1 | /*
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2 | Copyright (C) 2005-2006 Feeling Software Inc.
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3 | MIT License: http://www.opensource.org/licenses/mit-license.php
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4 | */
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5 | /*
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6 | Based on the FS Import classes:
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7 | Copyright (C) 2005-2006 Feeling Software Inc
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8 | Copyright (C) 2005-2006 Autodesk Media Entertainment
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9 | MIT License: http://www.opensource.org/licenses/mit-license.php
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10 | */
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11 |
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12 | /**
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13 | @file FCDEntityInstance.h
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14 | This file contains the FCDEntityInstance class.
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15 | */
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16 | |
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17 | #ifndef _FCD_ENTITY_INSTANCE_H_ |
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18 | #define _FCD_ENTITY_INSTANCE_H_ |
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19 | |
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20 | class FCDocument; |
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21 | class FCDEntity; |
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22 | |
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23 | #include "FCDocument/FCDObject.h" |
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24 | #include "FCDocument/FCDEntity.h" |
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25 | |
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26 | /** |
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27 | A COLLADA entity instance. |
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28 | COLLADA allows for quite a bit of per-instance settings |
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29 | for entities. This information is held by the up-classes of this class. |
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30 | This base class is simply meant to hold the entity that is instantiated. |
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31 | |
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32 | @ingroup FCDocument |
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33 | */ |
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34 | class FCOLLADA_EXPORT FCDEntityInstance : public FCDObject |
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35 | { |
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36 | public: |
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37 | /** The class type of the entity instance class. |
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38 | Used this information to up-cast an entity instance. */ |
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39 | enum Type |
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40 | { |
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41 | SIMPLE, /**< A simple entity instance that has no per-instance information. |
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42 | This is used for lights and cameras in the visual scene graph and there is no up-class. */ |
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43 | EXTERNAL_REFERENCE, /**< An external reference(FCDExternalReference). */ |
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44 | GEOMETRY, /**< A geometry entity(FCDGeometryInstance). */ |
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45 | MATERIAL, /**< A material entity(FCDMaterialInstance). */ |
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46 | PHYSICS_MODEL, /**< A physics model(FCDPhysicsModelInstance). */ |
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47 | PHYSICS_RIGID_BODY, /**< A physics rigid body(FCDPhysicsRigidBodyInstance). */ |
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48 | PHYSICS_RIGID_CONSTRAINT /**< A physics rigid constraint(FCDPhysicsRigidConstraintInstance). */ |
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49 | }; |
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50 | |
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51 | private: |
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52 | DeclareObjectType; |
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53 | FCDEntity* entity; |
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54 | |
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55 | public: |
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56 | /** Constructor: do not use directly. |
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57 | Instead, use the appropriate allocation function. |
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58 | For scene node instance: FCDSceneNode::AddInstance. |
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59 | @param document The COLLADA document that owns the entity instance. |
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60 | @param entity The entity to instantiate. This pointer will be NULL |
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61 | for some up-classes where the entity instantiate is more complex. */ |
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62 | FCDEntityInstance(FCDocument* document, FCDEntity* entity = NULL); |
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63 | |
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64 | /** Destructor: do not use directly. |
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65 | Instead, use the appropriate release funciton. |
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66 | For scene node instances: FCDSceneNode::ReleaseInstance. */ |
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67 | virtual ~FCDEntityInstance(); |
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68 | |
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69 | /** Retrieves the entity instance class type. |
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70 | This is used to determine the up-class for the entity instance object. |
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71 | @return The class type: SIMPLE for entity instances with no up-class. */ |
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72 | virtual Type GetType() const { return SIMPLE; } |
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73 | |
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74 | /** Retrieves the instantiated entity. |
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75 | @return The instantiated entity. */ |
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76 | inline FCDEntity* GetEntity() { return entity; } |
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77 | inline const FCDEntity* GetEntity() const { return entity; } /**< See above. */ |
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78 | |
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79 | /** [INTERNAL] Reads in the entity instance from a given COLLADA XML tree node.
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80 | @param UNUSED The COLLADA XML tree node.
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81 | @return The status of the import. If the status is not successful,
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82 | it may be dangerous to extract information from the instance.*/ |
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83 | virtual FUStatus LoadFromXML(xmlNode* UNUSED(instanceNode)) { return FUStatus(true); } |
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84 | |
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85 | /** [INTERNAL] Writes out the entity instance to the given COLLADA XML tree node.
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86 | @param parentNode The COLLADA XML parent node in which to insert the node.
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87 | @return The created XML tree node. */
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88 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const; |
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89 | |
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90 | protected: |
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91 | /** Sets the instantiated entity. |
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92 | This is used in up-classes to support different instantiation schemes. |
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93 | @param _entity The instantiated entity. */ |
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94 | inline void SetEntity(FCDEntity* _entity) { entity = _entity; } |
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95 | |
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96 | /** [INTERNAL] Retrieves the COLLADA name for the instantiation of a given entity type. |
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97 | @param type The entity class type. |
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98 | @return The COLLADA name to instantiate an entity of the given class type. */ |
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99 | static const char* GetInstanceClassType(FCDEntity::Type type); |
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100 | }; |
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101 | |
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102 | #endif // _FCD_ENTITY_INSTANCE_H_ |
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