _isFragment) { isFragment = _isFragment;}
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127 |
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128 | /** Creates a full copy of the effect parameter.
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129 | @return The cloned effect parameter. You will need to delete this pointer. */
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130 | virtual FCDEffectParameter* Clone() = 0;
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131 |
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132 | /** [INTERNAL] Overwrites the target parameter with this parameter.
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133 | This function is used during the flattening of materials.
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134 | @param target The target parameter to overwrite. */
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135 | virtual void Overwrite(FCDEffectParameter* target);
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136 |
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137 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
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138 | @param parameterNode The COLLADA XML tree node.
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139 | @return The status of the import. If the status is not successful,
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140 | it may be dangerous to extract information from the parameter.*/
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141 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
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142 |
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143 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
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144 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
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145 | @return The created element XML tree node. */
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146 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
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147 |
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148 | protected:
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149 | /** [INTERNAL] Copies into the given effect parameters, the variables
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150 | held by the FCDEffectParameter interface. This function is used by the classes
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151 | based on this interface during the cloning process.
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152 | @param clone The parameter to clone. */
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153 | void Clone(FCDEffectParameter* clone);
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154 | };
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155 |
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156 | /**
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157 | A COLLADA sampler effect parameter.
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158 | A sampler parameter provides the extra texturing information necessary
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159 | to correctly sample a surface parameter.
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160 | There are four types of samplers supported: 1D, 2D, 3D and cube.
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161 |
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162 | @ingroup FCDEffect
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163 | */
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164 | class FCOLLADA_EXPORT FCDEffectParameterSampler : public FCDEffectParameter
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165 | {
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166 | public:
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167 | /** The type of sampling to execute. */
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168 | enum SamplerType
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169 | {
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170 | SAMPLER1D, /** 1D sampling. */
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171 | SAMPLER2D, /** 2D sampling. */
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172 | SAMPLER3D, /** 3D sampling. */
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173 | SAMPLERCUBE /** Cube-map sampling. */
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174 | };
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175 |
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176 | private:
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177 | SamplerType samplerType;
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178 | string surfaceSid;
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179 |
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180 | public:
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181 | /** Constructor: do not use directly.
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182 | Instead, use the FCDEffectParameterList::AddParameter function.
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183 | @param document The COLLADA document that owns the effect parameter. */
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184 | FCDEffectParameterSampler(FCDocument* document);
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185 |
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186 | /** Destructor: do not use directly.
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187 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
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188 | When released, the effect parameter list will also release all
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189 | its parameters, if it owns them. */
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190 | virtual ~FCDEffectParameterSampler();
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191 |
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192 | /** Retrieves the type of effect parameter class.
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193 | @return The parameter class type: SAMPLER. */
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194 | virtual Type GetType() const { return SAMPLER; }
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195 |
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196 | /** Retrieves the sub-id of the surface parameter.
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197 | You will want to search for that sub-id within the parameters to find the
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198 | FCDEffectParameterSurface object.
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199 | @return The sub-id. */
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200 | const char* GetSurfaceSid() const { return surfaceSid.c_str(); }
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201 |
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202 | /** Sets the sub-id of the surface parameter to sample.
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203 | @param sid The surface parameter sub-id. */
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204 | void SetSurfaceSid(const char* sid) { surfaceSid = sid; }
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205 |
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206 | /** Retrieves the type of sampling to do.
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207 | @return The sampling type. */
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208 | SamplerType GetSamplerType() const { return samplerType; }
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209 |
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210 | /** Sets the type of sampling to do.
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211 | @param type The sampling type. */
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212 | void SetSamplerType(SamplerType type) { samplerType = type; }
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213 |
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214 | /** Creates a full copy of the effect parameter.
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215 | @return The cloned effect parameter. You will need to delete this pointer. */
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216 | virtual FCDEffectParameter* Clone();
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217 |
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218 | /** [INTERNAL] Overwrites the target parameter with this parameter.
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219 | This function is used during the flattening of materials.
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220 | @param target The target parameter to overwrite. */
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221 | virtual void Overwrite(FCDEffectParameter* target);
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222 |
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223 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
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224 | @param parameterNode The COLLADA XML tree node.
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225 | @return The status of the import. If the status is not successful,
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226 | it may be dangerous to extract information from the parameter.*/
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227 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
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228 |
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229 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
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230 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
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231 | @return The created element XML tree node. */
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232 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
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233 | };
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234 |
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235 | /**
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236 | A COLLADA integer effect parameter.
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237 | Contains a single, unanimated integer.
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238 | */
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239 | class FCOLLADA_EXPORT FCDEffectParameterInt : public FCDEffectParameter
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240 | {
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241 | private:
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242 | int value;
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243 |
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244 | public:
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245 | /** Constructor: do not use directly.
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246 | Instead, use the FCDEffectParameterList::AddParameter function.
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247 | @param document The COLLADA document that owns the effect parameter. */
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248 | FCDEffectParameterInt(FCDocument* document);
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249 |
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250 | /** Destructor: do not use directly.
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251 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
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252 | When released, the effect parameter list will also release all
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253 | its parameters, if it owns them. */
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254 | virtual ~FCDEffectParameterInt();
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255 |
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256 | /** Retrieves the type of effect parameter class.
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257 | @return The parameter class type: INTEGER. */
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258 | virtual Type GetType() const { return INTEGER; }
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259 |
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260 | /** Retrieves the value of the effect parameter.
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261 | @return The integer value. */
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262 | int GetValue() const { return value; }
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263 |
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264 | /** Sets the integer value of the effect parameter.
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265 | @param _value The integer value. */
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266 | void SetValue(int _value) { value = _value; }
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267 |
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268 | /** Creates a full copy of the effect parameter.
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269 | @return The cloned effect parameter. You will need to delete this pointer. */
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270 | virtual FCDEffectParameter* Clone();
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271 |
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272 | /** [INTERNAL] Overwrites the target parameter with this parameter.
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273 | This function is used during the flattening of materials.
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274 | @param target The target parameter to overwrite. */
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275 | virtual void Overwrite(FCDEffectParameter* target);
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276 |
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277 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
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278 | @param parameterNode The COLLADA XML tree node.
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279 | @return The status of the import. If the status is not successful,
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280 | it may be dangerous to extract information from the parameter.*/
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281 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
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282 |
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283 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
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284 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
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285 | @return The created element XML tree node. */
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286 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
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287 | };
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288 |
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289 | /**
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290 | A COLLADA boolean effect parameter.
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291 | Contains a single, unanimated boolean.
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292 | */
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293 | class FCOLLADA_EXPORT FCDEffectParameterBool : public FCDEffectParameter
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294 | {
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295 | private:
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296 | bool value;
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297 |
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298 | public:
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299 | /** Constructor: do not use directly.
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300 | Instead, use the FCDEffectParameterList::AddParameter function.
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301 | @param document The COLLADA document that owns the effect parameter. */
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302 | FCDEffectParameterBool(FCDocument* document);
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303 |
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304 | /** Destructor: do not use directly.
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305 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
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306 | When released, the effect parameter list will also release all
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307 | its parameters, if it owns them. */
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308 | virtual ~FCDEffectParameterBool();
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309 |
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310 | /** Retrieves the type of effect parameter class.
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311 | @return The parameter class type: BOOLEAN. */
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312 | virtual Type GetType() const { return BOOLEAN; }
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313 |
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314 | /** Retrieves the boolean value of the effect parameter.
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315 | @return The boolean value. */
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316 | bool GetValue() const { return value; }
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317 |
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318 | /** Sets the boolean value of the effect parameter.
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319 | @param _value The boolean value. */
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320 | void SetValue(bool _value) { value = _value; }
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321 |
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322 | /** Creates a full copy of the effect parameter.
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323 | @return The cloned effect parameter. You will need to delete this pointer. */
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324 | virtual FCDEffectParameter* Clone();
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325 |
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326 | /** [INTERNAL] Overwrites the target parameter with this parameter.
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327 | This function is used during the flattening of materials.
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328 | @param target The target parameter to overwrite. */
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329 | virtual void Overwrite(FCDEffectParameter* target);
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330 |
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331 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
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332 | @param parameterNode The COLLADA XML tree node.
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333 | @return The status of the import. If the status is not successful,
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334 | it may be dangerous to extract information from the parameter.*/
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335 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
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336 |
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337 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
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338 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
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339 | @return The created element XML tree node. */
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340 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
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341 | };
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342 |
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343 | /**
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344 | A COLLADA string effect parameter.
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345 | Contains a single, unanimated string.
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346 | */
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347 | class FCOLLADA_EXPORT FCDEffectParameterString : public FCDEffectParameter
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348 | {
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349 | private:
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350 | string value;
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351 |
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352 | public:
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353 | /** Constructor: do not use directly.
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354 | Instead, use the FCDEffectParameterList::AddParameter function.
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355 | @param document The COLLADA document that owns the effect parameter. */
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356 | FCDEffectParameterString(FCDocument* document);
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357 |
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358 | /** Destructor: do not use directly.
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359 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
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360 | When released, the effect parameter list will also release all
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361 | its parameters, if it owns them. */
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362 | virtual ~FCDEffectParameterString();
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363 |
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364 | /** Retrieves the type of effect parameter class.
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365 | @return The parameter class type: STRING. */
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366 | virtual Type GetType() const { return STRING; }
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367 |
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368 | /** Retrieves the string contained in the effect parameter.
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369 | @return The string. */
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370 | const string& GetValue() const { return value; }
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371 |
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372 | /** Sets the string contained in the effect parameter.
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373 | @param _value The string. */
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374 | void SetValue(const string& _value) { value = _value; }
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375 |
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376 | /** Creates a full copy of the effect parameter.
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377 | @return The cloned effect parameter. You will need to delete this pointer. */
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378 | virtual FCDEffectParameter* Clone();
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379 |
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380 | /** [INTERNAL] Overwrites the target parameter with this parameter.
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381 | This function is used during the flattening of materials.
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382 | @param target The target parameter to overwrite. */
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383 | virtual void Overwrite(FCDEffectParameter* target);
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384 |
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385 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
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386 | @param parameterNode The COLLADA XML tree node.
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387 | @return The status of the import. If the status is not successful,
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388 | it may be dangerous to extract information from the parameter.*/
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389 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
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390 |
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391 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
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392 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
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393 | @return The created element XML tree node. */
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394 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
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395 | };
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396 |
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397 | /**
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398 | A COLLADA float effect parameter.
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399 | Contains a single, possibly animated, floating-point value.
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400 | The type of the floating-point value may be HALF or FLOAT.
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401 | */
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402 | class FCOLLADA_EXPORT FCDEffectParameterFloat : public FCDEffectParameter
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403 | {
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404 | public:
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405 | /** The supported types of float-point values. */
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406 | enum FloatType
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407 | {
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408 | FLOAT, /** A full-fledged floating-point value. This is the default. */
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409 | HALF /** Probably implies a 16-bit floating-point value. */
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410 | };
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411 |
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412 | private:
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413 | FloatType floatType;
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414 | float value;
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415 | float min;
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416 | float max;
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417 |
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418 | public:
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419 | /** Constructor: do not use directly.
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420 | Instead, use the FCDEffectParameterList::AddParameter function.
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421 | @param document The COLLADA document that owns the effect parameter. */
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422 | FCDEffectParameterFloat(FCDocument* document);
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423 |
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424 | /** Destructor: do not use directly.
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425 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
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426 | When released, the effect parameter list will also release all
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427 | its parameters, if it owns them. */
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428 | virtual ~FCDEffectParameterFloat();
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429 |
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430 | /** Retrieves the type of effect parameter class.
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431 | @return The parameter class type: FLOAT. */
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432 | virtual FCDEffectParameter::Type GetType() const { return FCDEffectParameter::FLOAT; }
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433 |
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434 | /** Retrieves the type of floating-point value held by this effect parameter.
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435 | @return The type of floating-point value. */
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436 | FloatType GetFloatType() const { return floatType; }
|
---|
437 |
|
---|
438 | /** Sets the type of floating-point value held by this effect parameter.
|
---|
439 | @param type The type of floating-point value. */
|
---|
440 | void SetFloatType(FloatType type) { floatType = type; }
|
---|
441 |
|
---|
442 | /** Retrieves the floating-point value of the effect parameter.
|
---|
443 | @return The floating-point value. */
|
---|
444 | float& GetValue() { return value; }
|
---|
445 | const float& GetValue() const { return value; } /**< See above. */
|
---|
446 |
|
---|
447 | /** Sets the floating-point value of the effect parameter.
|
---|
448 | @param _value The floating-point value. */
|
---|
449 | void SetValue(float _value) { value = _value; }
|
---|
450 |
|
---|
451 | /** Retrieves the minimum value for the UI widget created for this effect parameter.
|
---|
452 | This value is for UI purposes only and has no real impact on the value.
|
---|
453 | @return The minimum value. */
|
---|
454 | float GetMin() const { return min; }
|
---|
455 |
|
---|
456 | /** Sets the minimum value for the UI widget created for this effect parameter.
|
---|
457 | This value is for UI purposes only and has no real impact on the value.
|
---|
458 | @param _min The minimum value. */
|
---|
459 | void SetMin(float _min) { min = _min; }
|
---|
460 |
|
---|
461 | /** Retrieves the maximum value for the UI widget created for this effect parameter.
|
---|
462 | This value is for UI purposes only and has no real impact on the value.
|
---|
463 | @return The maximum value. */
|
---|
464 | float GetMax() const { return max; }
|
---|
465 |
|
---|
466 | /** Sets the maximum value for the UI widget created for this effect parameter.
|
---|
467 | This value is for UI purposes only and has no real impact on the value.
|
---|
468 | @param _max The maximum value. */
|
---|
469 | void SetMax(float _max) { max = _max; }
|
---|
470 |
|
---|
471 | /** Creates a full copy of the effect parameter.
|
---|
472 | @return The cloned effect parameter. You will need to delete this pointer. */
|
---|
473 | virtual FCDEffectParameter* Clone();
|
---|
474 |
|
---|
475 | /** [INTERNAL] Overwrites the target parameter with this parameter.
|
---|
476 | This function is used during the flattening of materials.
|
---|
477 | @param target The target parameter to overwrite. */
|
---|
478 | virtual void Overwrite(FCDEffectParameter* target);
|
---|
479 |
|
---|
480 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
|
---|
481 | @param parameterNode The COLLADA XML tree node.
|
---|
482 | @return The status of the import. If the status is not successful,
|
---|
483 | it may be dangerous to extract information from the parameter.*/
|
---|
484 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
|
---|
485 |
|
---|
486 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
|
---|
487 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
|
---|
488 | @return The created element XML tree node. */
|
---|
489 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
|
---|
490 | };
|
---|
491 |
|
---|
492 | /**
|
---|
493 | A COLLADA 2D vector of floats.
|
---|
494 | Contains two, possibly animated, floating-point values.
|
---|
495 | The type of the floating-point values may be HALF or FLOAT.
|
---|
496 | */
|
---|
497 | class FCOLLADA_EXPORT FCDEffectParameterFloat2 : public FCDEffectParameter
|
---|
498 | {
|
---|
499 | public:
|
---|
500 | /** The supported types of float-point values. */
|
---|
501 | enum FloatType
|
---|
502 | {
|
---|
503 | FLOAT, /** A full-fledged floating-point value. This is the default. */
|
---|
504 | HALF /** Probably implies a 16-bit floating-point value. */
|
---|
505 | };
|
---|
506 |
|
---|
507 | private:
|
---|
508 | FloatType floatType;
|
---|
509 | float value_x;
|
---|
510 | float value_y;
|
---|
511 |
|
---|
512 | public:
|
---|
513 | /** Constructor: do not use directly.
|
---|
514 | Instead, use the FCDEffectParameterList::AddParameter function.
|
---|
515 | @param document The COLLADA document that owns the effect parameter. */
|
---|
516 | FCDEffectParameterFloat2(FCDocument* document);
|
---|
517 |
|
---|
518 | /** Destructor: do not use directly.
|
---|
519 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
|
---|
520 | When released, the effect parameter list will also release all
|
---|
521 | its parameters, if it owns them. */
|
---|
522 | virtual ~FCDEffectParameterFloat2();
|
---|
523 |
|
---|
524 | /** Retrieves the type of effect parameter class.
|
---|
525 | @return The parameter class type: FLOAT2. */
|
---|
526 | virtual Type GetType() const { return FLOAT2; }
|
---|
527 |
|
---|
528 | /** Retrieves the type of floating-point value held by this effect parameter.
|
---|
529 | @return The type of floating-point value. */
|
---|
530 | FloatType GetFloatType() const { return floatType; }
|
---|
531 |
|
---|
532 | /** Sets the type of floating-point value held by this effect parameter.
|
---|
533 | @param type The type of floating-point value. */
|
---|
534 | void SetFloatType(FloatType type) { floatType = type; }
|
---|
535 |
|
---|
536 | /** Retrieves the first floating-point value of the effect parameter.
|
---|
537 | @return The first floating-point value. */
|
---|
538 | float& GetValueX() { return value_x; }
|
---|
539 | const float& GetValueX() const { return value_x; } /**< See above. */
|
---|
540 |
|
---|
541 | /** Sets the first floating-point value of the effect parameter.
|
---|
542 | @param value The first floating-point value. */
|
---|
543 | void SetValueX(float value) { value_x = value; }
|
---|
544 |
|
---|
545 | /** Retrieves the second floating-point value of the effect parameter.
|
---|
546 | @return The second floating-point value. */
|
---|
547 | float& GetValueY() { return value_y; }
|
---|
548 | const float& GetValueY() const { return value_y; } /**< See above. */
|
---|
549 |
|
---|
550 | /** Sets the second floating-point value of the effect parameter.
|
---|
551 | @param value The second floating-point value. */
|
---|
552 | void SetValueY(float value) { value_y = value; }
|
---|
553 |
|
---|
554 | /** Creates a full copy of the effect parameter.
|
---|
555 | @return The cloned effect parameter. You will need to delete this pointer. */
|
---|
556 | virtual FCDEffectParameter* Clone();
|
---|
557 |
|
---|
558 | /** [INTERNAL] Overwrites the target parameter with this parameter.
|
---|
559 | This function is used during the flattening of materials.
|
---|
560 | @param target The target parameter to overwrite. */
|
---|
561 | virtual void Overwrite(FCDEffectParameter* target);
|
---|
562 |
|
---|
563 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
|
---|
564 | @param parameterNode The COLLADA XML tree node.
|
---|
565 | @return The status of the import. If the status is not successful,
|
---|
566 | it may be dangerous to extract information from the parameter.*/
|
---|
567 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
|
---|
568 |
|
---|
569 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
|
---|
570 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
|
---|
571 | @return The created element XML tree node. */
|
---|
572 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
|
---|
573 | };
|
---|
574 |
|
---|
575 | /**
|
---|
576 | A COLLADA 3D vector of floats.
|
---|
577 | Contains three, possibly animated, floating-point values.
|
---|
578 | The type of the floating-point values may be HALF or FLOAT.
|
---|
579 | */
|
---|
580 | class FCOLLADA_EXPORT FCDEffectParameterFloat3 : public FCDEffectParameter
|
---|
581 | {
|
---|
582 | public:
|
---|
583 | /** The supported types of float-point values. */
|
---|
584 | enum FloatType
|
---|
585 | {
|
---|
586 | FLOAT, /** A full-fledged floating-point value. This is the default. */
|
---|
587 | HALF /** Probably implies a 16-bit floating-point value. */
|
---|
588 | };
|
---|
589 |
|
---|
590 | private:
|
---|
591 | FloatType floatType;
|
---|
592 | FMVector3 value;
|
---|
593 |
|
---|
594 | public:
|
---|
595 | /** Constructor: do not use directly.
|
---|
596 | Instead, use the FCDEffectParameterList::AddParameter function.
|
---|
597 | @param document The COLLADA document that owns the effect parameter. */
|
---|
598 | FCDEffectParameterFloat3(FCDocument* document);
|
---|
599 |
|
---|
600 | /** Destructor: do not use directly.
|
---|
601 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
|
---|
602 | When released, the effect parameter list will also release all
|
---|
603 | its parameters, if it owns them. */
|
---|
604 | virtual ~FCDEffectParameterFloat3();
|
---|
605 |
|
---|
606 | /** Retrieves the type of effect parameter class.
|
---|
607 | @return The parameter class type: FLOAT3. */
|
---|
608 | virtual Type GetType() const { return FLOAT3; }
|
---|
609 |
|
---|
610 | /** Retrieves the type of floating-point value held by this effect parameter.
|
---|
611 | @return The type of floating-point value. */
|
---|
612 | FloatType GetFloatType() const { return floatType; }
|
---|
613 |
|
---|
614 | /** Sets the type of floating-point value held by this effect parameter.
|
---|
615 | @param type The type of floating-point value. */
|
---|
616 | void SetFloatType(FloatType type) { floatType = type; }
|
---|
617 |
|
---|
618 | /** Retrieves the first floating-point value of the effect parameter.
|
---|
619 | @return The first floating-point value. */
|
---|
620 | float& GetValueX() { return value.x; }
|
---|
621 | const float& GetValueX() const { return value.x; } /**< See above. */
|
---|
622 |
|
---|
623 | /** Sets the first floating-point value of the effect parameter.
|
---|
624 | @param _value The first floating-point value. */
|
---|
625 | void SetValueX(float _value) { value.x = _value; }
|
---|
626 |
|
---|
627 | /** Retrieves the second floating-point value of the effect parameter.
|
---|
628 | @return The second floating-point value. */
|
---|
629 | float& GetValueY() { return value.y; }
|
---|
630 | const float& GetValueY() const { return value.y; } /**< See above. */
|
---|
631 |
|
---|
632 | /** Sets the second floating-point value of the effect parameter.
|
---|
633 | @param _value The second floating-point value. */
|
---|
634 | void SetValueY(float _value) { value.y = _value; }
|
---|
635 |
|
---|
636 | /** Retrieves the third floating-point value of the effect parameter.
|
---|
637 | @return The third floating-point value. */
|
---|
638 | float& GetValueZ() { return value.z; }
|
---|
639 | const float& GetValueZ() const { return value.z; } /**< See above. */
|
---|
640 |
|
---|
641 | /** Sets the third floating-point value of the effect parameter.
|
---|
642 | @param _value The third floating-point value. */
|
---|
643 | void SetValueZ(float _value) { value.z = _value; }
|
---|
644 |
|
---|
645 | /** Creates a full copy of the effect parameter.
|
---|
646 | @return The cloned effect parameter. You will need to delete this pointer. */
|
---|
647 | virtual FCDEffectParameter* Clone();
|
---|
648 |
|
---|
649 | /** [INTERNAL] Overwrites the target parameter with this parameter.
|
---|
650 | This function is used during the flattening of materials.
|
---|
651 | @param target The target parameter to overwrite. */
|
---|
652 | virtual void Overwrite(FCDEffectParameter* target);
|
---|
653 |
|
---|
654 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
|
---|
655 | @param parameterNode The COLLADA XML tree node.
|
---|
656 | @return The status of the import. If the status is not successful,
|
---|
657 | it may be dangerous to extract information from the parameter.*/
|
---|
658 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
|
---|
659 |
|
---|
660 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
|
---|
661 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
|
---|
662 | @return The created element XML tree node. */
|
---|
663 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
|
---|
664 | };
|
---|
665 |
|
---|
666 | /**
|
---|
667 | A COLLADA 4D vector of floats.
|
---|
668 | Contains four, possibly animated, floating-point values.
|
---|
669 | The type of the floating-point values may be HALF or FLOAT.
|
---|
670 | */
|
---|
671 | class FCOLLADA_EXPORT FCDEffectParameterVector : public FCDEffectParameter
|
---|
672 | {
|
---|
673 | public:
|
---|
674 | /** The supported types of float-point values. */
|
---|
675 | enum FloatType
|
---|
676 | {
|
---|
677 | FLOAT, /** A full-fledged floating-point value. This is the default. */
|
---|
678 | HALF /** Probably implies a 16-bit floating-point value. */
|
---|
679 | };
|
---|
680 |
|
---|
681 | private:
|
---|
682 | FloatType floatType;
|
---|
683 | float vector[4];
|
---|
684 |
|
---|
685 | public:
|
---|
686 | /** Constructor: do not use directly.
|
---|
687 | Instead, use the FCDEffectParameterList::AddParameter function.
|
---|
688 | @param document The COLLADA document that owns the effect parameter. */
|
---|
689 | FCDEffectParameterVector(FCDocument* document);
|
---|
690 |
|
---|
691 | /** Destructor: do not use directly.
|
---|
692 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
|
---|
693 | When released, the effect parameter list will also release all
|
---|
694 | its parameters, if it owns them. */
|
---|
695 | virtual ~FCDEffectParameterVector();
|
---|
696 |
|
---|
697 | /** Retrieves the type of effect parameter class.
|
---|
698 | @return The parameter class type: VECTOR. */
|
---|
699 | virtual Type GetType() const { return VECTOR; }
|
---|
700 |
|
---|
701 | /** Retrieves the type of floating-point value held by this effect parameter.
|
---|
702 | @return The type of floating-point value. */
|
---|
703 | FloatType GetFloatType() const { return floatType; }
|
---|
704 |
|
---|
705 | /** Sets the type of floating-point value held by this effect parameter.
|
---|
706 | @param type The type of floating-point value. */
|
---|
707 | void SetFloatType(FloatType type) { floatType = type; }
|
---|
708 |
|
---|
709 | /** Sets the vector value of the effect parameter.
|
---|
710 | @return The vector value. */
|
---|
711 | float* GetVector() { return vector; }
|
---|
712 | const float* GetVector() const { return vector; } /**< See above. */
|
---|
713 |
|
---|
714 | /** Retrieves the first floating-point value of the effect parameter.
|
---|
715 | @return The first floating-point value. */
|
---|
716 | float& GetValueX() { return vector[0]; }
|
---|
717 | const float& GetValueX() const { return vector[0]; } /**< See above. */
|
---|
718 |
|
---|
719 | /** Sets the first floating-point value of the effect parameter.
|
---|
720 | @param _value The first floating-point value. */
|
---|
721 | void SetValueX(float _value) { vector[0] = _value; }
|
---|
722 |
|
---|
723 | /** Retrieves the second floating-point value of the effect parameter.
|
---|
724 | @return The second floating-point value. */
|
---|
725 | float& GetValueY() { return vector[1]; }
|
---|
726 | const float& GetValueY() const { return vector[1]; } /**< See above. */
|
---|
727 |
|
---|
728 | /** Sets the second floating-point value of the effect parameter.
|
---|
729 | @param _value The second floating-point value. */
|
---|
730 | void SetValueY(float _value) { vector[1] = _value; }
|
---|
731 |
|
---|
732 | /** Retrieves the third floating-point value of the effect parameter.
|
---|
733 | @return The third floating-point value. */
|
---|
734 | float& GetValueZ() { return vector[2]; }
|
---|
735 | const float& GetValueZ() const { return vector[2]; } /**< See above. */
|
---|
736 |
|
---|
737 | /** Sets the third floating-point value of the effect parameter.
|
---|
738 | @param _value The third floating-point value. */
|
---|
739 | void SetValueZ(float _value) { vector[2] = _value; }
|
---|
740 |
|
---|
741 | /** Retrieves the fourth floating-point value of the effect parameter.
|
---|
742 | @return The fourth floating-point value. */
|
---|
743 | float& GetValueW() { return vector[3]; }
|
---|
744 | const float& GetValueW() const { return vector[3]; } /**< See above. */
|
---|
745 |
|
---|
746 | /** Sets the fourth floating-point value of the effect parameter.
|
---|
747 | @param _value The fourth floating-point value. */
|
---|
748 | void SetValueW(float _value) { vector[3] = _value; }
|
---|
749 |
|
---|
750 | /** Creates a full copy of the effect parameter.
|
---|
751 | @return The cloned effect parameter. You will need to delete this pointer. */
|
---|
752 | virtual FCDEffectParameter* Clone();
|
---|
753 |
|
---|
754 | /** [INTERNAL] Overwrites the target parameter with this parameter.
|
---|
755 | This function is used during the flattening of materials.
|
---|
756 | @param target The target parameter to overwrite. */
|
---|
757 | virtual void Overwrite(FCDEffectParameter* target);
|
---|
758 |
|
---|
759 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
|
---|
760 | @param parameterNode The COLLADA XML tree node.
|
---|
761 | @return The status of the import. If the status is not successful,
|
---|
762 | it may be dangerous to extract information from the parameter.*/
|
---|
763 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
|
---|
764 |
|
---|
765 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
|
---|
766 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
|
---|
767 | @return The created element XML tree node. */
|
---|
768 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
|
---|
769 | };
|
---|
770 |
|
---|
771 | /**
|
---|
772 | A COLLADA 4x4 matrix.
|
---|
773 | Contains 16 floating-point values that represent a COLLADA column-major 4x4 matrix.
|
---|
774 | The type of the floating-point values may be HALF or FLOAT.
|
---|
775 | */
|
---|
776 | class FCOLLADA_EXPORT FCDEffectParameterMatrix : public FCDEffectParameter
|
---|
777 | {
|
---|
778 | public:
|
---|
779 | /** The supported types of float-point values. */
|
---|
780 | enum FloatType
|
---|
781 | {
|
---|
782 | FLOAT, /** A full-fledged floating-point value. This is the default. */
|
---|
783 | HALF /** Probably implies a 16-bit floating-point value. */
|
---|
784 | };
|
---|
785 |
|
---|
786 | private:
|
---|
787 | FloatType floatType;
|
---|
788 | FMMatrix44 matrix;
|
---|
789 |
|
---|
790 | public:
|
---|
791 | /** Constructor: do not use directly.
|
---|
792 | Instead, use the FCDEffectParameterList::AddParameter function.
|
---|
793 | @param document The COLLADA document that owns the effect parameter. */
|
---|
794 | FCDEffectParameterMatrix(FCDocument* document);
|
---|
795 |
|
---|
796 | /** Destructor: do not use directly.
|
---|
797 | Instead, use the FCDEffectParameterList::ReleaseParameter function.
|
---|
798 | When released, the effect parameter list will also release all
|
---|
799 | its parameters, if it owns them. */
|
---|
800 | virtual ~FCDEffectParameterMatrix();
|
---|
801 |
|
---|
802 | /** Retrieves the type of effect parameter class.
|
---|
803 | @return The parameter class type: MATRIX. */
|
---|
804 | virtual Type GetType() const { return MATRIX; }
|
---|
805 |
|
---|
806 | /** Retrieves the type of floating-point value held by this effect parameter.
|
---|
807 | @return The type of floating-point value. */
|
---|
808 | FloatType GetFloatType() const { return floatType; }
|
---|
809 |
|
---|
810 | /** Sets the type of floating-point value held by this effect parameter.
|
---|
811 | @param type The type of floating-point value. */
|
---|
812 | void SetFloatType(FloatType type) { floatType = type; }
|
---|
813 |
|
---|
814 | /** Retrieves the matrix contained within this effect parameter.
|
---|
815 | @return The matrix. */
|
---|
816 | FMMatrix44& GetMatrix() { return matrix; }
|
---|
817 | const FMMatrix44& GetMatrix() const { return matrix; } /**< See above. */
|
---|
818 |
|
---|
819 | /** Sets the matrix contained within this effect parameter.
|
---|
820 | @param mx The matrix. */
|
---|
821 | void SetMatrix(const FMMatrix44& mx) { matrix = mx; }
|
---|
822 |
|
---|
823 | /** Creates a full copy of the effect parameter.
|
---|
824 | @return The cloned effect parameter. You will need to delete this pointer. */
|
---|
825 | virtual FCDEffectParameter* Clone();
|
---|
826 |
|
---|
827 | /** [INTERNAL] Overwrites the target parameter with this parameter.
|
---|
828 | This function is used during the flattening of materials.
|
---|
829 | @param target The target parameter to overwrite. */
|
---|
830 | virtual void Overwrite(FCDEffectParameter* target);
|
---|
831 |
|
---|
832 | /** [INTERNAL] Reads in the effect parameter from a given COLLADA XML tree node.
|
---|
833 | @param parameterNode The COLLADA XML tree node.
|
---|
834 | @return The status of the import. If the status is not successful,
|
---|
835 | it may be dangerous to extract information from the parameter.*/
|
---|
836 | virtual FUStatus LoadFromXML(xmlNode* parameterNode);
|
---|
837 |
|
---|
838 | /** [INTERNAL] Writes out the effect parameter to the given COLLADA XML tree node.
|
---|
839 | @param parentNode The COLLADA XML parent node in which to insert the parameter.
|
---|
840 | @return The created element XML tree node. */
|
---|
841 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
|
---|
842 | };
|
---|
843 |
|
---|
844 | #endif // _FCD_EFFECT_PARAMETER_H_
|
---|
845 |
|
---|